Steinberg Cubase 6 Manual
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61 Working with projects Moving events To move events in the Project window, use the following methods: •Click and drag to a new position. All selected events are moved, maintaining their relative positions. You can only drag events to tracks of the same type. If Snap is activated, this determines to which positions you can move the events (see “The Snap function” on page 45). Note also that you can restrict movement to be either horizontal or verti-cal only, by holding down [Ctrl]/[Command] while dragging. •Select the event and edit the Start position in the info line. •Use the “Move to” options on the Edit menu. The following options are available: •Use the Nudge buttons on the toolbar. These move the selected events to the left or right. The amount of move- ment depends on the selected display format (see “The Project Setup di-alog” on page 54) and the value set on the Grid pop-up menu. ÖThe Nudge buttons are not visible on the toolbar by default. You can decide which items are visible by right- clicking on the toolbar and activating the corresponding option on the context menu (see “The setup context menus” on page 534). •Use the Up/Down key commands, found in the Nudge category in the Key Commands dialog. These commands allow you to nudge one or more events (except folder parts) up or down to the nearest track. Nudging up/down will not create new tracks: If there is no destination track that matches the track configuration of the nudged event, nothing happens. Exceptions •If you select events in Lane Display mode, these are moved to the upper or lower lane. •If you select MIDI events in the In-Place Editor, the MIDI events are nudged up or down. Duplicating events Events can be duplicated in the following ways: •Hold down [Alt]/[Option] and drag the event to a new position. If Snap is activated, this determines to which positions you can copy the events (see “The Snap function” on page 45). !You will note that there is a slightly delayed response when you move an event by dragging. This helps you avoid accidentally moving events when you click on them in the Project window. You can adjust this delay with the Drag Delay setting in the Preferences dialog (Editing page). OptionDescription CursorMoves the selected event to the project cursor position. If there are several selected events on the same track, the first event will start at the cursor, and the following will be lined up end-to-start after the first one. OriginMoves the selected events to their original positions, i. e. the positions at which they were originally recorded. Front/BackThis function does not actually change the position of the events, but moves the selected events to the front or back, respectively. This is useful if you have overlapping events and want to see one that is partially obscured. For audio events, this is an extra important feature, be-cause only the visible sections of events will be played back. Moving an obscured audio event to front (or moving the obscuring event to back) will allow you to hear the whole event on playback. Note that it is also possible to use the “To Front” function on the event context menu for this. !When the Range Selection tool is used, the Nudge buttons move the selection range (see “Moving and duplicating” on page 67). !If you hold down [Ctrl]/[Command] as well, move- ment direction is restricted to either horizontal or ver- tical. That means if you drag an event vertically it cannot be moved horizontally at the same time.
62 Working with projects •Audio and MIDI parts can also be duplicated by clicking on the part, pressing [Alt]/[Option]-[Shift], and dragging. This creates a shared copy of the part. If you edit the contents of a shared copy, all other shared copies of the same part are automatically edited in the same way. Note: •When you duplicate audio events, the copies are al- ways shared. This means that shared copies of audio events always refer to the same audio clip (see “Audio processing” on page 245). •You can convert a shared copy to a real copy by select- ing “Convert to Real Copy” from the Functions submenu on the Edit menu. This creates a new version of the clip (that can be edited independently) and adds this to the Pool. Note that no new files are created by this operation – for that you need to use the “Bounce Selection” function from the Audio menu (see “Exporting regions as audio files” on page 307). •Selecting “Duplicate” from the Functions submenu on the Edit menu creates a copy of the selected event and places it directly after the original. If several events are selected, all of these are copied “as one unit”, main- taining the relative distance between the events. •Selecting “Repeat…” from the Functions submenu on the Edit menu opens a dialog, allowing you to create a number of copies (regular or shared) of the selected events. This works just like the Duplicate function, but you can specify the num- ber of copies. •You can also perform the Repeat function by dragging: Select the events to repeat, press [Alt]/[Option], click the handle in the lower right corner of the last selected event and drag to the right. The longer to the right you drag, the more copies are created (as shown by the tooltip). •Selecting “Fill Loop” from the Functions submenu on the Edit menu creates a number of copies starting at the left locator and ending at the right locator. The last copy is automatically shortened to end at the right locator posi-tion. Using Cut, Copy and, Paste You can cut or copy selected events, and paste them in again, using the functions on the Edit menu. •When you paste an audio event, it is inserted on the se- lected track, positioned so that its snap point is aligned with the cursor position. If the selected track is of the wrong type, the event will be inserted on its original track. See “The Snap function” on page 45 for information about the snap point. •If you use the “Paste at Origin” function on the Function submenu of the Edit menu, the event is pasted at its origi - nal position (the position from which you cut or copied it). Renaming events By default, audio events show the name of their clip, but you can enter a separate descriptive name for separate events if you like. This is done by selecting the event and typing in a new name in the “Description” field on the info line. •You can also give all events on a track the same name as the track by changing the track name, holding down a modifier key and pressing [Return]. See “Audio handling” on page 58. Splitting events You can split events in the Project window in the following ways: •Click with the Scissors tool on the event you want to split. If Snap is activated, this determines the exact split position (see “The Snap function” on page 45). You can also split events by pressing [Alt]/ [Option] and clicking with the Arrow tool.
