Steinberg Cubase 8 Manual
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MIDI Editors Key Editor Operations 711 Changing the Voicing of Chords PROCEDURE 1. In the Inspector, open the Chord Editing section. 2. In the note display, select the notes that you want to edit. 3. In the Chord Editing section, use the Inversions buttons and the Drop Notes buttons to change the voicing. RESULT The selected notes are transposed so that they fit the selected chord type. Chord Editing Section The Chord Editing section in the Inspector allows you to insert and edit chords, and change voicings. Chord Type Shows the chord type of the selected chords. Add to Chord Track Adds the chord indicated in the Chord Type field to the chord track. The chord event is inserted at the position on the chord track that corresponds to the position of the MIDI notes. Any existing chord events at this position are overwritten. Match with Chord Track Applies the chord events from the chord track to the selected notes in the MIDI editor. The chord event that is effective at the position of the first selected note is applied to the selected notes, which are then transposed. Only the basic chord type is applied. Tensions are not taken into account. Only the first effective chord event is applied.
MIDI Editors Key Editor Operations712 TriadsAllows you to insert triads to the note display. You can also click one of the Triads buttons to transpose the selected notes so that they fit to the selected chord type. 4-Note Chords Allows you to insert 4-note chords to the note display. You can also click one of the 4-Note Chords buttons to transpose the selected notes so that they fit to the selected chord type. Inversions - Move highest note to bottom Inverts the highest note of a chord. The corresponding notes are transposed by as many octaves as needed. Inversions - Move lowest note to top Inverts the lowest note of a chord. The corresponding notes are transposed by as many octaves as needed. Drop Notes - Move the second highest note an octave lower Moves the second highest note of a chord down by one octave. Drop Notes - Move the third highest note an octave lower Moves the third highest note of a chord down by one octave. Drop Notes - Move the second and fourth highest notes an octave lower Moves the second and fourth highest notes of a chord down by one octave. Make Chords Performs a chord analysis of the selected notes. If nothing is selected, the w hole MIDI part is analyzed. Inserting Chords You can use the tools in the Chord Editing section of the Inspector to insert and edit chords. PROCEDURE 1. In the Inspector, open the Chord Editing section. 2. Select Tool to the right of the chord type that you want to insert. 3. Click in the note display, drag to the left or right to determine the length of the ch ord. Drag up or down to determine its pitch. To change the chord type while you insert chords, hold [Alt]/[Option] and drag up or down. If Acoustic Feed back is activated, you hear the chord while dragging. A tooltip indicates the root note and chord type of the inserted chord. Snap and Length Quantize are taken into account.
MIDI Editors Key Editor Operations 713 Applying Chord Events to Note Events You can apply chord events from the chord track to notes in the MIDI editor. PREREQUISITE Create a chord track and add chord events. PROCEDURE 1. Open the MIDI editor. 2. In the Inspector, open the Chord Editing section. 3. Select Match with Chord Track. RESULT The first chord event of the chord track is applied to the selected notes. Only the basic chord type is applied. Tensions are not taken into account. Drum Map Handling When a drum map is assigned to a MIDI or instrument track, the Key Editor displays the drum sound names as defined by the drum map. This allows you to use the Key Editor for drum editing, for example, when editing drum note lengths or when editing several parts to identify drum events. The name of the drum sound is displayed in the following locations: • On the info line in the Pitch field. • On the status line in the Mouse Note Position field. • In the note event if the zoom factor is high enough. • When dragging a note event. Expression Map Handling (Cubase Pro only) When an expression map is assigned to a MIDI track, the musical articulations that are defined for that map are displayed in the following locations of the Key Editor: • On the info line in the Articulations field. • On the controller lane. • In the note event if the vertical zoom factor is high enough. RELATED LINKS Expression Map Handling (Cubase Pro only) on page 713
MIDI Editors Key Editor Operations714 Note Expression Data (Cubase Pro only) The Key Editor is the main editor for wo rking with Note Expression. R ELATED LINKS Expression maps (Cubase Pro only) on page 778 Editing Note Events via MIDI Since you can directly hear your editing results. Editing the properties of note events via MIDI can be a quick way to, for example, set the velocity value of a note event. PROCEDURE 1. In the Key Editor, select the note event that you want to edit. 2. Click MIDI Input on the toolbar. Editing via MIDI is enabled. 3. Use the note buttons on the toolbar to decide which properties are changed by the MIDI input. You can enable editing of pitch, note-on an d/or note-off velocity. For example, with the following setting, the edited notes get the pitch and velocity values of the notes input via MIDI, but the note-off velocities remain as they are. 4. Play a note on your MIDI instrument. RESULT The selected note gets the pitch, velocity an d/or note-off velocity of the played note. The next note in the edited part is automatically selected , to allow quick editing of a series of notes. A FTER COMPLETING THIS TASK To try another setting, select the note again and play a note on your MIDI instrument.
