Home > Steinberg > Music Production System > Steinberg Cubase 6 Manual

Steinberg Cubase 6 Manual

    Download as PDF Print this page Share this page

    Have a look at the manual Steinberg Cubase 6 Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 523 Steinberg manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.

    Page
    of 708
    							101
    Recording
    Naming MIDI ports in Cubase
    MIDI inputs and outputs are often displayed with unneces-
    sarily long and complicated names. However, you can re-
    name your MIDI ports to more descriptive names:
    1.Open the Device Setup dialog from the Devices menu.
    2.Select the MIDI Port Setup item in the Device list.
    The available MIDI inputs and outputs are listed. Under Windows, which 
    device to choose depends on your system.
    3.To change the name of a MIDI port, click in the “Show 
    As” column and type in a new name.
    After closing the dialog, the new name will appear on the MIDI Input and 
    Output Routing pop-up menus.
    Setting the MIDI input in the Inspector
    You select MIDI inputs for tracks in the Inspector (the area 
    to the left of the track list in the Project window):
    1.Select the track by clicking in the track list.
    To select multiple tracks, press [Shift] or [Ctrl]/[Command] and click. The 
    Inspector shows the settings for the first selected track (for details, see 
    “The Inspector” on page 39).
    2.Click the track name in the Inspector to make sure that 
    the topmost section is shown.
    3.Pull down the Input Routing pop-up menu and select 
    an input.
    The available MIDI inputs are shown. The items on the menu depend on 
    the type of MIDI interface you are using. 
    •If you select the “All MIDI Inputs” option, the track will 
    receive MIDI data from all available MIDI inputs.
    •If you hold down [Shift]-[Alt]/[Option] and select a MIDI 
    input, this will be used for all selected MIDI tracks.
    Setting the MIDI channel and output
    The MIDI channel and output settings determine where 
    the recorded MIDI is routed during playback, but are also 
    relevant for MIDI Thru in Cubase. Channel and output can 
    be selected in the track list or in the Inspector. The proce
    -
    dure below describes how to make the settings in the In-
    spector, but it can be done in largely the same manner in 
    the track list as well.
    1.To select the tracks and show the settings in the 
    Inspector, proceed as when selecting a MIDI input (see 
    above).
    2.Pull down the Output Routing pop-up menu and se-
    lect an output.
    The available MIDI outputs are shown. The items on the menu depend on 
    what type of MIDI interface you are using.
    •If you hold down [Shift]-[Alt]/[Option] and select a MIDI 
    output, this is selected for all selected MIDI tracks.
    3.Use the Channel pop-up menu to select a MIDI chan-
    nel for the track.
    •If you set the track to MIDI channel “Any”, each MIDI 
    event on the track will be sent out on the channel stored in 
    the event itself.
    In other words, the MIDI material will be played back on the channels 
    used by the MIDI input device (the MIDI instrument you play during re-
    cording). 
    						
