Steinberg Studio Case VST Instruments Operation Manual
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ENGLISH VST Instruments Virtual Bassist SE 3 – 61 Tone The Tone knob is also just like the tone control on a bass guitar. Turning the Tone knob to the left will cut high frequencies and soften the sound. Attack Bass players can change the sound of their playing by choosing to play with their fingers or a pick. Playing with the fingers produces a softer sound while playing with a pick produces more of an attacking sound. The Attack knob in Virtual Bassist SE adjusts the strength of the attack allowing you to seamlessly produce the kind of attack sound you want, from fingered to picked or in between. Damp Bass players can subtly vary their sound by damping the strings with their hands, to make the sound duller and decay faster. The Damp knob emulates this behavior, turning it to the left makes the sound softer and more percussive. At the maximum left position Virtual Bassist SE will play deadnotes. To emulate the sound of old bass strings try a setting between 10 and 2 o’clock.
VST Instruments 3 – 62 Virtual Bassist SE Pickup position The sound spectrum a bass guitar produces depends on the position of the pick-up. A cool thing about Virtual Bassist SE is that it allows you to adjust the position of the pick-up. Moving the slider downwards from the neutral mid position increases the bite, while moving it up pro- duces a warmer sound with more bass. MIDI Controller assignments To help you get the most out of Virtual Bassist SE in a recording or performance situation we have made many parameters available for use with MIDI controllers. The following table shows the factory de- fault assignment of Virtual Bassist SE parameters to MIDI controller numbers. CC# Name Virtual Bassist SE parameter 1Mod Wheel Wah Pedal 7Volume Master Volume 11 Expression Bass Volume 64 Sustain Pedal Latch On/Off 71 Resonance Damp 73 Attack Attack 74 Cutoff Tone 76 Vibrato Rate Vibrato Rate 77 Vibrato Rate Vibrato Depth 78 Vibrato Rate Vibrato Delay
ENGLISH VST Instruments Virtual Bassist SE 3 – 63 In Cubase SE (and other Steinberg hosts), you can automate the dials and switches in Virtual Bassist SE using the automation features of the host application instead of MIDI controller numbers. Assigning MIDI controllers in Virtual Bassist SE As well as the preassigned MIDI controllers listed above, you can as- sign many of the features of Virtual Bassist SE to MIDI controllers for automation or real-time control, e. g. via the knobs of your MIDI key- board. There are two ways to assign a Virtual Bassist SE knob or parameter to a MIDI controller: 1.Right-click (Win) or [Ctrl]-click (Mac) on the parameter and choose a controller number from the drop-down list. 2.Right-click (Win) or [Ctrl]-click (Mac) on the parameter, select Learn and move the desired knob or controller on your MIDI keyboard or sequencer host. Virtual Bassist SE will set this MIDI controller to the parameter you have chosen. •When you have assigned a parameter and decide that you want to remove it, right-click (Win) or [Ctrl]-click (Mac) on the parameter and select “Forget”.
VST Instruments 3 – 64 Virtual Bassist SE Chord recognition Virtual Bassist SE contains an intelligent chord recognition system, it always plays the correct bass line for the chords it receives from the MIDI input of your sequencer or keyboard, although for some chord types the bass line may not significantly change. The MIDI input can consist of a complete chord or simple one-finger notes – you don’t need to make any special settings because Virtual Bassist SE will al- ways know what to do. Playing chords If you play a complete chord in the Pitch Range (for example, the notes C, F, and G for a Csus chord), Virtual Bassist SE will automati- cally recognize it. For the best possible chord recognition, all the notes of a chord must be played. Playing three notes is sufficient for major, minor or sus4 chords, but for other chord types (maj7, 7, 6, dim, mmaj7, m7, m6, m7-5, sus2 and 7sus4) you need to play all four notes. Chord inversions In most cases, it doesn’t matter what inversion of a chord you play. However, there are some exceptions where the bass note has to be the root or tonic note: •m7: For example, in Am7 the A must be the bass note because Virtual Bassist SE would otherwise interpret the chord as a sixth (C6, in this case) – although the chord uses the same notes on the keyboard, it should have a different root note when played on a bass guitar. •dim chords (for example, Adim uses the same notes as Cdim, Eb-dim and Gb-dim). •+5 chords (A+5 uses the same notes as C#+5 and F+5). •m6 chords (Am6 uses the same notes as F#m7-5).
