Inter-Tel GMX-48 INSTALLATION & MAINTENANCE Manual
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INTER-TEL PRACTICES GMX-48 INSTALLATION & MAINTENANCE FEATURES Issue 2, May 1990 12. OFF-HOOK VOICE ANNOUNCE (OHVA) 12.1 When a called 24-line keyset is busy, the caller can use the off-hook voice announce (OHVA) fea- ture (if enabled). This feature allows an intercom caller (either single-line or keyset) to establish voice contact with a 24-line keyset user, even though the user already has a call in progress on the handset. The called keyset user can then talk freely on either con- nection, using the handset for the original call or the speakerphone for the OHVA intercom call. 12.2 The OHVA feature requires special installa- tion and programming (refer to INSTALLATION, page 3-14, and PROGRAMMING, page 5-49, for complete details). When the system is initialized, this feature is disabled. Once the OHVA feature is en- abled system wide (and the appropriate installation procedures have been performed), each individual 24-line keyset can be allowed or disallowed frompluc- ing and/or receiving OHVA calls. Also, each 24-line keyset without a secondary voice path, 1Zline keyset, and single-line set can be allowed or disallowed from placing OHVA calls. (Single-line sets and 1Zline key- sets cannot receive OHVA calls because they do not have secondary voice path circuitry.) 12.3 For example, you may want to allow all atten- dants to place, but not receive, OHVA calls, while all other stations are allowed to receive, but not place, OHVA calls. Any combination is available through system and station programming. 12.4 OHVA calls cannot be processed if the second- ary voice path or the speakerphone of the called 24-line keyset is not available. This occurs when the keyset has a different OHVA call in progress, has an active data call in progress, is on an active handsfree intercom or outside call, has handsfree disabled, has a headset enabled, or is in do-not-disturb. Also, OHVA calls are not possible if the caller is placing a forced private intercom call. 12.5 TO PLACE AN OFF-HOOK VOICE ANNOUNCE CALL: (1) When an intercom call is placed to a busy 24&e keyset, do not hang up. You hear busy signals until the camp-on timer and the OHVA screening timer expire. (If you hear music after the camp-on timer expires, conditions for an OHVA call were not met and you are camped- on. See paragraph 10.14.) (2) When the OHVA screening timer expires (and if the keyset’s secondary voice path is avail- able), you are automatically connected to the called party’s speakerphone. 12.6 TO PLACE AN IMMEDIATE OFF-HOOK VOICE ANNOUNCE CALL (KEYSETS EQUIPPED WITH DSSIBLF UNITS ONLY): NOTE: This method can only be used if the database has been programmed to allow keysets with attached DSS/BLF Units to bypass the camp-on and OHVA screening timers. See page 5-24 in PROGRAM- MING. (1) When an intercom call is placed (using the DSS/BLF key) to a busy 24-line keyset, do not hang up. (2) Press the DSS/BLF key for that keyset again. If the keyset’s secondary voice path is avail- able, you are immediately connected and may speak. 12.7 TO RECEIVE AN OFF-HOOK VOICE ANNOUNCE CALL (OHVA-EQUIPPED 24-LINE KEYSETS ONLY):‘ (1) While on a call using the handset, you hear a camp-on tone (display shows CALL ANNOUNCE FROM XXX). Do nothing. When the OHVA screening timer expires, you hear a double tone (display shows INTER- COM CALL FROM,XXX). You are con- nected with the intercom caller via the speak- erphone. Your original call remains connected on the handset. (2) To terminate the OHVA call: Press the lit SPKR key or have the OHVA caller hang up. If you terminate the original call by hanging up the handset, you remain connected to the OHVA call in the handsfree intercom mode. 12.8 TO BLOCKAN OFF-HOOK VOICE ANNOUNCE CALL (OWA-EQUIPPED 24-LINE KEYSETS ONLY): (1) (2) While on a call using the handset, you hear a camp-on tone (display shows CALL ANNOUNCE FROM XXX). To cause the in- tercom call to camp on, press the SPKR or DND key. The IC key flashes. If you wish to send do-not-disturb signals to the camped-on call, press the DND key two more times if the DND key was used in step 1, or press the DND key once if the SPKR key was used in step 1. Page 4-51
