Steinberg Halion Sonic 2 Manual
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71 EditingUser Phrases Adjusting the Pattern •To reverse the pattern, click the Reverse button. •To duplicate short phrases, click the Duplicate button. The maximum number of steps is 32, therefore, if you copy a phrase that contains more than 16 steps, it cannot be copied entirely. •To shift the rhythm of the user pattern, use the arrow buttons in the lower left corner of the edit section. If you shift the rhythm of the user pattern to the left, the first step is moved to the end. If you shift the pattern to the right, the last step is moved to the beginning. Mode With this parameter, you define how the notes are played back. The following modes are available: Activating Steps You can activate steps by clicking the corresponding On/Off buttons. This can be necessary if you change the gate length of one step so that it overlaps the following step, thereby deactivating it. ÖWhen you activate a step that was inactive because of an overlapping previous step, the previous step is shortened. Step Length Determines the gate length of a step. Transpose Transposes the note by the specified number of semitones. Key Replace With this parameter, you can switch the Key Select function off or specify how missing keys are replaced. For example, if Key Select is set to “1 - 2 - 3 - 4” and you play a chord with 3 notes, key 4 is considered “missing”. OptionDescription StepThe last note that is received triggers a monophonic sequence. ChordTriggers the notes as chords. UpArpeggiates the notes in ascending order. DownArpeggiates the notes in descending order. Up/Down 1Arpeggiates the notes in ascending, then in descending order. Up/Down 2Arpeggiates the notes in ascending, then in descending order. Depending on the Key Mode, the highest and lowest note (Key Mode = Sort) or the first and last note (Key Mode = As Played) is repeated. Down/Up 1Arpeggiates the notes in descending, then in ascending order. Down/Up 2Arpeggiates the notes in descending, then in ascending order. Depending on the Key Mode, the highest and lowest note (Key Mode = Sort) or the first and last note (Key Mode = As Played) is repeated. RandomArpeggiates the notes in random order.
72 EditingUser Phrases The following settings are available: ÖThe Key Replace setting can be set differently for each variation. Key Select When the FlexPhraser scans the keyboard, it writes the pressed keys into a note buffer. Depending on the selected Key Mode, this note buffer is sorted by pitch or in the order that you played the keys. The Key Select feature allows you to play back a defined key from the note buffer. You can set up Key Select for each step separately, which allows you to create very elaborate user phrases. ÖKey Select cannot be used in Step or Chord mode. •To access the Key Select values of the steps, click the “Show Key Values” button to the left of the editor. •To switch between the available Key Select values for a steps, click the value and use the scroll wheel. The following options are available: Wrap Parameter For all modes except Step and Chord, you can use this parameter to restart the arpeggio after a specified number of steps. If the Octaves parameter is active, the arpeggio traverses the octaves and restarts from the original octave after the specified number of steps. ÖDeactivated steps are taken into account. ÖIn Step and Chord mode, the Wrap parameter only affects the Octaves setting. OptionDescription OffDeactivates Key Replace and Key Select. The selected arpeggio plays back normally. ArpThe missing keys are replaced with the note that the arpeggio would normally play. RestThe missing keys are not replaced. The arpeggio plays a rest instead. 1stThe missing keys are replaced by the first note in the note buffer. LastThe missing keys are replaced by the last note in the note buffer. AllThe missing keys are replaced by all keys in the note buffer. The notes are played as a chord. OptionDescription P (Phrase)Plays the note that the user phrase would play according to the selected mode, for example, Up, Down, Up/Down 1, etc. 1 - 8Plays the corresponding key from the note list. Which key is played depends on the Key Mode setting. For example, when Key Mode is set to “Sort”, the setting 1 plays the lowest key. L (Last)Always plays the last key from the note buffer. Depending on the Key Mode, this is the highest note or the last note in the note buffer. A (All)Select this to play all keys from the note buffer as a chord.
