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Inter-Tel GMX-48 INSTALLATION & MAINTENANCE Manual

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    							INTER-TEL PRACTICES 
    FEATURES 
    GMX-48 INSTALLATION & MAINTENANCE 
    Issue 2, May 1990 
    (2) 
    (3) 
    (4) 
    (5) 
    (6) Enter up to seven alpha and/or numeric char- 
    acters for the intercom number or user name. 
    If searching for a name, the whole name does 
    not have to be entered. You may switch be- 
    tween modes by pressing the MSG key (lit = 
    alphanumeric, unlit = numeric). 
    a. 
    In numeric mode (MSG key unlit): Press the 
    keypad keys to enter a valid intercom num- 
    ber. Press the MUTE key to backspace, if 
    necessary. 
    b. 
    In alphanumeric mode (MSG key lit): Press 
    the keypad keys to enter the desired char- 
    acters. Refer to the chart on the previous 
    page. Press the FWD key once to advance 
    or twice to leave a space. Press the MUTE 
    key to backspace. 
    If desired, press the pound (#) key to scroll for- 
    ward alphabetically through the directory or 
    press the asterisk (*) key to scroll backward. If 
    this method is used, skip the next step. 
    Press either the pound (#) or asterisk (*) key to 
    signal the system tobegin the search. The clos- 
    est match will be displayed on your keyset. (If 
    you entered an invalid intercom number, you 
    will hear reorder tones. Repeat step 
    2.) 
    If desired, store the selected intercom number 
    in a station speed-dial location by pressing the 
    desired SPD/BLF key. You hear confirmation 
    tone when the number is accepted. 
    EITHER, automatically dial the intercom 
    number selected by pressing the IC key. (If an 
    intercom call is camped on and the IC key is lit, 
    pressing the IC key accesses the waiting call 
    and terminates the directory feature.) 
    OR, search for a different intercom number by 
    repeating steps 2 through 4. 
    OR, terminate the directory routine. 
    If off 
    hook, hang up. Ifon hook, press the SPKR key. 
    OR, switch to the C.O. directory by pressing a 
    non-flashing line key or the AN.7 key. (C.O. di- 
    rectory instructions are given below.) NOTE: If a call is ringing in or holding on the 
    selected line, pressing the flashing line or ANS 
    key will answer the call and terminate the di- 
    rectory function. 
    B. C.O. DIRECTORY 
    23.6 
    (1) 
    (2) 
    (3) 
    (4) 
    (5) 
    (6) 
    TO PERFORM A C.O. DIRECTORY SEARCH: 
    While on or off hook, press SPCL and enter 
    the C.O. directory feature code (308). The 
    MSG key lights (and the SPKR key lights if on 
    hook) and the display shows OUTSIDE 
    NAME: on the top line, while the cursor is lo- 
    cated on the bottom line. 
    Enter alphanumeric characters (up to 16) for 
    the speed-dial name. You do not have to enter 
    the whole name. Press the keypad keys to en- 
    ter the desired characters. Refer to the chart 
    on the previous page. Press the FWD 
    key once 
    to advance or twice to leave a space. Press the 
    MUTE key to backspace. 
    If desired, press the pound (#) key to scroll for- 
    ward alphabetically through the directory or 
    press the asterisk (*) key to scroll backward. If 
    this method is used, skip the next step. 
    Press either the pound (#) or asterisk (*) key to 
    signal the system to begin searching. The clos- 
    est match will be displayed on your keyset. If 
    you selected a non-display number, NON DIS- 
    PLAY # will appear on the top line and the 
    name (if assigned) will appear on the bottom 
    line; the number is not displayed. 
    If desired, store the selected system speed-dial 
    number in a station speed-dial location by 
    pressing the desired SPD/BLF key. You hear a 
    confirmation tone when the number is ac- 
    cepted. 
    NOTE: If the system speed-dial number is 
    longer than 16 digits, only the first 16 digits will 
    be stored in the station speed-dial location. 
