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Steinberg Cubase 8 Manual

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    							MIDI Editors
    Key Editor Operations
    711
    Changing the Voicing of Chords
    PROCEDURE
    1. In the Inspector, open the Chord Editing section.
    2. In the note display, select the notes that you want to edit.
    3. In the Chord Editing section, use the Inversions buttons and the Drop 
    Notes buttons to change the voicing.
    RESULT 
    The selected notes are transposed so that they fit the selected chord type.
    Chord Editing Section
    The Chord Editing section in the Inspector allows you to insert and edit chords, 
    and change voicings.
    Chord Type
    Shows the chord type of the selected chords.
    Add to Chord Track
    Adds the chord indicated in the Chord Type field to the chord track. The 
    chord event is inserted at the position on the chord track that corresponds to 
    the position of the MIDI notes. Any existing chord events at this position are 
    overwritten.
    Match with Chord Track
    Applies the chord events from the chord track to the selected notes in the 
    MIDI editor. The chord event that is effective at the position of the first 
    selected note is applied to the selected notes, which are then transposed. 
    Only the basic chord type is applied. Tensions are not taken into account.
    Only the first effective chord event is applied. 
    						
    							MIDI Editors
    Key Editor Operations712
    TriadsAllows you to insert triads  to the
      note display. You can also click one of the 
    Triads  buttons to transpose the selected notes so that they fit to the selected 
    chord type.
    4-Note Chords Allows you to insert 4-note chords to the note display. You can also click one 
    of
     the 4-Note Chords  buttons to transpose the selected notes so that they fit 
    to the selected chord type.
    Inversions - Move highest note to bottom
    Inverts the highest note of a chord. The corresponding notes are transposed 
    by as many octaves as needed.
    Inversions - Move lowest note to top
    Inverts the lowest note of a chord. The corresponding notes are transposed 
    by as many octaves as needed.
    Drop Notes - Move the second highest 
     note an octave lower
    Moves the second highest note of a chord down by one octave.
    Drop Notes - Move the third highest note an octave lower
    Moves the third highest note of a chord down by one octave.
    Drop Notes - Move the second and fourth highest notes an octave lower
    Moves the second and fourth highest notes of a chord down by one octave.
    Make Chords Performs a chord analysis of the selected notes. If nothing is selected, the 
    w
    hole MIDI part is analyzed.
    Inserting Chords
    You can use the tools in the  Chord Editing section of the  Inspector to insert and 
    edit chords.
    PROCEDURE
    1. In the Inspector, open the  Chord Editing section.
    2. Select Tool  to the right of the chord type that you want to insert.
    3. Click in the note display, drag to the left or right to determine the length of the  ch
     ord. Drag up or down  to determine its pitch.
    To change the chord type while you insert chords, hold [Alt]/[Option] and drag up or 
    down.
    If Acoustic Feed
     back is activated, you hear the chord while dragging. A tooltip 
    indicates the root note and chord type of the inserted chord.  Snap and Length 
    Quantize  are taken into account. 
    						
    							MIDI Editors
    Key Editor Operations
    713
    Applying Chord Events to Note Events
    You can apply chord events from the chord track to notes in the MIDI editor.
    PREREQUISITE 
    Create a chord track and add chord events.
    PROCEDURE
    1. Open the MIDI editor.
    2. In the Inspector, open the Chord Editing section.
    3. Select Match with Chord Track.
    RESULT 
    The first chord event of the chord track is applied to the selected notes. Only the 
    basic chord type is applied. Tensions are not taken into account.
    Drum Map Handling
    When a drum map is assigned to a MIDI or instrument track, the Key Editor displays 
    the drum sound names as defined by the drum map. This allows you to use the Key 
    Editor for drum editing, for example, when editing drum note lengths or when 
    editing several parts to identify drum events.
    The name of the drum sound is displayed in the following locations:
    • On the info line in the Pitch field.
    • On the status line in the Mouse Note Position field.
    • In the note event if the zoom factor is high enough.
    • When dragging a note event.
    Expression Map Handling (Cubase Pro only)
    When an expression map is assigned to a MIDI track, the musical articulations that 
    are defined for that map are displayed in the following locations of the Key Editor:
    • On the info line in the Articulations field.
    • On the controller lane.
    • In the note event if the vertical zoom factor is high enough.
    RELATED LINKS
    Expression Map Handling (Cubase Pro only) on page 713 
    						