73 EditingWorking with FlexPhraser Variations Managing User Phrases •To load a phrase, click the phrase selector and select a phrase from the pop-up menu. •To save a phrase, click the disk icon. •To delete a phrase, select it and click the trashbin icon. ÖSaved phrases include the Mode, Key Replace, and Wrap parameters, as well as the steps with their Level, Length, and Legato settings. The selected MIDI controllers or any settings on the main FlexPhraser page are not saved. Groove Quantizing User Phrases To adapt the timing of a phrase to an external MIDI file, you can drop this MIDI file on the Groove Quantize drop field. You can quantize the playback of the user phrase to the timing of a sliced loop by dragging its MIDI file from the MIDI export drag field to the Groove Quantize drop field. The “Groove Quantize Depth” parameter to the right of the drop field determines how accurately the phrase follows the timing of the MIDI file. Exporting MIDI Phrases The phrases played by the FlexPhraser depend on the notes that are played and therefore cannot be exported directly. However, it is possible to generate exportable phrases by recording the MIDI output of the FlexPhraser. Proceed as follows: 1.Click the Record button. The small arrow in the MIDI export field starts blinking to indicate record mode. 2.Play some notes. 3.When you are done, click the Record button again. Recording stops and in the MIDI export field, the arrow remains lit to indicate that a MIDI phrase can be exported. 4.Click the MIDI export field and drag the phrase on a MIDI track in your host sequencer application. Working with FlexPhraser Variations Each FlexPhraser features eight variations that allow you to set up different phrases or variations of phrases or loops. You can switch between them with the variation buttons at the top right of the FlexPhraser. You can also remote-control the Variation buttons using HALion Sonic‘s trigger pads. This also gives you the possibility to switch between variations by playing the trigger keys assigned to the trigger pads. ÖTo avoid that the variation switches in the middle of a beat or measure, use the trigger modes “Next Beat” or “Next Measure”.
74 EditingEditing Drum and Loop Layers Creating Variations You can either create a variation starting from scratch or by copying an existing one. To start from scratch, proceed as follows: 1.Click a Variation button at the top right of the FlexPhraser. 2.Assign a phrase and edit the FlexPhraser settings. The variation is instantly modified and can be recalled by clicking the Variation button. To copy an existing variation, proceed as follows: 1.Right-click the Variation button you want to copy. 2.From the context menu, select “Copy FlexPhraser Variation”. 3.Right-click the Variation button to which you want to paste the variation. 4.From the context menu, select “Paste FlexPhraser Variation”. ÖThe parameters Loop, Sync, Hold, Trigger Mode, Restart Mode, Key Mode, Vel Mode, Low/High Key and Low/High Vel are not part of the variations. You set them up only once per FlexPhraser. Switching Variations With the Trigger Pads You can switch between variations with the trigger pads of the performance section (see “Switching Between Variations” on page 175). Editing Drum and Loop Layers Drum and loop layers have the same set of controls. In the key map at the bottom of the editor, you see the drum instruments or loop slices the layer contains, and how they map across the keyboard. In the top section, you find the Pitch, Filter, Amplifier and Output settings of the currently selected drum instrument or loop slice. The bottom section also gives you access to the FlexPhraser, the monophonic LFO and the layer quick control editor. Using the Key Map The key map indicates how the drum instruments or loop slices are mapped across the keyboard. To access the key map, proceed as follows: 1.Go to the Edit page and select the drum or loop layer you want to adjust. 2.Go to the bottom section of the drum or loop editor and click the Key Map button. When using the key map, the following applies: •Keys with a drum instrument or loop slice assigned display in normal white and black. •The names of the drum instruments or loop slices display vertically above the keys.
75 EditingEditing Drum and Loop Layers •Keys with nothing assigned are disabled and are displayed in gray. •In case of a loop layer, the pitched part of the keyboard is displayed in orange. •Hidden parts of the keyboard can be accessed with the scroll bar below the keyboard. •Clicking a key plays and selects the corresponding drum instrument or loop slice. ÖThe key map is used for indication and selection only. The mapping of the drum instruments and loop slices cannot be changed. Editing Drum Instruments or Loop Slices To edit a drum instrument or loop slice, you must select it first. You can select drum instruments or loop slices with the key map or your MIDI keyboard. Selecting With the Key Map To select a drum instrument or loop slice with the key map, proceed as follows: 1.Go to the Edit page and select the drum or loop layer you want to adjust. 2.Go to the bottom of the drum or loop editor and click the Key Map button. 3.On the key map keyboard, click the key of the drum instrument or loop slice you want to adjust. 4.The drum instrument or loop slice is selected and the parameters at the top will be updated accordingly. Multi Selection Editing To edit multiple drum instruments or slices at the same time, you can use the multiselection functionality of the key map: •Select one key, press [Shift] and then click a second key to select all keys in between. •Press [Ctrl]/[Command] and click keys to add or remove them from the current selection. •Press [Ctrl]/[Command] and drag the mouse over the keys that you want to use to draw a selection rectangle. •Press [Shift]-[Ctrl]/[Command] and drag the mouse over the keys to add additional keys to the current selection. As soon as you start selecting multiple slices or drum instruments, changes may occur on certain settings. In such cases, the changes are indicated on the corresponding controls. The backgrounds of combo boxes turn red, value fields display their values in red, switches turn red (or dimmed red if the focused slice/instrument is set to off) and knobs show a red corona indicating the value range. Changing a parameter sets all selected loop slices or drum instruments to the same value and the red indication for that control disappears. Selecting With the MIDI Keyboard To select a drum instrument or loop slice with your MIDI keyboard, proceed as follows: 1.Go to the Edit page and select the drum or loop layer you want to adjust. 2.In the title bar of the top section, activate the “Select Zones via MIDI” button. 3.On your MIDI keyboard, press the key that plays the drum instrument or loop slice you want to adjust. 4.The drum instrument or loop slice is selected and the parameters at the top are updated accordingly.