63 Working with projects •Select “Split at Cursor” from the Edit menu, Functions submenu. This splits the selected events at the position of the project cursor. If no events are selected, all events (on all tracks) that are intersected by the project cursor will be split. •Select “Split Loop” from the Edit menu, Functions sub- menu. This splits events on all tracks at the left and right locator positions. ÖIf you split a MIDI part so that the split position inter- sects one or several MIDI notes, the result depends on the “Split MIDI Events” option in the Preferences dialog (Edit - ing–MIDI page). If the option is activated, the intersected notes will be split (creating new notes at the beginning of the second part). If it is deactivated, the notes will remain in the first part, but “stick out” after the end of the part. Gluing events together You can glue events together using the Glue Tube tool. There are three possibilities: •Clicking on an event with the Glue Tube tool glues it to- gether with the next event on the track. The events do not have to touch one another. The result is a part containing the two events, with one exception: If you first split an event and then glue the two sections together again (without moving or editing them first), they become a single event again. •You can select several events on the same track and click on one of them with the Glue Tube tool. A single part is created. •When you hold down [Alt]/[Option] while clicking on an event with the Glue Tube tool, this event will be glued to - gether with all following events on this track. You can change the default key command for this in the Preferences di- alog (Editing–Tool Modifiers page). Resizing events Resizing events means to move their start or end positions individually. In Cubase, there are three modes for resizing: To select one of the resizing modes, select the Arrow tool and then click again on the Arrow tool icon on the toolbar. This opens a pop-up menu from which you can select one of the options. The icon on the toolbar will change, indicating the selected resizing mode. The actual resizing is done by clicking and dragging the lower left or right corner of the event. If Snap is activated, the Snap value determines the resulting length (see “The Snap function” on page 45). Normal sizing Sizing moves contents •If several events are selected, all will be resized in the same way. Resizing modeDescription Normal SizingThe contents of the event stay fixed, and the start or end point of the event is moved to “reveal” more or less of the contents. Sizing Moves ContentsThe contents follow the moved start or end of the event (see the figure below). Sizing Applies Time StretchThe contents will be time stretched to fit the new event length (see the separate section “Resizing events using time stretch” on page 64). Resizing mode Description
64 Working with projects •It is also possible to resize events by using the Trim but- tons (located in the Nudge palette) on the toolbar. This will move the start or end position of the selected event(s) by the amount set on the Grid Type pop-up menu. The sizing type currently se - lected applies to this method too, with the exception of “Sizing Applies Time Stretch” which is not possible with this method. You can also use key commands for this (by default, press [Ctrl]/[Command] and use the left and right arrow key). ÖNote that the Nudge palette is not visible on the tool- bar by default. See “The setup context menus” on page 534 for instructions on how to show and hide items on the toolbar. ÖWhen resizing events, any automation data will not be taken into account. Resizing events using time stretch If you want to resize a part and make its contents “fit” the new size, you should use this sizing mode. Proceed as fol - lows: 1.Click the Arrow icon on the toolbar and click again to select the “Sizing Applies Time Stretch” option from the pop-up menu. 2.Point close to the end point of the part you want to stretch. 3.Click and drag left or right. When you move the mouse, a tooltip shows the current mouse position and length of the part. Note that the snap value applies, as with any part operation. 4.Release the mouse button. The part is “stretched” or “compressed” to fit the new length. •For MIDI parts, this means that the note events are stretched (moved and resized). Note Expression (Cubase only) and controller data will be stretched, too. •For audio parts, this means that the events are moved, and that the referenced audio files are time stretched to fit the new length. A dialog shows the progress of the time stretch operation. ÖIn the Preferences dialog (Editing–Audio page), you can adjust which algorithm is used for the time stretch al - gorithm. For more information about time stretch, see “Time Stretch” on page 252. Sliding the contents of an event or part You can move the contents of an event or part without changing its position in the Project window. By default, this is done by pressing [Alt]/[Option]-[Shift], clicking in the event or part and dragging to the left or right. Grouping events Sometimes it is useful to treat several events as one unit. This can be done by grouping them: Select the events (on the same or different Tracks) and select “Group” from the Edit menu. Grouped events are indicated by a group icon on the right. If you edit one of the grouped events in the Project window, all other events in the same group are affected too (if appli - cable). !When sliding the contents of an audio event, you cannot slide past the start or end of the actual audio clip. If the event plays the whole clip, you cannot slide the audio at all.
