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Steinberg VST Workstation Halion Sonic Operation Manual

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    							71
    HALion Sonic
    3.To the right of the section, use the text control in the 
    middle to the lower of each assignment to set the Curve 
    parameter. Positive values of curve change the curvature 
    towards logarithmic and negative values towards expo
    -
    nential behavior. Alternatively, you can edit the Curve pa-
    rameter graphically in the curve display to the right by 
    dragging the curvature up and down. Dragging up adjusts 
    the curvature towards logarithmic, dragging down to
    -
    wards exponential behavior.
    Bypassing quick controls
    To hear a sound without quick control assignments, you 
    can bypass them temporarily. You can bypass all quick 
    control assignments belonging to the same program or 
    layer, all assignments on one quick control, or just a single 
    quick control assignment.
    To bypass the quick control assignments of a program or 
    layer:
    1.Go to the left of the quick controls, select the program 
    or layer on which you want to bypass the quick control as
    -
    signments.
    2.Go to the right of the quick controls, click the Bypass 
    button to turn the quick control assignments of the se
    -
    lected program or layer temporarily off.
    3.Click the Bypass button again to turn the quick control 
    assignments back on.
    To bypass all assignment on one quick control:
    1.Go to the quick control page of the respective program 
    or layer.
    2.Go to the left of the section, select the quick control 
    you want to bypass.
    3.Go to the upper right of the section and click the By-
    pass button to turn the quick control assignments of the 
    selected quick control temporarily off.
    4.Click the Bypass button again to turn the quick control 
    assignments back on.
    To bypass a single quick control assignment:
    1.Go to the quick control page of the respective program 
    or layer.
    2.Go to the left of the section, select the quick control 
    that contains the assignment you want to bypass.
    3.Go to the lower left of the respective assignment, click 
    the Bypass button to turn the quick control assignment 
    temporarily off.
    4.Click the Bypass button again to turn the quick control 
    assignments back on.
    Assigning quick controls in the Modulation 
    Matrix
    In addition to assigning the quick controls directly to con-
    trols, you can also assign a quick control as Source or 
    Modifier in the Modulation Matrix. This way, you can com
    -
    bine the quick control with other modulation sources.
    To assign a quick control as Source or Modifier in the 
    Modulation Matrix:
    1.Open the respective layer editor and go to the Modu-
    lation Matrix.
    2.From the drop-down menu of the Source or Modifier 
    column, open the quick control submenu.
    3.The submenu lists the quick controls of the layer.
    4.Select the desired quick control from the submenu.
    Trigger pads
    Introduction
    The trigger pads in HALion Sonic can be used for two dif-
    ferent functions. They can either trigger single notes to re-
    mote key switches, or trigger complex chords. To control 
    the pads from a hardware controller or keyboard, each 
    pad can be assigned to a MIDI note. 
    						
