Steinberg Halion 5 Manual
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121 Editing Zones in the Sound EditorThe Envelope Section Adjusting the Level Parameter The Level parameter specifies the amplitude of the envelope at the position set by the Time parameter. The Amp and Filter envelopes are unipolar. Therefore, the value range for the level is 0 % to +100 % (positive values only). The Pitch and User envelopes are bipolar, the value range for the level is from -100 % to +100 % (negative and positive values) for these envelopes. You can change the polarity of the envelopes in the modulation matrix, for instance, to map the range of the Amplifier Envelope (unipolar) to Pan (bipolar). However, the envelopes always display their values with their default polarity. •To set the Level parameter, select the nodes you want to edit and enter a value in the Level field. You can also adjust the Level parameter in the graphical envelope editor by dragging the selected nodes up or down, to decrease or increase the levels. •For a higher resolution, hold [Shift] while moving the nodes. •Hold down [Alt]/[Option] while dragging to limit the movement to the level axis (vertical positioning only). Adjusting the Curve Parameter The Curve parameter allows you to adjust the curvature between two nodes from linear to logarithmic or exponential behavior. To set the Curve parameter, select the nodes you want to edit and enter a value in the Curve field. Positive curve values change the curvature towards logarithmic and negative values towards exponential behavior. You can also adjust the Curve parameter in the graphical envelope editor by dragging the curvature of an envelope segment. •[Ctrl]/[Command]-click a curvature to reset it to linear. Adding and Removing Nodes The envelopes Amp, Filter, Pitch, and User can have up to 128 nodes. All nodes added after the sustain node always affect the release stage of the envelope. •To add a node, double-click at the position where you want to add the node. •To remove a node, double-click it. •To delete several selected notes, press [Delete] or [Backspace]. ÖYou cannot remove the first, the last, or the sustain node. Adding Nodes Using the Fill Function The Fill function allows you to add multiple envelope nodes after the selected nodes: 1.On the pop-up menu to the right of the Fill button, select the number of nodes you want to add. 2.In the graphical envelope editor, select the node after which you want to add nodes. If several nodes are selected, the new nodes are inserted after all selected nodes. 3.If the Fixed function is deactivated, the added nodes are placed with the interval specified by the Time parameter of the selected node. If multiple nodes are selected, the interval is specified by the focused node. By activating Sync, you can specify the interval with the Sync note value. For example, if 1/4 is selected, new nodes are added at exact quarter note intervals. 4.If the Fixed function is activated, the added nodes fill the space between the last selected node and the following one. 5.Click the Fill button. The nodes are added.
122 Editing Zones in the Sound EditorThe Envelope Section Fixed When Fixed is activated, only the selected nodes are moved on the time axis. With Fixed deactivated, nodes that follow the currently edited nodes are also moved on the time axis. Snap You can select a second envelope to be displayed in the background of the edited envelope. Nodes that you position with Snap activated snap to the nodes of the envelope that is shown in the background. •You select the envelope to be displayed in the background from the pop-up menu to the right of the Snap button. Using Sync You can synchronize the envelopes to the tempo of your host application. This allows you to set envelope times that relate to musical time intervals (for example 1 bar), regardless of tempo changes made later on. 1.Click Sync to activate sync mode for the envelope. Sync is active when the button is highlighted. A grid spaced in fractions of beats appears in the graphical envelope editor. 2.On the pop-up menu located to the right of the Sync button, select a note value. This sets the resolution of the grid. For example, if you specify a 1/4 note value, the nodes snap to 1/4 note steps. If the “T” button is activated, the note values correspond to triplet values. You can also manually enter note values and triplets in the value field. •The Time field of a node displays times in fractions of beats. The fraction is always reduced to the smallest possible value. “2/16” is displayed as “1/8”, for example. •Envelope nodes that do not exactly match a note value display the closest note value. •Nodes that exactly match a note value are indicated by a red dot inside the handle of the node. This can be useful, when you switch the grid between triplets and normal note values, for example: The triplet nodes still indicate that they match a note value, even if the grid shows normal note values. Selecting an Envelope Mode You can select one of four envelope modes to specify how the envelope is played back each time you hit a key. These modes are selected from the Mode pop-up menu. The following options are available: •Sustain: The envelope starts playback from the first node to its sustain. The sustain level is held as long as you play the note. When you release the note, the envelope continues with the stages behind the sustain. This mode is ideal for looped samples. •Loop: The envelope starts playback from the first node to the loop nodes. The loop is repeated for as long as the key is held. The envelope plays the stages behind the sustain when you release the note. This mode is ideal for adding motion to the sustain. •One Shot: The envelope is played from the first to the last node, even if you release the key. The envelope has no sustain. This mode is ideal for drum samples.
