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Steinberg Cubase 8 Manual

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    							Audio processing and functions
    Audio processing
    411
    Curve Kind
    These buttons determine whether the envelope curve consists of spline curve 
    segments (left button), damped spline segments (middle button) or linear 
    segments (right button).
    Spline curve segment envelope
    The same envelope with damped spline segments selected
    The same envelope with linear segments selected
    Range
    This parameter determines the vertical pitch range of the envelope. If set to 
    “4”, moving a curve point to the top of the display corresponds to pitch 
    shifting by +
     4 semitones. The maximum range is ± 16 semitones.
    Transpose and Fine-Tune
    These parameters allow you to adjust the value of a curve point numerically:
    1) Click on a curve point to select it.
    The selected point is shown in red.
    2) Adjust the Transpose and Fine-Tune parameters to change the pitch of 
    the curve point in semitones and cents, respectively.
    Pitch Shift Mode
    This is where you can make settings for the MPEX 4 algorithm.
    For each quality setting you can choose between the regular setting and a 
    setting where the formants are preserved. If you are processing vocal material, 
    select the Preserve Formant setting in order to preserve the vocal 
    characteristics of the pitch-shifted audio and to avoid a “chipmunk voice” 
    effect. 
    						
    							Audio processing and functions
    Audio processing
    412
    RELATED LINKS
    Algorithm Settings on page 410
    Example
    Let’s say that you wish to create a pitchbend effect, so that the pitch is raised 
    linearly by exactly 2 semitones in a specific part of the selected audio.
    PROCEDURE
    1. Remove all curve points by clicking the Reset button.
    2. Select a linear curve by clicking the Curve Kind button to the right.
    3. Make sure that the Range parameter is set to 2 semitones or higher.
    4. Create a point where you want the pitchbend to start by clicking on the 
    envelope line.
    Since this is the starting point for the pitchbend, you want its pitch to be zero (the 
    envelope line should still be straight). If necessary, use the Fine-Tune parameter to 
    set the curve point to 0 cents, because this point governs the start point, where you 
    want the pitch transition to begin.
    5. Create a new curve point at the horizontal position where you want the 
    pitchbend to reach the full value.
    This curve point determines the rise time of the pitchbend effect, i. e. the further away 
    from the starting point the new point is positioned, the longer it will take for the 
    pitchbend to reach the full value, and vice versa.
    6. With the second point still selected, use the Transpose and Fine-Tune 
    parameters to set the pitch to exactly 2 semitones.
    7. Create a new curve point to set the duration of the pitchbend, i. e. the time the 
    pitch will remain transposed by 2 semitones.
    8. Finally, create a point where you want the pitchbend to end.
    You do not have to create a new point if you are at the end of the audio file, since 
    there is always an end point at the right side of the waveform display.
    9. If necessary, make additional settings in the Pitch Shift Mode section.
    10. Click Process.
    The pitchbend is applied according to the specified settings.
    RELATED LINKS
    Algorithm Settings on page 410
    Remove DC Offset
    This function will remove any DC offset in the audio selection. A DC offset is when 
    there is too large a DC (direct current) component in the signal, sometimes visible 
    as the signal not being visually centered around the “zero level axis”. DC offsets do 
    not affect what you actually hear, but they affect zero crossing detection and certain 
    processing, and it is recommended that you remove them. 
    						
    							Audio processing and functions
    Audio processing
    413
    IMPORTANTIMPORTANTIMPORTANTIMPORTANT
    It is recommended that this function is applied to complete audio clips, since the 
    DC offset (if any) is normally present throughout the entire recording.
    There are no parameters for this function. Note that you can check for DC Offset in 
    an audio clip using the Statistics function.
    Resample
    The Resample function can be used for changing the length, tempo and pitch of an 
    event.
    The original sample rate of the event is listed in the dialog. Resample the event to a 
    higher or lower sample rate by either specifying a sample rate or by specifying the 
    difference (as a percentage value) between the original sample rate and the desired 
    new one.
    • Resampling to a higher sample rate will make the event longer and cause the 
    audio to play back at a slower speed with a lower pitch.
    • Resampling to a lower sample rate will make the event shorter and cause the 
    audio to play back at a faster speed with a higher pitch.
    • You can audition the result of the resampling by entering the desired value 
    and clicking “Preview”.
    The event will then be played back as it will sound after the resampling.
    • When you are satisfied with the preview result, click “Process” to close the 
    dialog and apply the processing.
    Reverse
    Reverses the audio selection, as when playing a tape backwards. There are no 
    parameters for this function.
    Silence
    Replaces the selection with silence. There are no parameters for this function. 
    						