    							102
    Recording
    Selecting a sound
    You can select sounds from within Cubase by instructing 
    the program to send Program Change and Bank Select 
    messages to your MIDI device. This is done using the 
    “Patch Selector” and “Bank Selector” fields in the Inspec
    -
    tor or track list.
    Program Change messages give access to 128 different 
    program locations. If your MIDI instruments have more 
    than 128 programs, Bank Select messages (set in the 
    “Bank Selector” field) allow you to select different banks, 
    each containing 128 programs.
    ÖBank Select messages are recognized differently by 
    different MIDI instruments. The structure and numbering 
    of banks and programs may also vary. Consult the docu
    -
    mentation of your MIDI instruments for details.
    ÖNote that it is also possible to select sounds by name. 
    For descriptions of how to set this up, see the separate 
    PDF document “MIDI Devices”.
    Recording MIDI
    You can record MIDI according to the basic recording 
    methods (see 
    “Basic recording methods” on page 90). 
    When you finish recording, a part containing MIDI events 
    is created in the Project window.
    About overlap and the MIDI Record Mode
    MIDI tracks are different from audio tracks when it comes 
    to overlapping parts: All events in overlapping parts are al
    -
    ways played back. If you record several parts in the same 
    locations (or move parts so that they overlap), you will hear 
    the events in all parts.
    When recording overlapping parts, the result depends on 
    the MIDI Record Mode setting on the Transport panel. To 
    select a MIDI Record Mode, proceed as follows:
    1.On the Transport panel, click the MIDI symbol in the 
    lower left section.
    2.Activate the desired option.
    The following options are available:
    The MIDI Cycle Record Modes
    When you record MIDI in cycle mode, the result depends 
    not only on the MIDI Record Mode, but also on which Cy
    -
    cle Record Mode is selected in the MIDI Cycle Record 
    Mode section:
    OptionDescription
    New PartsExisting parts that are overlapped by a new recording 
    are kept. The new recording is saved as a new part.
    MergeExisting events in parts that are overlapped by a new 
    recording are kept. The newly recorded events are 
    added to the existing part.
    ReplaceExisting events in parts that are overlapped by a new 
    recording are replaced.
    OptionDescription
    MixFor each completed lap, everything you record is 
    added to what was previously recorded. This is useful 
    for building up rhythm patterns. Record a hi-hat part 
    on the first lap, the bass drum part on the second lap, 
    etc. 
    Click here…
    …to open the MIDI Re-
    cord Mode panel. 
    						
    							103
    Recording
    To learn how to create a “perfect take” by combining the 
    best parts from the different cycle laps after a stacked re
    -
    cording, see “Comping operations” on page 77.
    About the Automatic MIDI Record Quantize 
    function
    If Auto Quantize is activated on the Transport panel (the 
    “Auto Q” button), the notes you record are automatically 
    quantized according to the current Quantize settings. For 
    more information about quantizing, see 
    “Quantizing MIDI 
    and audio” on page 108.
    Recording different types of MIDI messages
    Notes
    When you press and release a key on your synth or other 
    MIDI keyboard, a Note On (key down) and a Note Off (key 
    up) message are sent out. The MIDI note message also 
    contains the information which MIDI channel was used. 
    Normally, this information is overridden by the MIDI chan
    -
    nel setting for the track, but if you set the track to MIDI 
    channel “Any”, the notes will be played back on their orig
    -
    inal channels.
    Continuous messages
    Pitchbend, aftertouch, and controllers (like modulation 
    wheel, sustain pedal, volume, etc.) are considered as MIDI 
    continuous events (as opposed to the momentary key 
    down and key up messages). If you move the pitchbend 
    wheel on your synthesizer while recording, this movement 
    is recorded together with the key (Note On and Note Off 
    messages), just as you would expect. But the continuous 
    messages can also be recorded after the notes have been 
    recorded (or even before). They can also be recorded on 
    their own tracks, separately from the notes to which they 
    belong. 
    Say, for instance, that you record one or several bass 
    parts on track 2. If you now set another track, like track 55, 
    to the same output and MIDI channel as track 2, you can 
    make a separate recording of just pitchbends for the bass 
    parts on track 55. This means that you activate recording 
    as usual and only move the pitchbend wheel during the 
    take. As long as the two tracks are set to the same output 
    and MIDI channel, it will appear to the MIDI instrument as 
    if the two recordings were made at the same time.
    Program Change messages
    Normally, when you switch from one program to another 
    on your keyboard (or whatever you use to record), a num
    -
    ber corresponding to that program is sent out via MIDI as 
    a Program Change message. These can be recorded on 
    the fly with the music, recorded afterwards on a separate 
    track, or manually entered in the Key or List Editors. 
    System Exclusive messages
    System Exclusive (SysEx) is a special type of MIDI mes-
    sage used to send data that only makes sense to a unit of 
    a certain make and type. SysEx can be used to transmit a 
    list of the numbers that make up the settings of one or 
    more sounds in a synth. For details about viewing and ed
    -
    iting SysEx messages, see the section “Working with 
    SysEx messages” on page 407.
    OverwriteAs soon as you play a MIDI note (or send any MIDI 
    message), all MIDI you have recorded on previous laps 
    is overwritten from that point. Make sure that you stop 
    playing before the next lap begins – otherwise you will 
    overwrite the entire take.
    Keep LastEach completed lap replaces the previously recorded 
    lap. If you deactivate recording or press Stop before 
    the cursor reaches the right locator, the previous take 
    will be kept. If you do not play or input any MIDI during 
    a lap, nothing happens (the previous take will be kept).
    StackedEach recorded cycle lap is turned into a separate MIDI 
    part and the track is divided into “lanes”, one for each 
    cycle lap. The parts are stacked above each other, 
    each on a different lane. All takes but the last one are 
    muted. 
    Mix StackedSame as Stacked, but parts are not muted. 
    !Use MIDI filters to decide exactly which event types 
    are recorded, see 
    “Filtering MIDI” on page 105.
    Option Description 
    						
