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Steinberg VST Workstation Halion Sonic Operation Manual

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    							61
    HALion Sonic
    3.Go to the upper section, select Pitch, Filter or Amp 
    and adjust the parameters as desired.
    ÖOnly the currently selected drum instrument or loop 
    slice will be edited.
    Pitch
    This section gives you access to the tuning of the drum in-
    strument or loop slice. With the parameters Octave, 
    Coarse and Fine, you can adjust the tuning in steps of oc
    -
    taves, semitones and cents. In addition, you can adjust the 
    amount of pitch modulation from the Pitch envelope or 
    randomly with each keystroke. Furthermore, you can set 
    the pitch bend range for the up and down direction of the 
    pitch bend wheel separately.
    Octave
    Here you can adjust the pitch in octave steps. The control 
    range is from -5 to +5 octaves.
    Coarse
    Here you can adjust the pitch in semitone steps. The con-
    trol range is from -12 to +12 semitones.
    Fine
    This parameter tunes the pitch in hundredths of a semi-
    tone (cents). The control range is from -100 to +100 
    cents.
    Env Amnt
    Env Amnt is short for Envelope Amount. This parameter 
    determines how much the pitch is affected by the Pitch 
    envelope. The control range is from -48.00 to +48.00 
    semitones.
    Random
    This parameter allows you to offset the pitch with each 
    played note randomly. The strength of the randomization 
    can be adjusted within a range from 0% to 100%. Higher 
    values cause stronger variations. At a setting of 100% the 
    random offsets can vary from -6 to +6 semitones.
    Pitch Bend Up
    Here you can set the range of the pitch modulation when 
    moving the pitch bend wheel up. The control range is from 
    -48 to +24 semitones.
    Pitch Bend Down
    Here you can set the range of the pitch modulation when 
    moving the pitch bend wheel down. The control range is 
    from -48 to +24 semitones.
    Pitch Envelope
    (See “Envelope pages” on page 34.)
    Filter
    The filter section offers settings to adjust the tone color of 
    the drum instrument or loop slice. 
    						
    							62
    HALion Sonic
    Filter type
    By selecting the filter type you specify the basic sound 
    character of the filter. HALion  Sonic offers up to 23 filter 
    shapes (for details on filter shapes, see below).
    Filter type Description
    Off The filter section is switched off. Use this when no filter is 
    ne
    
    eded for your sound and/or when you want to save 
    CPU cycles.
    Classic This filter type offers 23 filter shapes with Resonance.
    Tube Drive This filter type offers a lot of character by adding warm, 
    tube-lik
    
    e distortions. It co mes with 23 filter shapes, ad -
    justable Resonance and Distortion.
    Filter shape
    You can select from 23 different filter shapes. By select -
    ing the filter shape you determine which frequencies will 
    b
     e affected. The letters and numbers indicate the filter 
    shape: For example, LP12 is  short for low-pass 12dB/oct.
    You can select from the following filter shapes:
    Filter shape Description
    LP24 Low-pass filter with 24 dB/oct. Frequencies above the 
    Cutoff wi
    
    ll be attenuated.
    LP18  Low-pass filter with 18 dB/oct. Frequencies above the 
    Cutoff wi
    
    ll be attenuated.
    LP12 Low-pass filter with 12 dB/oct. Frequencies above the 
    Cutoff wi
    
    ll be attenuated.
    LP6 Low-pass filter with 6 dB/oct. Frequencies above the 
    Cutoff wi
    
    ll be attenuated.
    BP12 Band-pass filter with 12 dB/oct. Frequencies below and 
    above
    
     the Cutoff will be attenuated.
    BP24 Band-pass filter with 24 dB/oct. Frequencies below and 
    above
    