    Also, if the number is a non-display number, it 
    cannot be stored. 
    . 
    EITHER, automatically dial the speed-dial 
    number selected by pressing a line key. Lift the 
    handset when the call is answered, if on hook. 
    Page 4-81  
    						
    							FEATURES 
    INTER-TEL PRACTICES 
    Issue 2, May 1990 
    GMX.48 INSTALLATION & MAINTENANCE 
    (If a call is ringing in or holding on the selected 
    line, pressing the flashing line or ANS key will 
    answer the call and terminate the directory 
    function.) OR, switch to the intercom directory by press- 
    ing the 
    IC key. (Intercom directory in- 
    structions are given on page 4-80.) ., 
    OR, search for a different system speed-dial 
    number by repeating steps 2 through 4. NOTE: If an intercom call is camped on and 
    the 
    IC key is flashing, pressing the IC key 
    accesses the waiting call and terminates the 
    OR, terminate the directory routine by hang- 
    ing up or, if on hook, pressing the 
    SPKR key. directory feature. 
    Page 4-82  
    						
    							INTER-TEL PRACTICES 
    FEATURES 
    GMX-48 INSTALLATION & MAINTENANCE Issue 2, May 1990 
    24. HOUSE PHONE 
    24.1 This feature provides users with the ability to 
    place a pre-designated intercom or outside call simply 
    by lifting the handset (or pressing the SPKR key) on a 
    designated house phone. There are several applica- 
    tions for this feature, such as: 
    Courtesy paging phone: Visitors hear pages in- 
    structing them to pick up the house phone (such as 
    the “courtesy paging phone” used in airport ter- 
    minals). When they lift the handset, they are 
    connected to a station user who can give them a 
    message or connect them to a call. 
    Emergency phone: The house phone can be pro- 
    grammed to automatically place a call to an emer- 
    gency number (such as 911). This could save time 
    in an emergency. 
    Service phone: Customers can use the house 
    phone(s) to place orders or receive special ser- 
    vices from the lobby. For example, the house 
    phone would automatically dial the intercom 
    number of a service representative (or hunt group 
    number of the service department). 
    Intercom network: House phones could be placed 
    in specific locations throughout a building (such as 
    examination rooms in a doctor’s office) and could 
    be programmed to access a specific station or 
    group of stations (such as a nurses’ station). 
    24.2 Any station may be designated as a house 
    phone in database programming (see PROGRAM- MING, page 5-49). However, a single-line set is pre- 
    ferred for ease of use. The number dialed -by the 
    house phone is determined by the station’s speed-dial 
    programming. The number programmed in C.O. sta- 
    tion speed-dial location 1 is automatically dialed dur- 
    ing day mode, and the number in C.6. location 2 is 
    dialed during night mode. This number can be either 
    an intercom number or an outside telephone number. 
    If it is an outside number, it must be preceded with a 
    select line group feature code (and a pause if neces- 
    sary). Other station information (such as user name, 
    intercom number, SCOS, etc.) for the house phone is 
    programmed as usual. 
    24.3 If the house phone is a keyset, the intercom or 
    outside telephone number must be programmed in 
    the station’s “outside number” speed-dial location, 
    and not the “intercom number” location. If no speed- 
    dial numbers are programmed or if the speed-dial 
    number is erased, the user hears dial tone when the 
    handset is lifted or the SPKR key is pressed and may 
    dial any intercom number or place an putside call. 
    24.4 Once a station is designated as a house phone, 
    the speed-dial number must be programmed on hook 
    or through the database because lifting the handset 
    causes the number to be dialed. 
    24.5 Incoming calls take precedence over outgoing 
    calls. If using a single-line set or a keyset programmed 
    for automatic C.O. access (see page 4-42), 
    any ringing 
    call is automatically answered when the handset is 
    lifted or the SPKR key is pressed. 
