Steinberg VST Workstation Halion Sonic Operation Manual
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21 HALion Sonic Poly (phony) This setting is used to specify how many notes can be played at the same time. Since programs can contain up to four layers, the resulting number of voices (stereo sam - ples, synth voices etc.) can be much higher than the value specified here. Transpose Here you can shift the incoming MIDI notes by +/- 64 semitones before they are sent to the loaded program. Key range (Low Key, High Key) Each slot can be limited to a certain key range. You can set the range by using the text faders for Low and High Key or by dragging the keyboard range control at its ends. Dragging the keyboard in the middle moves both values at the same time. As an additional option, you can use the MIDI input to set the range. Simply click the desired text field and play the note. Velocity range (Low Key, High Key) Each slot can be limited to a velocity range. You can set the range by using the text faders for Low and High Vel, or by dragging the graphical velocity range control at its ends. Dragging the control in the middle moves both values at the same time. To switch between velocity and key range use the Key/Vel switches above the range con - trols. Editing programs A program contains up to four layers which can all be mapped to different velocity and key ranges. Each of the layers can use a dedicated FlexPhraser and can freely be routed to one of the 16 plug-in outputs. The program also provides four insert effects per layer and allows you to use up to four sends to feed the four auxiliary busses. To edit a program: 1.Select the program you want to edit in the Multi Pro- gram Rack. 2.Click Edit to open the Edit page. 3.With the page buttons at the top of the Edit page, select program, inserts or layer, depending on which parts of the program you want to edit. Program page The Program page is divided into two sections. The upper section can be used to load and save layers, and to set up the mix parameters such as level, pan and FX sends. The lower section can display the layer ranges, the program FlexPhraser editor or the quick control assignments. The upper section On The On switch can be used to turn on and off a layer. Lay- ers that are set to off are still loaded but do not use any processing power. Mute Enable the Mute button to turn off a layer. The program remains loaded and continues to be processed and can therefore be turned on again smoothly. Solo Enable the Solo button in order to hear only the respective layer. You can also enable multiple Solo buttons. FlexPhraser Here you can activate the FlexPhraser of a layer. The Flex- Phraser editor itself can be found on the corresponding layer editor page.
22 HALion Sonic Level Here you can you can adjust the loudness of the layer. The control range is from –oo dB to +12 dB. Pan Here you can set the position of the layer in the stereo panorama. The control range is from hard left (-100%) to hard right (+100%). FX1-4 send levels These four sliders adjust the send levels for the global AUX FX busses for each layer separately. The control range is from –oo dB to 0 dB. Output Here you can select the output for each layer separately. If you do not want the signal to be sent to the output that is specified for the program, you can select the Main or one of the 15 individual plug-in outputs instead. Loading layers To load a layer: 1.Click the triangle button on the left side or right-click the layer name field, open the context menu and select “Load Layer” to open a MediaBay dialog. 2.Double-click the desired layer preset to load it. 3.Click OK to close the dialog and to confirm your preset selection. 4.Click Cancel to abort the loading process and to revert to the original layer. ÖYou can use the MediaBay dialog in the same way as the MediaBay view on the Load page. For detailed infor - mation please refer to the section “MediaBay” on page 87. Aborting the loading of layers Some layer presets use large sample data and therefore need a certain amount of time to load completely. In this case, a progress bar is shown directly in the layer slot. In addition, the Load buttons change to “Abort” buttons (x) that allow you to stop the loading process and to reset the slot to its previous state. Saving layers To save a layer: 1.Right-click the layer name field to open the context menu. 2.Select “Save Layer” to open the Save Preset dialog. 3.Name the preset and set tags. 4.Click OK to save the preset and close the dialog. ÖFor more details on tagging please refer to the section “MediaBay” on page 87. Renaming layers To change the name of layer: 1.Double-click the layer name field. 2.Enter the desired name. 3.Press Enter or click somewhere outside the name field. ÖUnless you save the layer as a layer preset, the layer name only remains an internal setting that helps you organizing multiple layers. Executing a save operation suggests the name given in that field. Clearing layers To remove a layer: 1.Click the layer name field to open the context menu. 2.Select “Clear Layer”. Copying and pasting layers Complete layers can be copied from one layer slot to an- other. This can be done inside a program, from one pro- gram to another or even from one plug instance to another.