     the Cutoff will be attenuated.
    HP6+LP18 High-pass filter with 6 dB/oct . plus
      low-pass filter with 
    18 dB/oct. (asymmetric band-pass filter). Frequencies 
    below and above the Cutoff will be attenuated. The fre -
    quencies above will fall off stronger.
    HP6+LP12 High-pass filter with 6 dB/oct . plus
      low-pass filter with 
    12 dB/oct. (asymmetric band-pass filter). Frequencies 
    below and above the Cutoff will be attenuated. The fre -
    quencies above will fall off stronger.
    HP12+LP6 High-pass filter with 12 dB/oct. plu
     s low-pass filter with 
    6 dB/oct. (asymmetric band-pass filter). Frequencies be -
    low and above the Cutoff will be attenuated. The fre -
    quencies below will fall off stronger.
    HP18+LP6 High-pass filter with 18 dB/oct. plu
     s low-pass filter with 
    6 dB/oct. (asymmetric band-pass filter). Frequencies be -
    low and above the Cutoff will be attenuated. The fre -
    quencies below will fall off stronger. HP24
    High-pass filter with 24 dB/oct. Frequencies below the 
    Cu
    
    toff will be attenuated.
    HP18 High-pass filter with 18 dB/oct. Frequencies below the 
    Cu
    
    toff will be attenuated.
    HP12 High-pass filter with 12 dB/oct. Frequencies below the 
    Cu
    
    toff will be attenuated.
    HP6 High-pass filter with 6 dB/oct. Frequencies below the 
    Cu
    
    toff will be attenuated.
    BR12 Band-reject filter with 12 dB/oct. Frequencies around the 
    Cu
    
    toff will be attenuated.
    BR24 Band-reject filter with 24 dB/oct. Frequencies around the 
    Cu
    
    toff will be attenuated.
    BR12+LP6 Band-reject filter with 12 dB/oct. plus low-pass filter with 
    6 
    
    dB/oct. Frequencies around and above the Cutoff will 
    be attenuated.
    BR12+LP12 Band-reject filter with 12 dB/oct. plus low-pass filter with 
    12
    
     dB/oct. Frequencies around and above the Cutoff will 
    be attenuated.
    BP12+BR12 Band-pass filter with 12 dB/oct. plus band-reject filter 
    with 12 d
    
    B/oct. Frequencies below, above and around 
    the Cutoff will be attenuated.
    HP6+BR12 High-pass filter with 6 dB/oct. plus band-reject filter with 
    12
    
     dB/oct. Frequencies below and around the Cutoff will 
    be attenuated.
    HP12+BR12 High-pass filter with 12 dB/oct. plus band-reject filter 
    wi
    
    th 12 dB/oct. Frequencies below and around the Cut -
    off will be attenuated.
    AP All-pass filter with 18 dB/oct. Frequencies around the 
    Cu
    
    toff will be attenuated.
    AP+LP6 All-pass filter with 18 dB/oct.  pl
     us low-pass filter with 6 
    dB/oct. Frequencies around and above the Cutoff will be 
    attenuated.
    HP6+AP High-pass filter with 6 dB/oct plus all-pass filter with 18 
    d
    
    B/oct. Frequencies around the Cutoff will be attenu -
    ated.
    Cutoff
    Here you can adjust the Cutoff frequency of the filter. The 
    control range is from 20 Hz  to 22.000 Hz. The effect de-
    pends on the filter type you have selected.
    Resonance
    This parameter emphasizes the frequencies around the 
    cutoff. The control range is  from 0% to 100%. For an 
    electronic sound, increase the Resonance. At higher set -
    tings of Resonance the filter will self-oscillate, which deliv-
    ers a ringing tone.
    Filter shape Description 
    						
