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Panasonic Digital Business System Section 300 Installation Guide

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    							Section 700, Feature Operation 
    Issue 1. July 6, 1993 SLT Features 
    CPC-6. Version 4 
    Related Programming 
    l FFI (System): Onhook Transfer 
    l FF 1 (System): Extension Transfer Recall Timer 
    Considerations 
    l In order to transfer a call by flashing the switchhook, dialing the extension, 
    and going onhook, the Onhook Transfer feature must be enabled in system 
    programming. 
    0 You cannot transfer a call to an extension that has Do Not Disturb or 
    Absence Message activated. 
    l You can transfer a call to an extension that has Call Forwarding activated. 
    The transferred call will follow the call forwarding path of the extension it 
    is transferred to. 
    For example, if extension “A” is covered to extension “B,” calls that are 
    transferred to extension “A” will be forwarded to extension “B.” 
    l When you transfer a call to an extension that is busy or does not answer and 
    does not have Call Forwarding activated, the transfer will recall to your 
    extension after the Transfer Recall’Timer expires. 
    (For example, if you transfer an outside call on line 1 to extension 135 and 
    that extension does not answer, the call will return to your extension.) 
    ;’ : 
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    							Section 700, Feature Operation 
    issue 1. July 6, 1993 SLT Features 
    CPC-B, Version 4 
    Screened Transfer 
    Description 
    Using the Screened Transfer feature, you can contact a third party via an extension 
    before transferring a call to that party. 
    Operation 
    To use Screened Transfer when your system is set for Onhook Transfer: 
    1. Flash the switchhook to place the call on hold. 
    l You will hear intercom dial tone from the handset. 
    2. Dial the extension number to which the call is to be transferred. 
    3. When your call is answered, inform the third party of the transfer. 
    4. Replace the handset. 
    l The third party need only pick up the handset to speak to the outside line. 
    To use Screened Transfer when Onhook Transfer is disabled: 
    1. Flash the switchhook to place the outside call on hold. 
    l You will hear intercom dial tone from the handset. 
    2. Dial the extension number to which the call is to be transferred. 
    3. When your call is answered, inform the third party of the transfer. 
    l The EXT LED will stop flashing and remain lit. 
    4. Dial “8.” 
    l The third party need only pick up the handset to speak to the outside line. 
    5. Replace the handset. 
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    							Section 700, Feature Operation 
    Issue 1. July 6, 1993 SLT Features 
    CPC-B, Version 4 
    Related Programming 
    l FFl (System): Onhook Transfer 
    l FFl (System): Extension Transfer Recall Timer 
    Considerations 
    l You cannot transfer a call to an extension that has Do Not Disturb or 
    Absence Message activated. 
    l You can transfer a call to an extension that has Call Forwarding activated. 
    The transferred call will follow the call forwarding path of the extension it 
    is transferred to. 
    For example, if phone “A” is covered to phone “B ,” calls that are 
    transferred to phone “A” will be forwarded to phone “B.” 
    l When you transfer a call to an extension that is busy or does not answer and 
    does not have Call Forwarding activated, a call tone will sound at your 
    extension after Transfer Recall Timer expires. 
    (For example, if you transfer an outside call on line 1 to extension 135 and 
    that extension is busy or does not answer, the call will return to your 
    extension.) 
    199  
    						
