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Steinberg Halion 5 Manual

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    Common Editing MethodsUsing Key Commands
    On/Off Buttons
    These controls normally know two states, Off and On. When you move the mouse 
    over an On/Off button, it changes its appearance to show that you can click it.
    Push Buttons
    In contrast to an On/Off button, a push button only triggers an action and then goes 
    back to its inactive state. Such buttons can be found in several places for opening 
    menus or file dialogs.
    Value Fields
    You have the following options:
    •To type in a value, click in the value field, start typing, and press [Enter].
    If the entered value exceeds the parameter range, it is automatically set to the 
    maximum value.
    •Click in the value field and drag up or down to change the value.
    •Position the mouse over the value field and use the mouse wheel to adjust the 
    value.
    •[Ctrl]/[Command]-click a value field to set it to the default value.
    •[Alt]/[Option]-click a value field to bring up a fader.
    •Click the up/down triangles next to the field to adjust the value.
    You can adjust musical values, such as key ranges or the root key, using your MIDI 
    keyboard.
    •To enter a value with your MIDI keyboard, double-click the value field, press a key 
    on your MIDI keyboard, and press [Return].
    Using Key Commands
    Key commands can be assigned to most operations that can be performed via the 
    standalone panel of HALion. The Key Commands dialog contains a list of all available 
    commands, arranged in a hierarchical way. When you open a category folder by 
    clicking the “+” sign beside it, the items and functions it contains are displayed with 
    the assigned key commands.
    •To open the Key Commands dialog, open the Options editor, and click the 
    corresponding button in the Edit section. 
    						
    							62
    Common Editing MethodsWorking with Presets
    Setting Up Key Commands
    1.In the Commands list on the left, select a category.
    2.Click the “+” sign to open the category folder.
    You can also click the global “+” and “-” signs in the top left corner to open and 
    close all category folders simultaneously.
    3.Select the item to which you want to assign a key command.
    Assigned key commands are shown in the Keys column and in the Keys section in 
    the top right corner.
    4.Click in the “Type in Key” field, and enter a new key command.
    You can choose any single key or a combination of one or several modifier keys 
    plus any key.
    5.Click the Assign button above the field to assign the key command to the function.
    The new key command is displayed in the Keys list.
    6.Click OK to close the dialog.
    ÖYou can set up several key commands for the same function.
    Searching for Functions
    •To search for a specific function, enter its name in the search field at the top of the 
    dialog, and click the search button.
    Removing Key Command Assignments
    •To remove a key command assignment, select the corresponding command in the 
    Commands list, select the key command in the Keys list, and click the Delete 
    button (trash icon).
    Working with Presets
    HALion offers two types of presets: Firstly, there are section and module presets that 
    allow you to store and recall the setup of a specific user interface component. 
    Secondly, there are VST presets that allow you to store and recall the settings relating 
    to a program. During the setup, HALion installs its factory presets in a dedicated 
    folder and creates a user folder for your own presets. The handling of presets is the 
    same throughout HALion.
    ÖFactory presets are write-protected, but may be overwritten when a software update 
    is executed. Presets in your user folder are never changed by the software.
    Section and Module Presets
    MIDI and effect modules as well as many sections in the Sound editor, such as the 
    LFO and the Step Modulator sections, come with their own preset controls.
    Loading Presets
    The available presets can be selected from the presets pop-up menu at the top right 
    of the section module.
    Saving Presets
    1.Click the Save button (disk icon) to open a file dialog.
    2.Name the preset and click Save to save the parameter set as a preset.
    ÖYou can modify a factory preset and save it under the same name in your user folder. 
    						