    Page 4-83  
    						
    							FEATURES INTER-TEL PRACTICES 
    Issue 2, May 1990 GMX-48 INSTALLATION & MAINTENANCE 
    25. REDIALING 
    25.1 The redial feature stores a telephone number 
    dialed manually or speed dialed at the station (up to 
    32 digits). If the station user reaches a busy number or 
    is disconnected, or if there is no answer, the number 
    can be redialed easily. 
    25.2 Only one telephone number can be stored in 
    redial memory at one time. With keysets, this number 
    can be stored in one of two ways, depending on keyset 
    programming. 
    l Last number dialed: The last number manually 
    dialed or speed dialed is automatically stored. It 
    changes every time the user dials a telephone 
    number. The number is redialed using the proce- 
    dure in paragraph 25.8. This is the default value of 
    the redial feature and the REDL key. 
    e Last number saved: The last number dialed is 
    manually stored by the keyset user. Dialing other 
    numbers does not change the number saved. It 
    only changes when a new number is saved, using 
    the procedure in paragraph 25.7. The number is 
    redialed using the procedure in paragraph 25.8. 
    This is programmed with the last number saved 
    feature code. 
    25.3 There are three feature codes that affect the 
    redial feature. The redial feature code (380) performs 
    the redial function (on keysets and SLIs the code is 
    under the REDL key). The program redial mode fea- 
    ture codes (320 and 321) determine the mode of the 
    redial feature code for keysets (last number dialed or 
    last number saved). The SLI REDL key mode cannot 
    be changed; it is always last number dialed. 
    25.4 System speed-dial numbers cannot be redialed 
    at keyset stations if they have been programmed as 
    non-display numbers. 
    25.5 If the system is installed behind a PBX, the re- 
    dial feature remembers the PBX access code and 
    automatically inserts a pause after the code when it is 
    redialed. 25.6 
    TO PROGRAM THE KEYSET REDIAL MODE: 
    _’ 
    NOTE: When initialized, the keyset redial mode is 
    programmed for last number redial (320). 
    (1) While on hook, press the SPCL key. 
    (2) Enter the feature code to program last num- 
    ber dialed (320) or last number saved (321) re- 
    dial mode. 
    25.1 
    TO SAV7Z A NUMBER ON A KEYSET PROGRAMMED . 
    FOR LAST NUMBER SAVED (321): 
    NOTE: The saved number is replaced each time you 
    repeat this procedure. 
    (1) When you wish to save an outside telephone 
    number, hang up to disconnect the call. 
    (2) Remain on hook and press the REDL key (or 
    press SPCL and enter the redial feature code 
    - 380). 
    (3) 
    To redial the number: Use the procedure in 
    the next paragraph. 
    25.8 
    TO REDIAL A NUMBER: 
    (1) Lift the handset and select an outgoing line. 
    (2) 
    Keyset: Press the REDL key (or press SPCL 
    and enter the redial feature code - 380). The 
    number is dialed and displayed. 
    SLI: Press the FLASH key and press the 
    REDL key or enter the redial feature code 
    (380). The number is dialed. 
    Single.Line Set: Hookflash and enter the re- 
    dial feature code (380). The number is dialed. 
    Page 
    4-84  
    						
    							INTER-TEL PRACTICES FEATURES 
    GMX-48 INSTALLATION & MAINTENANCE Issue 2, May 1990 
    26. PAGING 
    26.1 The paging feature allows announcements to 
    be made through keyset internal speakers. Optional 
    paging equipment (an amplifier and paging speakers) 
    may also be installed to provide paging for an external 
    area, such as a warehouse or loading dock. 
    26.2 The installer can place keysets and/or the ex- 
    ternal paging speaker network in up to six paging 
    zones. When the system is initialized, all keysets and 
    the external paging speaker network are assigned to 
    paging zone 1 to provide an all-page zone. Keysets 
    and the external paging speaker network can be as- 
    signed to any, all, or none of the paging zones, as de- 
    sired. 
