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Steinberg Cubase 8 Manual

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    							Recording
    Audio Recording Specifics
    221
    Selecting an Input Bus for the Track
    Before you can record on your track, you must add and set up the required input 
    busses and specify from which input bus the track will record.
    PROCEDURE
    1. In the Inspector for the audio track, open the Input Routing pop-up menu.
    2. Select an input bus.
    RELATED LINKS
    Setting Up the Input and Output Ports on page 18
    Setting Up Busses on page 17
    Audio Track Inspector on page 83
    Recording Audio
    You can record audio using any of the basic recording methods.
    When you finish recording, an audio file is created in the Audio folder within the 
    project folder. In the Pool, an audio clip is created for the audio file, and an audio 
    event that plays the whole clip appears on the recording track. Finally, a waveform 
    image is calculated for the audio event. If the recording was very long, this may take 
    a while.
    NOTE
    The waveform image will be calculated and displayed during the actual recording 
    process. This realtime calculation uses some processing power. If your processor 
    is slow or if you are working on a CPU-intensive project, select File > Preferences 
    > Record > Audio and deactivate Create Audio Images During Record.
    RELATED LINKS
    Activating Recording on page 213
    Cycle Recording on page 214 
    						
    							Recording
    Audio Recording Specifics
    222
    Audio Record Modes
    By selecting an Audio Record Mode you decide what happens to your recording 
    and to any existing events on the track where you are recording. This is necessary 
    because you will not always record on an empty track. There may be situations 
    where you record over existing events, especially in cycle mode.
    • To select an Audio Record Mode, click the audio symbol in Record Mode 
    section of the Transport panel and select a record mode.
    • To close the Audio Record Mode panel, click anywhere outside the panel.
    Keep History
    Existing events or portions of events that are overlapped by a new recording 
    are kept.
    Cycle History + Replace
    Existing events or portions of events that are overlapped by a new recording 
    are replaced by the new recording. However, if you record in cycle mode, all 
    takes from the current cycle recording are kept.
    Replace
    Existing events or portions of events that are overlapped by a new recording 
    are replaced by the last recorded take.
    Recording with Effects
    Cubase allows you to add effects and/or EQ directly while recording. This is done 
    by adding insert effects and/or making EQ settings for the input channel in the 
    MixConsole.
    IMPORTANTIMPORTANTIMPORTANTIMPORTANT
    If you record with effects, the effects become part of the audio file itself. You cannot 
    change the effect settings after recording.
    When you are recording with effects consider using 32-bit float format. This way, 
    the bit resolution will not be reduced, which means there is no r i s k  o f  c l i p p i n g  a t  t h i s  
    stage. Also, this preserves the signal quality perfectly. If you record in 16-bit or 
    24-bit format, the available headroom is lower, which means clipping can occur if 
    the signal is too loud. 
    						
    							Recording
    Audio Recording Specifics
    223
    Recording a Mix of Separate Tracks
    You can create a downmix of separate tracks, bass drum, hi-hats, or snare, for 
    example. This is done by selecting an output bus, a group bus, or an FX channel bus 
    as an input for your recording.
    PROCEDURE
    1. Set up your separate tracks and add a group track.
    2. For each of the drum tracks, open the Output Routing pop-up menu and 
    select the group track as output.
    3. Create a new audio track, open the Input Routing pop-up menu for it and 
    select the group track as input for this audio track.
    4. Record-enable this audio track and start recording.
    RESULT 
    The output of the group track will be recorded on the new track and you will get a 
    mix of your separate tracks.
    NOTE
    You can also select an FX channel as recording source. In this case, only the output 
    of the FX channel will be recorded.
    RELATED LINKS
    Routing on page 325
    Undoing Recording
    If you decide that you do not like what you just recorded, you can delete it.
    •Select Edit > Undo.
    This removes the events that you just recorded from the Project window and moves 
    the audio clips in the Pool to the trash folder. To remove the recorded audio files 
    from the hard disk, open the Pool, right-click the Trash icon and select Empty 
    Trash.
    RELATED LINKS
    Pool Window on page 500
    Recovering Audio Recordings
    Cubase allows you to recover audio recordings in two situations: if you specified an 
    audio pre-record time when you hit the record button too late and after a system 
    failure during recording. 
    						