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    Common Editing MethodsUsing Automation
    Deleting Presets
    You can only delete user presets.
    1.Click the Delete button (trash icon).
    2.Click Yes to confirm.
    VST Presets
    Loading VST Presets
    When you load a VST preset, the current program is replaced. Proceed as follows:
    1.On the Program Tree toolbar, click the Load icon.
    2.Select a VST preset and click OK.
    Inserting VST Presets as Layers
    1.Right-click the program or layer for which you want to insert the VST preset, open 
    the “Load/Save” submenu, and select “Load to new Layer”.
    2.Select a VST preset and click OK.
    The program is inserted as an additional layer.
    •Alternatively, drag the VST preset from the MediaBay or file browser into the 
    Program Tree, and drop it on a layer.
    Replacing Programs and Layers with VST Presets
    1.Right-click the program or layer you want to replace.
    2.Open the “Load/Save” submenu, and select “Replace Program” or “Replace 
    Layer”.
    3.Select a VST preset and click OK.
    •Alternatively, drag the VST preset from the MediaBay or file browser into the 
    Program Tree, and drop it on a program or layer.
    Reverting to the Last Saved Program
    •To revert to the last saved version of a program, open the context menu for the 
    program, choose the Load/Save submenu, and select “Revert to last Saved 
    Program”.
    Using Automation
    You can automate any program that is loaded into a slot. Each slot has its own set of 
    automation parameters, that means, Mute, Solo, Level, and Pan. In addition, you can 
    automate the Quick Controls of the program. You can access the automation 
    parameters from the automation track of your sequencer software.
    Automation Parameters
    Each slot offers the following pre-assigned automation parameters:
    ParameterDescription
    MuteThis automates the Mute button of the corresponding slot.
    SoloThis automates the Solo button of the corresponding slot.
    LevelThis automates the loudness of the corresponding slot.
    PanThis automates the panorama position of the corresponding 
    slot.
    Quick Controls 1-8This automates the Quick Controls 1 to 8 of the program that 
    is loaded into the slot. 
    						
    							64
    Common Editing MethodsUsing Effects
    Using Effects
    HALion features AUX busses that can be used to realize classical send effects. All 
    slot, program, and layer busses as well as zones can send signal portions to these 
    busses. Each bus hosts up to eight insert effects, which allows you to set up complex 
    effects. The busses are then routed to either the main plug-in output or to one of the 
    individual outputs. Furthermore, the Mixer provides access to the master output bus. 
    These can be used to add a global EQ or compressor to the signal chain, for example.
    In the Mixer, you can set up insert effects for AUX busses.
    Using the Insert Effect Slots
    All busses, including the master bus, have eight slots for insert effects. The handling is 
    the same for all slots:
    •To assign an insert effect, click the effect slot, and select an effect from the pop-up 
    menu.
    •To remove an insert effect, click the effect slot, and select None from the pop-up 
    menu.
    The effect is removed, including its settings.
    •To bypass an insert effect, click the bypass button in front of the effect name.
    The bypass is active when the button lights up yellow.
    •To edit an insert effect, click the “e” button of the corresponding slot.
    You can edit only one effect at a time. The parameters of the corresponding insert 
    effect are displayed in the bottom section.
    Changing the Output Assignments
    •To change the output assignment of an AUX bus, open the Output pop-up menu, 
    and select a different output.
    Adjusting the Output Levels
    •Move the fader of the AUX bus.
    •Alternatively, double-click the value in the field below the fader, and enter a new 
    value.
    Muting AUX Busses
    •To mute an AUX bus, click the Mute icon.
    The icon turns yellow. 
    						
