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Steinberg Cubase 8 Manual

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    							Using MIDI devices
    About Device panels (Cubase Pro only)
    671
    If you click in the name field, all parameters in the device are shown and can be 
    selected for automation.
    • To open another automation track for the next parameter on the pop-up menu, 
    click the + button (“Append automation track”) at the bottom left of the 
    automation track.
    NOTE
    If you wrote automation but your MIDI device is not yet connected, the panel will not 
    display any parameter changes when playing back the track with the Read button 
    activated. 
    						
    							672
    MIDI Processing
    This chapter describes the various MIDI processing functions available on the MIDI 
    menu. They offer various ways to edit MIDI notes and other events, either in the 
    Project window or from within a MIDI editor.
    MIDI functions vs. MIDI modifiers
    In some cases, the result of a MIDI function can also be obtained by using MIDI 
    modifiers and effects. For example, the operations “Transpose” and “Quantize” are 
    available both as MIDI modifiers and as MIDI functions.
    The main difference is that MIDI modifiers and effects do not affect the actual MIDI 
    events on the track in any way, while MIDI functions change the events 
    “permanently” (although recent changes can be undone).
    Use the following guidelines to decide which path to choose for operations that are 
    available both as modifiers or effects and as functions:
    • If you want to adjust a few parts or events only, use MIDI functions. The MIDI 
    modifiers and effects affect the output of the whole track (although they can 
    be made permanent in a specific area with the Merge MIDI in Loop function).
    • If you want to experiment with different settings, use MIDI modifiers and 
    effects.
    • MIDI modifiers and effects settings are not reflected in the MIDI editors, since 
    the actual MIDI events are not affected.
    This can be potentially confusing; if you have transposed notes using 
    modifiers for example, the MIDI editors will still show the notes with their 
    original pitch (but they will play back at their transposed pitch). Therefore, 
    MIDI functions are a better solution if you want to see the effects of your 
    editing in the MIDI editors.
    RELATED LINKS
    MIDI realtime parameters and effects on page 643 
    						
    							MIDI Processing
    What is affected by the MIDI functions?
    673
    What is affected by the MIDI functions?
    Which events are affected when you use a MIDI function depends on the function, 
    the active window and the current selection:
    • Some MIDI functions only apply to MIDI events of a certain type.
    For example, quantization only affects notes, while the Delete Controllers 
    function only applies to MIDI controller events.
    • In the Project window, the MIDI functions apply to all selected parts, affecting 
    all events (of the relevant types) in them.
    • In the MIDI editors, the MIDI functions apply to all selected events. If no events 
    are selected, all events in the edited part(s) will be affected.
    Transpose
    The “Transpose Setup…” option on the MIDI menu opens a dialog with settings for 
    transposing the selected notes.
    NOTE
    You can also use the transpose track for transposing.
    Semitones
    This is where you set the amount of transposition.
    Scale Correction
    Scale Correction transposes the selected notes by forcing them to the 
    closest note of the selected scale type. This can be used for creating 
    interesting key and tonal changes, either by itself or in conjunction with the 
    other settings in the Transpose Setup dialog.
    • To activate Scale Correction, click the checkbox.
    • Select a root note and scale type for the current scale from the upper 
    pop-up menus. 
    						
    							MIDI Processing
    Making your settings permanent
    674
    • Select a root note and scale type for the new scale from the lower 
    pop-up menus.
    Make sure to select the correct root note if you want to keep the result 
    in the same key as the original notes, or select an entirely different key 
    if you want to experiment.
    Use Range
    When this is activated, transposed notes will remain within the limit that you 
    specify with the Low and High values.
    If a note would end up outside this limit after transposition, it is shifted to 
    another octave, keeping the correct transposed pitch if possible. If the range 
    between the upper and lower limit is very narrow, the note will be transposed 
    “as far as possible”, i.
     e. to notes specified with the Low and High values. If 
    you set Low and High to the same value, all notes will be transposed to this 
    pitch!
    OK and Cancel
    Clicking OK performs the transposition. Clicking Cancel closes the dialog 
    without transposing.
    RELATED LINKS
    Transpose Functions on page 271
    Making your settings permanent
    The settings described in the chapter “MIDI realtime parameters” do not change the 
    MIDI events themselves, but work like a “filter”, affecting the music on playback. 
    Therefore, you may want to make them permanent, i.
     e. convert them to “real” MIDI 
    events, for example to transpose a track and then edit the transposed notes in a 
    MIDI editor. For this, you can use two commands from the MIDI menu: “Freeze MIDI 
    Modifiers” and “Merge MIDI in Loop”.
    RELATED LINKS
    MIDI realtime parameters and effects on page 643
    Freeze MIDI Modifiers
    “Freeze MIDI Modifiers” applies all filter settings permanently to the selected track. 
    The settings are “added” to the events on the track, and all modifiers are set to zero. 
    The “Freeze MIDI Modifiers” function affects the following settings for MIDI tracks:
    • Several settings on the main tab of the Inspector (program and bank selection 
    and the Delay parameter).
    • The settings on the MIDI Modifiers tab (i. e. Transpose, Velocity Shift, Velocity 
    Compression, and Length Compression).
    • The settings on the MIDI Inserts tab (for example, if you are using an 
    arpeggiator and want to convert the added notes to real events). 
    						