    							72
    HALion Sonic
    Assigning a MIDI note to a pad
    A pad can be triggered by any MIDI note.
    To define the desired note:
    1.Open the context menu on the pad.
    2.Select “Assign Trigger Note”.
    3.Select the octave and note.
    or
    1.Open the context menu on the pad.
    2.Select “Learn Trigger Note”.
    3.Play the note on the remote keyboard.
    As soon as the trigger note has been assigned, the corre-
    sponding key on the GUI keyboard will be shaded in blue. 
    This key no longer plays any sounds but triggers other 
    notes.
    Removing the assignment of a pad
    To remove the assigned note or MIDI controller:
    1.Open the context menu on the pad.
    2.Select “Forget Trigger Note”.
    Naming a pad
    To indicate the functionality of a pad, you can enter a 
    name. To edit the name:
    1.Right-click the “…” on the pad.
    2.Enter the desired name.
    (e.g. KeySw1, KeySw2, …, Amin7, Gmaj, …, Flex1, Flex2)
    3.Press [Enter] on your computer keyboard to confirm 
    the name.
    Triggering chords / notes
    To trigger chords with a pad, you first need to define the 
    chord:
    1.Open the context menu on the pad.
    2.Select “Snapshot Chord” and The pad starts blinking.
    3.Play the MIDI notes (or press the corresponding keys 
    on the GUI keyboard) from the chord.
    4.The display keyboard keys will be shaded in blue.
    5.Click the pad again to accept the chord.
    6.The pad now glows slightly to show that a chord has 
    been assigned.
    Triggering the pad now plays the chord.
    ÖAs long as you are still in Learn mode, you can remove 
    notes by playing them a second time.
    This feature can be very useful in combination with the 
    FlexPhraser since you can feed it with complex chords 
    that otherwise would be impossible to play by hand.
    Also, you are able to define chords containing notes that 
    work as key switches. In this case, you can trigger the 
    chord with a specific instrument expression.
    ÖIf you add keys to a chord that works as trigger notes 
    as well, they trigger their notes too.
    Triggering key switches
    To use a pad as a key switch, you simply need to assign 
    the corresponding MIDI note to it as described above. 
    However, if you want to remap the incoming MIDI note to 
    another note, you can do so using the chord functionality 
    set to a single note:
    1.Open the context menu on the pad.
    2.Select “Snapshot Chord” and the pad starts blinking.
    3.Play the MIDI note that shall be triggered by the pad.
    Triggering the pad now sends this note even though an-
    other key is played on the keyboard.
    Bypassing the pads section
    To deactivate the pad functionality you can bypass them. 
    In Bypass, only the original notes are played and no 
    chords are triggered. To deactivate the pads section, 
    press the Bypass switch to the right of the pads section. 
    						
    							73
    HALion Sonic
    Global Effects
    Introduction
    HALion Sonic features four AUX busses that can be used 
    to realize classical send effects. All slots and layers, and in 
    the case of drum or loop layers, even single instruments 
    can send signal portions to the busses. Each bus hosts up 
    to four insert effects which allows you to setup complex 
    multi effects. The busses are then routed to either the 
    main plug-in output or to one of the individual outs. The 
    Effects page also provides access to the main output bus 
    which also features four inserts. These can, for example, 
    be used to add a global EQ or compressor to the signal 
    chain.
    Using the insert effect slots
    Global Effects page
    Each bus and the Main bus provides four slots for insert 
    effects. The handling is the same for all slots:
    •To assign an insert effect, click the slot and select the 
    desired effect from the menu.
    •To remove an insert effect, click the slot and select “No 
    Effect” from the menu. The effect with its current settings 
    will be removed.
    •The on/off button above the slot deactivates the effect 
    without removing it. This way, you can switch the effect off 
    without losing its settings. The effect is active, when the 
    button is lit.
    •The button next to the on/off button above the slot by-
    passes the effect. The bypass is active when the button is 
    lit.
    •To edit an insert effect, click the “e” button of the slot 
    that holds the effect you want to edit. You can edit only 
    one effect at a time. The “e” button stays lit to indicate 
    which effect you are editing. The parameters of the re
    -
    spective insert effect will be displayed in the section be-
    low.
    ÖThe Mix parameter of an effect inserted into an AUX 
    bus is set to 50% by default.
    Moving effects
    To change the position of an effect on one bus, or even to 
    move an effect from one bus to another:
    1.Drag the effect by its Label (FX1, FX2, FX3, FX4) and 
    move it to the desired position.
    2.Drop it onto a slot to insert it. Existing effects will be 
    replaced.
    3.Drop it between two slots to insert it in between exist-
    ing slots.
    Copying effects from one slot to another
    To copy an effect from one slot to another:
    1.[Alt]-Drag the effect by its Label (FX1, FX2, FX3, FX4) 
    over the insert slot you want to move it to.
    2.Drop it.
    3.The effect and all its settings will be copied.
    Changing the output assignments
    Above the insert slots, you find menus for assigning the 
    outputs of the AUX busses.
    To change the output assignment:
    1.Click the Output menu of the AUX bus.
    2.Select the desired output from the menu. 
    						