    							65
    Common Editing MethodsUsing MIDI Modules
    The Master Effect Bus
    The master bus works similar to the AUX busses. The only difference you will find is 
    that the master bus has no bus output selector since it is “hard-wired” to the main 
    plug-in output (1/2).
    Multi-Channel Effects
    HALion comes with a large number of effects that are mainly intended for use on 
    stereo busses. However, most of them can also be used on surround busses. In this 
    case the effect is processed on all channels. When a bus changes from stereo to 
    surround, the effect follows. For effects with level meters, the number of meters is 
    adapted accordingly.
    Using MIDI Modules
    The MIDI modules available in HALion range from standard modules like an Arpeggiator 
    (the so-called FlexPhraser) to more dedicated modules that trigger specific events or 
    deliver special modulation signals, for example, to control articulations of sampled 
    instruments. In general, MIDI modules process the stream of MIDI events inside a 
    program. In addition, they are able to produce monophonic modulation signals, which 
    can be used as sources in the modulation matrix. MIDI modules can be assigned to the 
    whole program or just a single layer. This way, you can process the MIDI stream of the 
    whole program or just parts of it. To cover more complex tasks, multiple MIDI modules 
    can be assigned in series.
    Inserting a MIDI Module
    1.In the Program Tree, select the program or layer where you want to insert the MIDI 
    module.
    2.Right-click to open the context menu, open the New submenu, and select “MIDI 
    Modules”.
    3.Select the MIDI module that you want to insert.
    4.Repeat steps 2 and 3 to insert multiple modules in series.
    Changing the Order of MIDI Modules
    The order of the MIDI modules in the Program Tree has great influence on the 
    processing of the MIDI events.
    •To change the order, drag the MIDI modules to new positions in the Program Tree. 
    The routing between the MIDI modules changes accordingly.
    Deleting a MIDI Module
    1.In the Program Tree, select the MIDI modules that you want to delete.
    2.Open the context menu and select Delete. Alternatively, press Delete on your 
    computer keyboard.
    Bypassing a MIDI Module
    Any MIDI module can be bypassed. This way, you can play the layer without the 
    FlexPhraser or the conditions that have been set with the MegaTrig module.
    •To bypass a MIDI module, click the crossed out speaker icon in the upper right 
    corner of the caption of the MIDI module. 
    						
    							66
    Common Editing MethodsUsing MIDI Modules
    Assigning MIDI Modules in the Modulation Matrix
    Some MIDI modules, like the FlexPhraser, directly process the MIDI events. Other 
    MIDI modules, like True Pedaling, produce modulation signals, which must be 
    assigned in the modulation matrix before they can be used.
    To assign a MIDI module as source or modifier in the modulation matrix, proceed as 
    follows:
    1.In the Program Tree, select the zones that you want to edit. Make sure that the 
    zones are part of a program or layer with a MIDI module that produces modulation 
    signals, for example, True Pedaling.
    2.Open the Sound editor and show the Modulation Matrix section.
    3.On the pop-up menu of the Source/Modifier column, open the Modulation Module 
    submenu.
    The submenu lists only the MIDI modules that belong to the same layer or that are 
    higher up in the hierarchy.
    4.On the submenu, select a MIDI module.
    The MIDI Modules Editor
    In the MIDI Modules editor, you can edit the parameters of multiple MIDI modules. 
    Which modules are affected is specified with the buttons at the top of the editor.
    ÖIf MIDI modules are selected in the Program Tree, only these modules are affected.
    Show MIDI Modules Contained in the Corresponding Layer
    If you activate this button, the MIDI modules used in the current layer are displayed.
    Show MIDI Modules Higher up in the Signal Flow
    If you activate this button, the MIDI modules used in the current layer and those used 
    higher up in the signal flow are displayed.
    Show MIDI Modules Combined
    When this button is activated, MIDI modules of the same type are combined, allowing 
    you to modify the selected MIDI modules simultaneously. How many instances of a 
    certain type of module are edited, is displayed behind the module name on the title 
    bar. Parameter settings that differ between the MIDI modules are shown in red. 
    On the “Show Only Selected Module Type” pop-up menu next to the “Show MIDI 
    Modules Combined” button, you can specify which combined MIDI Module type is 
    shown in the editor.
    The ABS/REL and SEL/ALL buttons are the same as in the Sound editor, see “Editing 
    Selected Zones or All Zones” on page 98 and “Absolute and Relative Editing” on 
    page 98.
    ÖParameters in list editors, such as the tuning offsets for each note of the tuning scale, 
    do not support combined editing. 
    Show MIDI Modules 
    Contained in the 
    Corresponding Layer
    Show MIDI Modules Higher up in 
    the Signal FlowShow MIDI Modules 
    Combined 
    						