76 EditingEditing Drum and Loop Layers ÖBy default all parameter changes are only applied to the currently selected drum instrument or loop slice. Click the “Sel” button at the right of the title bar of the top section to switch to the “All” mode if you want to apply changes to all drum instruments or loop slices. You can also play multiple keys at a time to create a multiselection. Accessing the Pitch, Filter, and Amplifier Parameters To access the Pitch, Filter, and Amplifier parameters of a drum instrument or loop slice, proceed as follows: 1.Go to the Edit page and select the drum or loop layer you want to adjust. 2.Go to the bottom section, open the Key Map subpage and select the drum instrument or loop slice you want to edit. Alternatively, use your MIDI keyboard to select the drum instrument or loop slice. 3.Go to the top section, select Pitch, Filter, or Amplifier and adjust the parameters to your liking. ÖOnly the currently selected drum instrument or loop slice will be edited. The Pitch Subpage This subpage gives you access to the tuning of the drum instrument or loop slice. With the parameters Octave, Coarse and Fine, you can adjust the tuning in steps of octaves, semitones and cents. In addition, you can adjust the amount of pitch modulation from the Pitch envelope or randomly with each keystroke. Furthermore, you can set the pitchbend range for the up and down direction of the pitchbend wheel separately. The parameters on the left of the Pitch subpage correspond to the Pitch subpage parameters of synth and sample layers. For a description of these parameters see “The Pitch Subpage” on page 33. The pitch envelope parameters on the right of the Pitch subpage correspond to the envelope parameters of synth and sample layers. For a description of these parameters see “The Envelope Subpages” on page 43.
77 EditingEditing Drum and Loop Layers The Filter Subpage The Filter subpage offers settings to adjust the tone color of the drum instrument or loop slice. The available parameters correspond to the parameters on the Filter subpage for synth and sample layers. For a description of these parameters, see “The Filter Subpage” on page 38. For a description of the filter envelope parameters, see “The Envelope Subpages” on page 43. The Amplifier Subpage The Amplifier subpage gives you access to the level and pan settings of the drum instrument or loop slice. In addition, you can activate One Shot and Reverse playback. With Level you adjust the loudness of the sound. With Pan you specify the position of the sound in the stereo panorama. In addition, the pan position can be modulated with each keystroke randomly or left- right/right-left in alternation. Finally, you can select the output for each drum instrument or loop slice separately. Apart from the One Shot and Reverse parameters, all other parameters correspond to the parameters on the Amplifier subpage for sample and synth layers. For a description of these parameters, see “The Amplifier Subpage” on page 42.
78 EditingEditing Drum and Loop Layers For a description of the amplifier envelope parameters, see “The Envelope Subpages” on page 43. One Shot Activate this to ignore any MIDI note-off messages. The release segments of the envelopes will not be played while this is active. Instead, the envelopes play until the Sustain is reached and remain on that level as long as the sample plays back. Any loop settings of the sample will be ignored. For normal playback without ignoring MIDI note-off messages, deactivate this. The release segments of the envelopes and any loop settings the sample might contain will be played back again. One Shot is active when the button is lit. Reverse Activate this to play the sample in reverse (from end to start). Any loop settings the sample may contain will be ignored while this is activated. For normal playback (from start to end), deactivate this. Reverse is active when the button is lit. The AUX Subpage Each drum instrument and loop slice has individual send levels that feed the four global AUX FX busses. This allows you, for instance, to add more reverb to the snare drum and less effect to the bass drum. AUX FX1 – 4 This adjusts the send levels for the four global AUX FX busses for each drum instrument or loop slice separately. Using the LFO of Loop Layers In addition to the parameters described above, loop layers offer a monophonic LFO with adjustable Depth for Pitch, Cutoff and Pan. To access the LFO of loop layers, proceed as follows: 1.Go to the Edit page and select the loop layer you want to adjust. 2.Go to the bottom of the loop editor and click the LFO button. When using the LFO of loop layers, the following applies: •The modulation of Pitch, Cutoff and Pan goes to all slices simultaneously. The modulation depth cannot be set separately per slice. •The filter must be activated to hear the modulation of the Cutoff.