    							74
    HALion Sonic
    Adjusting the levels
    To adjust the output level, use the fader below the level 
    meter:
    • Move
     the fader of the AUX bus.
    •Alternati
    vely, enter a value in the text field below the 
    fader.
    The master effect bus
    The main bus works similar to the AUX busses. The only 
    difference you will find is that the main bus has no bus 
    output selector since it is “hard-wired” to the main plug-in 
    output (1/2).
    Ö The Mix 
     parameter of an effect inserted into the main 
    bus is set to 50% by default.
    Effects reference
    HALion Sonic comes with a collection of high-quality stu -
    dio effects. Each of the effects are described in detail be -
    low.
    REVerence
    By recording an impulse in a room, you get the fingerprint 
    of it. Convolution superimposes this fingerprint to the 
    sound. The result is a very natural sounding reverb. This 
    effect comes with a collection of high-quality reverb im -
    pulse responses.
    Impulse
    Here you select the impulse response. By selecting an im -
    pulse response you determine the basic sound character 
    of the 
    
    reverb.
    Auto Gain
    When this is activated, the impulse response is normal -
    ized automatically.
    Reverse
    Activate this to reverse the impulse response.
    Predelay
    This determines the amount of time between the dry signal 
    and the onset of the reverb. The control range is from 0 ms 
    to 500 ms. Longer predelays are usually associated with 
    larger spaces.
    Time Scaling
    This scales the reverb time. The control range is from 10% 
    to 150%. At a setting of 100% the impulse response is 
    applied with its original length.
    Size
    Use this to scale the size of the room. The control range is 
    from 10% to 150%. At a setting of 100% the impulse re -
    sponse is applied with its original size.
    Level
    Here you can adjust the level of the impulse response. The 
    control range is from -24.0 dB to +24.0 dB.
    Equalizer
    You can adjust the tone color of the impulse response 
    with a three band equalizer.
    ControlDescription
    Low Gain Use this to set the  amount 
     of cut or boost for the low 
    band. The control range is from -24 dB to +24 dB.
    Low Freq This sets the frequency that  i
     s cut or boosted by the Low 
    Gain. The control range is from 20 Hz to 500 Hz.
    Mid Gain Use this to set the  amount 
     of cut or boost for the mid 
    band. The control range is -12 dB to +12 dB.
    Mid Freq This sets the frequency that  is cut 
     or boosted by the Mid 
    Gain. The control range is from 100 Hz to 10000 Hz.
    Hi Gain Use this to set the  amount 
     of cut or boost for the high 
    band. The control range is -24 dB to +24 dB.
    Hi Freq This sets the frequency that  is cut 
     or boosted by the Mid 
    Gain. The control range is from 5000 Hz to 20000 Hz.
    ER Tail Split
    This sets the split point between the early reflections and 
    the reverb tail. The control range is from 2 ms to 100 ms. 
    						