    							MIDI Processing
    Making your settings permanent
    675
    The following settings for MIDI parts are taken into account as well:
    • The Transpose and Velocity settings for parts displayed on the info line – the 
    Volume setting is not taken into account.
    Merge MIDI in Loop
    The “Merge MIDI in Loop” function combines all unmuted MIDI events on all 
    unmuted tracks, applies MIDI modifiers and effects, and generates a new MIDI part, 
    containing all the events as you would hear them during playback.
    PROCEDURE
    1. Mute all the tracks that you do not want to include in the merge.
    Instead of muting whole tracks, you can also mute individual parts.
    2. Set up the left and right locators to encompass the area that you want to 
    merge.
    Only events starting within this area will be included.
    3. Select the track on which you want the new part to be created.
    If you do not select a track, a new MIDI track is created. If several MIDI tracks are 
    selected, the new part is inserted on the first selected track. Existing data on the 
    selected track can be kept or overwritten (see below).
    4. On the MIDI menu, select “Merge MIDI in Loop…”.
    The MIDI Merge Options dialog opens.
    5. Activate the desired options and click OK.
    A new part is created between the locators on the destination track, containing the 
    processed MIDI events.
    NOTE
    If you only want to include events from a single track in the merge operation, you may 
    want to solo the track.
    RELATED LINKS
    MIDI Merge Options Dialog on page 675
    MIDI Merge Options Dialog
    The following options are available:
    Include Inserts
    If this is activated, any MIDI insert effects and MIDI modifiers currently 
    activated for the tracks will be applied.
    Include Sends
    If this is activated, any MIDI send effects currently activated for the track(s) will 
    be applied. 
    						
    							MIDI Processing
    Making your settings permanent
    676
    Erase Destination
    If this is activated, any existing MIDI data between the left and right locators 
    on the destination track will be deleted.
    Include Chase
    If this is activated, events placed outside the selected part but relating to it will 
    be included in the processing, e.
     g. a Program Change right before the left 
    locator.
    Convert VST3
    If this is activated, all VST 3 data within the selected area is converted to MIDI 
    data.
    RELATED LINKS
    Chase on page 209
    Applying effects to a single part
    Normally, the MIDI modifiers and effects affect a whole MIDI track. This may not 
    always be what you want. For example, you may want to apply some MIDI effects to 
    a single part (without having to create a separate track for that part only). The 
    “Merge MIDI in Loop” function can help:
    PROCEDURE
    1. Set up your MIDI modifiers and MIDI effects the way you want them for the 
    part.
    This will of course affect the whole track, but focus on the part for now.
    2. Set the locators to encompass the part.
    An easy way to do this is to select the part and choose Locators to Selection from the 
    Transport menu (or use the corresponding key command, by default [P]).
    3. Make sure that the track holding the part is selected in the track list.
    4. On the MIDI menu, select “Merge MIDI in Loop…”.
    The MIDI Merge Options dialog opens.
    5. Activate the desired options, making sure that “Erase Destination” is 
    activated, and click OK.
    A new part is created on the same track, containing the processed events. The 
    original part is deleted.
    6. Turn off or reset all MIDI modifiers and effects, so that the track plays back as 
    before. 
    						
    							MIDI Processing
    Dissolve Part
    677
    Dissolve Part
    The Dissolve Part function on the MIDI menu allows you to separate MIDI events 
    according to channels or pitches:
    • When you work with MIDI parts (on MIDI channel “Any”) containing events on 
    different MIDI channels, activate the “Separate Channels” option.
    • To separate MIDI events according to pitch, activate the “Separate Pitches” 
    option.
    Typical examples are drum and percussion tracks, where different pitches 
    usually correspond to separate drum sounds.
    NOTE
    When dissolving a part into either separate channels or separate pitches, you can 
    automatically remove the silent (empty) areas of the resulting parts by activating the 
    “Optimized Display” checkbox in the Dissolve Part dialog. This option is not 
    available when “Dissolve to Lanes” is activated.
    RELATED LINKS
    Dissolving to lanes on page 679
    Dissolving parts into separate channels
    Setting a track to MIDI channel “Any” will cause each MIDI event to play back on its 
    original MIDI channel, rather than a channel set for the whole track. There are two 
    main situations when “Any” channel tracks are useful:
    • When you record several MIDI channels at the same time.
    You may for example have a MIDI keyboard with several keyboard zones, 
    where each zone sends MIDI on a separate channel. Recording on an “Any” 
    channel track allows you to play back the recording with different sounds for 
    each zone (since the different MIDI notes play back on separate MIDI 
    channels).
    • When you have imported a MIDI file of Type 0.
    MIDI files of Type 0 contain only one track, with notes on up to 16 different 
    MIDI channels. If you were to set this track to a specific MIDI channel, all notes 
    in the MIDI file would be played back with the same sound; setting the track 
    to “Any” will cause the imported file to play back as intended.
    The Dissolve Part function scans MIDI parts for events on different MIDI channels 
    and distributes the events into new parts on new tracks, one for each MIDI channel 
    found. This allows you to work with each musical part individually. 
    						