    							Audio processing and functions
    Audio processing
    414
    Stereo Flip
    This function works with stereo audio selections only. It allows you to manipulate the 
    left and right channel in various ways.
    The dialog contains the following parameters:
    Mode
    This pop-up menu determines what the function does:
    •Flip Left-Right
    Swaps the left and right channel.
    •Left to Stereo
    Copies the left channel sound to the right channel.
    •Right to Stereo
    Copies the right channel sound to the left channel.
    •Merge
    Merges both channels on each side for mono sound.
    •Subtract
    Subtracts the left channel information from the right. This is typically 
    used as a “Karaoke effect”, for removing centered mono material from a 
    stereo signal.
    Time Stretch
    This function allows you to change the length and “tempo” of the selected audio 
    without affecting the pitch. 
    						
    							Audio processing and functions
    Audio processing
    415
    The dialog contains the following parameters:
    Define Bars section
    In this section, you set the length of the selected audio and the time signature:
    •Bars
    If you use the tempo setting (see below), specify the length of the 
    selected audio here, in bars.
    •Beats
    If you use the tempo setting, specify the length of the selected audio 
    here, in beats.
    •Sign.
    If you use the tempo setting, specify the time signature here.
    Original Length section
    This section contains information and settings regarding the audio selected 
    for processing:
    •Length in Samples
    The length of the selected audio, in samples.
    •Length in Seconds
    The length of the selected audio, in seconds.
    •Tempo in BPM
    If you are processing music, and know the actual tempo of the audio, 
    you can enter it here as beats per minute. This makes it possible to 
    time-stretch the audio to another tempo, without having to compute the 
    actual time stretch amount.
    Resulting Length section
    These settings are used if you want to stretch the audio to fit within a specific 
    time span or tempo. The values will change automatically if you adjust the 
    Time Stretch Ratio (see below).
    •Samples
    The desired length in samples.
    •Seconds
    The desired length in seconds.
    •BPM
    The desired tempo (beats per minute). For this to work, you have to 
    know the actual tempo of the audio, and specify this (along with time 
    signature and length in bars) in the Original Length section to the left.
    Seconds Range section
    These settings allow you to set the desired range for the time stretch.
    •Range
    Allows you to specify the desired length as a range between two time 
    positions. 
    						
    							Audio processing and functions
    Applying plug-ins (Cubase Pro only)
    416
    •Use Locators
    Clicking the diamond-shaped button below the Range fields sets the 
    Range values to the left and right Locator positions, respectively.
    Time Stretch Ratio section
    The Time Stretch Ratio determines the amount of time stretch as a 
    percentage of the original length. If you use the settings in the Resulting 
    Length section to specify the amount of time stretch, this value will change 
    automatically.
    Algorithm section
    In this section you can select a time stretch algorithm. The pop-up menu 
    contains various presets sorted into category submenus based on the 
    underlying technology: élastique, MPEX, and Standard.
    RELATED LINKS
    About time stretch and pitch shift algorithms on page 428
    Applying plug-ins (Cubase Pro only)
    You can add plug-in effects in realtime during playback. However, sometimes it is 
    useful to “permanently” apply effects to one or several selected events.
    This is done in the following way:
    PROCEDURE
    1. Make a selection in the Project window, the Pool or an editor.
    Effects are applied according to the same rules as Processing.
    2. Select “Plug-ins” from the Audio menu.
    3. Select the desired effect from the submenu.
    The Process Plug-in dialog opens.
    RELATED LINKS
    Audio Effects on page 372
    Common settings and features on page 402
    About stereo and mono
    If you are applying an effect to mono audio material, only the left side of the effect’s 
    stereo output will be applied. 
    						
    							Audio processing and functions
    Applying plug-ins (Cubase Pro only)
    417
    The process plug-in dialog
    The upper section of the process plug-in dialog contains the effect parameters of 
    the selected plug-in. For details on the parameters of the included plug-ins, see the 
    separate PDF document “Plug-in Reference”.
    The process plug-in dialog for the StudioChorus effect
    The lower section of the dialog contains settings for the actual processing. These 
    are common to all plug-ins.
    • If the lower section is hidden, click the “More…” button to display it.
    Clicking the button again (now labeled “Less…”) will hide the lower section.
    The following settings and functions are available in the common, lower section of 
    the dialog:
    Wet mix/Dry mix
    These two sliders allow you to specify the balance between wet (processed) 
    and dry (original) signal in the resulting clip.
    Normally the two sliders are “reverse-ganged”, so that raising the Wet mix 
    slider lowers the Dry mix slider by the same amount. However, if you press 
    [Alt]/[Option] and drag a slider, you can move it independently. This allows 
    you to set 80
     % dry and 80 % wet signal, for example. Be careful to avoid 
    distortion.
    Tail
    This parameter is useful if you are applying an effect that adds material after 
    the end of original audio (such as reverb and delay effects). When the 
    checkbox is activated, you can specify a tail length using the slider. The tail 
    time is included when playing back with the Preview function, allowing you to 
    find the appropriate tail length. 
    						