FEATURES INTER-TEL PRACTICES Issue 2, May 1990 GMX-48 INSTALLATION & MAINTENANCE 13. OUTSIDE CALLS 13.1 When a line is selected for receiving or placing an outside call, a voice channel is seized and cannot be used by any other station (unless privacy release is enabled or the conferencing feature is used). If the desired line is busy, the station user can camp on or request a callback (queue). 13.2 Other features that apply to both outside and intercom calls are discussed later in this section of the manual. They include placing calls on hold, call wait- ing, call transfer, reverse transfer, conferencing, and call forwarding. Refer to page 4-25 for an explanation of outgoing-access, allowed-answer, and ring-in as- signments. Refer to page 4-29 for an explanation of line groups, auto lines, and the use of the automatic line answer and automatic line select feature codes. Refer to page 4-35 for an explanation of using the OVER key on 1Zline keysets to access calls on out- of-range lines. A. PLACING AND RECEMNG OUTSIDE CALLS (3) Placing Outside Calls 13.3 TO PLACE AN OUTSIDE CALL: NOTE: When placing a call, begin dialing before the dial initiation timer expires. If the timer expires, the system drops the line connection and sends repeating reorder tones. This prevents a line from being tied up accidentally. (1) Lift the handset. (Keyset users, see paragraph 13.7 for on-hook dialing instructions.) (2) Select an outgoing line, using one of the meth- ods below. The associated line key or the OVER key flashes slowly. NOTE: You must have outgoing access to a line to seize it. Keyset: EITHER, press a line key for direct access. OR, enter the automatic line select feature code (89) or, if auto lines have been pro- Page 4-52 grammed, press the Al% key. If no call is ringing or holding, the system selects the highest-numbered available auto line. OR, enter a select line group feature code (81-87, or 9). This selects a line in the chosen line group. OR, refer to the automatic route selection procedure on the next page. Single-Line Set: EITHER, enter the automatic line selec- tion feature code (89). OR, enter a select line group feature code (81-87, or 9). OR, refer to the automatic route selection procedure on the next page. ( You hear one of the following signals: Outside dial tone: Go to the next step. The associated line key (ii one exists) flashes slowly. If SCOS is associated with account codes (system-wide option), and you wish to use your usual SCOS while at another station, press SPCL and enter the optional account code feature code (390), then enter your account code. Single progress tone: Enter a forced account code. The display shows ACcT#. You hear a single progress tone and then outside dial tone when the code is accepted. The asso- ciated line key or the OVER key flashes slowly. If SCOS is associated with account codes (system-wide option), your usual SCOS is now in effect. Go to the next step. Repeating reorder tones: You are restricted from the line chosen; choose another line. Or, you are restricted to using ARS only; try again using ARS (refer to the procedure on the next page). Busy signal: The chosen line is busy. Camp on, use the busy line callback (queue) fea- ture, or select another line.