    26.3 Pages are not heard if the keyset has been re- 
    moved from paging, is in do-not-disturb, is ringing, or 
    is in use. Also, keyset background music and internal 
    music-on-hold are interrupted for pages (even if the 
    keyset is not in the selected page zone). 
    26.4 
    TO MAKE A PAGE: 
    (1) Lift the handset. 
    (2) 
    Keyset: Press the PAGE key (or enter the page 
    feature code - 7). 
    Single-Line Set: Enter the page feature code 
    (7). (3) Enter the zone code (l-6) for the desired zone. 
    (4) After the single progress tone, make your page 
    before the paging timer expires. If you hear re- 
    order tones, there are no stations in the se- 
    lected page zone; all stations in’the zone have 
    enabled the page remove feature, are busy, or 
    are in do-not-disturb; the necessary system re- 
    sources are busy; or the paging system is being 
    used by another station. Users cannot camp on 
    to or queue the paging system. 
    (5) Hang up. 
    27. REMOVE FROM PAGING 
    27.1 A keyset user can remove the keyset from its 
    assigned page zone(s) or allow it to receive pages 
    again 
    by placing it back in the zone(s) using these fea- 
    ture codes. 
    27.2 
    TO HALT OR ENABLE ZONE PAGES; _ 
    (1) While on or off hook, press SPCL. 
    (2) Enter the page remove feature code (332) to 
    prevent the keyset from receiving pages or en- 
    ter the page replace feature code (333) to al- 
    low the keyset to receive pages. You hear a 
    progress tone. 
    (3) 
    if off hook, hang up. 
    Page 4-85  
    						
    							FEATURES 
    Issue 2, May 1990 INTER-TEL PRACTICES 
    GMX-48 INSTALLATION & MAINTENANCE 
    28. DO-NOT-DISTURB 
    28.1 Placing a station in do-not-disturb halts all 
    pages, incoming intercom calls, camped-on calls, and 
    calls transferred to that station. Queue callbacks, re- 
    calls, and direct ring-in calls are not blocked. Another 
    user calling the station while it is in do-not-disturb 
    hears a repeating signal of four fast tones and a pause; 
    the user cannot camp on, but can queue or leave a 
    message at the station. 
    28.2 If desired, individual stations can be prevented 
    from using do-not-disturb by disabling the do- 
    not-disturb option in the database (see PRO- 
    GRAMMING, page 5-24.) Another option concerns 
    do-not-disturb breakthrough. Normally, calls to a sta- 
    tion through DISA or the automated attendant are 
    not blocked by placing the station in do-not-disturb. If 
    desired, individual stations can be set prevent these 
    calls from breaking through do-not-disturb (see 
    PROGRAMMING, page 5-49) and send the calls 
    immediately to the attendant when the station is in 
    do-not-disturb. 
    28.3 If a station in a linear or distributed hunt group 
    is in do-not-disturb, calls to the user’s hunt group do 
    not cause the keyset to ring, but the line or IC key will 
    flash if all other stations in the hunt group are busy, 
    forwarded, have hunt group remove enabled, or are 
    in do-not-disturb. Stations in all-ring hunt groups that 
    are in do-not-disturb, will show ring flash, but will not 
    ring when receiving a hunt group call. Hunt group an- 
    nouncement stations and overflow stations cannot 
    block hunt group calls by using do-not-disturb. 
    28.4 When a station is placed in do-not-disturb, the 
    user may select one of 20 system-stored messages 
    (unless do-not-disturb is enabled while the user is on 
    a call, in which case message 1 is automatically se- 
    lected). An attendant can reprogram messages 02-20 
    with another message, up to 16 characters long. 
