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ATT DEFINITY Generic 3 Call Vectoring/Expert Agent Instructions Manual
ATT DEFINITY Generic 3 Call Vectoring/Expert Agent Instructions Manual
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Using BCMS/CMS Reports to Evaluate Call Vectoring A ctivity Issue 4 September 1995 F-15 nVector Report summarizes vector activities. Among other information, the report provides the numb er of Vector Flow Ins/Outs, calls forced busy, and calls forced disconnect. Vector Flow In pertains to calls that flow into a vector from another vector via a route-to or goto vector command. Vector Flow Out p ertains to c alls that successfully flow out of a vector via a route-to or g oto vector command. BCMS Reports BCMS has a real-time split report, split historical reports, real-time VDN reports, and VDN historical reports. The following list i dentifies and describes several BCMS reports that summarize Call Vectoring activity. For more information on these and other relate d reports, refer to DEFI NI TY Com munications System Generic 3 Basic Call Management System (BCMS) Operations manual 555-230- 704. nBCMS Split Report summarizes the call activity for an entire split. The information can be requested either daily or by the a dministered time period. Among other information, the report provides the total number of flow ins (inflows) and flow outs (outflows). The report also provides the average speed of answer time for calls handled by the split d uring the indicated time period. nVDN Summary Report summarizes statistical information for all internally- measured VDNs. The information can be requested b y the administered time interval or daily. The list bcms vdn report g ives multiple time periods or days for a single VDN. The list b c ms summary vdn report gives a one-line summary per vdn (with data from the specified times or days), but can give the data for numerous vdns. The report also indicates the total number of flow outs, specifically, the number of calls that are advanced to another position via a successful route-to or messaging split command. This includes adjunct routing, calls forward ed, calls routed to a VDN, and calls p icked up by an agent who is not in the sp lit to which the call is queued by the VDN. Calls that are answered by an attendant (via a route-to command) are also tracked as outflow. However, calls that encounter a goto vector command are not shown as outflows. No further measurements are taken on the calls once the calls have outflowed. If an outflowed call later abandons, this is not indicated in the report. Among other information, the VDN report provides a total for offered calls, answered calls, a bandoned calls, and also one for calls that were either ‘‘forced busy’’ or ‘‘forced disconnect.’’ nVDN Real-Time Report provides statistical information including the number of calls currently waiting and the oldest call waiting. The VDN real-time report has the same characteristics as other real-time BCMS reports.
Interactions Between Call Vectoring/EAS and BCMS/CMS F-16Issue 4 September 1995 Using CMS in an EAS Environment CMS R3V2 or a later release is required to support Expert Agent Selection (EAS). The same tracking and database items used within a traditional Call Vectoring environment are used within an EAS environment. In a d dition, CMS split tables are used to track the equivalent skill hunt group information. However, for EAS, these tables are expanded to handle four skills per agent. Finally, all existing custom reports should work when you are u pgrading to EAS. Tracking Entities The following sections explain how the following entities are tracked in an environment with EAS optioned: nAgents and their skills nDirect Agent Calls nNon-ACD Calls nVDN Skill Preferences Agents and their Skills The fields under the ‘‘Extn’’ column in the CMS Real-Time Agent Re port show the voice terminal extension that the agent is logged into. These fields can be used to locate the agent or to service observe the agent. With EAS optioned, the Skill Status Re port replaces the Split Status Report. This report indicates the skills log g ed into and whether each skill is a primary or secondary skill. If too many calls are waiting, or if c alls are waiting too long (also shown on the Skill Status report), it is possible that not enough agents have the skill shown as a primary skill. Agents with multiple skills always handle waiting primary skill calls first. If Exp ert Agent Distribution (EAD) is assigned to the primary skill, secondary agents may have much longer available times than primary agents because calls always go to primary agents first if any such agents are available. If an agent logs into some but not all of the skills assigned to the agent, the Skill Status report shows only the skills lo g ged into. An agent may be denied login to some skills if the maximum agents/skill number is met or if the CMS limit on agent/skill pairs logged in has been reached. The Login/Logout Historical Report also lists the agent’s skills and whether the skills are primary or secondary. Direct Agent Calls Waiting Direct Agent calls are not included in the ‘‘Calls waiting’’ and ‘‘Oldest Call Waiting’’ report fields for skills because such calls are not skill calls. However, Direct Agent Calls are included in these two report fields for VDNs.