INTER-TEL PRACTICES FEATURES GMX-48 INSTALLATION & MAINTENANCE Issue 2, May 1990 (4) 13.4 Manually dial, speed dial, or redial the desired telephone number. (Display shows the num- bers dialed. When the valid call timer expires, the display shows the elapsed time and call cost.) If you hear repeating reorder tones, you dialed a restricted number. If you dial too slowly and the interdigit timer expires, the call may be dropped, and you will hear repeating reorder tones. TO PLACE A CALL USING AUTOMATIC ROUTE SE- LECTION: (1) Lift the handset. (2) Keyset: Enter the automatic route selection feature code (80). You hear a single progress tone. Single-Line Set: Press the ARS key or enter the automatic route selection feature code (80). You hear a single progress tone. NOTE: If required, enter a forced account code. (Display shows ACCT#.) You hear a progress tone when the code is accepted. If SCOS is associated with account codes (systern- wide option), your usual SCOS is now in effect. Go to the next step. (3) Dial the telephone number. Use the MUTE key to backspace if you make a mistake. In- clude the area code, if needed. If desired, press the pound (#) or asterisk (*) key after dialing to immediately proceed; otherwise there may be a slight delay. You hear one of the following signals. NOTE: When dialing 911 or 1911 emergency numbers, always press # or * after dialing so that the call is processed as quickly as possible. a. b. Singleprogress tone Cfollowed by dial tone and digits being dialed if digits are not muted): Your call is being placed. The associated line key or the OVER key flashes slowly on keysets. Single progress tone followed by busy signals, then music: All of the lines in the selected route group are busy. Do one of thefollow- ing: C. EITHER, continue to wait off hook. When the system accesses a line, you hear dial tone (and possibly digits being dialed). The associated line key or the OVER key flashes slowly on keysets. , OR, request a busy line callback. The sys- tem places your station in a queue for an available line in the selected route group. When you hear repeating callback signals of three tones and a long pause (and the display shows LINE XX IS NOW AVAIL- ABLE), lift the handset; keyset users must also press the fast flashing line or OVER key (or the ANS key). You hear dial tone and possibly digits being dialed. The asso- ciated line key or the ,OVER key flashes slowly on keysets. Repeating reorder tones: You are restricted from the number dialed or the line se- lected. . Receiving Outside Calls 13.5 TO RECEIVE AN OUTSIDE CALL: Keyset: (1) When one of the following occurs, lift the handset: You hear repeating long tones and a line key is flashing at the fast rate: A call is ringing in. (Display shows CALL RINGING IN ON LINE XX.) You hear an intercom call orpage announcing a call and a line key is flashing at the fast rate: A call has been transferred to your station. (Display shows LINE XX TRANSFER FROM XXX.) A line key isflashing at the fast rate (there isno ring signal at your station), and you have al- lowed answerfor the line: You may hear ring- ing on another keyset. The ANS key cannot be used to answer these calls. Press the fast-flashing line key as described below or enter the automatic line answer feature code [350]. (2) Press the fast-flashing line or OVER key, or press the ANS key. The line or OVER key flashes slowly during the call. Page 4-53
FEATURES Issue 2, May 1990 ,. INTER-TEL PRACTICES GMX-48 INSTALLATION 8z MAINTENANCE Single-Line Set: If you hear a page announcing a transfer andlor repeating long tones, a call is ringing in. Lift the handset; you are connected to the caller. Ifyou hear a call ringing in on another station and you have allowed answer, lift the handset and enter the automatic line answer feature code (350). You are connected to the lowest- numbered ringing line for which you have al- lowed answer. 13.6 TO RECEIVE A CALL THAT WAS TRANSFERRED TO HOLD: If you hear a page announcing that an outside call is holding at your station (a line key is fluttering): B. 13.7 Keyset: Lift the handset and press the flutter- ing line or OVER key, or press the ANS key. You are connected to the caller. Single-Line Set: Lift the handset and press the HOLD key or enter the individual hold fea- ture code (336). You are connected to the caller. KEYSET ON-HOOK DIALING AND MONITORING A keyset user can dial numbers while on hook, monitor the call (listen to a recorded message, wait for the call to be answered, or wait on hold), and then speak handsfree when answered. 