    When a station in do-not-disturb is called by a display 
    keyset user, the caller sees the selected message. Ini- 
    tialized messages are programmed as follows: 
    01 - DO-NOT-DISTURB 
    02 - IN MEE?I-ING UNTIL 
    03 - IN MEEITNG 
    04 - ON VACATION ‘TIL 
    05 - ON VACATION 
    06 - CALL ME AT 
    07 - AT THE DOCTOR 
    08-ONATRIP 
    09 - ON BREAK 
    lo-OUTOFTOWN’TIL 1 1 - OUT OF OFFICE 
    12 - OUT UNTIL 
    13 - WITH A CLIENT 
    14 - WITH A GUEST 
    15 - WITH A PATIENT 
    16 - UNAVAILABLE 
    17 - IN CONFERENCE 
    18 - AWAY FROM DESK 
    19 - GONE HOME 
    20 - OUT TO LUNCH 
    28.5 The second line of the message can be custom- 
    ized with a numeric/alphanumeric message of up to 
    16 characters. The customized message is entered as 
    described in the following paragraphs. 
    28.6 When programming a customized do-not- 
    disturb message, the station is automatically in nu- 
    meric mode. The keypad keys are used to enter num- 
    bers O-9, the pound (#) key is used for entering a 
    hyphen (-), and the asterisk (*) key is used for enter- 
    ing a colon (:). For example, l*OO would enter “1:OO” 
    in numeric mode. 
    28.7 Keyset users can enter alphanumeric mode by 
    pressing the MSG key (the key lights). Keypad keys 
    are used to enter the desired letters, numbers, and 
    punctuation. The number of times a key is pressed de- 
    termines which character is entered. For example, 
    33377744432999 would enter “FRIDAY”. When ad- 
    joining characters are located under the same key, 
    press the FWD key once to advance to the next char- 
    acter. For example, 6 FWD 666 FWD 6632999 would 
    enter “MONDAY”. Refer to the chart below to pro- 
    gram messages in alphanumeric mode. (Note that let- 
    ters correspond to the letters printed on the keypad 
    keys.) 
    I NUMBER OF TIMES KEY IS PRESSED KEY 1 2 3 4 5 
    Page 4-86  
    						
    							INTER-TEL PRACTICES 
    GMX-48 INSTALLATION & MAINTENANCE FEATURES 
    Issue 2, May 1990 
    28.8 When using either mode, keyset users may use 
    the SPD/BLF keys (digits stored in the outside num- 
    ber location) and/or the REDL key to enter stored 
    numbers or messages. Speed-dial numbers can be 
    chained together when entering messages that re- 
    quire more that 16 digits. When programming a mes- 
    sage in speed-dial memory, use the SPCL key in place 
    of the FWD key to advance or insert spaces. 
    28.9 
    (1) 
    TO ENABLE DO-NOT-DISTURB: 
    Keyset: While on hook, press the DND key. 
    The DND key lights. (Display shows SELECT 
    DND MESSAGE.) 
    Single-Line Set: Lift the handset and enter the 
    do-not-disturb feature code (370). 
    (2) EITHER, select message 01 (DO-NOT-DIS- 
    TURB): 
    Keyset: Press the SPKR key or allow the 
    programming mode to time out. 
    Single-Line Set: Hang up, press the 
    FLASH key, or allow the programming 
    mode to time out. 
    OR, select any of the 20 pre-programmed mes- 
    sages by entering the desired number (01-20). 
    (Messages are listed on the previous page.) 
    Keyset users may scroll through the messages 
    by pressing the pound (#) key to go forward or 
    the asterisk (*) key to go backward (the display 
    shows the selected message). If you enter an 
    invalid message number, you will hear reorder 
    tones and may try again. 
    (3) EITHER, terminate programming. 
    Keyset: Press the SPKR key, lift and re- 
    place the handset, or allow the program- 
    ming mode to time out. 
    Single-Line 
    Set: Hang up, press the 
    FLASH key, or allow the programming 
    mode to time out. 
    OR, customize the second line of the message 
    using any combination of the following. meth- 
    ods: 
    a. 
    b. 
    C. 