    							Section 700, Feature Operation SLT Features 
    issue 1. July 6, 1993 CPC-B, Version 4 
    !’ . . 
    Call Waiting 
    (All Versions) 
    Description 
    You can send a Call Waiting signal, followed by a brief LCD message, to a busy 
    extension. The party receiving the message need only replace the handset and then 
    pick it up again to be automatically connected to the message sender’s extension. 
    The following messages can be sent using the Call Waiting feature: 
    Table 19. Call Waiting Text Messages 
    7 “Important” 
    9 “Emergency” 
    Message codes 0 - 4 cannot be used. 
    Operation 
    To Set Call Waiting: 
    1. Lift the handset. 
    2. Dial the extension number. 
    You will hear busy tone. 
    3. Press “3.” 
    4. If you wish to send a text message, dial the desired message code (5-7 or 9). 
    The message will display on the called party’s phone if the called party has a 
    key phone. (If the called party does not have a display, he or she will continue 
    to hear a call waiting indication.) 
    5. Remain on the line until the called party picks up. , 
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    							Section 700, Feature Operation 
    Issue 1. July 6, 1993 SLT Features 
    CPC-B, Version 4 
    To answer Call Waiting (after disconnecting the current call): 
    1. Replace the handset. 
    l The current call will be disconnected. 
    2. Pick up the handset. 
    l You will automatically be connected to the extension sending the Call 
    Waiting. 
    To answer Call Waiting (without disconnecting the current call): 
    1. Flash the switchhook. 
    l The current call will be disconnected. 
    l The new call will be connected automatically. 
    1. Flash the switchhook again to retrieve the original call. 
    Related Programming 
    l FFl (System) Extension Class of Service (CPC-B Version 3.1 or higher) 
    l FF3 (Extension): Class of Service (CPC-B Version 3.1 oi higher) 
    l FF3 (Extension): Call Waiting Notification Tone 
    l FF3 (Extension): Call Waiting (Receive) 
    Considerations 
    l Call Waiting can be used without entering a message code. 
    l If the extension called has DND activated, has a call on hold, is ringing 
    (from another call), or is engaged in a conference call, Call Waiting cannot 
    be sent. 
    l Call Waiting cannot be sent to an ML key. 
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    							Section 700, Feature Operation 
    Issue 1. July 6, 1993 SLT Features 
    CPC-6, Version 4 
    Camp-on 
    (CPC-A 3.1 or higher; All Versions of CPC-B) 
    Des&p tion 
    If you reach a busy extension, the Camp-on feature will alert you with a ring when the 
    extension becomes free. You will then be able to pick up your handset to automatically 
    dial the extension. 
    Operation 
    To activate the Camp-on feature: 
    1. Lift the handset. 
    2. Dial the desired extension number. 
    You will hear a busy tone if the extension is busy. 
    3. Press “3.” 
    l You will hear ringback tone. 
    l If the Camp-on feature cannot be set, you will continue to hear a busy tone. 
    4. Replace the handset after you hear the ringback tone. 
    5. Wait for the station callback ring. 
    To answer the callback ring: 
    1. Pick up the handset when you hear the callback ring. 
    l The system will automatically dial the called extension. 
    2. Speak when your call is answered. 
    Related Programming 
    0 FF3 (Extension): Call Waiting (Receive) 
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    							Section 700, Feature Operation 
    Issue 1. July 6, 1993 SLT Features 
    CPC-6, Version 4 
    Consider-a tions 
    l The callback ring must be answered within sixteen seconds or it will be 
    canceled. 
    l A Camp-on request will only be accepted after Call Waiting status. 
    * Camp-on cannot be activated by an extension that has call forwarding 
    turned on. 
    l An extension can only have one call camped-on at a time. For example, if 
    Extension 152 camps-on to Extension 153, another extension cannot camp- 
    on to 153, as long as 152 is camped-on. 
    l An extension that has initiated a camp-on cannot receive a camp-on. For 
    instance, if Extension 200 has camped-on to Extension 300, another 
    extension cannot camp-on to 200. 
    Conference Calls 
    (All Versions) 
    Des&p tion 
    Conference Calls allow an extension user to add a party to an existing conversation. 
    SLT users can create the following types of Conference Calls: 
    l One outside line and two extensions 
    l Two outside lines and one extension (CPC-B Version 3.1 or later) 
    l Three extensions 
    Operation 
    To add an extension: 
    1. Flash the switchhook to place the current call on hold. 
    2. Dial the number of the extension you wish to add to the call. 
    3. Dial “7” when your call is answered. 
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    							Section 700, Feature Operation 
    Issue 1. July 6, 1993 SLT Features 
    CPC-B, Version 4 
    To add an outside number (CPC-B Version 3.1 or higher): 
    1. Flash the switchhook to place the current call on hold. 
    2. Dial a trunk group number (81 - 86 or 9). 
    3. Dial the outside number. 
    4. Flash the switchhook when your call is answered. 
    Related Programming 
    l FF3 (Extension): SLT Hookflash 
    Considerations 
    l Call Waiting cannot be received during conference calls. 
    l A switchhook flash is ignored during a conference call. 
    l Calls forwarded externally cannot create a conference. 
    l The Hold feature cannot be used during a three-party conference. 
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    							Section 700, Feature Operation 
    issue 1. July 6, 1993 SLT Features 
    CPC-B, Version 4 
    Dial “0” for Attendant 
    (CPC-B Version 2.0 or higher) 
    Description 
    The Attendant can be called from any extension by simply pressing “0.” 
    If multiple attendants are assigned, a dial “0” call will go to Attendant “1” first. If 
    attendant “1” is busy, the call will then go to Attendant “2.” The call will continue to 
    transfer to the next attendant in the attendant group if necessary. 
    A maximum of four attendants can be assigned. 
    Operation 
    1. Lift the handset. 
    2. Press “0.” 
    Related Programming 
    l FFI (System): Second Attendant Position 
    l FFl (System): Third Attendant Position 
    l FFI (System): Fourth Attendant Position 
    l FFl (System): Attendant Transfer Extension Position 
    205  
    						
    							Section 700, Feature Operation 
    Issue 1. July 6, 1993 SLT Features 
    CPC-B, Version 4 
    Direct Trunk Access 
    (All Versions) 
    Description 
    Extensions can access a specific trunk for outgoing calls. Extensions can also use 
    Direct Trunk Access to test trunks or to access data trunks. 
    Operation 
    1. Lift the handset. 
    2. Dial “88” followed by the desired trunk number (01 - 64). 
    3. Dial the outside number. 
    4. Replace the handset. 
    Do-Not-Disturb (DND) 
    (All Versions) 
    Description 
    An extension can be made unavailable by activating Do-Not-Disturb (DND). When 
    DND is activated at an extension, calls to that extension receive busy tone. 
    Operation 
    To activate DND: 
    1. Lift the handset. 
    2. Dial “73.” 
    3. Replace the handset. 
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