    							63
    HALion Sonic
    Env Amnt
    Env Amnt is short for Envelope Amount. Use this parame-
    ter to adjust the Cutoff modulation from the Filter Enve-
    lope. The control range is from -100% to +100%. Setting 
    negative values inverts the direction of the modulation 
    from the Filter Envelope.
    Velocity
    This parameter adjusts the Cutoff modulation from veloc-
    ity. It ranges from -100% to +100%. Set this parameter to 
    positive values to increase the Cutoff with higher veloci
    -
    ties. Use negative values to decrease the Cutoff with 
    higher velocities.
    Distortion
    This parameter adds a warm, tube-like filter distortion to 
    the signal. The control range is from 0% to 100%. At 
    higher settings, it allows a very intense distortion effect.
    ÖThis parameter is only available for the Tube Drive filter 
    type.
    Filter Envelope
    (See “Envelope pages” on page 34.)
    Amplifier
    The Amplifier gives you access to the level and pan set-
    tings of the drum instrument or loop slice. In addition, you 
    can activate One Shot and Reverse playback. With level 
    you adjust the loudness of the sound. With pan you spec
    -
    ify the position of the sound in the stereo panorama.
    In addition, the pan position can be modulated with each 
    keystroke randomly or left-right/right-left in alternation. Fi
    -
    nally, you can select the output for each drum instrument 
    or loop slice separately.
    One Shot
    Activate this to ignore any MIDI Note Off messages. The 
    release segments of the envelopes will not be played 
    while this is active. Instead, the envelopes play until the 
    Sustain is reached and remain on that level as long as the 
    sample plays back. Any loop settings of the sample will be 
    ignored. For normal playback without ignoring MIDI Note 
    Off messages, deactivate this. The release segments of 
    the envelopes and any loop settings the sample might 
    contain will be played back again. One Shot is active 
    when the button is lit.
    Reverse
    Activate this to play the sample in reverse (from end to 
    start). Any loop settings the sample may contain will be 
    ignored while this is activated. For normal playback (from 
    start to end), deactivate this. Reverse is active when the 
    button is lit.
    Level
    Here you can you can adjust the loudness of the drum 
    instrument or loop slice. The control range is from –oo dB 
    to +12 dB.
    Pan
    Here you can set the position of a sound in the stereo 
    panorama. The control range is from hard left (-100%) to 
    hard right (+100%).
    Mode
    With this option you can specify how the loudness 
    changes across the stereo panorama. You can select be
    -
    tween the four modes 0 dB, -3 dB, -6 dB and Off:
    •The 0dB option works like a balance control: Setting 
    the pan control towards the left fades out the right channel 
    and vice versa. At the center position, the loudness is not 
    cut. 
    						
    							64
    HALion Sonic
    •The -3dB option uses the cosine/sine pan law: The 
    loudness is cut by -3dB at the center position, but the en
    -
    ergy is preserved when moving the source signal across 
    the stereo panorama. The -3dB option sounds more natu
    -
    ral. The transition from hard left to hard right sounds much 
    smoother than with the 0dB or the -6dB setting.
    •The -6dB option uses the linear pan law: The loudness 
    is cut by -6dB at the center position, and the energy is not 
    preserved when moving the source signal across the ste
    -
    reo panorama. The -6dB option sounds more synthetic. 
    The transition from hard left to hard right sounds more 
    abrupt than with the -3dB setting.
    •When set to “Off” no loudness correction is applied 
    when a signal is panned across the stereo panorama.
    Output
    Here you can select the output for each drum instrument 
    or loop slice separately. If you do not want the signal to be 
    sent to the output that is specified for the layer, you can 
    select the Main or one of the 16 individual plug-in outputs 
    instead.
    Random
    This parameter allows you to offset the pan position with 
    each played note randomly. The strength of the random
    -
    ization can be adjusted within a range from 0% to 100%. 
    Higher values cause stronger variations. At a setting of 
    100% the random offsets can vary from fully left to fully 
    right.
    Alternate
    This parameter allows you to alternate the pan position 
    each time you play a note. For example, a value of +100% 
    means the first note plays hard right, the second note hard 
    left, and so on. You can specify the pan position for the 
    first time you hit a note with the algebraic sign: For nega
    -
    tive values the initial pan position will be left and for posi-
    tive values it will be right. With the value in percent you 
    determine the deviation across the stereo panorama. The 
    control range is from -100% to +100%.
    Reset
    The initial pan position is set once after HALion Sonic is 
    loaded. Then HALion Sonic counts each note you played 
    to determine the next pan position. To reset this counter, 
    click the Reset button next to the Alternate control.
    Amp Envelope
    (See “Envelope pages” on page 34.)
    AUX
    Each drum instrument and loop slice has individual send 
    levels that feed the four global AUX FX busses. This al
    -
    lows you, for instance, to add more reverb to the snare 
    drum and less effect to the bass drum.
    AUX FX1 – 4
    This adjusts the send levels for the four global AUX FX 
    busses for each drum instrument or loop slice separately. 
    The control range is from –oo dB to 0 dB.
    Envelopes
    Each of the Pitch, Filter and Amp sections features a 
    multi-segment envelope of its own. Each envelope has up 
    to 128 nodes with the Time, Curve and Level parameters. 
    The nodes and their parameters specify the overall shape 
    of the envelope. You can edit one or multiple nodes by 
    using the graphical envelope editor or by typing in values 
    from keyboard. For a complete description on how to edit 
    the envelope graphically please refer to the section 
    “Enve-
    lope pages” on page 34. 
    						