    							Audio processing and functions
    The Offline Process History dialog
    418
    Pre/Post-Crossfade
    These settings allow you to gradually mix the effect in or out. For example, if 
    you activate Pre-Crossfade and specify a value of 1000
     ms, the effect is 
    applied gradually from the start of selection, reaching full effect 1000
     ms after 
    the start. Similarly, if you activate Post-Crossfade, the processing is gradually 
    removed, starting at the specified interval before the end of the selection.
    IMPORTANT
    The sum of the Pre-Crossfade and Post-Crossfade times cannot be larger 
    than the length of the selection.
    Preview button
    Allows you to listen to the result of the processing with the current settings. 
    Playback will continue repeatedly until you click the button again (the button 
    is labeled “Stop” during Preview playback). You can make adjustments during 
    Preview playback, but the changes are not applied until the start of the next 
    “lap”. Some changes may automatically restart the Preview playback from the 
    beginning.
     You can change the effect settings during Preview playback if needed.
    NOTE
    To start or stop previewing, you can also press [Space].
    Process button
    Applies the effect and closes the dialog.
    NOTE
    To perform the process, you can also press [Enter] or [Return].
    Cancel button
    Closes the dialog without applying the effect.
    The Offline Process History dialog
    If you w an t to  remo ve or  m odify som e or all proc essing fr om a c lip, th is c an  be  done  
    in the Offline Process History dialog. Processing that can be modified in the Offline 
    Process History dialog includes the functions on the Process menu, any applied 
    plug-in effects (Cubase Pro only), and Sample Editor operations such as Cut, 
    Paste, Delete and drawing with the Draw tool.
    NOTE
    Due to the clip-file relationship, it is even possible to modify or remove some 
    processing “in the middle” of the Process History, while keeping later processing! 
    This feature depends on the type of processing performed. 
    						
    							Audio processing and functions
    The Offline Process History dialog
    419
    PROCEDURE
    1. Select the clip in the Pool or one of its events in the Project window.
    You can see which clips have been processed by checking the Status column in the 
    Pool – the waveform symbol indicates that processing or effects have been applied 
    to the clip.
    2. Select “Offline Process History…” from the Audio menu.
    The Offline Process History dialog opens.
    The left part of the dialog contains a list of all processing you have added to the clip, 
    with the most recent operations at the bottom of the list. The “Start” and “Length” 
    columns indicate which section of the clip was affected by each operation. The 
    “Status” column indicates if the operation can be modified or undone.
    3. Locate the operation you want to edit and select it by clicking on it in the list.
    • To modify the settings of the selected processing, click the “Modify” button.
    This opens the dialog for the processing function or applied effect, allowing you 
    to change the settings. This works just as when you applied the processing or 
    effect the first time.
    • To replace the selected operation with another processing function or effect, 
    select the desired function from the pop-up menu and click the “Replace By” 
    button.
    If the selected function has settings, a dialog will appear as usual. The original 
    operation will then be removed and the new processing will be inserted in the 
    Offline Process History.
    • To remove the selected operation, click the “Remove” button.
    The processing is removed from the clip.
    • To undo the selected operation and remove the processing from the clip click 
    the “Deactivate” button.
    The processing is removed from the clip, but the operation remains in the list. 
    To redo the operation and apply the processing again, click the button, now 
    renamed to “Activate”, again.
    4. Click “Close” to close the dialog.
    RELATED LINKS
    Restrictions on page 420
    Status on page 502 
    						
    							Audio processing and functions
    Freeze Edits
    420
    Restrictions
    • If there are no settings for the processing function, you cannot modify it.
    • If you have applied processing that changes the length of the clip (such as 
    Cut, Insert or Time Stretch), you can only remove this if it is the most recent 
    processing in the Offline Process History (at the bottom of the list in the 
    dialog). If an operation cannot be removed or modified, this is indicated by an 
    icon in the “Status” column. Also, the corresponding buttons will be grayed 
    out.
    Freeze Edits
    The Freeze Edits function on the Audio menu allows you to make all processing and 
    applied effects permanent for a clip:
    PROCEDURE
    1. Select the clip in the Pool or one of its events in the Project window.
    2. Select “Freeze Edits…” from the Audio menu.
    • If there is only one edit version of the clip (no other clips refer to the same audio 
    file), the following dialog will appear:
    If you select “Replace”, all edits will be applied to the original audio file (the one 
    listed in the clip’s Path column in the Pool). If you select “New File”, the Freeze 
    Edits operation will create a new file in the Audio folder within the project folder 
    (leaving the original audio file unaffected).
    • If the selected clip (or the clip played by the selected event) has several edit 
    versions (i.
     e. there are other clips referring to the same audio file), the following 
    alert will appear:
    As you can see, you do not have the option to Replace the original audio file in 
    this case. This is because that audio file is used by other clips. Select “New 
    File” to have a new file created in the Audio folder within the project folder.
    IMPORTANT
    After a Freeze Edits, the clip refers to a new, single audio file. If you open the Offline 
    Process History dialog for the clip, the list will be empty. 
    						
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