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ATT DEFINITY Generic 3 Call Vectoring/Expert Agent Instructions Manual

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    							Using BCMS/CMS Reports to Evaluate Call Vectoring 
    A ctivity
    Issue  4 September 1995
    F-15
    nVector Report summarizes vector activities.  Among other information, 
    the report provides the numb er of Vector Flow Ins/Outs, calls forced busy, 
    and calls forced disconnect.  
    Vector Flow In pertains to calls that flow into 
    a vector from another vector via a 
    route-to or goto vector command.  
    Vector Flow Out p ertains to c alls that successfully flow out of a vector via a 
    route-to or g oto vector command.
    BCMS Reports
    BCMS has a real-time split report, split historical reports,  real-time VDN reports, 
    and VDN historical reports. The  following list i dentifies and describes several  
    BCMS reports that summarize Call Vectoring activity. For more information on 
    these and other relate d reports, refer to 
    DEFI NI TY Com munications System 
    Generic 3 Basic Call Management System  (BCMS) Operations 
    manual 555-230-
    704.
    nBCMS Split Report summarizes the call activity for an entire split.  The 
    information can be requested either daily or by the a dministered time 
    period. Among other information, the report provides the total number of 
    flow ins (inflows) and flow outs (outflows).  The report also provides the 
    average speed of answer time for calls handled by the split d uring the 
    indicated time period.
    nVDN Summary Report summarizes statistical information for all internally-
    measured VDNs.  The information can be requested b y the  administered 
    time interval or daily.  The list bcms vdn report g ives multiple time 
    periods or days for a single VDN.  The list b c ms  summary vdn report 
    gives a one-line summary per vdn (with data from  the specified times or 
    days), but can give the data for numerous vdns.
    The report also indicates the total number of flow outs, specifically, the 
    number of calls that are advanced to another position via a successful 
    route-to or messaging split command.  This includes adjunct routing, calls 
    forward ed, calls routed to a VDN, and calls p icked up by an agent who is 
    not in the sp lit to which the call is queued by the VDN.   Calls that are 
    answered by an attendant (via a 
    route-to command) are also tracked as 
    outflow.  However, calls that encounter a 
    goto vector command are not 
    shown as outflows.  No further measurements are taken on the calls once 
    the calls have outflowed.  If an outflowed call later abandons, this is not 
    indicated in the report.
    Among other information, the VDN report provides a total for offered calls, 
    answered calls, a bandoned calls, and also one for calls that  were either 
    ‘‘forced busy’’ or ‘‘forced disconnect.’’
    nVDN Real-Time Report provides statistical information  including the 
    number of calls currently waiting and the oldest  call waiting. The VDN 
    real-time report has the same characteristics as other real-time BCMS 
    reports. 
    						
    							Interactions Between Call Vectoring/EAS and 
    BCMS/CMS
    F-16Issue  4 September 1995 
    Using CMS in an EAS Environment
    CMS R3V2 or a later release is required to support Expert Agent Selection (EAS).  
    The same tracking and database items used within a traditional Call Vectoring 
    environment are used within an EAS environment.  In a d dition, CMS split tables 
    are used to track the equivalent skill hunt group information. However, for EAS, 
    these tables are expanded to handle four skills per agent.  Finally, all existing 
    custom reports should work when you are u pgrading to EAS.
    Tracking Entities
    The following sections explain how the following entities are tracked in an 
    environment with EAS optioned:
    nAgents and their skills
    nDirect Agent Calls
    nNon-ACD Calls
    nVDN Skill Preferences
    Agents and their Skills
    The fields under the ‘‘Extn’’ column in the CMS Real-Time Agent Re port show the 
    voice terminal extension that the agent is logged into.  These fields can be used 
    to locate the agent or to service observe the agent.
    With EAS optioned, the Skill Status Re port replaces the Split Status Report.  This 
    report indicates the skills log g ed into and whether each skill is a primary or 
    secondary skill.  If too many calls are waiting, or if c alls are waiting too long (also 
    shown on the Skill Status report), it is possible that not enough agents have the 
    skill shown as a primary skill.  Agents with multiple skills always handle  waiting 
    primary skill calls first.  If Exp ert Agent Distribution (EAD) is assigned to the 
    primary skill, secondary agents may have much longer available times than 
    primary agents because calls always go to primary agents first if any such 
    agents are available.
    If an agent logs into some but not all of the skills assigned to the agent, the  Skill 
    Status report shows only the skills lo g ged into. An agent may be denied login to 
    some skills if the maximum agents/skill number is met or if the CMS limit on 
    agent/skill pairs logged in has been reached.
    The Login/Logout Historical Report also lists the agent’s skills and whether the 
    skills are primary or secondary.
    Direct Agent Calls
    Waiting Direct Agent calls are not included in the ‘‘Calls waiting’’ and ‘‘Oldest Call 
    Waiting’’ report fields for skills because such calls are not skill calls.  However, 
    Direct  Agent Calls are included in these two report fields for VDNs. 
    						