    							65
    HALion Sonic
    Level Velocity
    Use this parameter to adjust how velocity affects the level 
    of the envelope. The level of the envelope depends on the 
    setting of this parameter and how hard you hit a note: 
    Positive values increase and negative values decrease the 
    level of the envelope the harder you hit a note. The control 
    range is from -200% to +200%.
    Level Velocity Curve
    You can select one of eight curves to specify how the in-
    coming velocity translates to the level of the envelope. The 
    characteristic of each curve is displayed by a small icon.
    The menu offers the following mathematical functions for 
    velocity:
    •1 = Linear
    •2 = Squared
    •3 = Squared Inverse
    •4 = 2 Poles Squared
    •5 = 2 Poles Squared Inverse
    •6 = Cubic
    •7 = Quadric
    •8 = dB
    •9 = Logarithmic
    •10 = Constant (127)
    Velocity to Time
    Use this parameter to adjust the influence of velocity on 
    the times of the envelope. Positive values decrease the 
    times for higher velocity values. Negative values increase 
    the times for higher velocity values. The amount ranges 
    from -100% to +100%. In addition, with Segments you 
    can select which stages of the envelope will be affected 
    by this parameter.
    Segments
    From the pop-menu you can select which stages of the 
    envelope will be affected by the Velocity to Time parame
    -
    ter.
    •A: The velocity affects the attack time only.
    •A + D: The velocity affects all times until the sustain.
    •D: The velocity affects all times until the sustain but 
    without the attack.
    •A + R: The velocity affects the attack and the release 
    times.
    •All: The velocity affects all times.
    Using the LFO of loop layers
    In addition to the parameters described above, loop layers 
    offer a monophonic LFO with adjustable Depth for Pitch, 
    Cutoff and Pan.
    To access the LFO of loop layers:
    1.Go to the Edit page and select the loop layer you want 
    to adjust.
    2.Go to the lower of the loop editor and click the LFO 
    page button.
    When using the LFO of loop layers, the following applies:
    •The modulation of Pitch, Cutoff and Pan goes to all 
    slices simultaneously. The modulation depth cannot be 
    set separately per slice.
    •The filter must be activated to hear the modulation of 
    the Cutoff.
    •With a Resonance of 100% you might hear clicks be-
    cause the slice ends abruptly, but the filter still produces a 
    sound from self-oscillation. In such a case, go to the re
    -
    spective FlexPhraser and reduce the Gate Scale until the 
    clicks are gone. In addition, you can adjust the amplifier 
    envelope of the slices, for example, to increase the release 
    of the envelopes.
    LFO waveform and shape
    Waveform selects the basic type of waveform and shape 
    changes the characteristic of the waveform. The control 
    range of shape is from 0% to 100%.
    OptionDescription
    SineThis produces a smooth modulation, suitable for vibrato 
    or tremolo. Shape adds additional harmonics to the 
    waveform.
    TriangleThis is similar in character to Sine. The waveform period-ically ramps up and down. Shape continuously changes 
    the triangle waveform to a trapezoid.
    SawThis produces a “ramp” cycle. Shape continuously 
    changes the waveform from ramp down to triangle to 
    ramp up. 
    						