    							Recording
    Audio Recording Specifics
    224
    Specifying an Audio Pre-Record Time
    You can capture up to 1 minute of any incoming audio that you play in Stop mode 
    or during playback. This is possible because Cubase can capture audio input in 
    buffer memory, even when not recording.
    PROCEDURE
    1. Select File > Preferences > Record > Audio.
    2. Specify a time (up to 60 seconds) in the Audio Pre-Record Seconds field.
    This activates the buffering of audio input, making pre-record possible.
    3. Make sure that an audio track is record-enabled and receives audio from the 
    signal source.
    4. When you have played some audio material that you want to capture (either 
    in Stop mode or during playback), click the Record button.
    5. Stop the recording after a few seconds.
    This creates an audio event that starts where the cursor position was when you 
    activated recording. If you were in stop mode, and the cursor was at the beginning of 
    the project, you may have to move the event to the right in the next step. If you were 
    playing along to a project, you leave the event where it is.
    6. Select the Object Selection tool and place the cursor on the bottom left edge 
    of the event so that a double arrow appears. Then click and drag to the left.
    RESULT 
    The event is now extended, and the audio that you played before activating the 
    recording is inserted. This means that if you played along during playback, the 
    captured notes end up exactly where you played them in relation to the project.
    RELATED LINKS
    Record - Audio on page 1075
    Recovering Audio Recordings after System Failure
    Cubase allows you to recover audio recordings after a system failure, because of a 
    power cut or other mishap, for example.
    When you experience a computer crash during a recording, relaunch the system 
    and check the project record folder. By default, this is the Audio subfolder inside 
    the project folder. It should contain the audio file that you recorded, from the 
    moment when you started recording to the time when your computer crashed.
    NOTE
    • This feature does not constitute an overall guarantee by Steinberg. While the 
    program itself was improved in such a way that audio recordings can be 
    recovered after a system failure, it is always possible that a computer crash, 
    power cut, etc. might have damaged another component of the computer, 
    making it impossible to save or recover any of the data. 
    						
    							Recording
    MIDI Recording Specifics
    225
    • Do not try to actively bring about this kind of situation to test this feature. 
    Although the internal program processes have been improved to cope with 
    such situations, Steinberg cannot guarantee that other parts of the computer 
    are not damaged as a consequence.
    MIDI Recording Specifics
    Preparations
    The preparations described in the following sections mainly focus on external MIDI 
    devices.
    MIDI Instruments and Channels
    Most MIDI synthesizers can play several sounds at the same time, each on a 
    different MIDI channel. This allows you to play back several sounds (bass, piano, 
    etc.) from the same instrument.
    Some devices, such as General MIDI compatible sound modules, always receive on 
    all 16 MIDI channels. If you have such an instrument, there is no specific setting to 
    make in the instrument.
    On other instruments, you must use the front panel controls to set up a number of 
    parts, timbres, or similar so that they all receive on one MIDI channel.
    For more information, see the manual that came with your instrument.
    Naming MIDI Ports
    MIDI inputs and outputs are often displayed with long and complicated names. In 
    Cubase, you can rename your MIDI ports to more descriptive names.
    PROCEDURE
    1. Select Devices > Device Setup.
    2. In the Devices list, select MIDI Port Setup.
    The available MIDI inputs and outputs are listed. On Windows systems, the device to 
    choose depends on your system.
    3. Click in the Show As column and type in a new name.
    4. Click OK.
    RESULT 
    The new port names appear on the MIDI Input and Output Routing pop-up menus. 
    						
    							Recording
    MIDI Recording Specifics
    226
    Setting the MIDI Input
    In the Inspector, you set the MIDI input for the track.
    PROCEDURE
    1. In the track list, select the track to which you want to assign a MIDI input.
    2. In the topmost Inspector section, open the Input Routing pop-up menu and 
    select an input.
    The available inputs on the menu depend on the type of MIDI interface that you are 
    using. If you hold down [Shift]-[Alt]/[Option], the selected MIDI input is used for all 
    selected MIDI tracks.
    NOTE
    If you select All MIDI Inputs, the track will receive MIDI data from all available MIDI 
    inputs.
    Setting the MIDI Channel and Output
    The MIDI channel and output settings determine where the recorded MIDI is routed 
    during playback. They are also relevant for monitoring MIDI in Cubase. You can 
    select the channel and output in the track list or in the Inspector.
    PROCEDURE
    1. In the track list, select the track to which you want to assign a MIDI channel 
    and output.
    2. In the topmost Inspector section, open the Output Routing pop-up menu 
    and select an output.
    The available outputs on the menu depend on the type of MIDI interface that you are 
    using. If you hold down [Shift]-[Alt]/[Option], the selected MIDI output is used for all 
    selected MIDI tracks.
    3. Open the Channel pop-up menu and select a MIDI channel.
    NOTE
    If you select the Any MIDI channel, the MIDI material is routed to the channels that are 
    used by your MIDI instrument. 
    						
    							Recording
    MIDI Recording Specifics
    227
    Selecting a Sound
    You can select sounds from within Cubase by instructing the program to send 
    Program Change and Bank Select messages to your MIDI device.
    PROCEDURE
    1. In the track list, select the track to which you want to assign a sound.
    2. In the track list or the Inspector, open the Program Selector pop-up menu 
    and select a program.
    Program Change messages give access to 128 different program locations.
    3. If your MIDI instruments have more than 128 programs, you can open the Bank 
    Selector pop-up menu and select different banks, each containing 128 programs.
    NOTE
    Bank Select messages are recognized differently by different MIDI instruments. The 
    structure and numbering of banks and programs may also vary. Refer to the 
    documentation of your MIDI instruments for details.
    RELATED LINKS
    MIDI Track Inspector on page 96
    Recording MIDI
    You can record MIDI using any of the basic recording methods.
    When you finish recording, a part that contains MIDI events is created in the Project 
    window.
    NOTE
    If you perform a live recording on a VST instrument, you usually compensate the 
    latency of the audio card by playing earlier. In consequence, the timestamps are 
    recorded too early. If you activate the ASIO Latency Compensation button on the 
    track list, all recorded events are moved by the current latency setting.
    The following preferences affect MIDI recording:
    • Length Adjustment
    • Snap MIDI Parts to Bars
    • Solo Record in MIDI Editors
    • MIDI Record Catch Range in ms
    • ASIO Latency Compensation Active by Default
    You can find them on the MIDI and Record–MIDI page of the Preferences dialog.
    RELATED LINKS
    MIDI on page 1068
    Record - MIDI on page 1076 
    						