    							104
    Recording
    The Reset function
    The Reset function on the MIDI menu sends out note-off 
    messages and resets controllers on all MIDI channels. 
    This is sometimes necessary if you experience hanging 
    notes, constant vibrato, etc. when punching in and out on 
    MIDI recordings with pitchbend or controller data. 
    There are two other options to perform a reset:
    •Cubase can automatically perform a MIDI reset on stop.
    You can turn this function on or off in the Preferences dialog (MIDI page).
    •Cubase can automatically insert a reset event at the end 
    of a recorded part. 
    Open the Preferences dialog (MIDI page) and activate the “Insert Reset 
    Events after Record” option. The inserted Reset event will reset controller 
    data such as Sustain, Aftertouch, Pitchbend, Modulation, Breath Control, 
    etc. This is useful if a MIDI part is recorded and the Sustain pedal is still 
    held after stopping recording. Usually, this would cause all following parts 
    to be played with Sustain, as the Pedal Off command was not recorded. 
    This can be prevented by activating “Insert Reset Events after Record”.
    Retrospective Record
    This feature allows you to capture any MIDI notes you play 
    in Stop mode or during playback and turn them into a MIDI 
    part “after the fact”. This is possible due to the fact that 
    Cubase can capture MIDI input in buffer memory, even 
    when not recording.
    Proceed as follows:
    1.Enable the Retrospective Record option in the Prefer-
    ences dialog (Record–MIDI page).
    This activates the buffering of MIDI input, making Retrospective Record 
    possible.
    2.Make sure a MIDI track is record-enabled.
    3.When you have played some MIDI material you want 
    to capture (either in Stop mode or during playback), select 
    Retrospective Record from the Transport menu (or use 
    the key command, by default [Shift]-Num[*]).
    The content of the MIDI buffer (i. e. what you just played) is 
    turned into a MIDI part on the record enabled track. The 
    part will appear where the project cursor was when you 
    started playing – this means that if you played along dur
    -
    ing playback, the captured notes will end up exactly where 
    you played them in relation to the project.
    •The Retrospective Record Buffer Size setting in the 
    Preferences dialog (Record–MIDI page) determines how 
    much data can be captured.
    MIDI Preferences
    There are several other options and settings in the Prefer-
    ences that affect MIDI recording and playback:
    MIDI page
    •Length Adjustment
    Adjusts the length of notes so that there is always a short time between 
    the end of one note and the start of another (of the same pitch and on the 
    same MIDI channel). The time is set in ticks. By default there are 120 
    ticks per 1/16 note, but you can adjust this with the MIDI Display Reso
    -
    lution setting on the same page. 
    Record–MIDI page
    •Snap MIDI Parts to Bars
    When this is activated, recorded MIDI parts will automatically be length-ened to start and end at whole bar positions. If you are working in a 
    Bars+Beats-based context, this can make editing (moving, duplicating, 
    repeating, etc.) easier.
    •Solo Record in MIDI Editors
    If this is activated and you open a part for editing in a MIDI editor, its track 
    is automatically record-enabled. Furthermore, Record Enable is deacti
    -vated for all other MIDI tracks until you close the editor again. 
    This makes it easier to record MIDI data when you are editing a part – you 
    will always be sure the recorded data ends up in the edited part and not on 
    any other track.
    •MIDI Record Catch Range in ms
    When you record starting at the left locator, this setting helps you make 
    sure that the very start of the recording is included. A very annoying 
    scenario is when you have recorded a perfect MIDI take, only to find out 
    that the very first note was not included – because you started playing a 
    little bit too early! If you raise the Record Catch Range, Cubase will catch 
    the events played just before the recording start point, eliminating this 
    problem. 
    For a description of the other options, click the Help but-
    ton in the Preferences dialog. 
    						