123 Editing Zones in the Sound EditorThe Envelope Section •Sample Loop: This mode allows you to preserve the natural attack of the sample. The decay of the envelope does not start until the sample has reached the sample loop start. Set the second node to the maximum level. Then, use any of the following nodes to shape the decay during the loop phase of the sample. This way, the envelope only affects the level during the loop phase of the sample. The attack of the envelope is still executed. ÖThe Sample Loop mode is only available for sample zones. Setting Up the Loop You can set up the envelope to repeat its playback between the nodes you select. Proceed as follows: 1.Set the envelope mode to Loop. 2.Adjust the loop with the graphical envelope editor. •The loop is indicated by the green region in the graphical envelope editor. You can specify the loop start and end by dragging the borders of the region. ÖThe loop region can only be set up in the decay of the envelope. Level Velocity Curve You can select the curve type to specify how the incoming velocity translates to the level of the envelope. The characteristic of each curve is displayed by a small icon. Level Velocity (Vel>Lev) Use this parameter to specify how the velocity affects the level of the envelope. The level depends on this parameter and how hard you hit a key. Positive values increase and negative values decrease the level of the envelope the harder you hit a key. Norm The Norm option allows you to normalize the velocity values that are used to control the envelope. This option is also available in the Filter section, see “Norm” on page 116. Time Velocity (Vel>Time) Use this parameter to adjust the influence of velocity on the times of the envelope. Positive values decrease the times for higher velocity values. Negative values increase the times for higher velocity values.
124 Editing Zones in the Sound EditorThe LFO Section Segments On the Segments pop-up menu, you can select which stages of the envelope are affected by the Time Velocity parameter. Key Follow and KeyF Rel With Key Follow and KeyF Rel (Key Follow Release), you can scale the envelope times across the keyboard. Key Follow scales all times before the sustain node. KeyF Rel scales all times after the sustain node (which equals the release of the envelope). You can set a center key that is used as the central position for the Key Follow and KeyF Rel functions. The envelope times depend on the position where you play the keyboard and on the corresponding Key Follow setting. Positive values decrease the times for notes above and increase the times for notes below the center key; the envelope becomes faster the higher you play. Negative values increase the times for notes above and decrease the times for notes below the center key; the envelope becomes slower the higher you play. Center Key This parameter determines the MIDI note that is used as the central position for the Key Follow and KeyF Rel functions. The LFO Section The synth and sample zones offer two polyphonic LFOs. Polyphonic means the LFOs are calculated per voice allowing for independent modulations with each triggered note. You can use this to create a richer sound, for example, with an independent pitch modulation per note. The LFOs can be assigned freely in the modulation matrix and they have an additional envelope that allows you to shape the modulation intensity over time. You can also configure monophonic LFOs using a MIDI Module, see “Mono LFO” on page 269. •To access the LFOs, click the corresponding button at the top of the LFO section. LFO Waveform and Shape Waveform selects the basic type of waveform. Shape changes the characteristic of the waveform. OptionDescription AThe velocity affects the attack time only. A+DThe velocity affects all times until the sustain. DThe velocity affects all times until the sustain but without the attack. A+RThe velocity affects the attack and the release times. AllThe velocity affects all times. OptionDescription SineThis produces smooth modulation, suitable for vibrato or tremolo. Shape adds additional harmonics to the waveform.
125 Editing Zones in the Sound EditorThe LFO Section Sync Mode You can sync the LFO to the tempo of the host application. The behavior of the Frequency parameter changes with the selected option: Retrigger Mode This defines whether the LFO is restarted when a note is triggered. The waveform restarts at the position you specify with the Phase parameter. The polyphonic LFOs can switch between Retrigger On and Off: When it is off, the LFO runs freely, when set to On, the LFO starts with each triggered note. Frequency This controls the frequency of the modulation, that is, the speed of the LFO. When Sync is activated, the frequency is set in fractions of beats. Phase This sets the initial phase of the waveform when the LFO is retriggered. Rnd (Random) When this is activated, each note starts with a randomized start phase. The Phase control is automatically disabled. TriangleThis is similar to Sine. Shape continuously changes the triangle waveform to a trapezoid. SawThis produces a ramp cycle. Shape continuously changes the waveform from ramp down to triangle to ramp up. PulseThis produces stepped modulation, where the modulation switches abruptly between two values. Shape continuously changes the ratio between the high and low state of the waveform. With Shape set to 50 %, a square wave is produced. RampThis is similar to the Saw waveform. Shape increasingly puts silence before the sawtooth ramp up begins. LogShape continuously changes the logarithmic curvature from negative to positive. S & H 1This produces randomly stepped modulation, where each step is different. Shape puts ramps between the steps and changes the S&H into a smooth random signal when fully turned right. S & H 2This is similar to S & H 1. The steps alternate between random high and low values. Shape puts ramps between the steps and changes the S & H into a smooth random signal when fully turned right. Option Description OptionDescription OffSelect this to adjust the speed of the modulation in Hertz. Tempo + RetrigSelect this to adjust the speed of the modulation in fractions of beats. You can also set dotted and triplet note values. The restart behavior of the LFO depends on the Retrigger Mode. Tempo + BeatSelect this to adjust the speed of the modulation in fractions of beats. You can also set dotted and triplet note values. The LFO restarts with the transport of the host and lines up to the beats of the song. The Retrigger setting is not taken into account.