    							66
    HALion Sonic
    Frequency
    This controls the frequency of  the modulation, i.e. the 
    “speed” of the LFO. The control range is from 0 Hz to 30 
    Hz. When Sync is activated, the frequency is set in frac -
    tions of beats.
    Phase
    This sets the initial phase of the waveform when the LFO 
    is retriggered. The control range is from 0° to 360°.
    Rnd
    Rnd is short for Random. When activated, each note 
    starts with a randomized start phase. The Phase control 
    gets automatically disabled.
    Sync
    You can sync the LFO to the tempo of the host applica -
    tion. The behavior of the Frequency parameter changes 
    w
     ith the option you select:
    Option Description
    Off Select this to adjust the speed  of the 
     modulation in Hertz.
    Tempo + Retrig Select this to adjust the spee d 
     of the modulation in frac-
    tions of beats, i.e. 1/4, 1/8, etc. You can also set dotted 
    and tri plet note values. The  restart behavior of the LFO 
    depends on the Re trigger setting.
    Tempo + Beat Select this to adjust the spee d 
     of the modulation in frac-
    tions of beats, i.e. 1/4, 1/8, etc. You can also set dotted 
    and tri plet note values. The  LFO restarts with the trans -
    port of the host and lines up to the beats of the song. The 
    Re
    
    trigger setting does not come into effect.
    Retrigger
    This defines whether or not the LFO is restarted when a 
    note is triggered. The waveform restarts at the position 
    you set with the Phase parameter.
    Option Description
    Off The LFO runs freely.
    First Note The LFO restarts when a note is triggered and no other 
    n
    
    otes are already held.
    Each Note The LFO restarts each ti me
      a note is triggered.
    Pitch
    This adjusts how much the LFO affects the Pitch of the 
    slices. The control range is from -100% to +100%.
    Cutoff
    This adjusts how much the LF O affects the Cutoff of the 
    slices. The control range is from -100% to +100%.
    Pan
    This adjusts how much the LFO affects the pan of the 
    slices. The control range is from -100% to +100%.
    Pulse This produces stepped modulation, where the modula -
    tion switches abruptly between two values. Shape con -
    tinuously changes the ratio  be
     tween the high and low 
    state of the waveform. Set shape to 50% to produce a 
    square wave.
    Ramp This is similar to the Saw  wave
     form. Shape increasingly 
    puts silence before the sawtooth ramps up.
    Log Shape continuously changes the logarithmic curvature 
    from 
    
    negative to positive.
    S & H 1 This produces random stepped modulation, where each 
    ste
    
    p is different. Shape puts ramps between the steps 
    and changes the S&H into a smooth random signal when 
    fully turned right.
    S & H 2 This is similar to S & H 1. The steps are alternating be -
    tween random high and low values. Shape puts ramps 
    between the steps and cha
    
    nges the S & H into a smooth 
    random signal when fully turned right.
    Option Description 
    						
