Inter-Tel GMX-48 INSTALLATION & MAINTENANCE Manual
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INTER-TEL PRACTICES FEATURES GMX-48 INSTALLATION & MAINTENANCE Issue 2, May 1990 (2) (3) (4) (5) (6) Enter up to seven alpha and/or numeric char- acters for the intercom number or user name. If searching for a name, the whole name does not have to be entered. You may switch be- tween modes by pressing the MSG key (lit = alphanumeric, unlit = numeric). a. In numeric mode (MSG key unlit): Press the keypad keys to enter a valid intercom num- ber. Press the MUTE key to backspace, if necessary. b. In alphanumeric mode (MSG key lit): Press the keypad keys to enter the desired char- acters. Refer to the chart on the previous page. Press the FWD key once to advance or twice to leave a space. Press the MUTE key to backspace. If desired, press the pound (#) key to scroll for- ward alphabetically through the directory or press the asterisk (*) key to scroll backward. If this method is used, skip the next step. Press either the pound (#) or asterisk (*) key to signal the system tobegin the search. The clos- est match will be displayed on your keyset. (If you entered an invalid intercom number, you will hear reorder tones. Repeat step 2.) If desired, store the selected intercom number in a station speed-dial location by pressing the desired SPD/BLF key. You hear confirmation tone when the number is accepted. EITHER, automatically dial the intercom number selected by pressing the IC key. (If an intercom call is camped on and the IC key is lit, pressing the IC key accesses the waiting call and terminates the directory feature.) OR, search for a different intercom number by repeating steps 2 through 4. OR, terminate the directory routine. If off hook, hang up. Ifon hook, press the SPKR key. OR, switch to the C.O. directory by pressing a non-flashing line key or the AN.7 key. (C.O. di- rectory instructions are given below.) NOTE: If a call is ringing in or holding on the selected line, pressing the flashing line or ANS key will answer the call and terminate the di- rectory function. B. C.O. DIRECTORY 23.6 (1) (2) (3) (4) (5) (6) TO PERFORM A C.O. DIRECTORY SEARCH: While on or off hook, press SPCL and enter the C.O. directory feature code (308). The MSG key lights (and the SPKR key lights if on hook) and the display shows OUTSIDE NAME: on the top line, while the cursor is lo- cated on the bottom line. Enter alphanumeric characters (up to 16) for the speed-dial name. You do not have to enter the whole name. Press the keypad keys to en- ter the desired characters. Refer to the chart on the previous page. Press the FWD key once to advance or twice to leave a space. Press the MUTE key to backspace. If desired, press the pound (#) key to scroll for- ward alphabetically through the directory or press the asterisk (*) key to scroll backward. If this method is used, skip the next step. Press either the pound (#) or asterisk (*) key to signal the system to begin searching. The clos- est match will be displayed on your keyset. If you selected a non-display number, NON DIS- PLAY # will appear on the top line and the name (if assigned) will appear on the bottom line; the number is not displayed. If desired, store the selected system speed-dial number in a station speed-dial location by pressing the desired SPD/BLF key. You hear a confirmation tone when the number is ac- cepted. NOTE: If the system speed-dial number is longer than 16 digits, only the first 16 digits will be stored in the station speed-dial location. Also, if the number is a non-display number, it cannot be stored. . EITHER, automatically dial the speed-dial number selected by pressing a line key. Lift the handset when the call is answered, if on hook. Page 4-81
FEATURES INTER-TEL PRACTICES Issue 2, May 1990 GMX.48 INSTALLATION & MAINTENANCE (If a call is ringing in or holding on the selected line, pressing the flashing line or ANS key will answer the call and terminate the directory function.) OR, switch to the intercom directory by press- ing the IC key. (Intercom directory in- structions are given on page 4-80.) ., OR, search for a different system speed-dial number by repeating steps 2 through 4. NOTE: If an intercom call is camped on and the IC key is flashing, pressing the IC key accesses the waiting call and terminates the OR, terminate the directory routine by hang- ing up or, if on hook, pressing the SPKR key. directory feature. Page 4-82