13.8 0) (2) TO DIAL ON HOOK: While on hook, press an available line key, or, if auto lines are programmed, press the ANS key. Or, press SPCL and enter the ARS feature code (80), or enter a line group select feature code (81-87, or 9). The SPKR key lights, you hear outside dial tone, and the asso- ciated line key or the OVER key flashes slow- 1Y. 13.10 When a station user attempts to access a busy outgoing line, the system sends a busy signal. The sta- tion user can wait off hook to camp on until the line is available. 13.11 TO CAMP ON TO AN OUTGOING LINE: (1) (2) Begin dialing the telephone number before the line pre-select timer expires. Then press the pound (#> or asterisk (*) key or wait for the Page 4-54 (3) (4) 13.9 (1) (2) short interdigit timer to expire to signal the system to begin sending the dialed digits: (Dis- play shows number dialed; after the valid call timer expires, it shows elapsed time and call cost.) EITHER, speak handsfree when the party an- swers. OR, lift the handset and speak. The SPKR key goes off. You may later transfer back to the speakerphone by pressing the SPKR key and hanging up. To terminate the call: Ifon hook, disconnect by pressing the SPKR key. If offhook, hang up. TO USE ON-HOOK MONITOR: While on a call, press the SPKR key and hang up. Zf you do not want to be heard, press the MUTE key. You can hear the other party (if the microphone is muted, you cannot be heard). The SPKR key is lit (and the MUTE key is lit if the microphone was muted). To return to the conversation: You may lift the handset or speak handsfree. (If the micro- phone was muted, press the lit MUTE key to speak. The MUTE key goes off.) C. C.O. LINE CAMP ON AND BUSY LINE CALLBACK (QUEUE) Camp On When you hear a busy signal after selecting an outgoing line, do not hang up. You camp on and hear music until the line is available. When you hear a single progress tone and out- side dial tone, dial the desired telephone num- ber. The associated line key (if one exists) flashes slowly.
INTER-TEL PRACTICES FEATURES GMX-48 INSTALLATION & MAINTENANCE Issue 2, May 1990 Busy Line Callback (Queue) 13.12 If you attempt to access a busy outgoing line and hear a busy signal or if you camp on, you can re- quest a callback (queue) and hang up until the system signals your station that the line is available. Each sta- tion can wait in only one queue at a time. If a second request is made, the first request is canceled and re- placed by the second. 13.13 Queue callbacks must be answered before the queue callback timer expires. If a callback is not an- swered, the queue is canceled. If the station is busy when the queued line becomes available, the queue request is placed at the end of the queue list for that line and the line is made available to the next queued station. 13.14 TO QUEUE A BUSY OUTGOING LINE: (1) (2) (3) Keyset: If you hear a busy signal when select- ing a line or if you are camped on, press the QUE key (or press the SPCL key and enter the queue request feature code - 6) and hang up. Single-Line Set: If you hear a busy signal when selecting a line or if you are camped on, press the FLASH key (hookflash) and enter the queue request feature code (6). Then hang up. Your station rings (three tones and a long pause, repeating) when the queued line is available. (Display shows LINE XX IS NOW AVAILABLE.) Keyset: Lift the handset, press the fast- flashing line key or the ANS key, and dial the desired telephone number (unless the number was originally dialed using ARS and it is dialed automatically). The associated line key or the OVER key flashes slowly. Single-Line Set: Lift the handset and dial the desired number (unless the number was originally dialed using ARS and it is dialed automatically). Ifall DTMF decoders are busy when your station is called back, the system sends repeating reorder tones instead of dial tone and the queue is canceled. 13.15 TO CANCEL A QUEUE: Keyset: While on hook, press the QUE key (or press the SPCL key and enter the cancel queue request feature code - 376). Single-Line Set: Lift the handset, enter the cancel queue request feature code (376), and hang up. D. ACCOUNT CODES 13.16 There are three types of account codes in the GMX-48 System. All account codes are assigned the same character length (4-8 characters) in database programming. The three types are as follows: ’ Standard account codes automatically appear in the SMDR report (if programmed) to identify the station that answered or initiated the call. Up to 32 standard account codes can be defined for the system. Stations can then be assigned one of the 32 account codes during station programming. Forced account codes are programmed on a sta- tion-by-station basis. If required, a forced account code must be entered before the station user