65 Working with projects Group editing operations include: • Selecting events. • Moving and duplicating events. • Resizing events. • Adjusting fade-in and fade-out (audio events only, see “Creat- ing fades” on page 118). • Splitting events (splitting one event will automatically split any other grouped events that are intersected by the split position). • Locking events. • Muting events. • Deleting events. Locking events If you want to make sure that you do not edit or move an event by accident, you can lock it. Locking can affect one (or any combination) of the following properties: •To specify which of these properties are affected by the Lock function, use the “Lock Event Attributes” pop-up menu in the Preferences dialog (Editing page). •To lock events, select them and select “Lock…” from the Edit menu. The events will be locked according to the options specified in the Pref- erences dialog. •You can adjust the lock options for a locked event by selecting it and selecting “Lock…” from the Edit menu again. This opens a dialog in which you can activate or deactivate the desired lock options. •To unlock an event (turn off all lock options), select it and select “Unlock” from the Edit menu. •It is also possible to lock a whole track, by clicking the padlock symbol in the track list or in the Inspector. This disables all editing of all events on the track. Muting events To mute individual events in the Project window, proceed as follows: •To mute or unmute a single event, click on it with the Mute tool. •To mute or unmute several events, select them – either by using the standard selection techniques, or by using one of the options on the Select submenu on the Edit menu – and click on one of the selected events with the Mute tool. All selected events will be muted. •You can also click in an empty area with the Mute tool and drag a selection rectangle around several events you want to mute or unmute, and then click on one of them with the Mute tool. •You can mute events by selecting them and selecting “Mute” from the Edit menu. Similarly, you can unmute the selected events by selecting “Unmute” from the Edit menu. •You can also change the mute status of selected events on the info line. Muted events can be edited as usual (with the exception of adjusting fades), but are not played back. Muted events are “grayed out”. Lock OptionsDescription PositionIf this is locked, the event cannot be moved. SizeIf this is locked, the event cannot be resized. OtherIf this is locked, all other editing of the event is disabled. This includes adjusting the fades and event volume, pro-cessing, etc. The padlock symbol indicates that one or more of the lock options are activated for the event.
66 Working with projects •You can also mute whole tracks by clicking the Mute (“M”) button in the track list, the Inspector or the Mixer. Clicking the Solo (“S”) button for a track mutes all other tracks. Note that there are two modes for the track solo function: If the “Enable Solo on Selected Track” option is activated in the Prefer-ences dialog (Editing–Project & Mixer page) and you have soloed a track, selecting another track in the track list will automatically solo that track instead – the solo state “moves” with the track selection. If the option is not activated, the track you solo stays soloed, regardless of the selection. Removing events To remove an event from the Project window, use any of the following methods: •Click on the event with the Erase tool. Note that if you press [Alt]/[Option] while you click, all following events on the same track will be deleted, but not the event you clicked and all events before it. •Select the event(s) and press [Backspace], or select “Delete” from the Edit menu. Creating new files from events An audio event plays a section of an audio clip, which in turn refers to one or more audio files on the hard disk. However, in some situations you may want to create a new file that consists only of the section played by the event. This is done with the function “Bounce Selection” on the Audio menu: 1.Select one or several audio events. 2.Set up fade in, fade out and event volume (on the info line or using the volume handle) as desired. These settings will be applied to the new file. For details on fades and event volume, see “Creating fades” on page 118. 3.Select “Bounce Selection” from the Audio menu. You are asked whether you want to replace the selected event or not. •If you click “Replace”, a new file is created, containing only the audio in the original event. A clip for the new file is added to the Pool, and the original event is replaced by a new event playing the new clip. •If you click “No”, a new file is created and a clip for the new file is added to the Pool. The original event is not replaced. You can also apply the Bounce Selection function to an audio part. In that case, the audio from all events in the part will be combined into a single audio file. If you choose “Replace” when asked, the part will be replaced with a single audio event playing a clip of the new file. Range editing Editing in the Project window is not necessarily restricted to handling whole events and parts. You can also work with selection ranges, which are independent from the event/part and track boundaries. The range selection tool can also be used for comping (see “Comping operations” on page 77). Furthermore you can define Edit groups with the range selection tool. These al- low you to quickly group events and parts across multiple tracks without having to select all the events or parts (see “About Group Editing (Cubase only)” on page 80). Creating a selection range To make a selection range, drag with the Range Selection tool. When the Range Selection tool is selected, the Select submenu on the Edit menu has the following items for making selection ranges: OptionDescription AllMakes a selection that covers all tracks, from the start of the project to the end (as defined by the Length setting in the Project Setup dialog). NoneRemoves the current selection range. InvertOnly used for event selection (see “Selecting events” on page 59). In LoopMakes a selection between the left and right locator, on all tracks. From Start to CursorMakes a selection on all tracks, from the start of the proj-ect to the project cursor. From Cursor to EndMakes a selection on all tracks, from the project cursor to the end of the project. All on Selected TracksOnly used for event selection (see “Selecting events” on page 59). Select EventThis is available in the Sample Editor (see “Using the Select menu” on page 269).