INTER-TEL PRACTICES FEATURES GMX-48 INSTALLATION & MAINTENANCE Issue 2, May 1990 24. HOUSE PHONE 24.1 This feature provides users with the ability to place a pre-designated intercom or outside call simply by lifting the handset (or pressing the SPKR key) on a designated house phone. There are several applica- tions for this feature, such as: Courtesy paging phone: Visitors hear pages in- structing them to pick up the house phone (such as the “courtesy paging phone” used in airport ter- minals). When they lift the handset, they are connected to a station user who can give them a message or connect them to a call. Emergency phone: The house phone can be pro- grammed to automatically place a call to an emer- gency number (such as 911). This could save time in an emergency. Service phone: Customers can use the house phone(s) to place orders or receive special ser- vices from the lobby. For example, the house phone would automatically dial the intercom number of a service representative (or hunt group number of the service department). Intercom network: House phones could be placed in specific locations throughout a building (such as examination rooms in a doctor’s office) and could be programmed to access a specific station or group of stations (such as a nurses’ station). 24.2 Any station may be designated as a house phone in database programming (see PROGRAM- MING, page 5-49). However, a single-line set is pre- ferred for ease of use. The number dialed -by the house phone is determined by the station’s speed-dial programming. The number programmed in C.O. sta- tion speed-dial location 1 is automatically dialed dur- ing day mode, and the number in C.6. location 2 is dialed during night mode. This number can be either an intercom number or an outside telephone number. If it is an outside number, it must be preceded with a select line group feature code (and a pause if neces- sary). Other station information (such as user name, intercom number, SCOS, etc.) for the house phone is programmed as usual. 24.3 If the house phone is a keyset, the intercom or outside telephone number must be programmed in the station’s “outside number” speed-dial location, and not the “intercom number” location. If no speed- dial numbers are programmed or if the speed-dial number is erased, the user hears dial tone when the handset is lifted or the SPKR key is pressed and may dial any intercom number or place an putside call. 24.4 Once a station is designated as a house phone, the speed-dial number must be programmed on hook or through the database because lifting the handset causes the number to be dialed. 24.5 Incoming calls take precedence over outgoing calls. If using a single-line set or a keyset programmed for automatic C.O. access (see page 4-42), any ringing call is automatically answered when the handset is lifted or the SPKR key is pressed. Page 4-83
FEATURES INTER-TEL PRACTICES Issue 2, May 1990 GMX-48 INSTALLATION & MAINTENANCE 25. REDIALING 25.1 The redial feature stores a telephone number dialed manually or speed dialed at the station (up to 32 digits). If the station user reaches a busy number or is disconnected, or if there is no answer, the number can be redialed easily. 25.2 Only one telephone number can be stored in redial memory at one time. With keysets, this number can be stored in one of two ways, depending on keyset programming. l Last number dialed: The last number manually dialed or speed dialed is automatically stored. It changes every time the user dials a telephone number. The number is redialed using the proce- dure in paragraph 25.8. This is the default value of the redial feature and the REDL key. e Last number saved: The last number dialed is manually stored by the keyset user. Dialing other numbers does not change the number saved. It only changes when a new number is saved, using the procedure in paragraph 25.7. The number is redialed using the procedure in paragraph 25.8. This is programmed with the last number saved feature code. 25.3 There are three feature codes that affect the redial feature. The redial feature code (380) performs the redial function (on keysets and SLIs the code is under the REDL key). The program redial mode fea- ture codes (320 and 321) determine the mode of the redial feature code for keysets (last number dialed or last number saved). The SLI REDL key mode cannot be changed; it is always last number dialed. 25.4 System speed-dial numbers cannot be redialed at keyset stations if they have been programmed as non-display numbers. 25.5 If the system is installed behind a PBX, the re- dial feature remembers the PBX access code and automatically inserts a pause after the code when it is redialed. 