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Steinberg Cubase 8 Manual

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    							Preferences
    Transport
    1081
    Stop after Automatic Punch Out
    If this is activated, playback will automatically stop after automatic Punch Out 
    (when the Project Cursor reaches the Right Locator and Punch Out is 
    activated on the Transport panel). If the Post-roll value on the Transport panel 
    is set to a value other than zero, playback will continue for the set time before 
    stopping.
    Stop playback while winding
    You can use the winding functions during playback. When this option is 
    activated, audio playback is stopped as soon as you click the Rewind or Fast 
    Forward buttons on the Transport panel.
    When this option is deactivated, audio playback will continue until you release 
    the Rewind or Fast Forward button.
    Wind Speed Options
    These options affect the fast forward/rewind speed.
    •If Adjust to Zoom is activated, the wind speed will be adapted to the 
    horizontal zoom factor.
    If you zoom in very close for detailed editing, you probably do not want 
    to have a high fast forward/rewind speed. Because of this, the Speed 
    Factor does not have any effect in this mode. The Fast Wind Factor still 
    applies though.
    •If Fixed is activated, the wind speed will always be the same regardless 
    of the horizontal zoom factor.
    • Use the Speed Factor option to set the wind speed. You can set a 
    value between 2 and 50. The higher the value, the faster the wind speed 
    will be.
    If Adjust to Zoom is activated, this has no effect.
    • Use the Fast Wind Factor to set the wind speed multiple for fast 
    winding.
    If you press [Shift] while fast forwarding or rewinding, the wind speed 
    will increase. The increase in speed is a multiple of the Speed Factor. 
    Meaning that if you set the Fast Wind Factor to 2, the wind speed will 
    be twice as fast. If you set it to 4, the wind speed will be four times as 
    fast, etc. You can set a value between 2 and 50.
    Show Timecode Subframes
    If this is activated, all frame based display formats (“.fps” and “.dfps”) will also 
    show subframes. There are 80 subframes per frame.
    User-definable Frame Rate
    This is where you set the frame rate (the number of frames per second) for the 
    Display format “User”. This frame rate will then be used in every ruler for which 
    you select the User display format.
    Stationary Cursors
    If this option is activated, the Project cursor will be positioned in the middle of 
    the screen (if possible), and the window will scroll continuously during 
    playback (instead of moving from one “page” to the next). 
    						
    							Preferences
    VST
    1082
    Locate When Clicked in Empty Space
    When this is activated, you can move the Project Cursor by clicking anywhere 
    in an “empty” area of the Project window.
    Transport - Scrub
    Scrub Volume
    This lets you set the playback volume for the Scrub function in the Project 
    window and audio editors.
    Use High Quality Scrub Mode
    When you activate this option, effects are enabled for scrubbing and the 
    resampling quality is higher. However, scrubbing will be more demanding on 
    the processor.
    Use Inserts While Scrubbing
    When you activate this option, you can activate insert effects for scrubbing 
    with the shuttle speed control. By default, insert effects are bypassed.
    VST
    This page contains settings for the VST audio engine.
    Connect Sends automatically for each newly created Channel
    When this option is enabled, creating a new audio or group channel will 
    automatically connect the send routing for existing FX channels. Note that this 
    option is disabled by default to save memory resources.
    Instruments use Automation Read All and Write All
    If you deactivate this option, the Read and Write automation status in VST 
    instrument panels are not affected by the “Activate/Deactivate Read for All 
    Tracks” and “Activate/Deactivate Write for All Tracks” automation switches.
    Mute Pre-Send when Mute
    If this is activated, sends set to “Pre-fader” mode will be muted if you mute 
    their channels.
    Default Send Level
    This allows you to specify a default level for your send effects.
    Group Channels: Mute Sources as well
    By default, when you mute a group channel no audio will pass through the 
    group. However, other channels that are routed directly to that group channel 
    will remain unmuted. If any of those channels have cue sends routed to other 
    group channels, FX channels or output busses, those will still be heard. 
    						