is given access to a selected outgoing line (refer to paragraph 13.3 for procedures). Up to 120 forced account codes can be assigned in the database pro- gramming. The account code entered by the sta- tion user must match any one of the programmed forced account codes before line access is granted. The forced account code appears in the SMDR account code field. Optional account codes are used to identify calls to and from customers for billing purposes. They can be entered at any time during a call. These user-defined codes are not pre-programmed, but must be the same length as the standard and forced account codes. If entered, optional account codes are printed in the SAR and the SMDR re- port for that call in place of standard or forced codes that may have been used. 13.17 Forced and optional account codes can be programmed to be associated with station class of ser- vice (SCOS). This permits a user to place a call from any station using his account code and his usual SCOS. When the account code is entered, either as a forced account code (as described in paragraph 13.3) Page 4-55
FEATURES INTER-TEL PRACTICES Issue 2, May 1990 GMX.48 INSTALLATION & MAINTENANCE or as an optional account code (using the procedure on the next page), the system checks the associated SCOS and applies it to the call being made. When the call is completed, the programmed SCOS for the sta- tion goes back into effect. 13.18 TO ENTER AN OPTIONAL ACCOUNT CODE WHILE ON AN OUTSIDE CALL: (1) Keyset: Press the SPCL key and enter the op- tional account code feature code (390). (Dis- play shows ACCT#.) The outside party does not hear you enter the code. Single-Line Set: Press the FLASH key and en- ter the optional account code feature code (2) (390). The call is placed on hold while the ac- count code is being entered. . . Enter the account code using the keypad; key- set users may press a SPD/BLF key to enter an account code number that has been stored in an outside speed-dial number location. (Display shows numbers.) You hear a single progress tone when the code is accepted. Single-line users are reconnected when the system accepts the account code. (If an ac- count code is entered that has fewer than the programmed number of digits, single-line users will return to the call after the short in- terdigit timer expires.) . Page 4-56
INTER-TEL PRACTICES GMX-48 INSTALLATION & MAINTENANCE FEATURES Issue 2, May 1990 14. PLACING CALLS ON HOLD 14.1 There are several ways to place intercom and outside calls on hold. The party on hold hears music. Individual hold places the call on hold at only one station. It can then be picked up directly at that station or it can be picked up at another station us- ing the reverse transfer feature. System hold places the call on hold at all stations. It can then be picked up directly at any keyset sta- tion that shows a fluttering line key for the call. (Single-line set users cannot place calls on system hold or pick up calls already on system hold.) Users with 12-line keysets cannot place calls on out-of-range lines (13-24) on system hold. Also, calls on out-of-range lines that are placed on sys- tem hold by 24-line keyset users cannot be picked up by 1Zline keyset users. Intercom calls cannot be placed on system hold. If this feature code is used on conference calls, the callers are placed on individual hold. Consultation hold allows a single-line set user to pause during a call, use other system features, and then return to the caller by pressing the FLASH key (hookflashing). If a single-line set user attempts to hang up after placing a call on consul- tation hold, the call immediately recalls the sta- tion. Call splitting allows a station user to place two or more calls on individual hold and then easily split between the calls. Skate-to-hold, if enabled in the database, allows keyset users to’place calls on individual hold when another line key or the IC key is pressed during a call (instead of pressing the HOLD key). The sys- tem is initialized to disconnect calls when another key is pressed (skate-to-disconnect). 14.2 If an outside call remains on hold until the hold timer expires, it recalls the station. If it is still unan- swered when the recall timer expires, it recalls the station’s attendant. If the attendant does not answer the recall before the abandoned recall timer expires, the call is disconnected by the system. (If the station does not have an attendant, or the system is in night mode, the call recalls the station that placed it on hold until the abandoned recall timer expires and the call is disconnected.) Intercom calls that are placed on hold do not recall the attendant. NOTE: Keyset users can avoid the hold timer by mut- ing the microphone during a call instead of placing the call on hold (if thisis done, the caller will not hear music-on-hold and the call will not recall the station). 