    							75
    HALion Sonic
    ER Tail Mix
    This sets the balance between early reflections and reverb 
    tail. The control range is from 0% to 100%. At a setting of 
    50% the early reflections and tail are equally loud. Set
    -
    tings below 50% raise the early reflections and lower the 
    tail, in which the sound source moves towards the front of 
    the room. Settings above 50% raise the tail and lower the 
    early reflections, in which the sound source moves to
    -
    wards the back of the room.
    Reverb
    This effect is a high-quality algorithmic reverb with early 
    reflections and reverb tail. The early reflections are re
    -
    sponsible for the spatial impression in the first millisec-
    onds of the reverb. For modeling different rooms you can 
    choose from different early reflections patterns and adjust 
    their size. The reverb tail, or late reverberation, offers pa
    -
    rameters for controlling the room size and the reverb time. 
    You can adjust the reverb time individually in three fre
    -
    quency bands.
    Tail Delay
    This delays the onset of the reverb tail. The control range 
    is from 0 ms to 500 ms.
    Predelay
    This determines the amount of time between the dry signal 
    and the onset of the reverb. The control range is from 0 ms 
    to 500 ms. Longer predelays are usually associated with 
    larger spaces.
    Early Reflections
    This selects the pattern of the early reflections. The early 
    reflections pattern contains the most important delays that 
    deliver the key information for the spatial impression of the 
    room. The patterns are based on measurements of real 
    rooms.
    ER Tail Mix
    This sets the balance between early reflections and reverb 
    tail. The control range is from 0% to 100%. At a setting of 
    50% the early reflections and tail are equally loud. Set
    -
    tings below 50% raise the early reflections and lower the 
    tail, in which the sound source moves towards the front of 
    the room. Settings above 50% raise the tail and lower the 
    early reflections, in which the sound source moves to
    -
    wards the back of the room.
    ER Size
    This adjusts the length of the early reflections pattern. The 
    control range is from 0% to 100%. At a setting of 100% 
    the pattern has its original length and the room sounds the 
    most natural. At settings smaller than 100% the early re
    -
    flections pattern is compressed and the room is perceived 
    smaller.
    ER Low Cut
    This attenuates the low frequencies of the early reflec-
    tions. The control range is from 20 Hz to 1000 Hz. The 
    higher this value will be, the less low frequencies the early 
    reflections will have.
    ER High Cut
    This attenuates the high frequencies of the early reflec-
    tions. The control range is from 1000 Hz to 20000 Hz. 
    The lower this value will be, the less high frequencies the 
    early reflections will have.
    Tail Room Size
    This parameter controls the dimensions of the room. The 
    control range is from 0% to 100%. At a setting of 100% 
    the dimensions equal a cathedral or large concert hall. At 
    a setting of 50% the dimensions equal a medium sized 
    room or studio. At settings below 50% the dimensions 
    equal small rooms or a booth.
    Tail Main Time
    This controls the overall reverb time of the tail. The control 
    range is from 0% to 100%. The higher you set this value, 
    the longer the reverb tail will decay. At a setting of 100% 
    the reverb time is infinitely long. The Tail Main Time param
    -
    eter also represents the mid band of the reverb tail. 
    						
    							76
    HALion Sonic
    Tail Shape
    This controls the attack of the reverb tail. The control 
    range is from 0% to 100%. At a setting of 0% the attack is 
    more immediate, this is good for drums. The higher this 
    value will be, the less immediate the attack will be.
    Tail Density
    Here you can adjust the echo density of the reverb tail. 
    The control range is from 0% to 100%. At a setting of 
    100% single reflections from walls cannot be heard. The 
    lower this value the more single reflections can be heard.
    Tail High Cut
    This attenuates the high frequencies of the reverb tail. The 
    control range is from 20 Hz to 20000 Hz. The lower this 
    value will be, the less high frequencies the reverb tail will 
    have.
    Tail High Time
    This controls the reverb time for the high frequencies of 
    the reverb tail. The control range is from -100% to 
    +100%. For positive values, high frequencies decay lon
    -
    ger and vice versa. Frequencies will be affected depend-
    ing on the Tail High Freq parameter.
    Tail Low Time
    This controls the reverb time for the low frequencies of the 
    reverb tail. The control range is from -100% to +100%. 
    For positive values, low frequencies decay longer and vice 
    versa. Frequencies will be affected depending on the Tail 
    Low Freq parameter.
    Tail High Freq
    This sets the cross-over frequency between the mid and 
    the high band of the reverb tail. The control range is from 
    2000 Hz to 20000 Hz. The reverb time for frequencies 
    above this value can be offset from the main reverb time 
    with the Tail High Time parameter.
    Tail Low Freq
    This sets the cross-over frequency between the low and 
    the mid band of the reverb tail. The control range is from 
    20 Hz to 2000 Hz. The reverb time for frequencies below 
    this value can be offset from the main reverb time with the 
    Tail Low Time parameter.
    Output Width
    This adjusts the output of the reverb signal between mono 
    and stereo. The control range is from 0% to 100%. At a 
    setting of 0% the output of the reverb is mono. At a setting 
    of 100% the output is stereo.
    Mix
    This sets the ratio between the dry and wet signal. The 
    control range is from 0% to 100%. At a setting of 100% 
    the output signal is fully wet.
    Multi Delay
    This effect delivers echoes, so-called delays, with adjust-
    able time, feedback and filters. With Delay mode you can 
    setup this effect as Stereo, Cross or Ping-Pong Delay. 
    Depending on the selected mode, the echoes repeat in 
    varying patterns across the stereo panorama. With Delay 
    Time you set the overall time for the left and right delay. In 
    addition, you can activate Sync to set the delay time in 
    fractions of beats synchronized to the host tempo. The pa
    -
    rameter Delay L/R allows you to offset the time of the left 
    or right delay. Feedback and Feedback L/R set and offset 
    the amount of feedback of the left and right delay respec
    -
    tively. Finally, there is a Low and a High Filter to adjust the 
    tone color of the echoes.
    Delay Time
    This sets the overall time for the left and right delay in mil-
    liseconds. The control range is from 0 ms to 5000 ms. 
    Use Delay L/R to shorten the time for the left or right de
    -
    lay. Activate Sync to set the delay time as note length. 
    						