    							67
    HALion Sonic
    Quick controls
    The eight potentiometer controls, the horizontal and verti-
    cal axis of the sphere, and the modulation wheel located at 
    the bottom of the plug-in surface can be assigned as 
    quick controls. Quick controls allow you to remote control 
    any parameter inside the program. Typically, they give you 
    easy access to the most important sound parameters. 
    There is a set of quick controls for the program. In addi
    -
    tion, each layer has its own set of quick controls. The 
    quick controls of the program allow you to control sound 
    parameters across the four layers. The quick controls of 
    the layers allow you to control sound parameters for each 
    layer separately. You can switch between the quick con
    -
    trols of the program and the layers with the buttons at the 
    left of the eight potentiometer controls.
    You can assign the same quick control multiple times to 
    different parameters. This allows you to do complex sound 
    changes with a single control. To give you more control, 
    each parameter assignment can be adjusted to a minimum 
    and maximum range. In addition, you can select whether 
    the quick control assignment behaves as either a continu
    -
    ous control or as a switch. A quick control remote controls 
    a parameter either in Relative or Absolute mode. Relative 
    mode changes the values of the assigned parameters 
    without losing their relative settings. Absolute mode 
    changes the assigned parameters by overwriting them 
    with the value the quick control currently has. Mode selec
    -
    tion can be made per assignment.
    Quick controls 1-8
    These are the eight potentiometer controls to the lower of 
    the plug-in surface. Typically, the eight most important 
    sound parameters will be assigned to them.
    Sphere H and Sphere V
    The Sphere is the orange, lucent ball to the lower right of 
    the plug-in surface. The Sphere is a two-dimensional con
    -
    trol, which means you can adjust two quick controls simul-
    taneously by dragging the mouse horizontally and 
    vertically within the lucent ball. The quick control on the 
    horizontal axis is called Sphere H. The quick control on the 
    vertical axis is called Sphere V. Typically, the Sphere has 
    two parameters assigned that belong together. For in
    -
    stance, Cutoff is assigned to Sphere H and Resonance to 
    Sphere V.
    Center Horizontal/Center Vertical
    You can setup the Sphere to return to its center position 
    automatically. You can define the behavior for each axis 
    separately.
    To activate or deactivate Center Horizontal or Center Ver-
    tical:
    1.Right-click (Win) or [Ctrl]-click (Mac) the Sphere.
    2.In the menu, check or uncheck the options Center 
    Horizontal or Center Vertical respectively.
    Mod wheel
    The modulation wheel is the wheel left to the preview key-
    board of the plug-in. It is hardwired to MIDI controller #1 
    which is normally used as a source in the Modulation Ma
    -
    trix, but can be used as a quick control as well. Typically, 
    you assign the Modulation Wheel to a parameter of an in
    -
    sert effect, such as the speed of the Rotary.
    ÖThe fixed assignment of MIDI controller #1 cannot be 
    changed. Therefore, the Modulation Wheel offers no 
    “Learn CC” function. 
    						
    							68
    HALion Sonic
    Accessing quick controls
    To access the quick controls of the program or one of its 
    layers:
    1.Select the program you wish to edit in the Multi Pro-
    gram Rack.
    2.Go to the left of the quick controls and click the pro-
    gram button (“P”) or one of the layer buttons (“L1” to 
    “L4”).
    3.The quick controls change to the settings of the pro-
    gram or the selected layer respectively.
    ÖThe Sphere displays P, L1, L2, L3 or L4 to indicate the 
    selected program or layer accordingly.
    Assigning quick controls
    When you assign quick controls in HALion Sonic, the fol-
    lowing applies:
    •The parameters of layers can only be assigned to the 
    quick controls of the respective layer itself. For example, if 
    the parameter belongs to layer 1, it can only be assigned 
    to a quick control of layer 1. This includes the parameters 
    in the program editor, the layer editor and the effect in
    -
    serts of the respective layer. 
    •The parameters of layers cannot be assigned directly to 
    quick controls of the program. First, you need to assign 
    the parameter to a quick control of the layer. Then you can 
    assign the quick control of the layer to a quick control of 
    the program.
    •The parameters of program effect inserts can be as-
    signed directly to quick controls of the program.
    To assign a quick control to a parameter:
    1.In the program or layer editor or the editor of an effect 
    insert, right-click (Win) or [Ctrl]+click (Mac) the parameter 
    you want to remote.
    2.From the menu, select the quick control you wish to 
    assign, for example, quick control 1-8, sphere H & V, or 
    mod wheel.
    3.The assignment is created. 
    ÖThe quick control range is automatically adapted de-
    pending on the current parameter value. This is to assure 
    that the quick control provides optimal control range.
    ÖThe parameters Polyphony, Low Key, High Key, Low 
    Velocity, High Velocity and the Output cannot be as
    -
    signed to quick controls.
    ÖYou can also assign quick controls to the ADSR off-
    sets of the envelopes by using the context menu on the 
    graphical envelope controls.
    To assign a quick control of a layer to the quick controls of 
    the program:
    1.Select the respective layer from the left of the quick 
    controls.
    2.Right-click (Win) or [Ctrl]+click (Mac) the quick con-
    trol you want to remote.
    3.From the menu, select the program’s quick control you 
    wish to assign.
    4.The range of the program quick controls is automati-
    cally adjusted to guarantees that the whole layer quick 
    control range can be covered.
    ÖSince the Modulation Wheel always listens to MIDI 
    controller #1, you do not have to assign the mod wheel 
    quick controls of the layers to the mod wheel quick control 
    of the program. This works by default since all mod wheel 
    quick controls listen to MIDI controller #1 as well.
    Managing quick controls
    The quick control page of the program and layer editor al-
    lows you to manage and edit quick controls after you as-
    signed them. The quick controls of the selected program 
    or layer are listed to the left. The assignments of the cur
    -
    rently selected quick control are listed to the right. Each 
    assignment is listed in a row of its own with parameters to 
    adjust the behavior of the quick control assignment.
    ÖIf the currently selected quick control has no assign-
    ments, the list to the right will be empty.
    To access the assignments of a quick control:
    1.Right-click (Win) or [Ctrl]+click (Mac) the quick con-
    trol you wish to edit.
    2.Select “Edit Quick Control” from the menu.
    3.The quick control page of the respective program or 
    layer opens. 
    						