25.6 TO PROGRAM THE KEYSET REDIAL MODE: _’ NOTE: When initialized, the keyset redial mode is programmed for last number redial (320). (1) While on hook, press the SPCL key. (2) Enter the feature code to program last num- ber dialed (320) or last number saved (321) re- dial mode. 25.1 TO SAV7Z A NUMBER ON A KEYSET PROGRAMMED . FOR LAST NUMBER SAVED (321): NOTE: The saved number is replaced each time you repeat this procedure. (1) When you wish to save an outside telephone number, hang up to disconnect the call. (2) Remain on hook and press the REDL key (or press SPCL and enter the redial feature code - 380). (3) To redial the number: Use the procedure in the next paragraph. 25.8 TO REDIAL A NUMBER: (1) Lift the handset and select an outgoing line. (2) Keyset: Press the REDL key (or press SPCL and enter the redial feature code - 380). The number is dialed and displayed. SLI: Press the FLASH key and press the REDL key or enter the redial feature code (380). The number is dialed. Single.Line Set: Hookflash and enter the re- dial feature code (380). The number is dialed. Page 4-84
INTER-TEL PRACTICES FEATURES GMX-48 INSTALLATION & MAINTENANCE Issue 2, May 1990 26. PAGING 26.1 The paging feature allows announcements to be made through keyset internal speakers. Optional paging equipment (an amplifier and paging speakers) may also be installed to provide paging for an external area, such as a warehouse or loading dock. 26.2 The installer can place keysets and/or the ex- ternal paging speaker network in up to six paging zones. When the system is initialized, all keysets and the external paging speaker network are assigned to paging zone 1 to provide an all-page zone. Keysets and the external paging speaker network can be as- signed to any, all, or none of the paging zones, as de- sired. 26.3 Pages are not heard if the keyset has been re- moved from paging, is in do-not-disturb, is ringing, or is in use. Also, keyset background music and internal music-on-hold are interrupted for pages (even if the keyset is not in the selected page zone). 26.4 TO MAKE A PAGE: (1) Lift the handset. (2) Keyset: Press the PAGE key (or enter the page feature code - 7). Single-Line Set: Enter the page feature code (7). (3) Enter the zone code (l-6) for the desired zone. (4) After the single progress tone, make your page before the paging timer expires. If you hear re- order tones, there are no stations in the se- lected page zone; all stations in’the zone have enabled the page remove feature, are busy, or are in do-not-disturb; the necessary system re- sources are busy; or the paging system is being used by another station. Users cannot camp on to or queue the paging system. (5) Hang up. 27. REMOVE FROM PAGING 27.1 A keyset user can remove the keyset from its assigned page zone(s) or allow it to receive pages again by placing it back in the zone(s) using these fea- ture codes. 27.2 TO HALT OR ENABLE ZONE PAGES; _ (1) While on or off hook, press SPCL. (2) Enter the page remove feature code (332) to prevent the keyset from receiving pages or en- ter the page replace feature code (333) to al- low the keyset to receive pages. You hear a progress tone. (3) if off hook, hang up. Page 4-85
FEATURES Issue 2, May 1990 INTER-TEL PRACTICES GMX-48 INSTALLATION & MAINTENANCE 28. DO-NOT-DISTURB 28.1 Placing a station in do-not-disturb halts all pages, incoming intercom calls, camped-on calls, and calls transferred to that station. Queue callbacks, re- calls, and direct ring-in calls are not blocked. Another user calling the station while it is in do-not-disturb hears a repeating signal of four fast tones and a pause; the user cannot camp on, but can queue or leave a message at the station. 28.2 If desired, individual stations can be prevented from using do-not-disturb by disabling the do- not-disturb option in the database (see PRO- GRAMMING, page 5-24.) Another option concerns do-not-disturb breakthrough. Normally, calls to a sta- tion through DISA or the automated attendant are not blocked by placing the station in do-not-disturb. If desired, individual stations can be set prevent these calls from breaking through do-not-disturb (see PROGRAMMING, page 5-49) and send the calls immediately to the attendant when the station is in do-not-disturb. 28.3 If a station in a linear or distributed hunt group is in do-not-disturb, calls to the user’s hunt group do not cause the keyset to ring, but the line or IC key will flash if all other stations in the hunt group are busy, forwarded, have hunt group remove enabled, or are in do-not-disturb. Stations in all-ring hunt groups that are in do-not-disturb, will show ring flash, but will not ring when receiving a hunt group call. Hunt group an- nouncement stations and overflow stations cannot block hunt group calls by using do-not-disturb. 