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Steinberg Cubase 6 Manual

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    							181
    Control Room (Cubase only)
    Inserts for the Talkback channel
    The Talkback channel has a separate set of eight inserts. 
    In order to view and adjust them, the Talkback must be en
    -
    abled via the TALK button located in the bottom right sec-
    tion of the Control Room Mixer. Click once on the TALK 
    button to activate the Talkback system. The inserts for ex
    -
    ternal inputs are now replaced with the Talkback inserts. 
    Once the Talkback is disabled, the view reverts to external 
    input inserts.
    Monitor inserts
    Each Monitor channel has a set of eight inserts, all of 
    which are post Control Room fader. The Monitor inserts 
    are most useful for surround decoding or brickwall limiting 
    to protect sensitive monitor speakers.
    The Main Mix and the Control Room channel
    The channel configuration of the Main Mix determines the 
    channel configuration of the Control Room channel. 
    Switching between a project that has a stereo Main Mix to 
    a project that has a 5.1 Main Mix will cause the Control 
    Room channel in the Control Room Mixer to change from 
    a stereo to a 5.1 configuration.
    The Control Room configuration also determines the lay-
    out of the Speaker Solo panel. If the channel is stereo, the 
    solo panel only contains a left and a right speaker.
    Any external input that has more channels than the Main 
    Mix will not be heard correctly when routed to the Control 
    Room channel. Only the channels available will be heard.
    ÖIf a 5.1 external input is routed to a stereo Control 
    Room channel, only the left and right channels are heard 
    even if a 5.1 Monitor is selected. Only two channels can be 
    routed through a stereo Control Room channel.
    Suggested settings
    With all the versatility that the Control Room provides 
    there are also opportunities for confusion when first set
    -
    ting up the Control Room. The following list contains sug-
    gestions that can help to quickly set up the Control Room 
    and get started for recording and mixing.
    • If you do not have a master recording device and only use the 
    Export Mixdown function to create final mix files, set your Main 
    Mix output to “Not Assigned”. This eliminates many confusing 
    errors and unpredictable behavior since outputs and Control 
    Room Monitors can share hardware outputs. The Main Mix is 
    automatically routed to the Control Room channel and will not 
    be affected.
    • Create one stereo Monitor to familiarize yourself with the Con-
    trol Room level controls, DIM settings, the Listen bus, and 
    other monitoring features. Once you have become acquainted 
    with some of these functions, create additional Monitors for 
    every set of speakers you intend to use.
    • Use the inserts on Monitor channels for surround decoding 
    and bass management plug-ins among other things.
    • Use the inserts on the Control Room channel for metering and 
    spectral analysis plug-ins. All solos including the Listen bus 
    will come through the Control Room channel allowing analysis 
    of individual sounds.
    • A brickwall limiter in the last insert of the Control Room chan-
    nel can prevent accidental overloads and damage to speaker 
    systems.
    • Use the inserts for the Talkback channel to control the dynam-
    ics of the talkback microphone. This will help protect perform-
    ers’ hearing and ensure that everyone can be heard over the 
    talkback microphone.
    • Use the Gain settings on the external inputs to level balance 
    CD players and other sources to the Main Mix level for A/B 
    comparisons.
    • Use the Gain settings on each Monitor to level balance all your 
    monitor systems. Switching between sets of speakers will re
    -
    sult in the same playback volume.
    • Use the calibrated Control Room level for film or DVD mixing. 
    Set this level to the proper speaker volume as determined by 
    the mixing standard you choose to follow.
    !You can easily identify the inserts for the Talkback 
    since they have six pre-fader and two post-fader in
    -
    serts while the external inputs only have six pre-fader 
    inserts. If the Control Room Mixer is fully expanded, 
    the name displayed at the very top of the Mixer re
    -
    flects which channel is currently visible in the ex-
    tended panel. 
    						
