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Panasonic Digital Business System 576 Technical Manual Section 400 Programming
Panasonic Digital Business System 576 Technical Manual Section 400 Programming
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Section 400-Programming FF5: Groups 576-13-400 DBS 576 (USA) issued 05/20/98 l Page 5-9 FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appl ications FF8Maintenance Introduction Appe ndix A Appe ndix B FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appli cations FF8Maintenance Introduction Appe ndix A Appe ndix B Notes: The Pilot No. can be an Extension Hunt Group or Attendant Hunt Group. The Extension No. can be a Virtual Extension or an actual extension number. Related Programming: Attendant HG Pilot Number (pg. 5-3) FF5 0 01 Hold (0-9999) Hold Extension HG Pilot Number (pg. 5-14) FF5 1 (01-72) 02 Hold (0-9999) Hold Extension Number Assignment (pg. 3-40) FF3 2 (001-576) 00 Hold (0-9999) Hold Extension Number Assignment (pg. 3-4) FF3 0 BSSC 02 Hold (0-9999) Hold Notes: Pilot Terminal hunting. Calls are directed to the pilot number. Hunting begins at the first member position, and proceeds forward through the sequential members until the end of the hunt group is reached. The call is then queued until a member becomes available. Pilot Distributed hunting. Calls are directed to the pilot number. Hunting begins at the next sequential member after the member that received the last call. Hunting then proceeds forward through the sequential members until the end of the hunt group is reached, then proceeds to the first member in the hunt group. After a complete search in the hunt group, the call is queued until a member becomes available. Attendant HG/Day2 Next Extension/Hunt Group (all CPCs) - Version 1.0 or higher Enter the Hunt Group pilot number or Extension number that will receive the Attendant Hunt Group’s unanswered calls during Day2. FF5 0 03 24 Hold (0-9999) Hold Next Extension/Hunt Group $ /%% )+ .B) (enter Hunt Group Pilot No. or Extension No.) default: [no assignment] Day2 Attendant Hunt Group Attendant HG/Night Hunt Mode (all CPCs) - Version 1.0 or higher Set the hunting method for the Attendant Hunt Group during Night mode. FF5 0 04 01 Hold (1 or 2) Hold r 1=Pilot Terminal hunting. (default) 2=Pilot Distributed hunting. $ /%% ) .- 2! Night Attendant Hunt Group
FF5: Groups Section 400-Programming Page 5-10 l DBS 576 (USA) issued 05/20/98 576-13-400 FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appl ications FF8Maintenance Introduction Appe ndix A Appe ndix B FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appli cations FF8Maintenance Introduction Appe ndix A Appe ndix B Related Programming: Notes: Night Attendant Hunt Group Members can also be Day1 and Day2 Attendant Hunt Group Members. However, an Extension Hunt Group Member cannot also be an Attendant Hunt Group Member. Related Programming: Notes: Attendant HG/Night Members (all CPCs) - Version 1.0 or higher Assign extensions as members of the Attendant Hunt Group during Night mode. FF5 0 04 (02-21) Hold (0-9999) Hold Member Position No.: 02=Member position 1 03=Member position 2 04=Member position 3 ... 21=Member position 20Extension No. 0-9999default: [no assignment] $ /%% ) 28 Night Attendant Hunt Group Attendant HG/Night Delayed (No Answer) Hunt Timer (all CPCs) - Version 1.0 or higher Set the amount of time before an unanswered call ringing an idle member in the Attendant Hunt Group, is forwarded to the next member during Night mode. FF5 0 04 22 Hold (0-255) Hold Delayed (No Answer) Hunt Timer: $ /%% ) , % 0=stay at idle extension (default) 1-255=no. of seconds Night Attendant Hunt Group