    							77
    HALion Sonic
    Delay Mode
    The Delay offers three different modes:
    Mode Description
    Stereo This mode has two delays in parallel, one for the left and 
    one
    
     for the right audio channel, each with a feedback 
    path of its own.
    Cross This mode has two delays  w
     ith cross feedback. Cross 
    feedback means that the delay of the left channel is fed 
    back into the right delay and vice versa.
    Ping-Pong This mode mixes the left and right input and sends it to 
    har
    
    d-panned left and right delays. This way, the echoes 
    bounce like a ping-pong ball between left and right in the 
    stereo panorama. Hence, the name Ping-Pong Delay. 
    Sync
    Sync is short for synchronization. Activate this to synchro -
    nize the delay time to the host tempo. When activated, the 
    time 
     is set as note length wi th the following settings: 1/64, 
    1/32, 1/16T, 1/16, 1/8T, 1/16D, 1/8, 1/4T, 1/8D, 1/4, 1/
    2T, 1/4D, 1/2, 1/1T, 1/2D, 4/4, 5/4, 6/4, 7/4 and 8/4.
    Ö If th
    e time of the note length exceeds the maximum de -
    lay time of 5000 ms, for example, because your song 
    tempo is ve
    
    ry slow, the note length will be halved internally 
    to not exceed the maximum possible delay time.
    Delay L/R
    Here you can offset the time of the left or right delay from 
    the overall delay time. The offs et adjusts with a factor. A 
    factor of 1 means the delay equals the overall delay time. 
    A factor of 0.5 means the time is half as long as the overall 
    delay time. To offset the left delay time, turn the control 
    left. To offset the right delay time, turn the control right. 
    The letter before the factor changes accordingly to “L” or 
    “R”, indicating the delay you adjust. The control range is 
    from L x 0.0 to L x 1.0 and R x 1.0 to R x 0.0. The mid po -
    sition of the control sets a factor of 1.0, which is the neu -
    tral setting.
    Feedback
    This sets the overall amount of feedback for the left and 
    right delay. Feedback means the output of the delay is fed 
    back to its input. Depending on the amount you set, the 
    echoes repeat more or less. The control range is from 0% 
    to 100%. At a setting of 0% you hear only one echo. At a 
    setting of 100% the echoes repeat endlessly.
    Feedback L/R
    This parameter is only available for the Stereo Delay. Use 
    this to offset the amount of f eedback of the left or right de -
    lay from the overall Feedback. The offset adjusts with a 
    factor. A factor of 1 means th e amount of feedback equals 
    the overa
    
    ll Feedback. A factor  of 0.5 means the amount is 
    half the overall Feedback. To o ffset the left feedback, turn 
    the control left. To offset the  right feedback, turn the con-
    trol right. The letter before the factor changes accordingly 
    to “L” or 
    
    “R”, indicating the delay you adjust. The control 
    range is from L x 0.0 to L x 1.0 and R x 1.0 to R x 0.0. The 
    mid position of the control sets a factor of 1.0, which is the 
    neutral setting.
    Filter Low
    This allows you to attenuate the low frequencies of the de -
    lays. The control range is  f
     rom 10 Hz to 1000 Hz.
    Filter High
    This allows you to attenuate the high frequencies of the 
    delays. The control range is  from 1000 Hz to 20000 Hz.
    Mix
    This sets the ratio between the dry and wet signal. The 
    control range is from 0% to 100%. At a setting of 100% 
    the output signal is fully wet.
    Studio EQ
    This is a high-quality 4-band parametric equalizer. With 
    the four frequency bands, 1 Low, 2 Mid, 3 Mid and 4 High, 
    you can shape the tone color, for example, to create a 
    brighter or darker sound. The two midrange bands act as 
    peak filters, while the low and high bands act as shelving 
    filters. All bands are fully para metric with adjustable Gain, 
    Frequency and Q factor. 
    						