    							182
    Control Room (Cubase only)
    Control Room preferences
    There are several preferences for the Control Room Mixer. 
    These are found in the Preferences dialog (VST–Control 
    Room page).
    Most of these preferences deal with what options are visi-
    ble in the Control Room Mixer. This allows you to custom-
    ize the layout of the Mixer and only have the controls 
    visible that you use the most.
    The other preferences have the following functionality:
    •Show Control Room Volume in Transport Panel
    This option makes the small fader at the right-hand side of the Transport 
    panel control the Control Room level. When this option is not activated 
    (or the Control Room is disabled), that fader controls the level of the 
    Main Mix bus.
    •Disable Talkback during Recording
    This option deactivates the Talkback channel when the transport enters 
    record mode. It is advisable to set the Talkback DIM level to 0
     dB when 
    using this feature so as not to radically change the mix level when punch
    -ing in and out of record mode.
    •Use Phones Channel as Preview Channel
    When activated, the Headphone output is used for Preview options such 
    as import preview, scrubbing, offline process preview and certain Sam-
    ple Editor operations. Note that when using the Headphones output for 
    preview, the Control Room channel will no longer output preview audio.
    •Dim Studio during Talkback
    When this option is enabled, the cue mix heard in a Studio will be 
    dimmed (by the amount set in the Talkback Dim Level field (below the 
    TALK button) for as long as the Talkback channel is used. When dis
    -
    abled, the cue mix level remains the same during Talkback.
    •Exclusive Device Ports for Monitor Channels
    When activated, the port assignment for Monitor channels is exclusive 
    (see 
    “Exclusive assignment of Monitor channels” on page 175).
    •Reference Level 
    This setting determines the Control Room level used when the Refer-
    ence Level button is activated.
    •Main Dim Volume 
    This is the amount of gain reduction applied to the Control Room chan-
    nel when the DIM button is activated.
    Studios and Studio Sends
    Studio Sends are displayed in the Cubase Project Mixer 
    and the Inspector. Each Studio Send is intended for the 
    creation of a discrete cue mix for performers to listen to 
    during recording. Studio Sends are essentially stereo aux 
    sends that are routed to Studio outputs in the Control 
    Room Mixer. There are up to four Studios and Studio 
    Sends available.
    Configuring Studio Sends
    Studio Sends only become available when a Studio chan-
    nel has been created in the VST Connections window. 
    Otherwise they remain grayed out. For every Studio de
    -
    fined in the VST Connections, each channel in the Project 
    Mixer has an additional aux send with level, pan and pre/
    post-fader selection. This aux send is used to create a mix 
    for a performer to listen to while recording.
    •In the Project Mixer, the Studio Sends are accessed by 
    choosing the Studio Sends option from the View options 
    pop-up menu in each channel or by clicking the star icon 
    (“Show Studio Sends”) on the common panel of the ex
    -
    tended Project Mixer.
    The Studio Sends view in the Project Mixer 
    						
    							183
    Control Room (Cubase only)
    •In the Inspector, a Studio Sends tab can be found. This 
    displays all Studio Sends for the selected track.
    Please note that not all Inspector sections are available by default. To 
    show/hide a section, right-click on an Inspector section and select/dese
    -
    lect the corresponding option on the context menu.
    The Studio Sends tab in the Inspector
    Each Studio can have a unique name in order to help 
    identify what it is being used for. For example, the four 
    Studios could be named as follows:
    • Vocalist Mix
    • Guitarist Mix
    •Bassist Mix
    • Drummer’s Mix
    The name of each Studio is displayed in the Control Room 
    Mixer. To hear the Studio Sends mix in the Studio output, 
    the input selector for each Studio must be set to “Aux”.
    Setting up a Studio cue mix
    The Studio Sends are very flexible. There are several ways 
    to create a cue mix for each Studio in a very fast and effi
    -
    cient manner. Simple “more me” mixes and more complex 
    discrete mixes are easily accommodated by the Studio 
    Sends.
    Using fader and pan settings from the Project Mixer
    You can create a cue mix from the fader and pan levels al-
    ready used in the Project Mixer and then alter them to 
    meet the needs of an individual performer. You can do this 
    with any single channel or group of channels at any time. 
    To copy fader and pan information from the main mix, pro-
    ceed as follows:
    1.In the Project Mixer, select all the channels that you 
    wish to copy settings from.
    The following operations affect only selected channels.
    2.In the Control Room Mixer, right-click anywhere on a 
    Studio channel strip to open the context menu that has the 
    Studio’s name as a submenu.
    This submenu contains all the Studio Send functions for that Studio. If 
    you open the context menu outside of a Studio channel strip, the sub-
    menu will be for All Studios. 
    A Studio channel in 
    the Control Room 
    Mixer with its input 
    set to Aux. 
    						