67 Working with projects •Double-clicking on an event with the Range Selection tool creates a selection range encompassing the event. If you hold down [Shift] you can double-click several events in a row, and the selection range will expand to encompass them all. Double-clicking a second time on an event opens it for editing in the Sample Editor. Making selection ranges for several non-contiguous tracks You can create selection ranges that cover several tracks. It is also possible to exclude tracks from a selection range: 1.Create a selection range from the first to the last de- sired track. 2.Press [Ctrl]/[Command] and click in the selection range on the tracks that you want to exclude from the se - lection. 3.In the same manner, you can add a track to the selec- tion range by [Ctrl]/[Command]-clicking in the selection range area on the track. Editing selection ranges Adjusting the size of the selection range You can adjust the size of a selection range in the follow- ing ways: •By dragging its edges. The pointer takes the shape of a double arrow when you move it over an edge of the selection range. •By holding down [Shift] and clicking. The closest selection range edge will be moved to the position at which you clicked. •By adjusting the selection range start or end position on the info line. •By using the Trim buttons on the toolbar. The left Trim buttons will move the start of the selection range and the right buttons will move the end. The edges will be moved by the amount specified on the Grid pop-up menu. •By using the Nudge buttons on the toolbar. These will move the whole selection range to the left or the right. The amount of movement depends on the selected display format (see “The Project Setup dialog” on page 54) and the value specified on the Grid pop-up menu. ÖThe Trim buttons and the Nudge buttons are located in the Nudge palette, which is not visible on the toolbar by default. See “The setup context menus” on page 534 for instruc- tions on how to show and hide items on the toolbar. Moving and duplicating •To move a selection range, click and drag it to a new position. This will move the contents of the selection range to the new position. If the range intersected events or parts, these will be split before moving, so that only the sections within the selection range are affected. •To duplicate a selection range, hold down [Alt]/[Option] and drag. You can also use the Duplicate, Repeat and Fill Loop functions, just as when duplicating events (see “Duplicating events” on page 61). Left Selection Side to CursorMoves the left side of the current selection range to the project cursor position. Right Selection Side to CursorMoves the right side of the current selection range to the project cursor position. Option Description !Note that the contents of the selection are not moved – using the Nudge buttons is the same as ad - justing the start and end of the selection range at the same time, by the same amount.