126 Editing Zones in the Sound EditorThe LFO Section Delay Delay determines the delay time between the moment you play a note and the moment the LFO comes into effect. Fade In Fade In determines how long the LFO takes to fade in after the note was triggered and the delay time has elapsed. Hold Hold determines the amount of time the LFO is running before the fade out begins. Use the envelope modes “One Shot” or “Hold + Fade Out” to activate the Hold time. With all other envelope modes, the Hold time is omitted and acts as Sustain. Fade Out Fade Out determines how long the LFO takes to fade out after the hold time has elapsed or a note has been released. Use the envelope modes “One Shot + Sustain” or “Sustain” to deactivate the fade out. This prevents changes of the modulation when the note has been released. Inv (Invert Envelope) When the Inv option is activated, the behavior of the LFO envelope is inverted. The LFO modulation starts at its maximum level and decreases to zero in the time specified by the Fade In. After the Hold time has elapsed, or when the key is released, the modulation increases to its maximum level in the time specified by the fade out. Envelope Mode Here, you can specify how the LFO envelope reacts to your playing on the keyboard. The One Shot modes do not react to note-off events. In addition, you can select whether the Hold and Fade Out segments act as sustain. OptionDescription One ShotSelect this mode to play the envelope from start to end in the time specified by Delay, Fade In, Hold, and Fade Out. One Shot + SustainThis mode is similar to One Shot. The Delay and Fade In parameters are always applied when you play a note. The Hold and Fade Out parameters are not taken into account. Instead, they act as sustain. Hold + Fade OutWhen you play a note, the Delay and Fade In parameters are applied. The envelope fades out after the time specified by the Hold parameter, or when a key is released. Releasing a key during the fade in starts the fade out from the current level. Sustain + Fade Out When you play a note, the Delay and Fade In parameters are applied. The Hold parameter acts as sustain. The fade out is applied when releasing the key. Releasing a key during the fade in starts the fade out from the current level. SustainWhen you play a note, the Delay and Fade In parameters are applied. Both the Hold and Fade Out parameters act as sustain. Releasing a key during the Fade In sustains the current level. This prevents a change in modulation when a key is released.
127 Editing Zones in the Sound EditorThe Step Modulator Section Graphical Envelope Editing You can adjust the times of the envelope in the graphical editor by dragging nodes left or right. •The first node adjusts the Delay time. •The second node adjusts the Fade In time. •The third node adjusts the Hold time. •The fourth node adjusts the Fade Out time. The Step Modulator Section Synth and sample zones feature a polyphonic step modulator for creating rhythmic control sequences. The step modulator can be freely assigned in the modulation matrix. The sequence can have up to 32 steps. At the top right of the Step Modulator section, you can load and save presets for the step modulator. Editing Steps To adjust the steps using the mouse, proceed as follows: •To set the level of a step, click in the graphical editor. •To change the value of a single step, drag it up/down. •To adjust all steps at once, [Shift]-drag a step. •To reset a step to a level of 0 %, [Ctrl]/[Command]-click the step. •To reset all steps, [Shift]-[Ctrl]/[Command]-click in the graphical editor. •To draw a ramp with steps, [Alt]/[Option]-click and draw a line. •To draw symmetric ramps, [Shift]-[Alt]/[Option]-click and draw a line. •You can also enter a value directly in the value field for the step. •To increment or decrement the selected step, use the up and down arrow keys. By default, the increment or decrement is in steps of 1 %. Hold [Shift] to increment or decrement the selected step in steps of 0.1 %. Steps Here you set the number of steps the sequence plays.