    							184
    Control Room (Cubase only) The Control Room Mixer’s context menu
    3.Choose the “Use Current Mix Levels” option to copy 
    the fader levels on the selected tracks to the Studio 
    Sends.
    This option sets all Studio Send levels for the selected tracks to the 
    same level as the main channel fader. It also changes the Studio Send 
    status to pre-fader so that changes in the main mix do not affect the Stu
    -
    dio Sends.
    4.Choose the “Use Current Pan Settings” option to 
    copy pan information from the main mix to the Studio 
    Sends on selected tracks.
    Studio Sends are either mono or stereo. If the Send is mono, the pan 
    setting will still be copied. However, the output of the Studio Send will 
    be a sum of the left and right channels.
    5.Choose the “Enable Studio Sends” option to activate 
    the Sends on selected channels.
    By default, Studio Sends are not enabled even when level and pan infor-mation is copied to them. You must enable them in order to hear the Stu-
    dio cue mix.
    By copying the level and pan information from the main 
    mix to the Studio Sends, a rough balance can be created 
    in a matter of moments. Next, you may alter the level and 
    pan settings on any channel’s Studio Sends to change the 
    mix to meet the performer’s needs. This may require in
    -
    creasing the volume of the performer herself. This is often 
    referred to as a “more me” mix.
    Adjusting the overall Studio Send level
    Levels in the main mix are often optimized for the loudest 
    signal level possible without clipping. However, when you 
    are creating a “more me” mix, you may find that there is not 
    enough headroom available in the Studio Send to turn up 
    channels without clipping becoming a possibility.
    Fortunately, the Studio Sends have an option to adjust 
    multiple send levels at the same time, allowing you to keep 
    the blend intact while lowering the overall volume to make 
    room for “more me” signals.
    Once you have created a Studio Send mix, proceed as 
    follows to adjust their relative levels:
    1.Select all the channels you wish to modify.
    Only selected channels are affected by the context menu commands.
    2.Right-click anywhere on the Studio channel strip in the 
    Control Room Mixer to open the context menu for that 
    Studio channel. 
    You may also use the context menu outside of the Studio channel strip to 
    adjust all four Studio Sends on the selected channels at the same time.
    3.Choose the “Change Studio Sends Level” option from 
    the Studio submenu.
    This will bring up a gain window with a checkbox that reads “Relative 
    Mode”. Make sure this is activated if you want to adjust already existing 
    levels.
    4.Either use the up and down arrow buttons or click on 
    the numeric readout to display a pop-up fader and adjust 
    the gain as necessary.
    The level of all selected Studio Sends will be adjusted by the amount 
    shown here. For example, if the amount reads -3 dB, each Studio Send 
    level is reduced by 3
     dB.
    5.Click OK to change the level.
    It is possible to view these changes as they occur if you have the Project 
    Mixer open and the extended view set to show the Studio Sends.
    !If you deactivate the Relative Mode option, all Studio 
    Sends are set to the same absolute level. While the 
    dialog window is still open, you may activate the Rel-
    ative Mode checkbox again and reload the previous 
    relative levels. Only when you click OK, the level set-
    tings are made permanent. Clicking Cancel returns 
    all send levels to their previous settings. 
    						