    							Preferences
    VST
    1083
    If Group Channels: Mute Sources as well is activated, muting a group 
    channel will cause all other channels directly routed to it to be muted as well. 
    Pressing mute again will unmute the group channel and all other channels 
    directly routed to it. Channels that were muted prior to the group channel 
    being muted will not remember their mute status and will be unmuted when 
    the group channel is unmuted.
    NOTE
    Group Channels: Mute Sources as well does not affect how mute 
    automation is written. Writing mute automation on a group channel only 
    affects the group channel and not channels routed to it. When writing the 
    automation you will see the other channels being muted when this option is 
    checked. However, upon playback, only the group channel will respond to the 
    automation.
    Delay Compensation Threshold (for Recording)
    Cubase features full delay compensation - any delay inherent in the VST 
    plug-ins you use will automatically be compensated for during playback. 
    However, when you play a VST instrument in realtime or record live audio 
    (with monitoring through Cubase activated), this delay compensation may 
    result in added latency. To avoid this, you can click the Constrain Delay 
    Compensation button on the Project window toolbar. This function tries to 
    minimize the latency effects of the delay compensation, while maintaining the 
    sound of the mix as far as possible.
    The Delay Compensation Threshold setting is a kind of “tolerance” setting for 
    the Constrain Delay Compensation function - only plug-ins with a delay higher 
    than this threshold setting will be affected by the Constrain Delay 
    Compensation function. By default, this is set to 0.0
     ms, which means that all 
    plug-ins will be affected (e.
     g. turned off) when you activate Constrain Delay 
    Compensation. If you feel that a little latency is acceptable, you can raise this 
    threshold value.
    Default Stereo Panner Mode (Cubase Pro only)
    This allows you to specify the default pan mode for inserted audio tracks 
    (Stereo Balance Panner, Stereo Dual Panner or Stereo Combined Panner).
    Activate ‘Link Panners’ for New Tracks (Cubase Pro only)
    Activate this to activate Link Panners by default for new tracks so that the 
    channel sends section always mirrors the Pan settings made in the channel 
    fader section.
    Auto Monitoring
    Determines how Cubase handles monitoring (listening to the input signal 
    during recording). The following options are available:
    •Manual
    This option allows you to turn input monitoring on or off by clicking the 
    monitor button in the track list, Inspector, or MixConsole.
    •While Record Enabled
    With this option you will hear the audio source connected to the 
    channel input whenever the track is record enabled. 
    						
    							Preferences
    VST
    1084
    •While Record Running
    This option switches to input monitoring only during recording.
    •Tapemachine Style
    This option emulates standard tapemachine behavior: input monitoring 
    in Stop mode and during recording, but not during playback.
    NOTE
    The automatic monitoring options apply when you are monitoring through 
    Cubase, or when you are using ASIO Direct Monitoring. If you are monitoring 
    externally (listening to the input signal from an external mixer, for example), 
    select the “Manual” mode and keep all audio monitor buttons turned off in 
    Cubase.
    Warn on Processing Overloads
    When you activate this option, a warning message is displayed as soon as the 
    CPU overload indicator (on the Transport panel) lights up during recording.
    VST - Plug-ins
    Warn Before Removing Modified Effects
    If this is activated, a dialog will appear whenever you remove an effect plug-in 
    for which you have made parameter changes, asking for confirmation as to 
    whether you really want to remove the effect.
    If you do not want this dialog to appear and modified effects to be removed 
    without confirmation, leave this option deactivated.
    Open Effect Editor after Loading it
    When this is activated, loading an effect or VST instrument (e. g. in one of the 
    plug-in slots of the Send or Insert sections) will automatically open the control 
    panel for the plug-in.
    Create MIDI track when loading VSTi
    This pop-up menu allows you to what specify happens when you add a VSTi 
    in the VST Instruments window. The following options are available:
    •Always
    When this is selected, a corresponding MIDI track will always be 
    created when you add a VST instrument.
    •Do not
    When this is selected, no MIDI track will be created when you add a 
    VSTi in the VST Instruments window. This is the behavior from earlier 
    versions of Cubase.
    •Always ask to
    When this is selected, you will be asked whether a corresponding MIDI 
    track is created when you add a VSTi in the VST Instruments window. 
    						