    							67
    Importing and Exporting Samples
    Importing Samples
    HALion offers convenient functions to import samples and map them automatically on 
    import. You can specify how the samples are mapped and also extract mapping 
    information from sample file and folder names.
    You can import samples into HALion using the Import submenu of the Program Tree 
    context menu. In the Import Samples dialog, you can select the samples to import and 
    make mapping settings for them.
    The lower section of the Import Samples dialog contains the Mapping Options.
    Only values between 0 and 127 can be extracted as MIDI note numbers for any of the 
    parameters described in the following sections (e.
     g. “Number from Sample”). The 
    smaller value is used as the lower limit and the higher number as the upper limit (e.
     g. 
    “Sample_Name_76-121”).  
    						
    							68
    Importing and Exporting SamplesImporting Samples
    Setting the Key Range
    On the Key Range pop-up menu, the following options are available:
    ÖThe Chromatic, White Keys and Black Keys options alter the root key. All other 
    options map the root key according to the settings you make on the Root Key menu.
    Setting the Root Key
    The Root Key menu and settings allow you to specify how the root key for the samples 
    is obtained. The following options are available:
    OptionDescription
    From Sample FileThe samples are mapped to the key range that is saved in the 
    file header of the sample. If this does not contain any key 
    range information, the settings for Start and End Key are 
    used instead.
    Text from Sample NameThe samples are mapped to the key range that is extracted 
    from the name of the sample. This function searches for a key 
    range that is defined in text form, for example 
    “Sample_Name_B2-C#3”.
    Number from Sample 
    NameAs above, but instead of searching for text information, this 
    function searches for MIDI note numbers, for example 
    “Sample_Name_59-61”.
    From Sample Name 
    PatternThe samples are mapped to the key range that is extracted 
    from the name of the sample according to the name pattern 
    you set.
    Root Key Only Each sample is mapped to its root key only.
    Root Key Fill CenteredThe samples are mapped to their root key. The zones expand 
    to the left and right from the root key to fill empty spaces.
    Root Key Fill UpThe samples are mapped to their root key. The zones expand 
    from the root key upwards to fill empty spaces.
    Root Key Fill DownThe samples are mapped to their root key. The zones expand 
    from the root key downwards to fill empty spaces.
    ChromaticThe samples are mapped chromatically to the white and 
    black keys in ascending order, starting at the key specified 
    with the Start value. The root key is set accordingly.
    White KeysThe samples are mapped to white keys in ascending order, 
    starting at the key you set with the Start Key parameter. The 
    root keys are set accordingly.
    Black KeysThe samples are mapped to black keys in ascending order, 
    starting at the key you specify with the Start Key parameter. 
    The root keys are set accordingly.
    FixedThe samples are mapped to the key range that you specify 
    with the Start and End Key parameters.
    OptionDescription
    From Sample FileThe root key is read from the file header.
    Text from Sample NameThe root key is extracted from the file name. This function 
    searches for root key information in text form, for example 
    “Sample_Name_C#3”.
    Number from Sample 
    NameThe root key is extracted from the file name, as above, but 
    instead of searching for text information, this function searches 
    for MIDI note numbers, for example “Sample_Name_61”. 
    						