128 Editing Zones in the Sound EditorThe Step Modulator Section Sync Mode You can synchronize the steps to the tempo of the host application by setting a note value. Alternatively, you can specify a frequency at which the sequence repeats. Whether you can set a note value or a frequency depends on the option you select here: Frequency When Sync mode is set to Off, this controls the speed at which the sequence is repeated. Note When the Sync mode is set to one of the Tempo settings, this adjusts the length of the steps in fractions of beats. You can also select dotted and triplet values. Triplets Activate the “T” option to use triplet note values. Retrigger Mode Here, you can determine whether the sequence restarts when you play a note. The Retrigger Mode parameter is only available when Sync mode is set to Off or “Tempo + Retrig”. The following parameters are available: Slope Depending on the setting you select here, the step modulator jumps from step to step or creates ramps between the steps. The following settings are available: OptionDescription OffSelect this to adjust the speed at which the sequence repeats (in Hertz). Whether the sequence restarts when you play a note depends on the Retrigger mode. Tempo + RetrigSelect this to adjust the length of the steps in fractions of beats. The speed of the modulation depends on the number of steps, the note value and the tempo you set in your host application. Activate the T option to use triplet note values. Whether the sequence restarts when you play a note depends on the selected Retrigger mode. Tempo + BeatAs above, but the sequence restarts with the transport of the host and lines up to the beats of the project. The Retrigger setting is not taken into account. OptionDescription Off The sequence is not restarted. Instead, it resumes playback at the position at which you released the key. First NoteThe sequence restarts when a note is triggered and no other notes are held. Each NoteThe sequence restarts each time a note is triggered. OptionDescription NoneThis setting produces hard steps. RisingRamps are created only for rising edges. FallingRamps are created only for falling edges. AllRamps are created for all edges.
129 Editing Zones in the Sound EditorThe Modulation Matrix Section Amount When Slope is set to Rising, Falling or All, the Amount parameter determines the time of the ramp between two steps. The higher the setting, the smoother the transitions between steps. Step Use this to select a certain step. Level This shows the level of the selected step. Snap When Snap is activated, the level of each step can only be adjusted in quantized steps of 1/12th. Producing Modulations in Steps of Semitones Proceed as follows: 1.Activate the Snap option. 2.In the modulation matrix, assign the Step Modulator to Pitch. 3.Set the Modulation Depth to +12. Now, the levels of the steps represent semitone intervals. 4.Go back to the step modulator and adjust each step to the interval that you want to use. The Modulation Matrix Section The concept of controlling one parameter by another is called modulation. The Modulation Matrix section of synth and sample zones gives you access to additional modulations of the zone. Assigning modulations means to interconnect modulation sources, such as LFOs and envelopes, with modulation destinations like pitch, cutoff, amplitude, etc. The modulation matrix offers you up to 32 freely assignable modulations, each with a source, a modifier and a destination with adjustable depth. All modulation sources and destinations can be assigned several times. The polarity of each source can be switched between unipolar and bipolar. An additional modifier and user-definable curves and ranges give you further control over the modulation. The modulation matrix is divided into two sections. On the left, the modulation rows are displayed. Here, you can assign modulation sources to destinations and adjust the modulation depth. The section on the right contains settings for the curve and range editor, where you can make further settings for the selected modulation source.
130 Editing Zones in the Sound EditorThe Modulation Matrix Section Using the Modulation Rows The modulation rows allow you to interconnect modulation sources with modulation destinations and to adjust the modulation depth. •The parameters for setting up a modulation can be accessed via 32 rows. Each row is identified by a number. •You can select modulation sources on the Source 1 pop-up menu at the top left of each row. •The Source 2 pop-up menu below the Source 1 pop-up menu for each row allows you to select a second modulation source that controls the intensity of the first source or a modifier that alters the modulation signal of the first source. •To switch the polarity of a source between unipolar and bipolar, click the button to the right of the corresponding source. •To select the modulation destination, use the pop-up menu to the right. •Use the horizontal fader below the destination to adjust the modulation depth. Usually, the modulation depth is adjusted in percent. If you select pitch as modulation destination, the modulation depth is adjusted in semitones. •Click the Bypass button in front of the depth control to switch off the modulation temporarily. Managing Modulation Rows To copy or move a modulation row, proceed as follows: 1.On the context menu for the source row, select “Copy Modulation Row” or “Cut Modulation Row”. 2.On the context menu for the target row, select “Paste Modulation Row”. •To insert an empty row, select “Insert Modulation Row” from the context menu. •To remove a modulation row, select “Remove Modulation Row” from the context menu. Note that the list always contains 32 rows. If you remove a row, an empty row is appended to the list. ÖYou can copy modulation rows across different programs or even between different plug-in instances. Unipolar vs. Bipolar Sources The polarity of a modulation source specifies the value range it produces. •Unipolar sources modulate between 0 and +1. •Bipolar sources modulate between -1 and +1. By default, some sources are unipolar and others are bipolar. However, you can change the polarity of a modulation source at any time. •To change the polarity of a source, click the button to the right of the corresponding source.