    							185
    Control Room (Cubase only)
    Using Studio Sends from outputs
    Each output also has Studio Sends. Studio Sends from 
    the Main Mix output can be used to route the main mix in
    -
    stantly to the Studio output. 
    Any level changes made to the main mix are reflected in 
    the signal sent by the Studio Send. Setting the level lower 
    than 0
     dB can leave headroom for “more me” signals in the 
    Studio channel output.
    Post-Fader Studio Sends
    It is also possible to use the Studio Sends as post-fader 
    aux sends. This is another way for the cue mix to follow 
    changes made to the Main Mix. The Reset function is very 
    helpful in this regard.
    To reset the Studio Sends to the post-fader default level 
    of -6
     dB, proceed as follows:
    1.Select all the channels you wish to reset.
    Studio Send commands only work on selected channels.
    2.On the Studio channel strip right-click to open the 
    context menu. In the Studio submenu, select the “Reset 
    Studio Sends” command.
    If you open the context menu in other areas of the Control Room Mixer 
    besides the Studio channel strips, the context menu commands will af
    -
    fect all Studios at the same time.
    3.Selecting the “Reset Studio Sends” option changes 
    the Send level of all selected channels to -6
     dB and sets 
    the signal source to post-fader.
    The -6 dB level is designed to allow for headroom for “more me” signals 
    in the Studio outputs.
    Once all Studio Sends have been set to -6 dB, post-fader, 
    any changes to the main mix will also change the Studio 
    mix. For “more me” channels, simply turn up the level on 
    that channel or even set the signal to pre-fader for abso
    -
    lute control.
    Studio Send cue mix summary
    Using various combinations of the above techniques al-
    lows you to create complex discrete cue mixes for per-
    formers in very little time. Modifications to these mixes can 
    occur in the Project Mixer or the Inspector, giving you the 
    most accessibility for quick changes.
    To familiarize yourself with how the Studio Sends work, 
    open the extended Project Mixer and set the view to the 
    Studio Sends. Follow the above examples and watch how 
    the Studio Sends react to various commands. This should 
    help you get a feel for how they function and increase the 
    workflow productivity of recording sessions.
    The Control Room Overview
    You can access the Control Room Overview from the De-
    vices menu. The Control Room Overview is designed to 
    display the current configuration of the Control Room. The 
    window shows all possible channels, with active channels 
    highlighted once they have been created in the VST Con
    -
    nections window. Channels that are grayed out have not 
    been defined in the VST Connections window.
    The Control Room Overview allows you to see the signal 
    flow through the Control Room Mixer. All the routing func
    -
    tions of the Control Room Mixer are duplicated in the 
    Overview.
    Open the Control Room Mixer and the Control Room Over-
    view windows side by side. As you operate the controls in 
    the Mixer you will see the various pale squares light up in 
    the Overview, indicating changes in signal flow. You can 
    also click the squares in the Overview and watch the con
    -
    trols in the Mixer reflect the changes in signal flow. 
    						
    							186
    Control Room (Cubase only)
    Direct Monitoring and latency
    The Control Room and Studio Sends functions use the in-
    ternal processing power of the host computer system for 
    all routing and processing, which means they are subject 
    to the computer’s latency.
    When recording with several performers at once, a system 
    capable of running at very low ASIO buffer settings will be 
    necessary to take full advantage of all the Studio Send 
    features. 
    Studio Sends are not capable of controlling the Direct 
    Monitoring features of various audio hardware interfaces. 
    This means that unless the internal latency of the system is 
    very low (128 samples or less), monitoring of record-en
    -
    abled tracks through the Studio Sends will have some de-
    lay that can affect performers during recording.
    In the situation where internal latency is too much for re-
    cord monitoring, it is advisable to use the Studio Sends 
    for monitoring of tracks that have already been recorded 
    and use normal Direct Monitoring for tracks currently be
    -
    ing recorded. 
    						