    Remain in numeric mode: Press the keypad 
    keys to enter the desired ntmrber. Use the 
    pound key (#) for a hyphen (-) and the as- 
    terisk key (*) for a colon (:). Keyset users 
    can press the FWD key once to leave a 
    space, or press the MUTE key to back- 
    space. 
    Change to alphanumeric mbde (keyset only): 
    Press the MSG key (the key lights), then 
    enter the desired characters. Refer to the 
    chart on the preceding page. Keyset users 
    can press the FWD key once to advance or 
    twice to leave a space, or press the MUTE 
    key to backspace. 
    Use speed-dial andlor redial numbers 
    (keysets only): 
    In either numeric or alpha- 
    numeric mode, press one of the SPD/BLF 
    keys, and/or press the REDL key to enter 
    the stored characters. You may chain num- 
    bers together. 
    (4) Terminate programming. 
    Keyset: Press the SPKR key, lift and 
    replace the handset, or allow the program- 
    ming mode to time out. (Display shows 
    selected message. Date and time appear on 
    the second line if there is no customized 
    message.) 
    Single-Line Set: Hang up, press the 
    FLASH key, or allow the programming 
    mode to time out. 
    28.10 
    TO CANCEL DO-NOT-DISTURB: 
    Keyset: While on hook, press the lit DND key. 
    The key goes off and the display returns to 
    date and time. 
    Single-Line Set: Lift the handset, enter the 
    cancel do-not-disturb feature code (371), and 
    hang up. 
    Page 4-87  
    						
    							FEATURES INTER-TEL PRACTICES 
    Issue 2, May 1990 GMX-48 INSTALLATION & MAINTENANCE 
    28.11 
    TO MOVE A CAMPED-ON INTERCOM CAL.L TO 
    DO-NOT-DISTURB: 
    If, 
    while on a call, you hear call waiting signals and you 
    wish to let the caller know you do not want to be dis- 
    turbed: 
    (1) 
    Keyset: Press the DND key. The key lights. 
    The intercom caller is no longer camped on 
    and receives do-not-disturb indications. 
    Single-Line Set: (This procedure will interrupt 
    your call in progress.) Press 
    the FLASH key 
    (hookflash) and enter the do-not-disturb 
    feature code (370). The intercom caller is no 
    longer camped on and receives do-not-disturb 
    indications. Press the FLASH key (hookflash) 
    again to return to the current call. 
    (2) After completing the call, your station will re- 
    main in do-not-disturb until you use the can- 
    celing procedure in paragraph 28.10. 
    29. CANCEL MISCELLANEOUS 
    OPERATIONS 
    29.1 A station user can cancel do-not-disturb, 
    disable handsfree, call forward requests, a queue re- 
    quest, page remove, hunt group remove, and back- 
    ground music all at once by entering a single feature 
    code. 
    29.2 
    TO CANCEL MISCELLANEOUS OPERATIONS: 
    Keyset: While on or off hook, press the SPCL 
    key and enter the cancel miscellaneous opera- 
    tions feature code (395). 
    Ifoffhook, hang up. 
    Single-Line Set: Lift the handset, enter the 
    cancel miscellaneous operations feature code 
    (395), and hang up. 
    30. HOOKFLASH 
    30.1 If the system is installed behind a PBX, station 
    users may be required to hookflash to access PBX sys- 
    tem resources. Or, a hookflash may be required to ac- 
    cess certain telephone company featu;es, such as call 
    waiting. The duration of the hookflash can be 
    changed by reprogramming the C.O. hookflash timer 
    (default value is 600ms). 
    NOTE: The SLI FLASH key does not generate a 
    hookflash over C.O. lines. You must use this proce- 
    dure. 
    30.2 
    TO SEND A TIMED HOOkFLASH WHILE ON AN 
    OUTSIDE LINE: 
    Keyset: Press the SPCL key and enter the 
    hookflash feature code (330). 
    Single-Line Set: Press the FLASH key (hook- 
    flash) and enter the hookflash feature code 
    (330). 