143 A programming option can be enabled that will change the system hold flash rate to a, continuous 9601PM to differentiate it from the 60/96OIPM flutter used for individual hold. If the option is not enabled, both hold types use the 60196OIPM flutter. A. INDMDUAL HOLD 14.4 TO PLACE AN INTERCOM OR OUTSIDE CALL ON INDIVIDUAL HOLD: (1) While on the call: Keyset: Press the HOLD key (or press the SPCL key and enter the individual hold fea- ture code - 336). You hear intercom dial tone and the line, OVER, or IC key flutters. NOTE: If the system is programmed with the skate-to-hold option, pressing another line key or the IC key will place the call on individual hold. SLI: Press the FLASH key. Then press the HOLD key or enter the individual hold fea- ture code (336). You hear intercom dial tone. Other Single-Line Set: Hookflash and enter the individual hold feature code (336). You hear intercom dial tone. (2) Hang up or place another call. 14.5 TO RETURN TO THE CALLER ON INDMDVAL. HOLD: Keyset: Lift the handset. Press the fluttering IC key for intercom calls. Or, press the flutter- ing line or OVER key (or the ANS key) for outside calls. Single-Line Set: Lift the handset. Then press the HOLD key or enter the individual hold feature code (336). Page 4-57
FEATURES INTER-TEL PRACTICES Issue 2, May 1990 GMX-48 INSTALLATION & MAINTENANCE B. SYSTEM HOLD NOTE: Intercom calls cannot be placed on system hold. If you attempt to do so, you will hear reorder tones. Users with 12line keysets cannot place calls on out-of-range lines on system hold. Also, if an out-of- range C.O. line is placed on system hold, the call can only be picked up at keysets that have a fluttering line key for the call. The ANS and OVER keys cannot be used to access an out-of-range line that is on system hold. (Single-line set users cannot place calls on sys- tem hold or pick up calls already on system hold.) (3) Return to the caller on hold by pressing the FLASH key (hookflashing). D. CALL SPLITTING 14.9 (1) (2) 14.6 TO PLACE AN OUTSIDE CALL ON SYSTEM HOLD (KEYSETS ONLY): (1) While on a call, press the SPCL key and enter the system hold feature code (335). You hear intercom dial tone and the associated line key flutters on all keysets. (2) Hang up or place another call. 14.7 TO ACCESS A CALL ON SYSTEM HOLD: At any keyset that shows a fluttering line key for the call, lift the handset and press the flut- tering line key. C. CONSULTATION HOLD 14.8 TO USE CONSULTATION HOLD (SINGLE-LINE SETS ONLY): (1) While on a call, press the FLASH key (hook- flash) to place the call on consultation hold. You hear two short tones followed by dial tone. (2) You can call another station or enter a feature code. If you attempt to access an outgoing C.O. line, you will hear reorder tones. (3) 14.10 (1) (2) (3) (4) NOTE: If you hang up while the call is on con- sultation hold, the call will immediately recall your station. If you hang up after dialing an in- tercom number, the call will transfer to that station. Page 4-58 KEYSET CALL SPLITTING: When two or more calls are on hold, access the first call on hold by pressing the fluttering line, OVER, or IC key. If the system is programmed to place calls on hold when another line key or the IC key is pressed (skate to hold), skip this step. Place the call back on hold by pressing the HOLD key (or pressing the SPCL key and entering the indi- vidual hold feature code - 336). You hear in- tercom dial tone and the key flutters again. Access the next call by pressing another flut- tering line key or the IC key. SINGLE-LINE SET CALL SPLITTING: * Place one or more calls on hold: For each call, press the FLASH key (hookflash) and then press the HOLD key or enter the individual hold feature code (336). While on the last call, go to the next step. While on the last call, when you are ready to split between calls on hold, press the FLASH key (hookflash) and enter the call splittingfea- ture code (337). That call is placed on hold and you are connected to the first call that was placed on hold in step 1. Press the FLASH key (hookflash) and enter the call splitting feature code (337) every time you wish to be connected to the next holding call. The current call returns to the end of the list. Hang up to disconnect the current call and cancel call splitting. You can then place or re- ceive calls or return to any remaining calls on hold by lifting the handset and pressing the HOLD key (or entering the individual hold feature code - 336).