23 HALion Sonic To copy a layer: 1.Right-click the layer name field to open the context menu. 2.Select “Copy Layer”. 3.Right-click the layer name field where you want to in- sert the copy. 4.Select “Paste Layer” in the context menu. Layer ranges subpage Poly (phony) This setting is used to specify how many notes can be played at the same time. ÖUnlike all the rest of the parameters of the Program page, the Polyphony setting is part of the layer settings and therefore restored when you load a layer. When a layer is defined as monophonic sound, the setting will not have any influence. Octave You can shift the octave of a layer by +/- 4octaves. Coarse (Tune) You can shift a layer by +/- 12 semitones. Fine (Tune) You can detune a layer by +/- 100 cents. Key range (Low Key, High Key) Each slot can be limited to a certain key range. You can set the range by using the text faders for Low and High Key or by dragging the keyboard range control at its ends. Dragging the keyboard in the middle moves both values at the same time. As an additional option you can use the MIDI input to set the range. Click the desired text field and play the note. Velocity range (Low Key, High Key) Each slot can be limited to a velocity range. You can set the range by using the text faders for Low and High Vel or by dragging the graphical velocity range control at its ends. Dragging the control in the middle moves both val - ues at the same time. To switch between velocity and key range use the Key/Vel switches above the range controls. Editing layers A program contains up to four layers. Each layer can be edited separately. Layer editor To edit a layer: 1.In the Multi Program Rack, select the program that contains the layer you want to edit. 2.Click Edit to open the Edit page. 3.With the page buttons at the top of the Edit page, se- lect the layer you want to edit, i.e. Layer 1, Layer 2, Layer 3 or Layer 4. Depending on the layer type, the respective editor (synth, sample, instrument, drum or loop editor) opens.
24 HALion Sonic Accessing the parameters of layers The layer editor is divided into an upper and a lower part. The upper and lower parts display the different parame - ters of the layer. To access the parameters of a layer: 1.Select the layer you want to edit. 2.In the upper or lower part, click the page button of the section, such as Pitch, Filter, Amp, etc. that you wish to access. Voice page The Voice page of the synth and sample layers gives you access to voice settings of the layer which allows you to control the various Polyphony parameters, Trigger and Voice modes. You can furthermore configure the Unison feature and set the Glide. In addition, there is a Key On Delay to delay the notes you play as well. Voice page To access the Voice page: 1.Go to the Edit page and select the synth or sample lay- er you want to adjust. 2.In the upper section of the editor, click the Voice page button. Mono Here you can switch between monophonic and poly- phonic playback: •Activate “Mono” to switch to monophonic playback. Usually, this allows a more natural sounding performance for solo instruments. •Deactivate “Mono” to play polyphonically with the num- ber of notes specified by the Polyphony setting. Retrigger This option allows the retriggering of a stolen note while Mono is active. When Mono and Retrigger are activated, a note that was stolen by another one will be retriggered if you still hold the stolen note while you release the new one. For example, with Mono and Retrigger activated, you can play trills by holding one note and pressing/releasing another note repeatedly very fast. Polyphony Use this parameter to set an upper limit for the number of notes you can play in “Poly” mode. You can set Polyphony between 2 and 128 notes. ÖIf, for example, the program has a smaller value for po- lyphony than the contained layers, the maximum number of notes you can play will be limited by the setting of the pro - gram. Key Poly Key Poly is short for Key Polyphony. With this parameter you can set an upper limit for the number of notes you can play per key. The last played notes have priority over the previously played notes of the same key. “Poly” mode needs to be active to make this parameter effective. The control range is from 1 to 32. ÖKey Polyphony works within the limits of the Polyphony setting. The lower of the two settings will be given priority. Low Amp When notes are stolen due to a Key Poly limitation, the oldest note is removed first by default. By activating Low Amp the note with the lowest amplitude will be removed instead. Trigger mode To avoid discontinuities during playback of envelopes and samples, you can select one of three different characteris - tics for triggering notes:
25 HALion Sonic Normal “Normal” triggers a new note when stealing the previous note, which includes the envelopes being triggered from the start. A sample of a sample zone will also be triggered from the start. To minimize discontinuities set the Voice Fade Out parameter of the zone accordingly. Resume “Resume” does not trigger a completely new note: If the new note stays within the same zone, the envelopes re - trigger but resume at the level of the stolen note and the pitch of the zone will be set to the new note. If the new note plays in a different zone, the new note will play from the start including any envelopes and samples. Legato “Legato” does not trigger a completely new note: If the new note plays within the same zone (sample), the enve - lopes keep running and the pitch of the zone will be set to the new note. If the new note plays in a different zone, the new note will play from the start including any envelopes and samples. Voice mode The Voice mode specifies the conventions for stealing notes in playback and if new notes are being triggered when the Polyphony setting is exceeded. The stealing and triggering of notes depends on the selected Voice mode and your keyboard play. You can select one of the follow - ing Voice modes: Last Note Priority This mode guarantees the playback of the last played notes by stealing the first played notes (First In, First Out). New notes have priority over older notes. •If you exceed the maximum number of notes, the first played notes will be stolen in their chronological order to make space for the last played notes. First Note Priority This mode guarantees the playback of the first played notes. Older notes have priority over new notes. •If you exceed the maximum number of notes while the first played notes are still being held, no notes will be sto - len. New notes will not be triggered until a voice is free. Low Note Priority This mode guarantees the playback of low notes. Low notes have priority over high notes. •If you exceed the maximum number of notes by playing a higher note than the held ones, no note will be stolen and no new note will be triggered. •If you exceed the maximum number of notes by playing a lower note than the held ones, the highest note will be sto - len and the new note will be triggered. High Note Priority This mode guarantees the playback of high notes. High notes have priority over low notes. •If you exceed the maximum number of notes by playing a lower note than the held ones, no note will be stolen and no new note will be triggered. •If you exceed the maximum number of notes by playing a higher note than the held ones, the lowest note will be sto - len and the new note will be triggered. Stealing Lowest Amplitude This mode guarantees the playback of the last played notes by stealing the notes with the lowest amplitudes. Notes with high amplitude have priority over notes with low amplitude. •If you exceed the maximum number of notes, the note with the lowest amplitude will be stolen to make space for the last played note. Stealing Released Notes This mode steals notes that play in release first. Notes that are being held have priority over notes that play in release. If no note plays in release, the oldest note will be stolen in - stead. •If you exceed the maximum number of notes, the oldest note that plays in release will be stolen to make space for the last played note. •If no note is playing in release and you exceed the maxi- mum number of notes, the first played notes will be stolen in their chronological order to make space for the last played notes.
26 HALion Sonic Key On Delay With this feature you can delay the playback of the layer by an adjustable time or a note value. Delay Time When you play a note, the playback of the layer will be de- layed by the time or note value you set with this parameter. With Sync deactivated, the delay is specified in millisec - onds. The control range is from 0 ms to 5000 ms. With Sync activated, the delay is specified in fractions of beats. The control range is from 1/256 to 8/4. Sync To synchronize the delay time to the host tempo, activate this option. Unison Unison allows you to trigger multiple voices simultane- ously with each note you play. Active Use this option to turn the Unison feature on or off. Voices By default, Voices has a value of 2. Setting higher values increases the number of voices being triggered simultane - ously. For a richer sound, adjust the Detune, Pan and De- lay parameters accordingly. The control range is from 2 to 8 voices. Detune Use this to detune the pitch of each Unison voice by the amount specified in cents. The control range is from 0 to 100 cents. Detuning pitch of the voices results in a fatter sound. Pan Use this to spread the Unison voices across the stereo panorama. The control range is from 0% to 100%. The higher the value, the broader the stereo image will be. Delay With this parameter you can adjust a small random delay for each Unison voice. The control range is from 0% to 100%. With a value of 0% all unison voices will be trig - gered at the same time. Values from 1% to 100% add a small random delay to each unison voice and the voices will not be triggered at the same time anymore. The higher the value the more random the delay will be. This is espe - cially useful to avoid comb filter effects with two or more slightly detuned samples, which would occur if you play them back at exactly the same time. Glide You can use Glide to bend the pitch between notes that follow each other. This comes best into effect with Mono mode enabled. However, Glide also works polyphonically. Glide Active Use this option to turn the Glide feature on or off. Glide Time This specifies the time needed to bend the pitch from one note to the other. You can set a time between 1 ms and 5000 ms. ÖIf you use Cutoff, Amplitude and Pan Key Follow, the cutoff, amplitude and pan will change with the Glide effect as well. Fingered Activate Fingered to glide the pitch only between legato played notes.