MIDI Editors Key Editor Operations715 Step Input Step input, or step recording, allows you to enter note events or chords one at a time without worrying about the exact timing. This is useful, for example, when you know the part that you want to record but are not able to play it exactly as you want it. PROCEDURE 1. On the toolbar, activate the Step Input button. 2. Use the note buttons to the right to determine which properties are included w hen you insert the note events. For example, you can include the velocity and/or note-off velocity of the played notes. You can also deactivate the pitch property, in which case all notes get a pitch C3, no matter what you play. 3. Click anywhere in the note display to set the start position of the first note event or chord. The step input position is shown as a blue line in the note display. 4. Specify the note event spacing and length with the Quantize and Length Quantize pop-up menus. The note events that you insert are positioned according to the Quantize value and have the length of the Length Quantize value. NOTE If Length Quantize is set to Quantize Link , the note length is also determined by the Quantize value. 5. Play the first note event or chord on your MIDI instrument. The note event or chord appears in the editor and the step input position advances by one quantize value step. NOTE If Move Insert Mode is activated, all note events to the right of the step input position are moved to make room for the inserted note event or chord. 6. Continue in the same way with the rest of the note events or chords. You can adjust the Quantize or Length Quantize values, to change the timing or note event lengths. You can also move the step input position manually by clicking anywhere in the note display. To insert a rest, press the right arrow key on the computer keyboard. This advances the s tep input position by one step. 7. When you are done, click the Step Input button again to deactivate step input.
MIDI Editors Key Editor Operations716 Using the Controller Display The Controller Display displays the controller events. By default, the controller display has a single lane that shows one event type at a time. However, you can add as many lanes as you need. The use of several controller lanes allows you to view and edit different controllers at the same time. Each MIDI track has its own controller lane setup (number of lanes and selected e vent types). When you create new tracks, they get the last used controller lane setup. The controller display with three lanes. • To add a controller lane, click the Create Controller Lane button or open the Controller Se lection and Functions menu and select Create Controller Lane. • To remove a controller lane, open the Controller Selection and Functions pop-up menu and select Remove this Lane. This hides the lane from view. It does not affect the events in any way. If you remove all lanes, the controller display is hidden. To bring it back, click the Create Controller Lane button. • To show/hide multiple lanes, open the Controller Lan e Setup pop-up menu, and select Show/Hide Controller Lanes . • To reset the controller display to show only the velocity lane, open the Controller Lan e Setup pop-up menu, and select Velocity only. • To automatically show all controller la nes with controller data, open the Controller Lane Setup pop-up menu, and select Show Used Controllers. Selecting the Event Type Each controller lane shows one event type at a time. You can select which event type to display on a controller lane.
MIDI Editors Key Editor Operations 717 • To select which type is displayed, open the Controller Selection and Functions pop-up menu and select an event type. Setting up Available Continuous Controllers In the MIDI Controller Setup dialog, you can specify which continuous controllers are available for selection. NOTE The MIDI Controller Setup dialog can be opened from different areas in the program. The settings are global, that is, the setup you choose here affects all areas of the program where MIDI controllers can be selected. PROCEDURE 1. Select Controller Selection and Functions > Setup. 2. In the MIDI Controller Setup dialog, move all the controllers that you need to the list on the left and move the controllers that you do not need to the list on the right. 3. Click OK.