    . 
    Page 4-88  
    						
    							INTER-TEL PRACTICES 
    GMX-48 INSTALLATION & MAINTENANCE FEATURES 
    Issue 2. Mav 1990 
    31. REMINDER MESSAGES (KEYSETS 
    ONLY) 
    31.1 Reminder messages are set, like an alarm 
    clock, to signal a keyset station at a specified time. 
    The user can select the message and time up to 24 
    hours in advance. Twenty different reminder mes- 
    sages are available. These messages can be repro- 
    grammed by the installer or any attendant. 
    31.2 At the programmed time, the reminder mes- 
    sage signals the station with eight short tones. A dis- 
    play keyset shows the message until it is canceled; a 
    non-display keyset receives tones only. If the station 
    is busy, the user still hears the tones and the message 
    displays for 10 seconds during the call, then the dis- 
    play returns after the user hangs up. (Reminder dis- 
    plays interrupt, but do not affect, programming.) Up 
    to 120 reminder messages can be requested per sys- 
    tem. 
    31.3 Messages can be changed by the installer or 
    any attendant, if desired. They are limited to 16 char- 
    acters. The initialized values are: 
    01 MEETING 
    02 STAFF MEETING 
    03 SALES MEETING 
    04 CANCEL MEETING 
    05 APPOINTMENT 
    06 PLACECALL 
    07 CALLCLIENT 
    08 CALL CUSTOMER 
    09 CALLHOME 
    10 CALL CORPORATE 11 CALL ENGINEERING 
    12 CALL MARKETING 
    13 CALL ACCOUNTING 
    14 CANCEL DND 
    15 CANCEL CALL FWD 
    16 TAKE MEDICATION 
    17 MAKE RESERVATION 
    18 REVIEW SCHEDULE 
    19 LUNCH 
    20 REMINDER 
    31.4 TO REQUEST REMINDER MESSAGES: 
    NOTE: Lift and replace the handset to stop the pro- 
    cess without selecting a message. 
    (1) While on hook, press the SPCL key. 
    (2) Enter the reminder message feature code 
    (305). (Display shows PROGRAM REMIND- 
    ER MESSAGE.) 
    (3) EITHER, enter the two-digit message code 
    (01-20). (Display shows selected message.) 
    OR, view the available messages by pressing 
    the pound (#‘) key to scroll forward or pressing the asterisk (*) key to scroll backward. Each 
    message displays for the length of the remind- 
    er message scroll delay timer before another 
    can be selected. 
    (4) -While the desired message is displayed, enter 
    the time that you wish to receive the message: 
    a. Enter the hour and minutes (e.g., 900 for 
    9:oo). 
    b. Press the asterisk (*) key for AM or the 
    pound (#) key for PM. You hear a progress 
    tone when it is accepted. 
    NOTE: If an invalid time is entered, you hear 
    reorder tones and the message request is can- 
    celed. (Display shows ERROR! INVALID 
    TIME ENTERED.) 
    31.5 TO RECEIVE A REMINDER MESSAGE: 
    At the selected time, you hear eight short tones and 
    the message displays. 
    (1) 
    If your station is idle, go to the next step. 
    Zfyou are on a call, the message will display for 
    10 seconds. After you hang up, the reminder 
    message returns and must be cleared. Go to 
    the next step. 
    If you are programming your keyset, the 
    programming function is interrupted, but not 
    canceled. The message will display for 10 sec- 
    onds. After programming is completed, the re- 
    minder message will return and must be 
    cleared. Go to the next step. 
    (2) 
    To clear the message: Remain on hook and 
    press the asterisk (*) key. 
    31.6 TO CANCEL ALL OF YOUR REMINDER MESSAGE 
    REQUESTS: 
    While on hook, press the SPCL key and enter 
    the cancel reminder message feature code 
    (306). You cannot view or cancel individual 
    messages. 