    							105
    Recording
    Filtering MIDI
    The MIDI–MIDI Filter page in the Preferences dialog allows 
    you to prevent certain MIDI messages from being recorded 
    and/or “thruput” (echoed by the MIDI Thru function).
    The dialog is divided into four sections:
    Options and Settings
    Recording-related Transport Preferences
    A couple of settings in the Preferences dialog (Transport 
    page) are relevant for recording. Set these according to 
    your preferred method of work:
    Deactivate Punch In on Stop
    If this is activated, punch in on the Transport panel is auto-
    matically deactivated whenever you enter Stop mode.
    Stop after Automatic Punch Out
    If this is activated, playback will automatically stop after 
    automatic punch out (when the project cursor reaches the 
    right locator and punch out is activated on the Transport 
    panel). If the post-roll value on the Transport panel is set 
    to a value other than zero, playback will continue for the 
    set time before stopping (see below).
    About Pre-roll and Post-roll
    The pre-roll and post-roll value fields (below the left/right 
    locator fields) on the Transport panel have the following 
    functionality:
    •By setting a pre-roll value, you instruct Cubase to “roll 
    back” a short section whenever playback is activated.
    This applies whenever you start playback, but is perhaps most relevant 
    when recording from the left locator (punch in activated on the Transport 
    panel) as described below.
    •By setting a post-roll value, you instruct Cubase to play 
    back a short section after automatic punch out before 
    stopping.
    This is only relevant when punch out is activated on the Transport panel 
    and “Stop after Automatic Punch Out” is activated in the Preferences di-
    alog (Transport page).
    •To turn pre-roll or post-roll on or off, click the corre-
    sponding button on the Transport panel (next to the pre/
    post-roll value) or use the “Use Pre-roll” and “Use Post-
    roll” options on the Transport menu.
    SectionDescription
    Record Activating any of these options prevents that type of MIDI 
    message from being recorded. It can, however, be thru-put, and if already recorded, it will play back normally.
    Thru Activating any of these options prevents that type of MIDI 
    message from being thruput. It can, however, be recorded 
    and played back normally.
    ChannelsIf you activate a channel button, no MIDI messages on 
    that MIDI channel will be recorded or thruput. Already re-corded messages will, however, be played back normally.
    Controller Allows you to prevent certain MIDI controller types from 
    being recorded or thruput.
    To filter out a controller type, select it from the list at the 
    top of the Controller section and click “Add”. It will ap-pear on the list below.To remove a controller type from the list (allow it to be re-corded and thruput), select it in the lower list and click 
    “Remove”.
    Post-roll value field and on/off switch
    Pre-roll value field and on/off switch 
    						