    							78
    HALion Sonic
    Each frequency band offers the following controls:
    Control Description
    Gain Use this to set the amount of  
     cut or boost for the accord-
    ing band. The control range is -12 dB to +12 dB.
    Freq This sets the frequency that  is cut or boosted by the 
    Ga
     in. The control range is 20 Hz to 20000 Hz.
    Q Q is short for quality factor. Use this 
     to adjust the band-
    width of the midrange peak filters from wide to narrow. 
    By in creasing the Q on the low and high shelving filters 
    you can add a dip to their shape. The control range is 
    from 0.5 to 10.0.
    To adjust the settings of the equalizer:
    • Use the equal
     izer controls, Gain, Freq, and Q and adjust 
    them as desired.
    • To
     adjust Gain and Freq simultaneously, drag the points 
    in the EQ graph in the display to the left.
    Graphic EQ
    This equalizer has ten frequency bands that can be cut or 
    boosted by up to 12dB. Each frequency band is repre -
    sented by a fader. In addition, there are general controls 
    for se
     tting the overall range and output of the equalizer.
    To cut or boost the frequency bands:
    • To
     cut a frequency band, drag the fader of the desired 
    band down.
    •To
     boost a frequency band, drag the fader of the de -
    sired band up.
    Output
    This controls the overall output level of the equalizer. The 
    control range is from -15 dB to +15 dB.
    Range
    This adjusts the maximum cut or boost in dB for all fre -
    quency bands together. The control range is from 0.0 to 
    12
    
    .0.
    Invert
    Activate this to invert the EQ curve. The frequency bands 
    that are boosted will be cut and vice versa.
    Flatten
    Click this button to reset all frequency bands to 0 dB.
    Amplifier
    This effect emulates the sound of an amplifier with speak -
    ers. There are different amplifiers and speaker models you 
    can combine.
    Amp Model
    Here you can select the type of amplifier. The sound char -
    acter of the overdrive changes with the amplifier you se -
    lect. To bypass the amplifier, select “No Amp”.
    Speaker Model
    Here you select the type of Speaker model. Each model 
    colors the sound uniquely. To bypass the model, select 
    “No Speaker”.
    Drive
    This adjusts the amount of overdrive. The control range is 
    from 0.0 to 10.0.
    Bass
    Use this to adjust the tone color of the low frequencies. 
    The control range is from 0.0 to 10.0.
    Middle
    Use this to adjust the tone color of the mid frequencies. 
    The control range is from 0.0 to 10.0.
    Treble
    Use this to adjust the tone color of the high frequencies. 
    The control range is from 0.0 to 10.0.
    p 
    						