    							69
    HALion Sonic
    Naming quick controls
    Each quick control can have a name that will be displayed 
    as the title of the quick control. By giving the quick control 
    an explanatory name, you will know what it does at a 
    glance. Quick controls with nothing assigned yet do not 
    display a name. By default, a quick control is given the 
    name of the parameter you assigned first. After this, any 
    further assignments will not change the name. However, 
    you can rename the quick control at any time.
    To rename a quick control:
    1.Go to the quick control page of the respective program 
    or layer.
    2.In the section to the left, select the quick control you 
    want to rename.
    3.In the name column of the quick control you have just 
    selected, click and enter the desired name.
    4.Press Return to set the title. Press Esc to cancel with-
    out setting the title.
    Alternatively, you can enter a title on the quick control it-
    self:
    1.Above the quick control, double-click its title.
    2.Enter the name you wish to enter.
    3.Press Return to set the title. Press Esc to cancel with-
    out setting the title.
    Unassigning quick controls
    To unassign a quick control on the control itself:
    1.Right-click (Win) or [Ctrl]+click (Mac) the control you 
    want to unassign.
    2.From the menu, select “Forget Quick Control”.
    To unassign a quick control on the quick control page:
    1.Go to the quick control page of the respective program 
    or layer.
    2.To the left of the section, select the quick control you 
    want to edit.
    3.Right-click (Win) or [Ctrl]+click (Mac) the quick con-
    trol assignment you wish to unassign.
    4.Select “Remove” from the menu.
    Changing the order of quick control 
    assignments
    To change the order of the existing quick control assign-
    ments in the list:
    •Drag an assignment in between two other quick con-
    trols to insert it there. The order of the list changes ac-
    cordingly.
    •Drag an assignment onto another quick control to re-
    place it. The order of the list does not change.
    Setting the behavior of quick control 
    assignments
    A quick control behaves either as a continuous control or 
    as a switch. In addition, you can choose to change param
    -
    eter values either in Relative or Absolute mode.
    In Relative mode the values of the parameter and the quick 
    control add to each other. If you touch a parameter that 
    has a quick control assigned in Relative mode, parameter 
    changes can still be heard.
    In Absolute mode the values of the parameter will be over-
    written by the values sent by the quick control. If you touch 
    a parameter that has a quick control assigned in Absolute 
    mode, parameter changes cannot be heard.
    When set to Switch Relative or Switch Absolute, the re-
    mote controlled parameter switches between the mini-
    mum and maximum value when you turn the quick control. 
    With Switch Relative, parameter changes can still be 
    heard.
    With Switch Absolute, parameter changes will be over-
    written and cannot be heard. You can select which mode 
    will be used per assignment.
    To set the behavior on the control itself:
    1.Right-click (Win) or [Ctrl]+click (Mac) the control on 
    which you want to set the behavior.
    2.Select the behavior you wish to use from the menu.
    To set the behavior on the quick control page:
    1.Go to the quick control page of the respective program 
    or layer. 
    2.To the left of the section, select the quick control you 
    want to edit. 
    						