    							106
    Recording
    An example:
    1.Set the locators to where you want to start and end re-
    cording.
    2.Activate Punch in and Punch out on the Transport 
    panel.
    3.Activate the “Stop after Automatic Punch Out” option 
    in the Preferences dialog (Transport page).
    4.Set suitable pre-roll and post-roll times by clicking in 
    the corresponding fields on the Transport panel and typ
    -
    ing in time values.
    5.Activate pre-roll and post-roll by clicking the buttons 
    next to the pre-roll and post-roll times so that they light up.
    6.Activate recording.
    The project cursor “rolls back” by the time specified in the pre-roll field 
    and playback starts. When the cursor reaches the left locator, recording 
    is automatically activated. When the cursor reaches the right locator, re
    -cording is deactivated, but playback continues for the time set in the 
    post-roll field before stopping.
    Using the metronome
    The metronome can output a click that can be used as a 
    timing reference. The two parameters that govern the tim
    -
    ing of the metronome are tempo and time signature, as set 
    on the tempo track and signature track, or in the Tempo 
    Track Editor (see 
    “Editing the tempo curve” on page 465). 
    The metronome can use a either an audio click played 
    back via the audio hardware, send MIDI data to a con
    -
    nected device which will play back the click or both.
    You can also set up a precount (count-in) that will be 
    heard when you start recording from Stop mode. This can 
    be musical or time based. 
    •To activate the metronome click, activate the Click but-
    ton on the Transport panel. 
    You can also select the “Metronome On” option on the Transport menu 
    or use the corresponding key command (by default [C]). 
    •To activate the precount, click the Precount button on 
    the Transport panel.
    You can also select the “Precount On” option on the Transport menu or 
    set up a key command for this.
    Metronome settings
    You make settings for the metronome in the Metronome 
    Setup dialog, opened from the Transport menu.
    In the Metronome Options section, the following options 
    are available:
    The following precount options are available: 
    Click on/off Precount on/off
    OptionDescription
    Metronome in 
    Record/PlayAllows you to specify whether the metronome is heard 
    during playback, recording or both (when Click is acti-vated on the Transport panel).
    OptionDescription
    Precount BarsSets the number of bars the metronome counts in before 
    recording starts.
    Use Project 
    Count BaseIf this option is activated, the metronome plays one click 
    per beat according to the project count base. 
    Use Count 
    BaseIf this option is activated, a field appears to the right where 
    you specify the “rhythm” of the metronome. For example, 
    setting this to “1/8”, gives you eighth notes (two clicks per 
    beat). It is also possible to create unusual metronome 
    rhythms such as triplets.
    Use Time Sign. 
    at Rec. Start 
    TimeWhen this is activated, the precount automatically uses 
    the time signature and tempo set at the position where 
    recording starts.
    Use Time Sign. 
    at Project TimeWhen this is activated, the precount uses the time signa-ture set on the tempo track. Furthermore, any tempo 
    changes on the tempo track during the precount are ap-plied.
    Use SignatureThis lets you set a time signature for the precount. In this 
    mode, tempo changes on the tempo track do not affect 
    the precount. 
    						