    							Recording
    MIDI Recording Specifics
    228
    Recording Different Types of MIDI Messages
    You can record different types of MIDI messages.
    • To specify which event types are recorded, select File > Preferences > MIDI 
    > MIDI Filter and deactivate the options for the type of MIDI message that 
    you want to record.
    RELATED LINKS
    MIDI - MIDI Filter on page 1073
    Recording MIDI Notes
    If you press and release a key on your synthesizer or on another MIDI keyboard, the 
    following messages are recorded:
    • Note On (key down)
    • Note Off (key up)
    •MIDI channel
    NOTE
    Normally, the MIDI channel information is overridden by the MIDI channel setting for 
    the track. However, if you set the track to the Any MIDI channel, the notes will be 
    played back on their original channels.
    Recording Continuous Messages
    Pitchbend, aftertouch, and controllers, such as modulation wheel, sustain pedal, 
    volume, etc. are considered as MIDI continuous events, as opposed to the 
    momentary key down and key up messages.
    You can record continuous messages together or independently from the notes, 
    that is, afterwards or before.
    You can record continuous messages on their own tracks, separately from the 
    notes to which they belong. As long as you set the two tracks to the same output 
    and MIDI channel, it will appear to the MIDI instrument as if you made the two 
    recordings at the same time.
    Recording Program Change Messages
    When you switch from one program to another on your synthesizer or on another 
    MIDI keyboard, a number corresponding to that program is sent out via MIDI as a 
    Program Change message.
    You can record Program Change Messages together or independently from the 
    notes, that is, afterwards or before. 
    						
    							Recording
    MIDI Recording Specifics
    229
    You can record Program Change Messages on their own tracks, separately from 
    the notes to which they belong. As long as you set the two tracks to the same output 
    and MIDI channel, it will appear to the MIDI instrument as if you made the two 
    recordings at the same time.
    Recording System Exclusive Messages
    System Exclusive (SysEx) messages are special types of MIDI messages that are 
    used to send data that only makes sense to a unit of a certain make and type.
    SysEx can be used to transmit a list of the numbers that make up the settings of one 
    or more sounds in a synth.
    Reset Function
    The Reset function sends out note-off messages and resets controllers on all MIDI 
    channels. This is sometimes necessary if you experience hanging notes, constant 
    vibrato, etc. when punching in and out on MIDI recordings with pitchbend or 
    controller data.
    • To perform a MIDI reset manually, select MIDI > Reset.
    • If you want Cubase to perform a MIDI reset on stop, select File > 
    Preferences > MIDI and activate Reset on Stop.
    • If you want Cubase to insert a reset event at the end of a recorded part, select 
    File > Preferences > MIDI and activate Insert Reset Events after Record.
    This resets controller data such as sustain, aftertouch, pitchbend, modulation, 
    and breath control. This is useful if a MIDI part is recorded and the sustain 
    pedal is still held after stopping recording. Usually, this would cause all 
    following parts to be played with sustain, as the pedal off command was not 
    recorded.
    RELATED LINKS
    MIDI on page 1068
    MIDI Record Modes
    By selecting a MIDI Record Mode you decide what happens to any existing parts 
    on the track where you are recording. MIDI tracks can play back all events in 
    overlapping parts. If you record several parts in the same locations or move parts so 
    that they overlap, you will hear the events in all parts. 
    						
    							Recording
    MIDI Recording Specifics
    230
    • To select a MIDI Record Mode, click the MIDI symbol in the left section of the 
    Transport panel.
    • To close the MIDI Record Mode panel again, click anywhere outside the 
    panel.
    MIDI Record Mode
    New Parts
    Existing parts that are overlapped by a new recording are kept. The new 
    recording is saved as a new part.
    Merge
    Existing events in parts that are overlapped by a new recording are kept. The 
    newly recorded events are added to the existing part.
    Replace
    Existing events in parts that are overlapped by a new recording are replaced.
    MIDI Cycle Record Mode
    When you record MIDI in cycle mode, the result not only depends on the MIDI 
    Record Mode, but also on the Cycle Record Mode that is selected in the MIDI 
    Cycle Record Mode section.
    Mix
    For each completed lap, everything you record is added to what was 
    previously recorded. This is useful for building up rhythm patterns. Record a 
    hi-hat part on the first lap, the bass drum part on the second lap, etc.
    Overwrite
    As soon as you play a MIDI note or send any MIDI message, all MIDI that you 
    have recorded on previous laps is overwritten from that point. Make sure that 
    you stop playing before the next lap begins. Otherwise, you will overwrite the 
    entire take. 
    						
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