27 HALion Sonic Pitch page The Pitch page of synth and sample layers gives you ac- cess to the tuning of the layer. To access the Pitch page: 1.Go to the Edit page and select the synth or sample lay- er you want to adjust. 2.In the upper section of the editor, click the Pitch page button. Tune section The Tune section gives you access to the tuning of the layer. With the Octave, Coarse and Fine parameters, you can adjust the tuning in steps of octaves, semitones and cents. In addition, you can adjust the amount of pitch modulation from the Pitch Envelope, the keyboard or ran - domly with each keystroke. Furthermore, you can set the pitch bend range for the up and down direction of the pitch bend wheel separately. Octave Here you can adjust the pitch in octave steps. The control range is from -5 to +5 octaves. Coarse Here you can adjust the pitch in semitone steps. The con- trol range is from -12 to +12 semitones. Fine This parameter tunes the pitch in hundredths of a semi- tone (cents). The control range is from -100 to +100 cents. Env Amnt Env Amnt is short for Envelope Amount. This parameter determines how much the pitch is affected by the Pitch Envelope. The control range is from -48.00 to +48.00 semitones. Bypass Envelope To play the layer without the modulation from the Pitch En- velope, click the envelope bypass button at the upper right in the title bar of the section. Random This parameter allows you to offset the pitch with each played note randomly. The amount of pitch randomization can be adjusted within a control range from 0% to 100%. Higher values cause stronger variations. At a setting of 100% the random offsets can vary from -6 to +6 semi - tones. Key Follow Here you can adjust the pitch modulation from MIDI note number. The control range is from -200% to +200%. Set this parameter to positive values in order to raise the pitch the higher you play. Use negative values to lower the pitch the higher you play. The pitch follows exactly the played note at a setting of +100%. Center Key This specifies the MIDI note around which the Pitch Key Follow pivots. The range extends from C-2 to G8. Pitch Bend Up Here you can set the range of the pitch modulation when moving the pitch bend wheel up. The control range is from -48 to +24 semitones. Pitch Bend Down Here you can set the range of the pitch modulation when moving the pitch bend wheel down. The control range is from -48 to +24 semitones.