Using CMS in an EAS Environment Issue 4 September 1995 F-17 The Queue/Ag ent Summary Real-Time Re port lists separately the Direct Ag ent calls waiting in a skill q ueue. Any waiting Direct Agent calls are queued to the first primary skill that the agent is assigned and logged into. To manage the skill’s queue slots effectively, it is recommended that a skill be d e dicated for Direct Agent calls. Since Direct Agent calls are not skill calls, the skill ta bles do not track Direct Agent calls; however, the tables do monitor skill queue slots. The agent’s time is tracked as ‘‘OTHE R’ ’ i n t he skill tables. In the agent tables, there are separate Direct Agent call items. The standard CMS agent reports a d d the Direct Agent calls and the skill ACD calls and report these calls as ‘‘ACD Calls.’’ The VDN tables track Direct Agent calls as ACD calls. Non-ACD Calls The first measured (primary or secondary) skill that an EAS agent is logged into is used by CMS to track non-ACD calls unless the agent has an ACD call on hold. If an ACD call is on hold, the non-ACD c all is counted for the skill of the held ACD call. VDN Skill Preferences VDN skill preference data is collected to provide information on what groups of agents (skills) are handling calls and on how effectively each skill group handles a particular VDN. Real-time and historical VDN Skill Preference reports can be used to compare the percentage of calls being answered by the 1st, 2nd, and 3rd VDN preferences against an objective. If too few calls are being answered by the 1st skill preference, the vector can be adjusted to allow more time for the 1st skill preference group to answer calls; another alternative is to train or hire more agents with the 1st skill preference. You c a n use VDN skill preference data to compare the average talk time and average ACW time for agents in the 1st, 2nd, and 3rd skill groups. If these times vary too much across groups, more training may be need e d for the b a ckup groups (that is, the 2nd and 3rd skill groups). VDN skill preference data is tracked according to the skill preferences (1st, 2nd, 3rd) assigned to the VDN. Whenever a vector step either references a 1st, 2nd, or 3rd skill or specifies a skill number that matches the 1st, 2nd, or 3rd skill administered, the new database items are tracked. For examp le, if VDN 1000 has Skills 21, 22, and 23 a dministered as the 1st, 2nd, and 3rd skills, respectively, and if the vector associated with VDN 1000 has a ‘‘queue to main skill 22’’ step, tracking occurs for the 2nd VDN skill preference if the call is answered by an agent in Skill 22. Skill preference tracking also occurs for Skills
Interactions Between Call Vectoring/EAS and BCMS/CMS F-18Issue 4 September 1995 21 and 23. This allows users who prefer to sp ecify the actual skill number in the vector to take advantage of the tracking for VDN skill preferences. G3V2 EAS Ad ministration from CMS R3V2 CMS can be used to a dminister vectors as well as skills for agents and VDNs. The ACD Ad ministration: Change A gent Skills CMS screen is used to request that the current set of skills assigned to an a gent b e sent from G3V2. Both the skill number and skill type (primary or secondary) is displayed and can be modified. NOTE: Any changes made are not put into effect until the next time the agent logs in. The ACD Ad ministration: Change VDN Skill Preferences sc reen is used to request a VDN’s skill preferences and to modify the VDN’s skills. The CMS Vector Contents screen is used to create and modify vectors. CMS supports the Call Vectoring commands that q ueue calls to the 1st, 2nd, or 3rd VDN skill.
Issue 4 September 1995G-1 G Operation Details for the Route-to Command Introduction The route-to command can be programmed with or without coverage. The ta ble in this appendix summarizes the o peration of the route-to command for each of the destination types and conditions associated with the commands.