    							79
    HALion Sonic
    Presence
    Use this to add brightness. The control range is from 0.0 
    to 10.0.
    Low Damp
    Use this to attenuate low frequencies of the speakers. The 
    control range is from 0% to 100%.
    High Damp
    Use this to attenuate high frequencies of the speakers. 
    The control range is from 0% to 100%.
    Channel Mode
    Here you can define which output channels of the ampli-
    fier delivers a distorted signal. You can set it to L (Left), R 
    (Right) or L/R (Both). When set to L or R, the other chan
    -
    nel provides a clean signal.
    Output
    This controls the output level of the amplifier. The control 
    range is from 0.0 to 20.0.
    Chorus
    The Chorus thickens and broadens the sound by means 
    of pitch modulation.
    Rate
    Use this to specify the frequency of the pitch modulation 
    in Hertz (Hz). The control range is from 0.01 Hz to 10.0 
    Hz.
    Sync
    Sync is short for synchronization. Activate this to set the 
    Rate in fractions of beats with the following values: 1/1, 
    1/2, 1/4, 1/8, 1/16, 1/32, 1/1T, 1/2T, 1/4T, 1/8T, 1/16T, 
    1/32T, 1/1D, 1/2D, 1/4D, 1/8D, 1/16D and 1/32D.
    Depth
    This sets the intensity of the pitch modulation. The control 
    range is from 0% to 100%.
    Phase
    This widens the sound image of the effect from mono to 
    stereo. The control range is from 0° to 180°.
    Shape
    This adjusts the characteristic of the modulation. The con-
    trol range is from 0% to 100%. At a setting of 0% the 
    pitch changes continuously, producing a steady modula
    -
    tion. At a setting of 100% the pitch does not change all 
    the time, producing a less steady modulation.
    Mix
    This controls the mix between the dry and the wet signal. 
    The control range is from 0% to 100%. At 100% you hear 
    the wet signal only.
    Flanger
    A Flanger thickens and broadens the sound by means of 
    pitch modulation. With Feedback you can add resonances 
    allowing for jet-like sweeps of the sound.
    Rate
    Use this to specify the frequency of the pitch modulation 
    in Hertz (Hz). The control range is from 0.01 Hz to 10.0 
    Hz.
    Sync
    Sync is short for synchronization. Activate this to set the 
    Rate in fractions of beats with the following values: 1/1, 
    1/2, 1/4, 1/8, 1/16, 1/32, 1/1T, 1/2T, 1/4T, 1/8T, 1/16T, 
    1/32T, 1/1D, 1/2D, 1/4D, 1/8D, 1/16D and 1/32D. 
    						
    							80
    HALion Sonic
    Depth
    This sets the intensity of the pitch modulation. The control 
    range is from 0% to 100%.
    Phase
    This widens the sound image of the effect from mono to 
    stereo. The control range is from 0° to 180°. Phase also 
    changes the characteristic of the Cross Feedback.
    Shape
    This adjusts the characteristic of the modulation. The con-
    trol range is from 0% to 100%. You hear this best with 
    Feedback turned on. At a setting of 0% the sound sweeps 
    linearly up and down. At setting of 100% the sound 
    sweeps exponentially up and down.
    Mix
    This controls the mix between the dry and the wet signal. 
    The control range is from 0% to 100%. At 100% you hear 
    the wet signal only.
    Feedback
    This adds resonances to the effect. The control range is 
    from -100% to +100%.
    Cross FB
    This mixes the feedback of the left channel to the right 
    channel and vice versa. To bring this parameter into effect, 
    Feedback must be set to a value above 0%. The effect 
    varies with the setting of the Phase parameter. The control 
    range is from 0% to 100%.
    Tone
    This adjusts the tone color of the feedback. The control 
    range is from 0% to 100%. The Feedback will be less 
    bright the lower you set this parameter.
    Phaser
    A Phaser thickens and broadens the sound by means of 
    phase modulation. With Feedback you can add reso
    -
    nances to sweep the sound.
    Rate
    Use this to specify the frequency of the phase modulation 
    in Hertz (Hz). The control range is from 0.01 Hz to 10.0 
    Hz.
    Sync
    Sync is short for synchronization. Activate this to set the 
    Rate in fractions of beats with the following values: 1/1, 
    1/2, 1/4, 1/8, 1/16, 1/32, 1/1T, 1/2T, 1/4T, 1/8T, 1/16T, 
    1/32T, 1/1D, 1/2D, 1/4D, 1/8D, 1/16D and 1/32D.
    Depth
    This sets the intensity of the phase modulation. The con-
    trol range is from 0% to 100%.
    Shift
    This shifts the phase modulation upwards to higher fre-
    quencies of the spectrum. The control range is from 0% to 
    100%.
    Phase
    This widens the sound image of the effect from mono to 
    stereo. The control range is from 0° to 180°.
    Low Cut
    Use this to attenuate low frequencies. The control range is 
    from 10 Hz to 1000 Hz.
    High Cut
    Use this to attenuate high frequencies. The control range 
    is from 1200 Hz to 20000 Hz. 
    						
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