79 EditingEditing Drum and Loop Layers •With a Resonance of 100 % you might hear clicks because the slice ends abruptly, but the filter still produces a sound from self-oscillation. In such a case, go to the corresponding FlexPhraser and reduce the Gate Scale until the clicks are gone. In addition, you can adjust the amplifier envelope of the slices, for example, to increase the release of the envelopes. Apart from the Pitch, Cutoff, and Pan parameters, all other parameters correspond to the parameters on the LFO pages for sample and synth layers. For a description of these parameters, see “The LFO Subpages” on page 50. Pitch This adjusts how much the LFO affects the pitch of the slices. Cutoff This adjusts how much the LFO affects the cutoff of the slices. Pan This adjusts how much the LFO affects the pan of the slices. FlexPhraser for Loop Layers When using loop layers, the FlexPhraser offers the following features: Loop This option defines whether the loop sequence is played once or continuously in cycles. When activated, the loop sequence plays in cycles. Hold With Hold you can prevent the loop to stop or change when the keys are released. In addition, the Gated mode plays silently in the background when you release the keys, and resumes playback at the current position when you press the keys again. You can select one of the following options: Trigger Mode The Trigger mode defines when the FlexPhraser scans for new keys you play on the keyboard. You can select one of the following options: OptionDescription OffThe loop stops immediately when releasing a key. OnThe loop plays to end even when the keys are released. When the Loop option is activated, the loop plays continuously in cycles. GatedThe loop starts playback with the first key being played. It plays silently in the background even when the keys are released, and resumes playback at the current position when you press any of the keys again. This way, you can gate the playback of the loop. OptionDescription ImmediatelyThe FlexPhraser scans for new keys all the time. The loop changes immediately in reaction to your playing. Next BeatThe FlexPhraser scans for new keys upon new beats. The loop changes in reaction to your playing on each new beat. Next MeasureThe FlexPhraser scans for new keys upon new measures. The loop changes in reaction to your playing on each new measure.
80 EditingEditing Drum and Loop Layers Restart Mode Depending on the selected Restart mode and your playing, you can restart playback from the beginning of the loop. You can select one of the following options: Sync To synchronize the loop to the tempo of your host application, activate Sync. The Tempo control is disabled when Sync is activated. ÖIn addition, you can set the Restart mode to “Sync to Host”. This aligns the loop with the beats and measures of your host application. Tempo When Sync is deactivated, use the Tempo control to set the internal playback speed of the loop. The playback speed of the loop is specified in Beats Per Minute (BPM). In addition, Tempo Scale gives you further control over the playback speed. The Tempo control is inactive when Sync is activated. Tempo Scale This parameter defines the rate at which notes will be triggered, in other words, the speed at which the loop is running. A value of 1/16 corresponds to the original speed as specified under Tempo. Setting the value, for example, to 1/8 cuts the speed to half. Setting it to 1/32 doubles it. Other values increase or decrease the speed accordingly. Swing Use this parameter to shift the timing of notes on even numbered beats. This way, the loop gets a swing feeling. Negative values shift the timing backward and the notes will be played earlier. Positive values shift the timing forward and the notes will be played later. Start This allows you to shift the start of the loop in steps of 1/4 notes. The length of the loop is shortened accordingly. Length This parameter allows you to shorten the length of the loop in steps of 1/4 notes. ÖThe control range of Start and Length varies with the original length of the loop. Gate Scale This parameter allows you to shorten the notes that play back the slices. At a value of 100 % the slices play with their original gate length. Quantize This allows you to set up a quantization grid. You can force the timing of the slices to play back only at the note value you select here. OptionDescription OffThe loop runs continuously and will not restart upon note changes. First NoteThe loop restarts when a note is triggered and no other notes are already held. Each NoteThe loop restarts each time a note is triggered. Sync to HostSelect this to align the loop with the beats and measures of your host application. The loop aligns to the beats and measures each time you start the transport.