    							Preferences
    VST
    1085
    Suspend VST3 plug-in processing when no audio signals are received
    When this is activated, VST plug-ins will not consume any CPU power during 
    “silent” passages, i.
     e. when no audio is passing through them. This can 
    improve system performance noticeably.
    NOTE
    Note however that this might lead to situations where you loaded more 
    plug-ins in Stop mode than the system will be able to play back 
    simultaneously. As a safety measure, try playing back the part of your project 
    which contains the largest number of audio events to make sure that your 
    computer system can handle the current number of VST plug-ins.
    Synchronize Plug-in Program Selection to Track Selection
    If you route multiple MIDI tracks to multi-timbral instruments and activate this 
    option, track selection and plug-in program selection are synchronized.
    Plug-in Editors “Always on Top”
    When this is activated, the control panels for effect plug-ins and VST 
    instruments will always be shown on top of other windows.
    VST - Control Room (Cubase Pro only)
    This page contains settings for the Control Room.
    Show Control Room Volume in Transport Panel
    When this is activated, the Transport panel will display the Control Room 
    Volume if the Control Room is enabled. If the Control Room is disabled, the 
    volume of the Main Mix bus will be shown in the Transport panel.
    Auto Disable Talkback Mode
    Allows you to specify, if Talkback is disabled during recording, during 
    playback and recording, or not at all.
    NOTE
    Set the Talkback DIM level to 0 dB so as not to radically change the mix level 
    when punching in and out of record mode.
    Use Phones Channel as Preview Channel
    When this is activated, the Phones channel will be used for monitoring. When 
    this is deactivated, the Monitor channel in the Control Room will be used.
    Dim Cue during Talkback
    When this option is activated, the cue mix heard in a studio will be dimmed 
    (by the amount set in the Talkback Dim Level field in the Control Room) for as 
    long as the Talkback channel is used. When this option is deactivated, the cue 
    mix level remains the same during Talkback. 
    						
    							Preferences
    VariAudio (Cubase Pro only)
    1086
    Exclusive Device Ports for Monitor Channels
    When activated, the port assignment for Monitor channels is exclusive. If your 
    scenario does not require you to assign ports to several Monitor channels, it 
    is recommended to activate this option. This way you can make sure that you 
    do not accidentally assign ports to inputs/outputs and Monitor channels at the 
    same time.
    NOTE
    This setting is saved with the Control Room presets.
    Reference Level
    The reference level is the level that is used in calibrated mixing environments, 
    such as film dubbing stages. Use this option to specify the reference level that 
    can be assigned to the Control Room level.
    NOTE
    You can also manually adjust the reference level in the Control Room settings.
    Main Dim Volume
    Use this to set the amount of gain reduction applied to the Control Room 
    channel when the DIM button is activated.
    VariAudio (Cubase Pro only)
    Inhibit warning when changing the Sample Data
    When you are modifying audio material that is used in several places in the 
    project in the Sample Editor, a warning message is shown. This message can 
    be deactivated: If you activate the Please, don’t ask again checkbox, the 
    message will not be displayed in the future (when editing the pitch or time of 
    audio material that is used several times in one project).
    To display this message again, and thus be informed whether the audio is 
    used in other places, deactivate this option.
    Inhibit warning when applying Offline Processes
    When you are applying offline processes (e. g. with the Envelope or Normalize 
    functions) to audio material that is used in several places in the project, a 
    warning message is shown. This message can be deactivated: If you activate 
    the Please, don’t ask again checkbox, the message will not be displayed in 
    the future.
    To display this message again, and thus be informed whether the audio is 
    used in other places, deactivate this option. 
    						