28.4 When a station is placed in do-not-disturb, the user may select one of 20 system-stored messages (unless do-not-disturb is enabled while the user is on a call, in which case message 1 is automatically se- lected). An attendant can reprogram messages 02-20 with another message, up to 16 characters long. When a station in do-not-disturb is called by a display keyset user, the caller sees the selected message. Ini- tialized messages are programmed as follows: 01 - DO-NOT-DISTURB 02 - IN MEE?I-ING UNTIL 03 - IN MEEITNG 04 - ON VACATION ‘TIL 05 - ON VACATION 06 - CALL ME AT 07 - AT THE DOCTOR 08-ONATRIP 09 - ON BREAK lo-OUTOFTOWN’TIL 1 1 - OUT OF OFFICE 12 - OUT UNTIL 13 - WITH A CLIENT 14 - WITH A GUEST 15 - WITH A PATIENT 16 - UNAVAILABLE 17 - IN CONFERENCE 18 - AWAY FROM DESK 19 - GONE HOME 20 - OUT TO LUNCH 28.5 The second line of the message can be custom- ized with a numeric/alphanumeric message of up to 16 characters. The customized message is entered as described in the following paragraphs. 28.6 When programming a customized do-not- disturb message, the station is automatically in nu- meric mode. The keypad keys are used to enter num- bers O-9, the pound (#) key is used for entering a hyphen (-), and the asterisk (*) key is used for enter- ing a colon (:). For example, l*OO would enter “1:OO” in numeric mode. 28.7 Keyset users can enter alphanumeric mode by pressing the MSG key (the key lights). Keypad keys are used to enter the desired letters, numbers, and punctuation. The number of times a key is pressed de- termines which character is entered. For example, 33377744432999 would enter “FRIDAY”. When ad- joining characters are located under the same key, press the FWD key once to advance to the next char- acter. For example, 6 FWD 666 FWD 6632999 would enter “MONDAY”. Refer to the chart below to pro- gram messages in alphanumeric mode. (Note that let- ters correspond to the letters printed on the keypad keys.) I NUMBER OF TIMES KEY IS PRESSED KEY 1 2 3 4 5 Page 4-86
INTER-TEL PRACTICES GMX-48 INSTALLATION & MAINTENANCE FEATURES Issue 2, May 1990 28.8 When using either mode, keyset users may use the SPD/BLF keys (digits stored in the outside num- ber location) and/or the REDL key to enter stored numbers or messages. Speed-dial numbers can be chained together when entering messages that re- quire more that 16 digits. When programming a mes- sage in speed-dial memory, use the SPCL key in place of the FWD key to advance or insert spaces. 28.9 (1) TO ENABLE DO-NOT-DISTURB: Keyset: While on hook, press the DND key. The DND key lights. (Display shows SELECT DND MESSAGE.) Single-Line Set: Lift the handset and enter the do-not-disturb feature code (370). (2) EITHER, select message 01 (DO-NOT-DIS- TURB): Keyset: Press the SPKR key or allow the programming mode to time out. Single-Line Set: Hang up, press the FLASH key, or allow the programming mode to time out. OR, select any of the 20 pre-programmed mes- sages by entering the desired number (01-20). (Messages are listed on the previous page.) Keyset users may scroll through the messages by pressing the pound (#) key to go forward or the asterisk (*) key to go backward (the display shows the selected message). If you enter an invalid message number, you will hear reorder tones and may try again. (3) EITHER, terminate programming. Keyset: Press the SPKR key, lift and re- place the handset, or allow the program- ming mode to time out. Single-Line Set: Hang up, press the FLASH key, or allow the programming mode to time out. OR, customize the second line of the message using any combination of the following. meth- ods: a. b. C. Remain in numeric mode: Press the keypad keys to enter the desired ntmrber. Use the pound key (#) for a hyphen (-) and the as- terisk key (*) for a colon (:). Keyset users can press the FWD key once to leave a space, or press the MUTE key to back- space. Change to alphanumeric mbde (keyset only): Press the MSG key (the key lights), then enter the desired characters. Refer to the chart on the preceding page. Keyset users can press the FWD key once to advance or twice to leave a space, or press the MUTE key to backspace. Use speed-dial andlor redial numbers (keysets only): In either numeric or alpha- numeric mode, press one of the SPD/BLF keys, and/or press the REDL key to enter the stored characters. You may chain num- bers together. (4) Terminate programming. Keyset: Press the SPKR key, lift and replace the handset, or allow the program- ming mode to time out. (Display shows selected message. Date and time appear on the second line if there is no customized message.) Single-Line Set: Hang up, press the FLASH key, or allow the programming mode to time out. 28.10 TO CANCEL DO-NOT-DISTURB: Keyset: While on hook, press the lit DND key. The key goes off and the display returns to date and time. Single-Line Set: Lift the handset, enter the cancel do-not-disturb feature code (371), and hang up. Page 4-87