Section 400-Programming FF5: Groups 576-13-400 DBS 576 (USA) issued 05/20/98 l Page 5-11 FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appl ications FF8Maintenance Introduction Appe ndix A Appe ndix B FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appli cations FF8Maintenance Introduction Appe ndix A Appe ndix B Related Programming: Notes: A call is queued in a hunt group after the idle members are tried (once each) and the remaining members are busy. If there is no assigned Next Extension/Hunt Group (see next address), intercom and network calls will be dropped after the Queuing Timer expires. CO calls will return to “multiple CO incoming” status. Related Programming: Attendant HG/Night Next Extension/Hunt Group (pg. 5-11) FF5 0 04 24 Hold (0-9999) Hold Attendant HG/Night Queuing Timer (all CPCs) - Version 1.0 or higher Set the amount of time an incoming call is queued in the Attendant Hunt Group (waiting for a member to become available) before being forwarded to the next hunt group or extension, during Night mode. FF5 0 04 23 Hold (0-255) Hold Queuing Timer: $ /%% ) D-- 0=stay in the same Hunt Group (default) 1-255=no. of seconds Night Attendant Hunt Group Attendant HG/Night Next Extension/Hunt Group (all CPCs) - Version 1.0 or higher Enter the Hunt Group pilot number or Extension number that will receive the Attendant Hunt Group’s unanswered calls during Night mode. FF5 0 04 24 Hold (0-9999) Hold Next Extension/Hunt Group $ /%% ) )+ .B)% (enter Hunt Group Pilot No. or Extension No.) default: [no assignment] Night Attendant Hunt Group
FF5: Groups Section 400-Programming Page 5-12 l DBS 576 (USA) issued 05/20/98 576-13-400 FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appl ications FF8Maintenance Introduction Appe ndix A Appe ndix B FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appli cations FF8Maintenance Introduction Appe ndix A Appe ndix B Notes: The Pilot No. can be an Extension Hunt Group or Attendant Hunt Group. The Extension No. can be a Virtual Extension or an actual extension number. Related Programming: Attendant HG Pilot Number (pg. 5-3) FF5 0 01 Hold (0-9999) Hold Extension HG Pilot Number (pg. 5-14) FF5 1 (01-72) 02 Hold (0-9999) Hold Extension Number Assignment (pg. 3-40) FF3 2 (001-576) 00 Hold (0-9999) Hold Extension Number Assignment (pg. 3-4) FF3 0 BSSC 02 Hold (0-9999) Hold
Section 400-Programming FF5: Groups 576-13-400 DBS 576 (USA) issued 05/20/98 l Page 5-13 FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appl ications FF8Maintenance Introduction Appe ndix A Appe ndix B FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appli cations FF8Maintenance Introduction Appe ndix A Appe ndix B FF5 1: Extension Hunt Groups Notes: Terminal hunting. Calls are directed to the pilot number or member extension. Hunting proceeds forward through the sequential members until the end of the Hunt Group is reached. The call is then queued until a member becomes available. Pilot Distributed hunting. Calls are directed to the pilot number. Hunting begins at the next sequential member after the member that received the last call. Hunting then proceeds forward through the sequential members until the member who received the last call is reached. After all members in the Hunt Group have been tried, the call is queued until a member becomes available. Switchback hunting. Hunting begins at the member extension receiving the call. Hunting proceeds forward through the sequential members until the end of the Hunt Group is reached, then returns to the member extension that first received the call, and rings it again. It then hunts backward through the members until the first Hunt Group member is reached. The call is then queued until a member becomes available. Circular hunting. Hunting begins at the member extension receiving the call. Hunting proceeds forward through the sequential members until the end of the Hunt Group is reached, then proceeds to the first member in the Hunt Group. After a complete search of the Hunt Group, the call is queued until a member becomes available. Related Programming: Extension HG Hunt Mode (all CPCs) - Version 1.0 or higher Set the hunting method for each Extension Hunt Group. FF5 1 (01-72) 01 Hold (0-4) Hold Extension Hunt Group No. NOTE: Available range depends on the CPC used: with a CPC-96:0=No hunting. 1=Terminal hunting. (default) 2=Pilot Distributed hunting. 3=Switchback hunting. 4=Circular hunting. (see explanation in Notes below) NOTE: If this address is reset to “0=No hunting,” the pilot number and members in the next addresses will be automatically cleared. $ .1 .- 2! with a CPC-288: with a CPC-576:Hunt Group No. 01-12 Hunt Group No. 01-36 Hunt Group No. 01-72