    							16
    Audio effects 
    						
    							188
    Audio effects
    About this chapter
    Cubase comes with a number of effect plug-ins included. 
    This chapter contains general details about how to assign, 
    use and organize effect plug-ins. The effects and their pa
    -
    rameters are described in the separate PDF document 
    “Plug-in Reference”.
    Overview
    Audio effects can be used in Cubase as follows:
    •As insert effects.
    An insert effect is inserted into the signal chain of an audio channel, which 
    means that the whole channel signal passes through the effect. This makes 
    inserts suitable for effects for which you do not need to mix dry and wet 
    sound, e.
     g. distortion, filters or other effects that change the tonal or dy-
    namic characteristics of the sound. You can have up to eight different in-
    sert effects per channel (and the same is true for input and output busses 
    – for recording with effects and “master effects”, respectively). 
    •As send effects.
    Each audio channel has eight sends, each of which can be freely routed 
    to an effect (or to a chain of effects). Send effects are practical for two 
    reasons: you can control the balance between the dry (direct) and wet 
    (processed) sound individually for each channel using the sends, and 
    several different audio channels can use the same send effect. In Cu
    -
    base, send effects are handled by means of FX channel tracks. 
    •By using offline processing (Cubase only).
    You can apply effects directly to individual audio events – this is de-
    scribed in the chapter “Audio processing and functions” on page 244.
    About VST 3 
    The VST 3 plug-in standard offers many improvements 
    over the previous VST 2 standard and yet retains full 
    backwards compatibility.
    In the program, effects compatible with previous VST ver-
    sions will be easily recognized:
    Cubase is able to run plug-ins originally developed for dif-
    ferent platforms: you can use a 32-bit plug-in with the 64-
    bit version of Cubase under Windows 7 64 bit and Mac 
    OS X 10.6.
    As the use of 32-bit plug-ins on 64-bit computers affects 
    the computer performance, these will be marked by an 
    icon in the plug-in menus.
    ÖThis functionality is provided to allow you to load older 
    projects including their original plug-ins on current com
    -
    puters. However, the plug-ins will require higher CPU per-
    formance when compared to their native platform. 
    Therefore, it is recommended to use 64-bit versions of 
    such plug-ins or instruments once available.
    Smart plug-in processing
    The VST3 standard features “smart” plug-in processing, 
    i.
     e., processing by a plug-in can be disengaged if there is 
    no signal present. This can greatly reduce the CPU load, 
    thus allowing for more effects to be used. 
    This is achieved by activating the “Suspend VST3 plug-in 
    processing when no audio signals are received” option in 
    the Preferences dialog (VST–Plug-ins page).
    When this is activated, VST 3 plug-ins will not consume 
    CPU power on silent passages, i.
     e. when no audio data 
    runs through them.
    !This chapter describes audio effects, i. e. effects that 
    are used to process audio, group, VST instrument, 
    and ReWire channels. An effect compatible 
    with a previous VST 
    versionA VST 3 effect 
    						
    							189
    Audio effects
    However, be aware that this can lead to a situation where 
    you added more plug-ins on “transport stop” than the sys
    -
    tem can handle on playback. Therefore, you should always 
    find the passage with the largest number of events playing 
    simultaneously to make sure that your system offers the 
    required performance.
    ÖActivating this option can increase your system perfor-
    mance a lot in certain projects, but it also makes it more 
    unpredictable whether the project can play back fine on 
    any timecode position of the project. 
    About side-chain inputs
    Several VST3 effects feature side-chain inputs. This means 
    that the operation of the effect can be controlled via exter
    -
    nal signals routed to the side-chain input. The effect pro-
    cessing is still applied to the main audio signal, see “Using 
    the side-chain input” on page 198.
    About plug-in delay compensation
    A plug-in effect may have some inherent delay or latency. 
    This means that it takes a brief time for the plug-in to pro
    -
    cess the audio fed into it – as a result, the output audio 
    will be slightly delayed. This especially applies to dynam
    -
    ics processors featuring “look-ahead” functionality. 
    Cubase provides full plug-in delay compensation through-
    out the entire audio path. All plug-in delays are compen-
    sated for, maintaining the sync and timing of all audio 
    channels.
    Normally, you do not have to make any settings for this. 
    However, VST3 dynamics plug-ins with look-ahead func
    -
    tionality have a “Live” button, allowing you to disengage 
    the look-ahead to minimize latency, if they are to be used 
    during realtime recording (see the separate PDF docu
    -
    ment “Plug-in Reference”).
    You can also constrain the delay compensation, which is 
    useful to avoid latency when recording audio or playing a 
    VST instrument in real time, see 
    “Constrain Delay Com-
    pensation” on page 216.
    About tempo sync
    Plug-ins can receive timing and tempo information from 
    the host application (in this case, Cubase). Typically, this 
    is used to synchronize certain plug-in parameters (such as 
    modulation rates or delay times) to the project tempo.
    •This information is automatically provided to any VST 
    plug-in (2.0 or later) that “requests it”.
    You do not have to make any special settings for this.
    •You set up tempo sync by specifying a base note value. 
    You can use straight, triplet or dotted note values (1/1 to 1/32).
    Please refer to the separate PDF document “Plug-in Ref-
    erence” for details about the included effects.
    Insert effects
    Background
    As the name implies, insert effects are inserted into the au-
    dio signal path – this means that the audio channel data will 
    be routed through the effect. You can add up to eight dif
    -
    ferent insert effects independently for each audio-related 
    channel (audio track, group channel track, FX channel 
    track, VST instrument channel or ReWire channel) or out
    -
    put bus. The signal passes through the effects in series 
    from the top downwards, with the signal path shown below:
    Input gain
    Insert effect 1
    Insert effect 2
    Insert effect 3
    Insert effect 6
    EQ
    Volume (fader)
    Insert effect 7
    Insert effect 8
    Insert effect 4
    Insert effect 5 
    						