MIDI Editors Key Editor Operations718 Handling Controller Lane Presets Once you have made up your controller lane setup, you can save it as a controller lane preset. For example, you can have a preset with one velocity lane and another preset with a combination of several controller lanes, such as velocity, pitchbend, or modulation. Saving a Controller La ne Setup as Preset You can save a controller lane setup via the Controller Lane Setup pop-up menu. PROCEDURE 1. Click the Controller Lane Setup button . 2. Select Add Preset. The Type In Preset Name dialog opens. 3. Enter a name for the preset. 4. Click OK. RESULT Your controller lane setup is now av ailabl e as a controller lane preset. NOTE To apply a saved preset, open the Controller Lane Setup pop-up menu and select the preset. NOTE To remove or rename a preset, open the Controller Lane Setup pop-up menu and select Organize Presets . A dialog opens, where you can remove and rename presets. Adding Events in the Controller Display • To create a new event in the velocity controller display, click with the Draw tool or the Line tool in the event display. • To create a new event for any other event type, click with the Draw to ol or the Line tool in the controller display. Editing Events in the Controller Display All controller values can be edited with the Draw tool or the Line tool. If you have selected more than one controller event on a controller lane, the controller lane editor is displayed.
MIDI Editors Key Editor Operations 719 • To edit events in the velocity controller display, use the Draw tool or the Line tool and drag the event. The Object Selection tool automatically switches to the Draw tool when you move the pointer into the controller display. When you move the pointer in the controller lane, the corresponding event type value is displayed below the event type name. In velocity mode, no new controller events are added this way. • To edit the values of any other event type in the controller display, press [Alt]/[Option] and drag, or use the Draw tool or the Line tool and drag. When you move the pointer inside a controller lane, the event type value changes corresponding to the pointer movement. The event type value is displayed below the event type name, left of the controller display. • If there is more than one note at the same position, their velocity bars overlap on the controller lane. If none of the notes are selected, all notes at the same position are set to the same velocity value when you draw. To edit the velocity of only one of the notes at the same position, first select the note in the note display. • To select all events on a controller lane, open the Controller Lane Setup pop-up menu and select the Select all Controller Events option. • To use the Object Selection tool to select events in the velocity controller display, press [Alt]/[Option]. • To cut, copy, and paste events in the controller display select the event and select Edit > Cut/Copy/Paste. When pasting events, the events on the clipboard are added, starting at the project cursor position and maintaining their relative distances. If a pasted event ends up at the same position as an existing event of the same type, the old event is replaced. NOTE If the speaker icon (Acoustic Feedback) is activated on the toolbar, the notes are played back when you adjust the velocity. This allows you to audition your changes. RELATED LINKS Controller Lane Editor on page 725
MIDI Editors Key Editor Operations 720 Editing Events in the Controller Display Using the Line Tool You can draw and edit events in the controller display with the Line tool. Line Mode In Line mode, you can draw events in a straight line. • To draw a straight line in the controller display, click where you want the ramp to start and drag the cursor to where you want the ramp to end. NOTE If Snap is activated the Length Quantize value determines the density of created controller curves. For very smooth curves, use a small Length Quantize value or deactivate Snap. To avoid over-dense controller curves, which can cause MIDI playback to stutter, use a medium-low density. Parabola Mode In Parabola mode, you can draw events on a parabola curve. This gives more natural curves and fades. The result depends on the direction from which you draw the parabola. You can use modifier keys to determine the shape of the parabola curve. • To reverse the parabola curve, press [Ctrl]/[Command]. • To change the position of the whole curve, press [Alt]/[Option]. • To increase or decrease the exponent, press [Shift]. NOTE If Snap is activated the Length Quantize value determines the density of created controller curves. For very smooth curves, use a small Length Quantize value or deactivate Snap. To avoid over-dense controller curves which can cause MIDI playback to stutter, use a medium-low density.