ENGLISH VST Instruments Virtual Bassist SE 3 – 65 One-finger chords For the chord types major, 7, minor, and m7, you don’t actually need to play all the notes in the chord. Although playing a single note al- ways indicates a major chord, you can indicate a different chord type by playing an additional key. Chord display The chord display at the top of the instrument panel shows the cur- rently playing chord. Virtual Bassist SE will always play a fitting bass line to any chord although for some chord types the bass line may not significantly change. Additional key Chord None major Next left white key 7 Next left black key minor Next left white and black keys minor7
VST Instruments 4 – 68 Groove Agent SE What is Groove Agent SE? Technically speaking, Groove Agent SE uses thousands of custom designed MIDI patterns. These patterns trigger samples especially recorded for this instrument. That's basically it! •The Timeline slider allows you to choose a musical style and its associated drum kit. Some of the kits are acoustic, others are electronic. •The Complexity slider provides you with increasing degrees of advanced play. For each level there's an associated fill, half tempo feel pattern and sidestick version. •On top of that, there's an Edit section where you can tweak the sounds and even change your instruments. First test Let's make sure Groove Agent SE is properly set up and ready to play: 1.Load Groove Agent SE as a VST instrument. Make sure Groove Agent SE is selected as the output for a MIDI track and that the MIDI channel chosen is any other than channel 10. If required, make sure your MIDI controller is routed to this track. 2.Open the Groove Agent SE panel. Move the Style slider to a style of your choice. Be prepared to wait for a second or two while Groove Agent SE loads its samples for this style. The yellow window is helpful here with its Loading and Ready messages. 3.Adjust the tempo of Cubase SE to suit each style's favorite tempo range as stated in the “range” field in the yellow LCD window. 4.Click Run in the Groove Agent SE window. By now you should see the beat light indicate 1-2-3-4 and you should hear rhythms stream- ing from your speakers!
VST Instruments Groove Agent SE 4 – 69 ENGLISH Groove Agent SE terminology LCD window – The big, yellow window tells you, at all times, what's go- ing on inside Groove Agent SE. This is your main source of information. Style – A certain musical style, normally linked to a unique drum and percussion kit. Complexity – The level of advancement in a style. In Groove Agent SE the complexity levels go from left (simple) to right (advanced). Music in general benefits from variations in a song, and in Groove Agent SE they're easy to reach. Fill – A live drummer usually plays a fill every eight bars or so, empha- sizing the song's structure and movement. A fill may be regarded as “an improvised exclamation mark”. Going from the verse into the chorus? Time for a fill! Half tempo feel – Typically, slowing down the kick and snare pattern to half speed, while keeping the rest of the pattern going in the other in- struments, creates a dramatic effect. This is very typical live drummer behavior. Accent – Before drum machines became popular, an accent was a marked hit, typically played on the crash cymbal and kick drum. When played off beat, like e.g. on the 8th note preceding a bar line, it becomes a syncope. Ambience – Groove Agent SE comes with a complete set of ambi- ence recordings for all drums and percussion instruments. The acous- tic sounds have been recorded with distant microphones and the electronic sounds have been processed through various reverb and effects units. Dry/Wet – While “dry” represents the uneffected signal, “Wet” is the pure effect signal. A Dry/Wet slider typically adjust the amount of room ambience.
VST Instruments 4 – 70 Groove Agent SE Using Groove Agent SE Choose what style you want to use with the upper slider. Make sure the lower slider is somewhere in the middle third of its total range and that the tempo is inside the tempo range of the chosen style. Start your sequencer, and when you want the drums to start playing, hit Run in Groove Agent SE. For really easy living, activate Auto Fill. Move the Complexity slider to the left for easier/gentler playing and to the right for a more advanced/ noisy/wild drummer. Stop Groove Agent SE with its own Stop button or by stopping your sequencer.