    							190
    Audio effects
    As you can see, the last two insert slots (for any channel) 
    are post-EQ and post-fader. Post-fader slots are best 
    suited for insert effects where you do not want the level to 
    be changed after the effect, such as dithering (see 
    “Dith-
    ering” on page 193) and maximizers – both typically used 
    as insert effects for output busses.
    ÖApplying several effects on several channels may be 
    too much for your CPU to handle! If you want to use the 
    same effect with the same settings on several channels, it 
    may be more efficient to set up a group channel and to ap
    -
    ply your effect only once, as a single insert for this group. 
    You can use the VST Performance window to keep an eye 
    on the CPU load.
    Routing an audio channel or bus through 
    insert effects
    Insert effect settings are available in the Mixer (in extended 
    mode), the Channel Settings window and the Inspector. 
    The examples below show the Channel Settings window, 
    but the procedures are the same for all the inserts sections:
    1.Bring up the Channel Settings window.
    By default, the inserts are located to the far left.
    2.Pull down the effect type pop-up menu for one of the 
    insert slots, and select an effect.
    The effect is loaded and automatically activated and its 
    control panel opens. You can open or close the control 
    panel for an effect by clicking the “e” button for the insert 
    slot.
    •If the effect has a dry/wet Mix parameter, you can use 
    this to adjust the balance between the dry signal and the 
    effect signal.
    See “Editing effects” on page 200 for details about editing effects.
    •To remove an effect, pull down the effect type pop-up 
    menu and select “No Effect”.
    To reduce the CPU load, do this for all effects that you do not intend to 
    use.
    •You can add up to 8 insert effects per channel this way.
    •You can reorder the effects by clicking in the area above 
    the name field and dragging the effect onto another slot.
    •You can copy an effect into another effect slot (for the 
    same channel or between channels) by holding down [Ctrl]/
    [Command] and dragging it onto another effect slot.
    •Cubase only: You can apply or remove an effect to or 
    from all the selected channels at once by holding down 
    [Shift]-[Alt]/[Option] and selecting the desired effect from 
    any of the effect slots.
    Deactivating vs. bypassing
    If you want to listen to the track without having it pro-
    cessed by a particular effect, but do not want to remove 
    this effect completely from the insert slot, you can either 
    deactivate or bypass it.
    Deactivating means to terminate all processing, whereas 
    bypassing means to play back only the unprocessed origi
    -
    nal signal – a bypassed effect is still processing in the 
    background. Bypassing allows for crackle-free comparison 
    of the original (“dry”) and the processed (“wet”) signal.
    •To deactivate an effect, click the blue button on the left 
    above the insert slot.
    Cubase only: If you hold down [Shift]-[Alt]/[Option] when clicking the 
    button, you activate or deactivate this effect slot for all selected chan
    -nels.
    •To bypass an effect, click its Bypass button (the middle 
    button above the insert slot).
    When an effect is bypassed, this button is yellow.
    This effect is activated, and its control 
    panel is open.
    This insert effect is bypassed. 
    						
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