FF5: Groups Section 400-Programming Page 5-14 l DBS 576 (USA) issued 05/20/98 576-13-400 FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appl ications FF8Maintenance Introduction Appe ndix A Appe ndix B FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appli cations FF8Maintenance Introduction Appe ndix A Appe ndix B Notes: A pilot number is a “phantom” extension number not assigned to a physical port. In pilot hunting, calls are directed to the pilot number and sent to hunt group members from there. Related Programming: Extension HG Hunt Mode (pg. 5-13) FF5 1 (01-72) 01 Hold (0-4) Hold Extension HG Pilot Number (all CPCs) - Version 1.0 or higher Enter the pilot number of the Extension Hunt Group. Applies only if the hunt group is assigned Terminal or Pilot Distributed hunting (see previous address). FF5 1 (01-72) 02 Hold (0-9999) Hold Extension Hunt Group Pilot No. 0-9999 (range depends on Extenson No. default: [no assignment] configuration - 1 to 4 digits) Extension Hunt Group (available range depends on system size) (01-12) for a 96-port system (01-24) for a 192-port system (01-36) for a 288-port system (01-48) for a 384-port system (01-60) for a 460-port system (01-72) for a 576-port system NOTE: This Pilot No. cannot match an Ext.No. or a Flexible Feature Code. $ .1 $,! Extension HG Members (all CPCs) - Version 1.0 or higher Assign extensions as members of an Extension Hunt Group. FF5 1 (01-72) (03-22) Hold FLASH (0-9999) Hold Extension Hunt Group Member Position: 03=Member position 1 04=Member position 2 05=Member position 3 ... 22=Member position 20Extension No. 0-9999 default: [no assignment] Extension Hunt Group No. (available range depends on system size) (01-12) for a 96-port system (01-24) for a 192-port system (01-36) for a 288-port system (01-48) for a 384-port system (01-60) for a 460-port system (01-72) for a 576-port system (to clear current assignment) $ .1 28
Section 400-Programming FF5: Groups 576-13-400 DBS 576 (USA) issued 05/20/98 l Page 5-15 FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appl ications FF8Maintenance Introduction Appe ndix A Appe ndix B FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appli cations FF8Maintenance Introduction Appe ndix A Appe ndix B Notes: An Extension Hunt Group Member cannot also be an Attendant Hunt Group Member. Each extension can belong to only one Extension Hunt Group. (The most recent assignment is the priority.) To change an Extension Hunt Group Member, clear the current member by pressing FLASH first, then entering the new extension member. Otherwise, the new extension will have the member position, and the current assignment will move backward one member position. (You cannot override an extension number, unless you press FLASH to clear it first.) Related Programming: Notes: Related Programming: Extension HG Delayed (No Answer) Hunt Timer (all CPCs) - Version 1.0 or higher Set the amount of time before an unanswered call ringing an idle member in the Extension Hunt Group, is forwarded to the next member in the group. FF5 1 (01-72) 23 Hold (0-255) Hold Delayed (No Answer) Hunt Timer: $ , .- %2 0=stay at idle extension 1-255=no. of seconds Extension Hunt Group No. (available range depends on system size) (01-12) for a 96-port system (01-24) for a 192-port system (01-36) for a 288-port system (01-48) for a 384-port system (01-60) for a 460-port system (01-72) for a 576-port systemdefault: 16 seconds