    							107
    Recording
    Further configuration options for MIDI and audio clicks are 
    available in the Click Outputs section:
    Lock and Unlock Record
    During recording it can happen that you accidentally de-
    activate the record mode, e. g. by pressing [Space]. In or-
    der to prevent this, you can set up a key command for this 
    in the Key Commands dialog. If you use the Lock Record 
    key command, the Record button will turn gray and the re
    -
    cord mode is locked until you use the Unlock Record key 
    command or enter Stop mode.
    •If Lock Record is activated and you want to enter Stop 
    mode (by clicking Stop or pressing [Space]), you will see 
    a dialog in which you need to confirm that you want to 
    stop recording. You can also use the Unlock Record key 
    command first and then enter Stop mode as usual.
    •By default, no key commands are assigned to these 
    functions. In the Key Commands dialog, you will find the 
    corresponding key command entries in the Transport cat
    -
    egory (see the chapter “Key commands” on page 541 for 
    more information on how to set up key commands).
    ÖThese key commands are especially useful when com-
    bined with other commands (e. g. with Record/Stop) using 
    the macro functions. That way you will receive powerful 
    macros that can greatly enhance your workflow.
    ÖNote that an automatic punch-out at the right locator 
    position that you may have set on the transport panel, will 
    be ignored in Lock Record mode.
    Record Time Max display
    The Record Time Max display lets you see how much time 
    you have left for recording. The available time depends on 
    the current setup, for example, on the amount of tracks 
    that are record-enabled, your project setup (e.
     g. the sam-
    ple rate), and the amount of hard disk space available.
    You can show and hide the display using the “Record 
    Time Max” option on the Devices menu.
    ÖThe remaining record time is also shown in the status 
    line above the track list.
    OptionDescription
    Activate MIDI 
    ClickSelects whether or not the metronome sounds via MIDI.
    MIDI Port/
    ChannelThis is where you select a MIDI output and channel for the 
    metronome click. For the metronome click you can also select a VST instru-ment previously set up in the VST Instruments window.
    Hi Note/
    VelocitySets the MIDI note number and velocity value for the 
    “high note” (the first beat in a bar). 
    Lo Note/
    VelocitySets the MIDI note number and velocity for the “low 
    notes” (the other beats). 
    Activate  Audio ClickSelects whether or not the metronome sounds via the 
    audio hardware. 
    BeepsWhen this is selected, the audio clicks will be beeps 
    generated by the program. Adjust the pitch and level of 
    the beeps for the “Hi” (first) beat and “Lo” (other) beats 
    using the sliders below.
    SoundsWhen this is selected, you can click in the “Sound” fields 
    below to load any audio files for the “Hi” and “Lo” metro-nome sounds. The sliders set the level of the click.
    !If you are storing your tracks on different drives (by 
    using individual record folders), the time display re
    -
    fers to the medium with the least storage space 
    available. 
    						
    							109
    Quantizing MIDI and audio
    Introduction
    What is quantizing?
    Quantizing is a function that moves recorded audio or 
    MIDI, positioning it on the nearest grid position that is mu
    -
    sically relevant. Quantizing can be used to correct errors, 
    or in a creative way. 
    In Cubase, you can quantize audio and MIDI to a grid (see 
    “Options for quantizing to a musical grid” on page 113) or 
    to a groove (see “Options for quantizing to a groove” on 
    page 113). You can also quantize multiple audio tracks 
    simultaneously while keeping their phase relation (see 
    “Quantizing multiple audio tracks (Cubase only)” on page 
    114). 
    Audio and MIDI can be quantized at the same time. How-
    ever, what exactly happens during quantizing differs for 
    audio and MIDI:
    •Audio quantizing affects the audio event starts (see 
    “Audio – quantizing audio event starts” on page 110), or 
    the content of your audio (see “Audio Warp Quantize” on 
    page 110).
    •MIDI quantizing can affect the starts of MIDI events in a 
    part (see 
    “MIDI – quantizing MIDI event starts” on page 
    110), the MIDI event lengths (see “Quantize MIDI Event 
    Lengths” on page 110), or the MIDI event ends (see 
    “Quantize MIDI Event Ends” on page 111).
    ÖWhen you apply quantizing, the result is based on the 
    original position of the events. Therefore, you can freely try 
    out different quantize settings without the risk of “destroy
    -
    ing” anything.
    Where are the quantize functions located?
    Quantize functions on the Edit menu
    •To apply the quantize function, you can either open the 
    Edit menu and select Quantize, or use the default key 
    command [Q].
    •To apply one of the advanced quantizing functions, 
    open the Edit menu and select the desired function on the 
    Advanced Quantize submenu.
    Quantize functions on the toolbar
    The Quantize section on the Project window toolbar pro-
    vides the following parameters:
    •The “Q” button
    If you click the “Q” button, it toggles to “iQ”. This changes the mode from 
    default to iterative quantize (see 
    “iQ option and Iterative Strength set-ting” on page 112).
    •The Quantize Presets pop-up menu
    On this pop-up menu, you can select a preset for quantizing (see “Quan-tize Presets pop-up menu” on page 111).
    •The “Open Quantize Panel” button
    By clicking on this button you can open the Quantize Panel (see “The Quantize Panel” on page 111).  
    						