    							Preferences
    Video
    1087
    Video
    Extract Audio on Import Video File
    If this option is activated and you import a video file, the audio data of the video 
    is automatically extracted and saved as a separate audio clip.
    Thumbnail Memory Cache Size
    The value entered here determines how much memory is available for 
    displaying thumbnails. The currently shown image of a video is buffered in the 
    thumbnail memory cache. Whenever you move to another image and there is 
    no memory capacity left, the “oldest” picture in the cache is replaced by the 
    current one. If you have long video clips and/or work with a large zoom factor, 
    you may have to raise this value. 
    						
    							1088
    Part II - Score Layout and 
    Printing (Cubase Pro only) 
    						
    							1089
    How the Score Editor works
    About this chapter
    In this chapter you will learn:
    • How the Score Editor and MIDI data relate.
    • What Display Quantize is and how it works.
    Welcome!
    Welcome to scoring in Cubase! The Score Editor has been created to allow you to 
    get any possible piece of music displayed as a score, complete with all the 
    necessary symbols and formatting. It allows you to extract parts out of a full 
    orchestra score, to add lyrics and comments, create lead sheets, score for drums, 
    create tablature, etc. In other words: just about any type of notation you could ever 
    desire!
    There are a few basic principles to how the Score Editor works, which you have to 
    understand to make full use of it.
    How the Score Editor operates
    The Score Editor does the following:
    • Reads the MIDI notes in the MIDI parts.
    • Looks at the settings you have made.
    • Decides how the MIDI notes are displayed according to the settings.
    The Score Editor takes MIDI data and settings as input and produces a score as 
    output.
    The Score Editor does all this in realtime. If you change some of the MIDI data (for 
    example by moving or shortening a note) this is immediately reflected in the score. 
    If you change some of the settings (for example the time signature or key signature) 
    this is also immediately apparent. 
    						
    							How the Score Editor works
    MIDI notes vs. score notes
    1090
    Do not think of the Score Editor as a drawing program, but rather as an “interpreter” 
    of MIDI data.
    MIDI notes vs. score notes
    MIDI tracks in Cubase hold MIDI notes and other MIDI data. As you may know, a 
    MIDI note in Cubase is only defined by its position, length, pitch and velocity. This 
    is not nearly enough information to decide how the note is to be displayed in a 
    score. The program needs to know more: What type of instrument are we talking 
    about, Drums? Piano? What key is the piece in? What is the basic rhythm? How 
    should the notes be grouped under beams? You provide this information by making 
    settings and working with the tools available in the Score Editor.
    An example of the MIDI/score relationship
    When Cubase stores a MIDI note’s position, it makes the measurement in an 
    absolute value, called ticks. There are 480 ticks to a quarter note. Have a look at the 
    example below:
    A quarter note at the end of a 4/4 measure
    The note is on the fourth beat of the measure. Now, let’s say you change the time 
    signature to 3/4. This shortens the length of a “measure” to only three quarter notes 
    – 1440 ticks. Suddenly our quarter note is in the next measure:
    The same note in 3/4
    Why? Since you are not changing the MIDI data in the track/part (that would ruin 
    your recording!) by changing the time signature, the note is still at the same absolute 
    position. It is just that now each “measure” is shorter, which effectively moves the 
    note in the score.
    What we are trying to get across here is that the Score Editor is an “interpreter” of 
    the MIDI data. It follows rules that you set up by making settings in dialogs, on 
    menus, etc. And this interpretation is “dynamic”, or in other words, it is constantly 
    updated whenever the data (the MIDI notes) or the rules (the score settings) 
    change.
    Display Quantize
    Let’s say you used the Project window to record a figure with some staccato eighth 
    notes. When you open the Score Editor, these notes are displayed like this: 
    						
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