68 Working with projects Using Cut, Copy, and Paste When working with selection ranges, you can either use Cut, Copy and Paste on the Edit menu, or use the functions “Cut Time” and “Paste Time” on the Range submenu on the Edit menu. These work differently to their related functions on the Edit menu: Deleting selection ranges Again, you can either use “regular” Delete or “Delete Time”: •If you use the Delete function on the Edit menu (or press [Backspace]), the data within the selection range is re - placed by empty track space. Events to the right of the range keep their position. •If you use “Delete Time” on the Edit menu’s Range sub- menu, the selection range is removed and events to the right are moved to the left to close up the gap. Other functions On the Range submenu on the Edit menu, you will find three more range editing functions: Region operations Regions are sections within a clip, with various uses. While regions are perhaps best created and edited in the Sample Editor (see “Working with regions” on page 270), the fol- lowing region functions are available in the Advanced sub- menu of the Audio menu: The Edit History dialog In the Edit History dialog you can undo and redo many edit actions. Actions that can be undone include all functions in the Project window as well as in the editors. It is also possible to undo audio processes or applied plug-in ef - fects. However, these are better removed and modified using the Offline Process History (see “The Offline Pro- cess History dialog” on page 254). ÖIn the Preferences dialog (General page) you can limit the Undo function by setting the number in the “Maximum Undo” field to the desired value. This is useful if you run out of hard disk space, for example. FunctionDescription CutCuts out the data in the selection range and moves it to the clipboard. The selection range is replaced by empty track space in the Project window, meaning that events to the right of the range keep their positions. CopyCopies the data in the selection range to the clipboard. PastePastes the clipboard data at the start position and track of the current selection. Existing events are not moved to make room for the pasted data. Paste at OriginPastes the clipboard data back at its original position. Ex-isting events are not moved to make room for the pasted data. Cut TimeCuts out the selection range and moves it to the clip-board. Events to the right of the removed range are moved to the left to fill out the gap. Paste TimePastes the clipboard data at the start position and track of the current selection. Existing events are moved to make room for the pasted data. Paste Time at OriginPastes the clipboard data back at its original position. Ex-isting events are moved to make room for the pasted data. FunctionDescription Global CopyThis copies everything in the selection range. SplitSplits any events or parts that are intersected by the se-lection range, at the positions of the selection range edges. CropAll events or parts that are partially within the selection range are cropped, that is, sections outside the selection range are removed. Events that are fully inside or outside the selection range are not affected. Insert SilenceInserts empty track space from the start of the selection range. The length of the silence equals the length of the selection range. Events to the right of the selection range start are moved to the right to “make room”. Events that are intersected by the selection range start are split, and the right section is moved to the right. FunctionDescription Event or Range as RegionThis function is available when one or several audio events or selection ranges are selected. It creates a region in the corresponding clip, with the start and end position of the region determined by the start and end position of the event or selection range within the clip. Events from RegionsThis function is available if you have selected an audio event whose clip contains regions within the boundaries of the event. The function will remove the original event and replace it with event(s) positioned and sized accord -ing to the Region(s). Function Description
69 Working with projects To undo and redo your actions, proceed as follows: 1.On the Edit menu, select “History…”. The Edit History dialog opens. The dialog contains a list of all your edits, with the most recent action at the bottom of the list. The Action column displays the name of the action while the Time column tells you when this action was performed. In the Details column further details are shown. Here you can enter new text by double-clicking in the column. 2.Move the horizontal, colored line upwards to the de- sired position to undo your actions. You can only undo your actions in reverse order, i. e. the last performed action is the first action to be undone. 3.Move the line down the List again to redo an action that was undone previously. The Preferences dialog When you open the File menu (the Cubase menu on a Mac) and select “Preferences…”, the Preferences dialog opens. This dialog provides a large number of options and settings that control the global behavior of Cubase. The dialog has a number of pages, each containing op- tions and settings belonging to a particular topic. •In the list on the left, click on one of the entries to open the corresponding page. •You can find detailed descriptions of all Preferences options in the dialog help, opened by clicking the Help button at the bottom left of the dialog. About preference presets In the Preferences dialog it is possible to save complete or partial preference settings as presets. This lets you recall settings quickly and easily.
70 Working with projects Saving a preference preset When you have made your preferences settings, proceed as follows to save all settings as a preset: 1.Make sure that the “Store marked preferences only” option is not activated. This is because this option is used for saving partial settings (see below), as opposed to complete settings. 2.Click the Store button in the lower left section of the Preferences dialog. A dialog opens, allowing you to type in a name for the pre- set. 3.Click OK to save the preset. Your saved settings are now available from the Preference Presets pop-up menu. Loading a preference preset To load a saved preference preset, simply select a preset from the Preference Presets pop-up menu. The preset is applied immediately. Saving partial preferences settings It is also possible to save partial preferences settings. This is useful when you have made settings that only relate to a certain project or situation, for example. When you apply a saved partial preference preset, you only change the saved settings. All other preferences will be left unchanged. When you have made your specific preferences settings, proceed as follows to save the partial settings as a preset: 1.Activate “Store marked preferences only”. A new “Store” column is added to the Preferences list. 2.Click in the Store column of the Preferences items you wish to save. Note that if you activate a Preferences page that contains subpages, these will also be activated. If this is not what you want, simply deactivated the subpages. 3.Click the Store button in the lower left section of the Preferences dialog. A dialog opens, asking you to type in a name for the preset. It is a good idea to choose a descriptive name for a partial preference preset, prefer -ably relating to the saved settings (for example “Editing–Controls”). 4.Click OK to save. Your saved settings are now available from the Preference Presets pop-up menu.