    							110
    Quantizing MIDI and audio
    Quantize functions on the Quantize Panel
    The Quantize Panel provides different settings and parame-
    ters (see “The Quantize Panel” on page 111). You can 
    open it by clicking on the corresponding button on the tool-
    bar or by opening the Edit menu and selecting “Quantize 
    Panel”. 
    Quantize functions on the Transport panel (MIDI only)
    On the Transport panel, you can activate the Auto Q button. 
    The Auto Q function quantizes MIDI automatically on re
    -
    cording, according to the settings on the Quantize Panel.
    Quantize functions in the key commands
    In the Key Commands dialog (Quantize Category), you 
    can set up key commands for the quantize functions. For 
    further information about key commands, see 
    “Key com-
    mands” on page 541.
    Quantize functions
    Quantize
    The Quantize function is found on the Edit menu. You can 
    also use the key command [Q] or the “Quantize” button on 
    the Quantize Panel. What exactly happens when you use 
    the Quantize function depends on whether you apply it to 
    audio or MIDI. 
    Audio – quantizing audio event starts 
    If you select one or several audio events or a sliced loop 
    and use the Quantize function, the audio event starts are 
    quantized. 
    The event snap points (or, if no snap point is available, the 
    event start) that ended up slightly beside exact note posi
    -
    tions are moved to the nearest position of the grid. The 
    grid is set up in the Quantize pop-up menu. 
    ÖIf you use the Quantize function on an audio part, the 
    event starts inside the part are quantized.
    MIDI – quantizing MIDI event starts
    If you select several MIDI notes in a part and use the 
    Quantize function on the Edit menu, the MIDI note starts 
    are quantized, i.
     e. The starts of MIDI notes that ended up 
    slightly beside exact note positions are moved to the near
    -
    est position of the grid. The grid is set up in the Quantize 
    pop-up menu. The note lengths are maintained. 
    ÖIf you quantize MIDI parts, all events are quantized, 
    even if none is selected.
    Reset Quantize 
    This command on the Edit menu reverts your audio or 
    MIDI to its original, unquantized state. This function is in
    -
    dependent from the regular Undo History.
    ÖThe Reset function will also reset any length changes 
    that you performed using the “Scale Length/Legato” 
    slider, see 
    “The Length section” on page 379.
    Advanced Quantize functions
    Audio Warp Quantize
    The “Audio Warp Quantize” function on the Edit menu, 
    Advanced submenu, quantizes the content of your audio 
    event by applying time stretch. The following happens:
    • If you have already set up hitpoints, these will be taken. Other-
    wise, hitpoints are detected automatically. For further informa-
    tion on hitpoints, see “Working with hitpoints and slices” on 
    page 276.
    • For each hitpoint, a warp tab is created. For further information 
    on hitpoints, see 
    “Warping audio” on page 272.
    • The warp tabs that are located close to a beat or bar position 
    are matched with the nearest grid positions as set up on the 
    Quantize pop-up menu. This stretches your audio. The audio 
    event gets a warp tab at the event start and one at the event 
    end. These warp tabs are also aligned to the nearest position 
    in the grid.
    Quantize MIDI Event Lengths
    The “Quantize MIDI Event Lengths” function on the Edit 
    menu, Advanced Quantize submenu, quantizes the length 
    of MIDI notes without changing their start positions. At its 
    most basic level, this function sets the length of the notes to 
    the Length Quantize value on the MIDI editor toolbar by 
    cutting their ends. 
    						
    All Steinberg manuals Comments (0)

    Related Manuals for Steinberg Cubase 6 Manual