INTER-TEL PRACTICES FEATURES GMX-48 INSTALLATION & MAINTENANCE Issue 2, May 1990 E. HOLD RECALL 14.11 TO ANSWER A HOLD RECALL: If you hear four tones and a pause - repeating (dis- play shows HOLD RECALL FROM XXX or LINE XX RECALL FROM XXX): Keyset: Lift the handset. Intercom calls are immediately connected. For outside calls, press the medium-flashing line or OVER key, or the ANS key. Single-Line Set: Lift the handset. You are con- nected. F. MICROPHONE MUTE 14.12 Whether handsfree or using the handset, you can temporarily turn off your microphone while on a call. The call is still connected; you can hear the other party, but they cannot hear you. Sincethe call is not placed on hold, no timer is activated. The MUTE key is lit when the microphone is muted; the light will go off when you press the MUTE key to re-enable the microphone. 14.13 (1) (2) MUTING THE KEYSET MICROPHONE: To temporarily turn off your microphone while on a call, press the MUTE key (or enter the microphone mute on/off feature code - 314). The MUTE key is lit. Ifoffhook, do not hang up (unless you press the SPKR key first). Press the lit MUTE key to turn the micro- phone on (or enter the microphone mute on/ off feature code - 314). The MUTE key goes off. < Page 4-59
FEATURES INTER-TEL PRACTICES Issue 2, May 1990 GMX-48 INSTALLATION & MAINTENANCE 15. CALL WAITING 15.1 While a station is in use, incoming intercom and outside calls camp on until the busy station is available. The busy party hears a single camp-on tone every 15 seconds (unless the camp-on tone timer is changed or camp-on tones have been disabled). 15.2 TO RESPOND TO A WAITING CALL USING A KEY- SET: If, while on a call, you hear a single camp-on tone and see the IC key or a line key flashing fast, you have a call waiting. (Display shows CALLRINGING IN ON LINE XX or INTERCOM CALL FROM XXX or XXX TRANSFER FROM XXX or XXX RECALL FROM XXX each time you hear the tone.) Do one of the following: (1) EITHER, end the current call and hang up. A waiting outside call rings as an incoming call; an intercom call rings as a private call. Answer as usual. OR, place the current call on hold by pressing the HOLD key (or pressing the SPCL key and entering the individual hold feature code - 336). The line, OVER, or IC key flutters (un- less an intercom call is camped on; the IC key flashes fast until the camped on call is picked up, then the IC key flutters). Access the wait- ing call by pressing the flashing line or IC key. (2) To return to the holding call: Press the flutter- ing line or IC key. 15.3 TO RESPOND TO A CALL WAITING USING A SINGLE-LINE SET: When you hear a single camp-on tone every 15 sec- onds while you are on a call, another call is waiting. Do one of the following: (1) (2) 15.4 EITHER, end the current call and hang up: The call rings at your station. Lift the handset. OR, place the current call on hold: Press the FLASH key (hookflashing). Then press the HOLD key or enter the individual hold fea- ture code (336). You are connected with the waiting caller. To return to the first call on hold: EITHER, hang up to disconnect from the cur- rent call and return to the holding call by pressing the HOLD key or entering the indi- vidual hold feature code (336). . OR, place the current call on hold and connect with the original call: Press the FLASH key (hookflashing). Then press the HOLD key or enter the individual hold feature code (336), twice. TO MOVE A CAMPED-ON INTERCOM CALL TO DO- NOT-DISTURB: While on a call, you hear call waiting signals: Keyset: Press the DND key. The DND key lights. The intercom caller is no longer camped on and receives do-not-disturb indica- tions. Single-Line Set: Press the FLASH key (hook- flash) and enter the do-not-disturb feature code (370). The intercom caller is no longer camped on and receives do-not-disturb indica- tions. Press the FLASH key (hookflash) again to return to the current call. NOTE: The station is now in the do-not- disturb mode. If you wish to remove it from DND, press the DND key again or press FLASH and enter the cancel DND feature code again (371). Page 4-60