O peration Details for the Route-to Command G-2Issue 4 Septemb er 1995 Table G-1. DEFINITY G3 Route-To Command Operation INTERACTION CONDITION cov = n cov = y ANY STEP ANY STEP 2 Invalid Destination3Goes to next step, else stop Goes to next step, else sto p VDN Extension - Vector Assigned - Vector Has No StepsGoes to new vector Stop 1Goes to new vector Sto p1 Station Extension Idle (all a p pearances idle) - CF-ALL Ac tive or -CF-DA App liesForwards if possible, else next step, else sto p 1Forwards if possible, else c overage, else busy - Coverage - DA Ap plies - All Ap plies - SAC Ap plies - None of Ab ove Ap pliesRings idle app. Goes to next step, else stop 1 Rings idle appearance Rings idle appearanceCoverage on DA Coverage Coverage Call delivered and is allowed to cover Station Extension Active (with idle 2-way a p p) - CF-ALL Active - Coverage - DA Ap plies - Ext Act Ap plies - All Ap plies - SAC Ap plies - None of Above AppliesForwards if possible, else next step, else sto p 1 Rings idle app (no DA timing) Rings idle appearance Goes to next step, else stop 1 Rings idle appearance Rings idle appearanceForwards if possible, else c overage, else busy Coverage on DA Coverage Coverage Coverage Call delivered and is allowed to cover Station Extension Busy (no idle 2-way a p p) - Extension in Hunt Gr p (also see ACD Hunt Grp) - CF-ALL Active or -CF-DA App lies - Call Waiting to Analo g Sta Would Ap ply - Coverage - Ext Act Ap plies - Ext Bsy Ap plies - All Ap plies - SAC Ap plies - None of Above Applies (or hunt, fwd, or cov d est is unavailable)Queues if possible, else next step, else sto p 1 Forwards if possible, else next step, else sto p1 Goes to next step, else stop1 Goes to next step, else stop1 Goes to next step, else stop1 Goes to next step, else stop1 Goes to next step, else stop1 Goes to next step, else stop1 Queues if possible,else c overage, else busy Forwards if possible, else coverage, else busy Call waits Coverage Coverage Coverage Coverage Busy tone given
Introduction Issue 4 Septemb er 1995 G-3 Extension with Incomp atible COR Goes to next step, else stop. Goes to next step, else stop. Terminating Extension Group - All Members Idle - A Memb er Ac tive on TEG - No Idle Ap p on Any MemberRings idle appearance Goes to next step, else stop 1 Goes to next step, else stop1 Call delivered and is allowed to cover Coverage, else busy Coverage, else busy Hunt Group Extension - Idle Agent - No Idle Agent - Call can’t queue - Call can queueRings idle appearance Goes to next step, else stop 1 Call is queuedCall delivered and is allowed to cover Busy tone given Call is queued Extension on Another Node (Uniform Dialing Plan - UDP DCS or non-DCS) - Trunk Available - Trunk Not Available - No DCS Buffer for RoutingCall delivered Goes to next step, else stop 1 Call delivered w/o DCS ms gCall delivered Queues if possible, else reord er Call delivered w/o DCS msg Trunk Ac cess Code (TAC) Destination - Trk Grp No Dial Access - Trunk Available - Trunk Not AvailableGoes to next step, else stop 1 Call delivered Goes to next step, else stop1 Routes to local an d Call delivered Queues if possible, else reord er AAR/ARS FAC Dest. (including Subnet Trkng) - Trk Grp No Dial Access - Trunk Available - Other Routes Avail - All Routes Busy - No Pattern Queuing - Queuing AssignedTries next route Call delivered Tries next route Goes to next step, else stop 1 Goes to next step, else stop1 Routes to local attendant Call delivered Tries next route Reord er tone g iven Queues to pattern Attendant Queue (dial 0) - Idle Atnd - No Idle Atnd - Not In Night Svc - In Night Svc - Nite Dest. Assigned - Not AssignedRings idle appearance Call is queued Delivered to night svc. Call is queuedCall delivered and is allowed to cover Call is queued Delivered to night svc. Call is queued Table G-1. DEFINITY G3 Route-To Command Operation INTERACTION CONDITION cov = n cov = y ANY STEP ANY STEP 2