    							70
    HALion Sonic
    3. On the respective assignm ent, click the menu to the 
    lower left and select the desired behavior.
    Option Description
    Absolute This remote controls the parameter values continuously. 
    P
    
    arameter changes will be overwritten.
    Relative This remote controls the parameter values continuously. 
    P
    
    arameter changes can still be heard.
    Switch Absolute This will switch between the minimum and maximum 
    valu
    
    e. Parameter changes will be overwritten.
    Switch Relative This will switch between the minimum and maximum 
    valu
    
    e. Parameter changes can still be heard.
    Setting the minimum/maximum range
    You can set the minimum and maximum range for each as -
    signment separately. This way, you have much better con -
    trol over the parameter change.
    To set the minimum range on the control itself:
    1. Set the 
    parameter to the desired minimum value.
    2.Right-clic
     k (Win) or [Ctrl]+click (Mac) the control.
    3. Select Set 
     Minimum from the menu.
    To set the maximum range on the control itself:
    1. Set the 
    parameter to the desired maximum value.
    2.Right-clic
     k (Win) or [Ctrl]+click (Mac) the control.
    3. Select Set 
     Minimum from the menu.
    To set the minimum/maximum range on the quick control 
    pag
     e:
    1. Go to the quick 
     control page of the respective program 
    or layer.
    2. To the left 
     of the section, select the quick control you 
    want to edit.
    3. To the right of the 
     section, use the outer left and right 
    text controls to the lower of each assignment to set the 
    minimum and maximum range. Alternatively, you can use 
    the blue handles on the curve display to the right to edit 
    the minimum and maximum range graphically.
    When setting the minimum/maximum range, the following 
    ap
     plies:
    • To
     invert the quick control, for example, so the quick 
    control opens instead of closing, set the minimum above 
    the maximum value. •
    Quick controls in 
     Absolute mode have a control range 
    from 0% to +100%.
    • Quick controls in 
     Relative mode have an extended con -
    trol range from -100% to +100 %. T
     his is needed to cover 
    the full range of bipolar controls. For example, you can re -
    motely turn the pan parameter from fully left to fully right by 
    setting the 
    
    range from 0% to  +100%. A setting of 0% to 
    + 50% would end at the Center position in this example.
    • To achieve 
     a unipolar behavior of quick control in Rela -
    tive mode, set the range from 0% to +100% (or -100%).
    Trimming the range
    The Trim Range function allows you to optimize the quick 
    control range depending on the current parameter value.
    To trim the range on the quick control page:
    1. Go to 
    the quick control page of the respective program 
    or layer.
    2.Ri
    ght-click (Win) or [Ctrl]+click (Mac) the assignment 
    entry.
    3.Sel
    ect “Trim Range”.
    4.T
    he minimum and maximum is set automatically.
    ÖAs so
    on as you change the original parameter in the 
    editor section again, the Trim Range function has to be re -
    applied to guarantee the best control range.
    Adjusting the curvature
    You can adjust the curvature of each assignment sepa -
    rately. The curvature describes the characteristic how the 
    assigned p
    
    arameters are changed. The characteristic can 
    be anything between logarithmic, linear and exponential.
    Ö T
    he curvature can only be adjusted on the quick con -
    trol page.
    To adjust the curvature of an assignment:
    1. Go to 
    the quick control page of the respective program 
    or layer.
    2.T
    o the left of the section, select the quick control you 
    want to edit. 
    						
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