28 HALion Sonic Oscillator page The Oscillator page of the synth layer offers six sound sources: Three main oscillators, the suboscillator, the ring modulation and the noise generator. To create interesting electronic spectra, you can mix any of these sound sources. The resulting signal is sent to the Filter and Am - plifier sections for further sound shaping. To access the Oscillator page: 1. Go to the Edit page and select the synth layer you want to adjust. 2. In the upper section of the editor, click the Oscillator page button. Oscillator 1/2/3 The three main oscillators, OSC 1, OSC 2 and OSC 3, offer different wave shapes and algorithms. Select the wave shape and algorithm with the oscillator type (see below). OSC 1/2/3 Active Use this to activate the oscillators 1, 2 and 3 respectively. Ö Please make sure to switch off the oscillators when the function is not needed. When kept on, they use CPU cycles even if they are not heard, such as in a situation where the level set to 0%. OSC 1/2/3 Type This selects the basic sound character of the oscillator. The oscillator type first lists the wave shape (Sine, Trian - gle, Saw or Square), followed by the type of algorithm ( PWM, Sync, CM or XOR). Depending on the selected al - gorithm, there is a waveform parameter that controls how the oscillator so unds. The waveform parameters of OSC1, OSC2 and OSC3 can be assigned as modulation destinations in the Modu - lation Matrix. The following algorithms are available: AlgorithmDescription PWM PWM is short for pulse widt h modulati on. PWM is only supported by the square wave shape. The waveform pa - rameter sets the ratio between the high and low of the s quare wave. A setting of 50% produces a pure square wave. With settings below or above 50% the oscillator produces rectangular waves. Sync Sync is short for synchronization. This algorithm provides dif ferent hard-sync oscillators where each is a combina - tion of a master and slave oscillator. The wave shape of the slave oscillator (Sine, Triangle, Saw or Square) is re - set with each full wave cycle of the master oscillator. This means that a singl e oscillator can already produce a rich sync-sound without utilizing ot her oscillators as slave or master. The waveform parameter adjusts the pitch of the slave oscillator producing the typical sync-sound. CM CM is short for cross modulati on. This algorithm provides a combination of two oscillators where a master oscillator is modulating the pitch of a slave oscillator (Sine, Trian - gle, Saw or Square) at audi o rate. The waveform parame- ter adjusts the pitch ratio between slave and master osci llator resulting in a so und close to frequency modula - tion. XOR XOR is short for “exclusive or”. This algorithm compares two squ are waveforms with an XOR operation. Depend - ing on the outcome of the XO R operation, the wave shape of a third oscillator (S ine, Triangle, Saw or Square) is reset. The waveform para meter adjusts the pitch ratio of the square oscillators result ing in a sound close to ring modulation of the third oscillator. ÖExcept for PWM, all algorithms support the Sine, Tri - angle, Saw and Square wave shapes. PWM supports Square wave only. To select an oscillator type: 1. I n the section of OSC1, OSC2 or OSC3, click the icon that indicates the wave shape. 2.F rom the menu, select the oscillator type to set the wave shape and algorithm you want to use. OSC 1/2/3 Waveform The waveform parameter allows you to modify the sound of the oscillator algorithm. Its effect depends on the se - lected oscillator type (see above for details).
29 HALion Sonic OSC 1/2/3 Octave (Oct) Here you can adjust the pitch in octave steps. The control range is from -4 to +4 octaves. OSC 1/2/3 Coarse (Crs) Here you can adjust the pitch in semitone steps. The con- trol range is from -12 to +12 semitones. OSC 1/2/3 Fine This parameter tunes the pitch in hundredths of a semi- tone (cents). The control range is from -100 to +100 cents. OSC 1/2/3 Level This adjusts the output level of the oscillator. The control range is from 0 to 100%. ÖThe waveform, pitch and level of oscillator 1, 2, and 3 can be modulated separately in the Modulation Matrix. Sub Oscillator The pitch of the Sub Oscillator is always one octave lower than the overall pitch of the synth layer. If you modulate the Pitch of the synth layer, the pitch of the Sub Oscillator fol - lows. Sub Active Use this to activate the Sub Oscillator. ÖPlease make sure to switch off the Sub Oscillator when the function is not needed. When kept on, they use CPU cycles even if they are not heard, such as in a situa - tion where the level set to 0%. Sub Oscillator Type Here you can select the wave shape of the Sub Oscillator. You can choose between Sine, Triangle, Saw, Square, Pulse Wide and Pulse Narrow. Sub Level This adjusts the output level of the Sub Oscillator. The control range is from 0 to 100%. Ring Modulation Ring Modulation (RM) produces the sums and the differ- ences between the frequencies of two signals. RM Active Use this to activate the Ring Modulation. ÖPlease make sure to switch off the Ring Modulation when the function is not needed. When kept on, it uses CPU cycles even if the Ring Modulation is not heard, such as in a situation where the level set to 0%. RM Source 1/2 This allows you to select the sources that will be ring mod- ulated. You can select OSC1 or Sub as Source 1 and OSC2 or OSC3 as Source 2. Make sure the respective oscillators are activated when you select them. Otherwise, you will not hear any sound. RM Level This adjusts the output level of the Ring Modulation. The control range is from 0 to 100%. Noise Noise is used for non-pitched sounds. In addition to stan- dard white and pink noise, there are also band pass fil- tered (BPF) versions of white and pink noises. Noise Active Use this to activate the noise generator. ÖPlease make sure to switch off the noise generator when the function is not needed. When kept on, it uses CPU cycles even if the noise is not heard, such as in a sit - uation where the level set to 0%. Noise Type Here you can select the sound color of the noise. You can either select White, Pink, White BPF or Pink BPF. Noise Level This adjusts the output level of the noise generator. The control range is from 0 to 100%. ÖThe Sub Level, RM Level and Noise Level can be modulated separately in the Modulation Matrix.