O peration Details for the Route-to Command G-4Issue 4 Septemb er 1995 Individual Attendant Access - Atnd Idle - Atnd BusyRings idle appearance Queues if possible else Goes to next step, else stop 1 Call delivered and is allowed to cover Queues if possible, else Busy tone given CAS Attendant With Caller on Branc h - RLT Available - All RLTs BusyRings idle appearance Queues if possible, else next step, else sto p 1 Call delivered and is allowed to cover Queues if possible, else busy tone Inter-PBX Atnd Callin g - Trk Grp Controlled - Trk Available - Trk Not AvailableRoutes to local atnd Call delivered Goes to next step, else stop 1 Routes to local atnd Call delivered Reord er tone g iven Look Ahead Interflow (LAI) (feat. active & routes over ISDN-PRI facility) - B-Channel Not Avail - B-Channel Avail and - Receiving Switch - Ac cepts - Rejects - Receiving Switch w LAI Acting as Tandem Sees from Remote Receiving Sw . - Call Accepted - Call RejectedGoes to next step, else stop 1 Interflow succeeds4 Goes to next step, else stop1 Interflow succeeds4 Goes to next step at receiving switch, else sending switch considers call rejected after 2-minute timeoutQueues if possible, else reord er Call cut-through Call gets busy/disconnect Call cut-through Call gets busy/disconnect Table G-1. DEFINITY G3 Route-To Command Operation INTERACTION CONDITION cov = n cov = y ANY STEP ANY STEP 2
Introduction Issue 4 Septemb er 1995 G-5 Notes: 1The interaction ‘‘Stop’’ means the following: vector processing is stopped, the call remains queued to a split, and the caller continues to hear fee d back initiated by a previous ste p. In the case where the route- to command fails and processing stops (due to a busy station or trunk group destination), retry can be im plemented in the vector. Retrying is accomplished by including an unconditional goto step as the last step to allow for a loop back to the route to command. Use of an intermediate wait-time command step with appropriate feedback and delay interval is strongly recommended in order to reduce processor occupancy. 2The call is removed from vector processing (that is, the call is taken out of any sp lit queue, and any fee d back, such as music or ringback, is removed) for with coverage y interactions, even if the destination is not available. Any route-to with coverage y ste p that routes over ISDN-PRI facilities cancels the Look-Ahead Interflow feature. Specifically, the call is taken out of vector processing when the step is reached, regardless of facility or remote switch availability. If the call is subsequently ‘‘rejected’’ by the receiving switch vector, the call is g iven the treatment defined by the ‘‘rejection’’ c ommand (either b usy or forced disconnect). Finally, note that a call routed via an adjunct routing command is treated the same way as a call that is routed via a route-to with coverage y command. 3Invalid destinations include the following: emp ty (for example, zero collected digits) or invalid route-to destination number, unassigned extension number, incomplete number of digits for AAR/ARS pattern, non-AAR/ARS feature access code (FAC), maintenance busy station extension, COR of the VDN that prevents access (for example, origination restricted), FRL of a VDN that is lower than required for the AAR/ARS pattern access, no routes assigned to the AAR/ARS pattern, incompatible calling and destination p artitions, ACTGA trunk group destination, or an off-net forwarding destination. If a TAC (trunk access c o de) destination is involved, and if the TAC is for a CO/FX trunk with a route-to with coverage n step, the digits entered must match a valid ARS analysis string. If not, the d estination is considered invalid. For other trunk types with a route-to numb er or route-to d i gits with coverage n step, the step succeeds when the trunk is seized (that is, vector processing stops). For a route-to with coverage y step, the step succeeds if the TAC is assigned. 4On the sending switch, the call is removed from vector processing (that is, the call is taken out of any sp lit queue and any feedback, such as music or ringback, is removed).
Issue 4 September 1995H-1 H Detailed Call Flow for Converse— VRI Calls Introduction This a p pendix discusses the detailed call flow for calls involving a converse-on vector step and Voice Response Inte gration (VRI). This call flow is segmented into the following phases: 1. Converse call placement 2. Data passing (optional) 3. VRU data collection (optional) 4. Script execution 5. Data return (optional) 6. Script completion 7. DEFI NI TY switch data collection (optional) NOTE: If, during any phase of this call flow, a converse-on step is executed while the caller is in the split queue and an agent becomes available to service the caller, the VRU port is dropped, vector processing is terminated, and the calling party is immediately connected to the available agent. NOTE: If EAS is optioned, ‘‘s(S)kill’’ replaces ‘‘split.’’