    							69
    Importing and Exporting SamplesImporting Samples
    ÖIf no root key information is found, the fixed root key is used.
    Specifying the Velocity Range
    You can specify the velocity range for the imported samples using the Vel Range 
    parameters in the Import dialog. The following options are available:
    ÖIf no information on the velocity range is found, the samples are mapped to the Start 
    and End Velocity settings instead.
    Obtaining Information from File and Folder Names
    Depending on the mapping settings, the information for root key, key range, and 
    velocity range is retrieved differently for file and folder names.
    Using Name Patterns
    Usually, names of sample files follow a certain naming scheme, for example, 
    “Sample_C3_Key_59-61_Vel_80-100”. You can extract all this information from the 
    sample file name by selecting the “From Sample Name Pattern” option on the Key 
    Range, Root Key, or Vel Range pop-up menus and defining a pattern in the lower part 
    of the Mapping Options section.
    You can use the Pattern field to manually edit your pattern and select variables from 
    the pop-up menu to the right. For the Name Pattern to work, your files and folders 
    must be named exactly as defined in the pattern, including underscores, hyphens, etc.
    The following variables are available for building name patterns:
    From Sample Name 
    PatternThe root key is extracted from the sample file name according to 
    the name pattern you set.
    FixedThe root key is set to a fixed key, specified in the field to the right.
    Option Description
    OptionDescription
    From Sample FileThe samples are mapped to the velocity range saved in the file 
    header.
    From Sample NameThe samples are mapped to the velocity range that is extracted 
    from the file name.
    From Sample Name 
    PatternThe samples are mapped to the velocity range that is extracted 
    from the file name according to the defined name pattern.
    From Folder NameThe samples are mapped to the velocity range that is extracted 
    from the sample’s folder name. 
    Velocity LayersThe samples are layered, that is, distributed evenly over the velocity 
    range.
    Fixed Velocity Range The samples are mapped to the velocity range specified with the 
    Start and End key values.
    OptionDescription
    Key Low Number 
    $(KeyLow) 
    The MIDI note number is extracted and is used as the lower 
    limit of the key range.
    Key High Number 
    $(KeyHigh) 
    The MIDI note number is extracted and is used as the upper 
    limit of the key range.
    Key Low Text 
    $(KeyLowText) 
    The name of the note is extracted and is used as the lower limit 
    of the key range.
    Key High Text 
    $(KeyHighText)
    The name of the note is extracted and is used as the upper 
    limit of the key range. 
    						
    							70
    Importing and Exporting SamplesImporting Samples
    ÖSamples can only be mapped correctly on import if all samples follow the same name 
    pattern. If no matching pattern is found, the samples use the settings for Root Key, 
    Start and End Key and Start and End Velocity instead.
    Using the Position Setting
    The Position setting determines the position in the file name at which the program 
    searches for the information.
    •When this is set to “0”, the entire file name is searched.
    •When you select a number from the pop-up menu, the program starts searching 
    after this number of characters. 
    Every character is taken into account, including spaces.
    The Tune and Gain Settings
    The file header of the sample can contain information on the tuning and the gain of the 
    sample. On import, this information is retrieved as well.
    To switch off reading the Tune and Gain information during import, deactivate the 
    corresponding options below the Pattern field.
    Listening to Samples before Import
    You can listen to the samples before importing them. The corresponding controls can 
    be found above the Mapping Options section in the Import dialog.
    The following controls are available:
    Sample Zone Presets
    When importing samples, HALion uses a “Default” zone preset. This sets all zone 
    parameters to default values, but excludes sample-specific parameters (Sample Start, 
    Sample End, Loop Start, Loop End, etc.). You can modify this preset in the Sound 
    editor for a zone and save it as “Default” to your user preset directory. HALion then 
    uses this preset instead.
    Velocity Low 
    $(VelLow)
    The number for the velocity value is extracted and is used as 
    the lower limit of the velocity range.
    Velocity High  
    $(VelHigh) 
    The number for the velocity value is extracted and is used as 
    upper limit of the velocity range.
    Root Key Number 
    $(RootKey)
    The MIDI note number is extracted and is used as the root key.
    Root Key Text 
    $(RootKeyText)
    The name of the note is extracted and is used as the root key.
    Option Description
    OptionDescription
    PlayClick the Play button to play back the focused sample.
    StopClick the Stop button to stop playback of the sample. The play locator 
    jumps back to the sample start.
    PauseClick the Pause button to stop playback of the sample, click again to 
    continue playback.
    LoopActivate the Loop button to play back the sample repeatedly.
    Auto PlayActivate Auto Play to automatically start playback of the selected sample.
    LevelThis fader adjusts the playback level.
    PositionThe position slider displays the playback position within the sample. To 
    select another position for playback, click on the slider or drag the handle 
    to the new position. 
    						
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