    							MIDI Editors
    Key Editor Operations714
    Note Expression Data (Cubase Pro only)
    The Key Editor  is the main editor for wo rking with Note Expression.
    R
    ELATED LINKS
    Expression maps (Cubase Pro only) on  page  778
    Editing Note Events via MIDI
    Since you can directly hear your editing results. Editing the properties of note 
    events via MIDI can be a quick way to, for example, set the velocity value of a note 
    event.
    PROCEDURE
    1. In the  Key Editor, select the note event that you want to edit.
    2. Click  MIDI Input  on the toolbar.
    Editing via MIDI is enabled.
    3. Use the note buttons on the toolbar to decide which properties are changed 
    by the MIDI input.
    You can enable editing of pitch, note-on an d/or note-off velocity. For example, with 
    the following setting, the edited notes get  the pitch and velocity values of the notes 
    input via MIDI, but the note-off velocities remain as they are.
    4. Play a note on your MIDI instrument.
    RESULT 
    The selected note gets the pitch, velocity an d/or
      note-off velocity of the played note. 
    The next note in the edited  part is automatically selected , to allow quick editing of a 
    series of notes.
    A
    FTER COMPLETING THIS TASK 
    To try another setting, select the note again and play a note on your MIDI instrument. 
    						
    							MIDI Editors
    Key Editor Operations715
    Step Input
    Step input, or step recording, allows you to enter note events or chords one at a 
    time without worrying about the exact timing. This is useful, for example, when you 
    know the part that you want to record but are not able to play it exactly as you want 
    it.
    PROCEDURE
    1. On the toolbar, activate the Step Input   button.
    2. Use the note buttons to the right to determine which properties are included  w
     hen you insert the note events.
    For example, you can include the velocity and/or note-off velocity of the played notes. 
    You can also deactivate the pitch property, in which case all notes get a pitch C3, no 
    matter what you play.
    3. Click anywhere in the note display to  set the start position of the first note 
    event or chord.
    The step input position is shown as a blue line in the note display.
    4. Specify the note event spacing and length with the  Quantize and Length 
    Quantize  pop-up menus.
    The note events that you insert are positioned according to the  Quantize value and 
    have the length of the  Length Quantize value.
    NOTE
    If Length Quantize  is set to Quantize Link , the note length is also determined by the 
    Quantize value.
    5. Play the first note event or chord on your MIDI instrument.
    The note event or chord appears in the editor and the step input position advances 
    by one quantize value step.
    NOTE
    If Move Insert Mode  is activated, all note events to the right of the step input position 
    are moved to make room for the inserted note event or chord.
    6. Continue in the same way with the rest of the note events or chords.
    You can adjust the  Quantize or Length Quantize  values, to change the timing or 
    note event lengths. You can also move the step input position manually by clicking 
    anywhere in the note display.
    To insert a rest, press the right arrow key on the computer keyboard. This advances 
    the s
     tep input position by one step.
    7. When you are done, click the  Step Input button again to deactivate step 
    input. 
    						
    							MIDI Editors
    Key Editor Operations716
    Using the Controller Display
    The Controller Display displays the controller events. By default, the controller 
    display has a single lane that shows one event type at a time. However, you can add 
    as many lanes as you need. The use of several controller lanes allows you to view 
    and edit different controllers at the same time.
    Each MIDI track has its own controller lane setup (number of lanes and selected 
    e
     vent types). When you create new tracks, they get the last used controller lane 
    setup.
    The controller display with three lanes.
    • To add a controller lane, click the  Create Controller Lane button  or open 
    the  Controller Se
     lection and Functions  menu and select Create Controller 
    Lane.
    • To remove a controller lane, open the  Controller Selection and Functions 
    pop-up menu and select  Remove this Lane.
    This hides the lane from view. It does not affect the events in any way.
    If you remove all lanes, the controller  display is hidden. 
     To bring it back, click 
    the  Create Controller Lane  button.
    • To show/hide multiple lanes, open the  Controller Lan
     e Setup pop-up menu, 
    and select  Show/Hide Controller Lanes .
    • To reset the controller display to show only the velocity lane, open the  Controller Lan
     e Setup pop-up menu, and select  Velocity only.
    • To automatically show all controller  la
     nes with controller data, open the 
    Controller Lane Setup  pop-up menu, and select  Show Used Controllers.
    Selecting the Event Type
    Each controller lane shows one event type at a time. You can select which event 
    type to display on a controller lane. 
    						
    							MIDI Editors
    Key Editor Operations
    717
    • To select which type is displayed, open the Controller Selection and 
    Functions pop-up menu and select an event type.
    Setting up Available Continuous Controllers
    In the MIDI Controller Setup dialog, you can specify which continuous controllers 
    are available for selection.
    NOTE
    The MIDI Controller Setup dialog can be opened from different areas in the 
    program. The settings are global, that is, the setup you choose here affects all areas 
    of the program where MIDI controllers can be selected.
    PROCEDURE
    1. Select Controller Selection and Functions > Setup.
    2. In the MIDI Controller Setup dialog, move all the controllers that you need to 
    the list on the left and move the controllers that you do not need to the list on 
    the right.
    3. Click OK. 
    						