    							MIDI Processing
    Dissolve Part
    678
    PROCEDURE
    1. Select the parts containing MIDI data on different channels.
    2. Select “Dissolve Part” from the MIDI menu.
    3. In the dialog that opens, select the “Separate Channels” option.
    RESULT 
    Now, for each MIDI channel used in the selected parts, a new MIDI track is created 
    and set to the corresponding MIDI channel. Each event is then copied into the part 
    on the track with the corresponding MIDI channel. Finally, the original parts are 
    muted.
    An example:
    This part contains events on MIDI channels 1, 2, and 3.
    Selecting “Dissolve Part” creates new parts on new tracks, set to channels 1, 2, and 3. 
    Each new part contains only the events on the respective MIDI channel. The original MIDI 
    part is muted.
    Dissolving parts into separate pitches
    The Dissolve Part function can also scan MIDI parts for events of different pitches, 
    and distribute the events into new parts on new tracks, one for each pitch. This is 
    useful when the different pitches are not used in a melodic context, but rather for 
    separating different sounds (e.
     g. MIDI dru m tr ac ks or  sampler  so und F X tr ac ks) . By 
    dissolving such parts, you can work with each sound individually, on a separate 
    track.
    PROCEDURE
    1. Select the parts containing MIDI data.
    2. Select “Dissolve Part” from the MIDI menu.
    3. In the dialog that opens, select the “Separate Pitches” option.
    A new MIDI track is created for each used pitch in the selected parts. The events are 
    then copied into the parts on the track for the corresponding pitch. Finally, the original 
    parts are muted. 
    						
    							MIDI Processing
    Bounce MIDI
    679
    Dissolving to lanes
    In the lower right section of the Dissolve Part dialog, you will find the “Dissolve to 
    Lanes” option. When this is activated, the part will not be dissolved onto different 
    tracks but onto different lanes of the original track, allowing for a better management 
    of MIDI material that “belongs together”.
    This is useful when working with drums for example, as it allows you to split up a 
    part into different drum sounds and edit these independently. When you have made 
    the desired modifications, you can reassemble all your drums into one part using the 
    Bounce MIDI command, see below.
    This option is especially handy when working with instrument parts on instrument 
    tracks. “Normal” dissolving would lead to a number of different tracks each routed 
    to a separate instance of the connected VST instrument. When dissolving parts to 
    lanes, the parts will still reside on the same track, with all parts using the same VST 
    instrument instance.
    Bounce MIDI
    With this function, you can combine MIDI parts on several lanes to a single MIDI 
    part. This can be used to reassemble a drum part that you dissolved onto several 
    lanes for editing, see above. Simply select the MIDI parts on the different lanes that 
    you want to combine and select “Bounce MIDI” on the MIDI menu.
    During the bounce process, any muted parts will be removed. If transpose and 
    velocity values were specified for the parts, these are taken into account as well.
    Repeat Loop
    With this function, the events inside the independent track loops will be repeated 
    until the end of the part, i.
     e. the notes that were previously only played repeatedly 
    are now actual notes on the MIDI track. Events to the right of the independent track 
    loop (within the same part) will be replaced by this function.
    RELATED LINKS
    Setting Up the Independent Track Loop on page 496 
    						
    							MIDI Processing
    Other MIDI functions
    680
    Other MIDI functions
    The following items can be found on the Functions submenu of the MIDI menu:
    Legato
    Extends each selected note so that it reaches the next note.
    You can specify a gap or overlap for this function with the “Legato Overlap” setting 
    in the Preferences dialog (Editing–MIDI page).
    When using Legato with this setting, each note will be extended to end 5 ticks before the 
    next note.
    When you activate “Legato Mode: Between Selected Notes Only”, the length of the 
    note will be adjusted so that it reaches the next selected note, allowing you to apply 
    Legato only to your bass line, for example.
    NOTE
    You can also apply a legato using the “Scale Length/Legato” slider in the MIDI 
    editors.
    RELATED LINKS
    Inspector on page 703
    Fixed Lengths
    This function resizes all selected notes to the length set with the Length Quantize 
    pop-up menu on the MIDI editor toolbar. 
    						
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