FF5: Groups Section 400-Programming Page 5-16 l DBS 576 (USA) issued 05/20/98 576-13-400 FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appl ications FF8Maintenance Introduction Appe ndix A Appe ndix B FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appli cations FF8Maintenance Introduction Appe ndix A Appe ndix B Notes: A call is queued in a hunt group after the idle members are tried (once each) and the remaining members are busy. If there is no assigned Next Extension/Hunt Group (see next address), intercom and network calls will be dropped after the Queuing Timer expires. CO calls will return to “multiple CO incoming” status. Related Programming: Extension HG Next Extension/Hunt Group FF5 1 (01-72) 25 Hold (0-9999) Hold Extension HG Queuing Timer (all CPCs) - Version 1.0 or higher Set the amount of time an incoming call is queued in the Extension Hunt Group (waiting for a member to become available) before being forwarded to the next hunt group or extension. FF5 1 (01-72) 24 Hold (0-255) Hold Queuing Timer: $ D-- % 0=stay in the same Hunt Group (default) 1-255=no. of seconds Extension Hunt Group No. (available range depends on system size) (01-12) for a 96-port system (01-24) for a 192-port system (01-36) for a 288-port system (01-48) for a 384-port system (01-60) for a 460-port system (01-72) for a 576-port system
Section 400-Programming FF5: Groups 576-13-400 DBS 576 (USA) issued 05/20/98 l Page 5-17 FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appl ications FF8Maintenance Introduction Appe ndix A Appe ndix B FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appli cations FF8Maintenance Introduction Appe ndix A Appe ndix B Notes: The Pilot No. can be an Extension Hunt Group or Attendant Hunt Group. The Extension No. can be a Virtual Extension or an actual extension number. Related Programming: Attendant HG Pilot Number FF5 0 01 Hold (0-9999) Hold Extension HG Pilot Number FF5 1 (01-72) 02 Hold (0-9999) Hold Extension Number Assignment FF3 2 (001-576) 00 Hold (0-9999) Hold Extension Number Assignment FF3 0 BSSC 02 Hold (0-9999) Hold Extension HG Next Extension/Hunt Group (all CPCs) - Version 1.0 or higher Enter the Hunt Group pilot number or Extension number that will receive the Extension Hunt Group’s unanswered calls. FF5 1 (01-72) 25 Hold (0-9999) Hold Next Extension/Hunt Group $ )+ .- (enter Hunt Group Pilot No. or Extension No.) default: [no assignment] Extension Hunt Group No. (available range depends on system size) (01-12) for a 96-port system (01-24) for a 192-port system (01-36) for a 288-port system (01-48) for a 384-port system (01-60) for a 460-port system (01-72) for a 576-port system
FF5: Groups Section 400-Programming Page 5-18 l DBS 576 (USA) issued 05/20/98 576-13-400 FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appl ications FF8Maintenance Introduction Appe ndix A Appe ndix B FF1System FF2Tr u n k s FF3Extensions FF4FF-/Soft Keys FF5Groups FF6TRS/ARS 0 System Configuration FF7Appli cations FF8Maintenance Introduction Appe ndix A Appe ndix B FF5 2: MCO Trunk Groups (Outbound) Notes: Related Programming: MCO-Outbound Search Mode (all CPCs) - Version 1.0 or higher Set the hunting method for trunks in the MCO-Outbound Trunk Group. FF5 2 (01-99) 001 Hold (0 or 1) Hold MCO-Outbound Trunk Group No. (maximum 99 groups)0=Hunt for trunks in reverse order by Member No. (default) 1=Hunt for trunks in distributed order. $ %1 #- 9 MCO-Outbound Trunk Group Members (all CPCs) - Version 1.0 or higher Assign trunks as members of the MCO-Outbound Trunk Group. FF5 2 (01-99) (002-577) Hold (1-576) Hold MCO-Outbound (max. 99 groups)Member Position: 002=Member position #1 003=Member position #2 004=Member position #3 ... 577=Member position #576Trunk No. 1-576 default: [none] $ %1 #- 28 Trunk Group No. NOTE: The system performs a “live” re-sort every time you add a trunk member. 1st Member (address 002): Highest-no’d. trunk entered. --thru-- Last Member (address depends on total no. of trunks entered): Lowest-no’d. trunk entered. This means you can enter trunk numbers in no particular order, regardless of Search Mode.