FEATURES INTER-TEL PRACTICES Issue 2, May 1990 GMX-48 INSTALLATION & MAINTENANCE 28.11 TO MOVE A CAMPED-ON INTERCOM CAL.L TO DO-NOT-DISTURB: If, while on a call, you hear call waiting signals and you wish to let the caller know you do not want to be dis- turbed: (1) Keyset: Press the DND key. The key lights. The intercom caller is no longer camped on and receives do-not-disturb indications. Single-Line Set: (This procedure will interrupt your call in progress.) Press the FLASH key (hookflash) and enter the do-not-disturb feature code (370). The intercom caller is no longer camped on and receives do-not-disturb indications. Press the FLASH key (hookflash) again to return to the current call. (2) After completing the call, your station will re- main in do-not-disturb until you use the can- celing procedure in paragraph 28.10. 29. CANCEL MISCELLANEOUS OPERATIONS 29.1 A station user can cancel do-not-disturb, disable handsfree, call forward requests, a queue re- quest, page remove, hunt group remove, and back- ground music all at once by entering a single feature code. 29.2 TO CANCEL MISCELLANEOUS OPERATIONS: Keyset: While on or off hook, press the SPCL key and enter the cancel miscellaneous opera- tions feature code (395). Ifoffhook, hang up. Single-Line Set: Lift the handset, enter the cancel miscellaneous operations feature code (395), and hang up. 30. HOOKFLASH 30.1 If the system is installed behind a PBX, station users may be required to hookflash to access PBX sys- tem resources. Or, a hookflash may be required to ac- cess certain telephone company featu;es, such as call waiting. The duration of the hookflash can be changed by reprogramming the C.O. hookflash timer (default value is 600ms). NOTE: The SLI FLASH key does not generate a hookflash over C.O. lines. You must use this proce- dure. 30.2 TO SEND A TIMED HOOkFLASH WHILE ON AN OUTSIDE LINE: Keyset: Press the SPCL key and enter the hookflash feature code (330). Single-Line Set: Press the FLASH key (hook- flash) and enter the hookflash feature code (330). . Page 4-88
INTER-TEL PRACTICES GMX-48 INSTALLATION & MAINTENANCE FEATURES Issue 2. Mav 1990 31. REMINDER MESSAGES (KEYSETS ONLY) 31.1 Reminder messages are set, like an alarm clock, to signal a keyset station at a specified time. The user can select the message and time up to 24 hours in advance. Twenty different reminder mes- sages are available. These messages can be repro- grammed by the installer or any attendant. 31.2 At the programmed time, the reminder mes- sage signals the station with eight short tones. A dis- play keyset shows the message until it is canceled; a non-display keyset receives tones only. If the station is busy, the user still hears the tones and the message displays for 10 seconds during the call, then the dis- play returns after the user hangs up. (Reminder dis- plays interrupt, but do not affect, programming.) Up to 120 reminder messages can be requested per sys- tem. 31.3 Messages can be changed by the installer or any attendant, if desired. They are limited to 16 char- acters. The initialized values are: 01 MEETING 02 STAFF MEETING 03 SALES MEETING 04 CANCEL MEETING 05 APPOINTMENT 06 PLACECALL 07 CALLCLIENT 08 CALL CUSTOMER 09 CALLHOME 10 CALL CORPORATE 11 CALL ENGINEERING 12 CALL MARKETING 13 CALL ACCOUNTING 14 CANCEL DND 15 CANCEL CALL FWD 16 TAKE MEDICATION 17 MAKE RESERVATION 18 REVIEW SCHEDULE 19 LUNCH 20 REMINDER 31.4 TO REQUEST REMINDER MESSAGES: NOTE: Lift and replace the handset to stop the pro- cess without selecting a message. (1) While on hook, press the SPCL key. (2) Enter the reminder message feature code (305). (Display shows PROGRAM REMIND- ER MESSAGE.) (3) EITHER, enter the two-digit message code (01-20). (Display shows selected message.) OR, view the available messages by pressing the pound (#‘) key to scroll forward or pressing the asterisk (*) key to scroll backward. Each message displays for the length of the remind- er message scroll delay timer before another can be selected. (4) -While the desired message is displayed, enter the time that you wish to receive the message: a. Enter the hour and minutes (e.g., 900 for 9:oo). b. Press the asterisk (*) key for AM or the pound (#) key for PM. You hear a progress tone when it is accepted. NOTE: If an invalid time is entered, you hear reorder tones and the message request is can- celed. (Display shows ERROR! INVALID TIME ENTERED.) 