    Pace 4-89  
    						
    							FEATURES 
    Issue 2, May 1990 
    ‘> 
    INTER-TEL PRACTICES 
    GMX-48 INSTALLATION & MAINTENANCE 
    32. DATA DEVICE ATTACHMENTS (3) 
    (24-LINE KEYSETS ONLY) 
    32.1 A customer-provided, modem-equipped data 
    device (such as a data terminal or a personal comput- 
    er) may be attached to any 24-line keyset that has an 
    optional Data Port Module installed. The 1Zline key- 
    sets cannot have data device attachments. (4) 
    NOTE: Because incoming calls must be transferred 
    to the data path by pressing the DATA key, auto- 
    answer modems cannot be used to answer data calls 
    to a keyset. (5) 
    322 Data calls can be placed to an intercom or out- 
    side number using the keyset or a keyboard attached 
    to the data device. If using a keyboard, the C.O. line 
    or intercom channel is automatically connected to the 
    data device when it comes off hook. If using the key- 
    set to place the call, the keyset user presses the DATA 
    key to connect the CO. line or intercom channel to 
    the data device. By entering a feature code, data calls 
    may be monitored through the handset without in- 
    terfering with the data transmission (the microphone 
    is muted). 
    32.6 
    32.3 If a secondary voice path is installed, data calls 
    are transmitted over the keyset’s secondary voice 
    path. This leaves the primary voice path available for 
    normal keyset operation. Receiving off-hook voice 
    announce (OHVA) calls is not possible since they use 
    the secondary voice path. If there is not a secondary 
    voice path, the keyset cannot receive calls when the 
    data device is in use. 
    INTERCOM CHANNEL: 
    (1) 
    (2) 
    (3) 
    32.4 The modem-equipped data device is con- 
    nected to the keyset by plugging the data device’s line 
    cord (normally intended for connection to a standard 
    C.O. line) into the modular jack on the keyset’s op- 
    tional Data Port Module. 
    32.5 
    TO ACCESS A REMOTE DATA DEVICE USING A C.O. 
    LINE: 
    (1) EITHER, lift the handset. 
    OR, while on hook, press the SPKR key. 
    (2) Select an outside line and dial the telephone 
    number of the data device to be accessed. The 
    line key flashes and the display shows the call 
    cost and elapsed time of the call. (4) 
    Page 4-90 When you hear modem tone, press the DATA 
    key. The line key is solidly lit. If using 
    the 
    speakerphone, 
    the SPKR key goes off, the 
    DATA key flutters, and the display returns to 
    date and time. 
    If using the handset, the DATA 
    key flashes slowly. 
    If using the handset, hang up. The line key re- 
    mains lit, the DATA key flutters, and the dis- 
    play returns to date and time. 
    Operate the data device according to the 
    manufacturer’s instructions. 
    For keysets with a secondary voice path: If you 
    wish to return the data call to the primary voice 
    path, press the DATA key. The line key re- 
    mains lit and the call cost and elapsed time are 
    displayed. 
    For keysets without a secondary voicepath: If you 
    wish to disconnect the data call and talk over 
    the handset or speakerphone, press the DATA 
    key. 
    TO ACCESS A REMOTE DATA DEVICE USING AN 
    EITHER, lift the handset. 
    OR, while on hook, press the SPKR key. 
    Dial the intercom number of the data device to 
    be accessed. 
    Notify the receiving party that you wish to 
    connect the data device. When the calledparty 
    activates the remote data device by pressing 
    the DATA key, you hear modem tone. Or, if 
    the intercom number accesses an auto-answer 
    modem connected to a single-line circuit, you 
    will hear modem tone immediately. 
    NOTE: If the receiving party wishes to transfer 
    the call to another party, the transfer must be 
    completed before the caller completes the 
    next step. 
    Press your DATA key. If using the speaker- 
    phone, the SPKR key goes off and the DATA 
    key flutters. If using the handset, the DATA 
    key flashes slowly.  
    						
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