    							MIDI Editors
    Key Editor Operations718
    Handling Controller Lane Presets
    Once you have made up your controller lane setup, you can save it as a controller 
    lane preset. For example, you can have a  preset with one velocity lane and another 
    preset with a combination of several controller lanes, such as velocity, pitchbend, or 
    modulation.
    Saving a Controller La ne Setup as Preset
    You can save a controller lane setup via the  Controller Lane Setup pop-up menu.
    PROCEDURE
    1. Click the Controller Lane Setup  button .
    2. Select  Add Preset.
    The Type In Preset Name  dialog opens.
    3. Enter a name for the preset.
    4. Click OK.
    RESULT 
    Your controller lane setup is now av ailabl
     e as a controller lane preset.
    NOTE
    To apply a saved preset, open the Controller Lane Setup  pop-up menu and select 
    the preset.
    NOTE
     To remove or rename a preset, open the Controller Lane Setup pop-up menu and 
    select  Organize Presets . A dialog opens, where you can remove and rename 
    presets.
    Adding Events in the Controller Display
    • To create a new event in the velocity controller display, click with the  Draw 
    tool or the  Line tool in the event display.
    • To create a new event for any other event type, click with the  Draw to
     ol or the 
    Line  tool in the controller display.
    Editing Events in the Controller Display
    All controller values can be edited with the  Draw tool or the Line tool. If you have 
    selected more than one controller event on a controller lane, the controller lane 
    editor is displayed. 
    						
    							MIDI Editors
    Key Editor Operations
    719
    • To edit events in the velocity controller display, use the Draw tool or the Line 
    tool and drag the event.
    The Object Selection tool automatically switches to the Draw tool when you 
    move the pointer into the controller display.
    When you move the pointer in the controller lane, the corresponding event 
    type value is displayed below the event type name.
    In velocity mode, no new controller events are added this way.
    • To edit the values of any other event type in the controller display, press 
    [Alt]/[Option] and drag, or use the Draw tool or the Line tool and drag.
    When you move the pointer inside a controller lane, the event type value 
    changes corresponding to the pointer movement. The event type value is 
    displayed below the event type name, left of the controller display.
    • If there is more than one note at the same position, their velocity bars overlap 
    on the controller lane. If none of the notes are selected, all notes at the same 
    position are set to the same velocity value when you draw. 
    To edit the velocity of only one of the notes at the same position, first select 
    the note in the note display.
    • To select all events on a controller lane, open the Controller Lane Setup 
    pop-up menu and select the Select all Controller Events option.
    • To use the Object Selection tool to select events in the velocity controller 
    display, press [Alt]/[Option].
    • To cut, copy, and paste events in the controller display select the event and 
    select Edit > Cut/Copy/Paste.
    When pasting events, the events on the clipboard are added, starting at the 
    project cursor position and maintaining their relative distances. If a pasted 
    event ends up at the same position as an existing event of the same type, the 
    old event is replaced.
    NOTE
    If the speaker icon (Acoustic Feedback) is activated on the toolbar, the notes are 
    played back when you adjust the velocity. This allows you to audition your changes.
    RELATED LINKS
    Controller Lane Editor on page 725 
    						
    							MIDI Editors
    Key Editor Operations
    720
    Editing Events in the Controller Display Using the Line Tool
    You can draw and edit events in the controller display with the Line tool.
    Line Mode
    In Line mode, you can draw events in a straight line.
    • To draw a straight line in the controller display, click where you want the ramp 
    to start and drag the cursor to where you want the ramp to end.
    NOTE
     If Snap is activated the Length Quantize value determines the density of created 
    controller curves. For very smooth curves, use a small Length Quantize value or 
    deactivate Snap. To avoid over-dense controller curves, which can cause MIDI 
    playback to stutter, use a medium-low density.
    Parabola Mode
    In Parabola mode, you can draw events on a parabola curve. This gives more 
    natural curves and fades. The result depends on the direction from which you draw 
    the parabola.
    You can use modifier keys to determine the shape of the parabola curve.
    • To reverse the parabola curve, press [Ctrl]/[Command].
    • To change the position of the whole curve, press [Alt]/[Option].
    • To increase or decrease the exponent, press [Shift].
    NOTE
    If Snap is activated the Length Quantize value determines the density of created 
    controller curves. For very smooth curves, use a small Length Quantize value or 
    deactivate Snap. To avoid over-dense controller curves which can cause MIDI 
    playback to stutter, use a medium-low density. 
    						
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