31.5 TO RECEIVE A REMINDER MESSAGE: At the selected time, you hear eight short tones and the message displays. (1) If your station is idle, go to the next step. Zfyou are on a call, the message will display for 10 seconds. After you hang up, the reminder message returns and must be cleared. Go to the next step. If you are programming your keyset, the programming function is interrupted, but not canceled. The message will display for 10 sec- onds. After programming is completed, the re- minder message will return and must be cleared. Go to the next step. (2) To clear the message: Remain on hook and press the asterisk (*) key. 31.6 TO CANCEL ALL OF YOUR REMINDER MESSAGE REQUESTS: While on hook, press the SPCL key and enter the cancel reminder message feature code (306). You cannot view or cancel individual messages. Pace 4-89
FEATURES Issue 2, May 1990 ‘> INTER-TEL PRACTICES GMX-48 INSTALLATION & MAINTENANCE 32. DATA DEVICE ATTACHMENTS (3) (24-LINE KEYSETS ONLY) 32.1 A customer-provided, modem-equipped data device (such as a data terminal or a personal comput- er) may be attached to any 24-line keyset that has an optional Data Port Module installed. The 1Zline key- sets cannot have data device attachments. (4) NOTE: Because incoming calls must be transferred to the data path by pressing the DATA key, auto- answer modems cannot be used to answer data calls to a keyset. (5) 322 Data calls can be placed to an intercom or out- side number using the keyset or a keyboard attached to the data device. If using a keyboard, the C.O. line or intercom channel is automatically connected to the data device when it comes off hook. If using the key- set to place the call, the keyset user presses the DATA key to connect the CO. line or intercom channel to the data device. By entering a feature code, data calls may be monitored through the handset without in- terfering with the data transmission (the microphone is muted). 32.6 32.3 If a secondary voice path is installed, data calls are transmitted over the keyset’s secondary voice path. This leaves the primary voice path available for normal keyset operation. Receiving off-hook voice announce (OHVA) calls is not possible since they use the secondary voice path. If there is not a secondary voice path, the keyset cannot receive calls when the data device is in use. INTERCOM CHANNEL: (1) (2) (3) 32.4 The modem-equipped data device is con- nected to the keyset by plugging the data device’s line cord (normally intended for connection to a standard C.O. line) into the modular jack on the keyset’s op- tional Data Port Module. 32.5 TO ACCESS A REMOTE DATA DEVICE USING A C.O. LINE: (1) EITHER, lift the handset. OR, while on hook, press the SPKR key. (2) Select an outside line and dial the telephone number of the data device to be accessed. The line key flashes and the display shows the call cost and elapsed time of the call. (4) Page 4-90 When you hear modem tone, press the DATA key. The line key is solidly lit. If using the speakerphone, the SPKR key goes off, the DATA key flutters, and the display returns to date and time. If using the handset, the DATA key flashes slowly. If using the handset, hang up. The line key re- mains lit, the DATA key flutters, and the dis- play returns to date and time. Operate the data device according to the manufacturer’s instructions. For keysets with a secondary voice path: If you wish to return the data call to the primary voice path, press the DATA key. The line key re- mains lit and the call cost and elapsed time are displayed. For keysets without a secondary voicepath: If you wish to disconnect the data call and talk over the handset or speakerphone, press the DATA key. TO ACCESS A REMOTE DATA DEVICE USING AN EITHER, lift the handset. OR, while on hook, press the SPKR key. Dial the intercom number of the data device to be accessed. Notify the receiving party that you wish to connect the data device. When the calledparty activates the remote data device by pressing the DATA key, you hear modem tone. Or, if the intercom number accesses an auto-answer modem connected to a single-line circuit, you will hear modem tone immediately. NOTE: If the receiving party wishes to transfer the call to another party, the transfer must be completed before the caller completes the next step. Press your DATA key. If using the speaker- phone, the SPKR key goes off and the DATA key flutters. If using the handset, the DATA key flashes slowly.