30 HALion Sonic Filter page The Filter page of synth and sample layers offers settings to adjust the tone color of the sound. Filters shape the harmonic content of a sound by removing or accenting frequencies in the spectrum. HALion Sonic’s filter section is extremely versatile and powerful. With filter type you can select the basic sound character of the filter, either with or without Distortion. This feature is also useful to scale the CPU consumption since filters without Distortion use less CPU cycles. With filter mode you can configure the filter section as a single filter, two filters in parallel or serial con - nection, or as a morphing filt er that allow s you to blend between up to four different filter shapes. In general, filters are identified by their pass-band and amount o f attenuation. The Cutoff frequency separates the pass-band from the stop-band. Frequencies in the pass-band stay unprocessed, while frequencies in the stop-band will be attenuated or removed. The amount of attenuation is specified in decibels per octave (dB/oct). For example, a 12dB/oct low-pass filter attenuates the high frequencies at 12dB for each octave above the Cut - off frequency. Other typical filter types are high-pass, b and-pass and band-reject. Another type of filter is called all-pass. As its name suggests, it does not attenuate fre - quencies. Instead, it shifts the phase of the signal. When mixed with the original signal, certain frequencies will be attenuated again. For example, the phase shifter would use this. To access the Filter page: 1. Go to the Ed it page and select the synth or sample lay - er you want to adjust. 2. In the upper sectio n of the editor, click the Filter page button. Filter type By selecting the filter type you specify the basic sound character of the filter. HALion Sonic offers up to 23 filter shapes (for details on filter shapes, see below). Filter typeDescription Off The filter section is switched off. Use this when no filter is n eeded for your sound and/or when you want to save CPU cycles. Classic This filter type offers 23 filter shapes with Resonance. Tube Drive This filter type offers a lot of character by adding warm, tub e-like distortions. It comes with 23 filter shapes, ad - justable Resonance and Distortion. Filter mode This parameter allows you determine the overall filter structure. The filter types Cl assic and Tube Drive provide the following options: Filter mode Description Single This mode uses one filter with one selectable filter shape. Yo u can select any of the 23 filter shapes. Dual Serial This mode uses two separate filters connected in series. Y ou can select any of the 23 filter shapes for each filter independently. The parameters Cutoff and Resonance control both filters simultaneously. However, you can off - set the cutoff and resonance of the second filter with the p arameters CF Offset and Res Offset. Dual Parallel This mode uses two separate filters connected in parallel. Y ou can select any of the 23 filter shapes for each filter independently. The parameters Cutoff and Resonance control both filters simultaneously. However, you can off - set the cutoff and resonance of the second filter with the p arameters CF Offset and Res Offset. Morph 2 This mode morphs between filter shape A and B. You c an select any of the 23 filter shapes for filter shape A and B independently. Adjust the morphing with the Morph Y parameter. Morph 4 This mode morphs sequentially from filter shape A to D. Yo u can select any of the 23 filter shapes for filter shape A, B, C and D independently. Adjust the morphing with the Morph Y parameter. Morph XY This mode morphs freely between the filter shapes A, B, C and D. In other words, the morphing can be any mix between the four filter shapes. You can select any of the 23 filter shapes for filter shape A, B, C and D indepen - dently. Adjust the morphing with the Morph X and Morph Y parameters.