    							Using CMS in an EAS Environment
    Issue  4 September 1995
    F-17
    The Queue/Ag ent Summary Real-Time Re port lists separately the Direct Ag ent 
    calls waiting in a skill q ueue. Any waiting Direct Agent calls are queued to the 
    first primary skill that the agent is  assigned and logged into. To manage the 
    skill’s queue slots effectively, it is recommended that a skill be d e dicated for  
    Direct Agent calls.
    Since Direct Agent calls are not skill calls, the skill ta bles do not track Direct 
    Agent calls; however, the tables do monitor skill queue slots. The agent’s time is 
    tracked as ‘‘OTHE R’ ’ i n t he skill tables.  In the agent tables, there are separate 
    Direct Agent call items. The standard CMS agent reports a d d the Direct Agent 
    calls and the skill ACD calls and report these calls as ‘‘ACD Calls.’’  The VDN 
    tables track Direct Agent calls as ACD calls.
    Non-ACD Calls
    The first measured (primary or secondary) skill that an EAS agent is logged into 
    is used by CMS to track non-ACD calls unless the agent has an ACD call on hold. 
    If an ACD call is on hold, the non-ACD c all is counted for the skill of the held ACD 
    call.
    VDN Skill Preferences
    VDN skill preference data is collected to provide information on what groups of 
    agents (skills) are handling calls and on how effectively each skill group handles 
    a particular VDN.
    Real-time and historical VDN Skill Preference reports can be used to compare 
    the percentage of calls being answered by the 1st, 2nd, and 3rd VDN 
    preferences against an objective.  If too few calls are being answered by the 1st 
    skill preference, the vector can be adjusted to allow more time for the 1st skill 
    preference group to answer calls; another alternative is to train or hire more 
    agents with the 1st skill preference.
    You c a n use VDN skill preference data to compare the average  talk time and 
    average ACW time for agents in the 1st, 2nd, and 3rd skill groups.  If these times 
    vary too much across groups, more training may be need e d for the b a ckup 
    groups (that is, the 2nd and 3rd  skill groups).
    VDN skill preference data is tracked according to the skill preferences (1st, 2nd, 
    3rd) assigned to the VDN. Whenever a vector step either references a 1st, 2nd, 
    or 3rd skill or specifies a skill number that matches the 1st, 2nd, or 3rd skill 
    administered, the new database items are tracked.  For examp le, if VDN 1000 
    has Skills 21, 22, and 23 a dministered as the 1st, 2nd, and 3rd skills, 
    respectively, and if the vector associated with VDN 1000 has a ‘‘queue to main 
    skill 22’’ step, tracking occurs for the 2nd VDN skill preference if the call is  
    answered by an agent in Skill 22.  Skill preference tracking also occurs for Skills  
    						
    							Interactions Between Call Vectoring/EAS and 
    BCMS/CMS
    F-18Issue  4 September 1995 
    21 and 23.  This allows users who prefer to  sp ecify the actual skill number in the 
    vector to take advantage of the tracking for VDN skill preferences.
      G3V2 EAS Ad ministration from CMS R3V2 CMS can be used to a dminister 
    vectors as well as skills for agents and VDNs. The  ACD Ad ministration: Change 
    A gent Skills CMS screen is used to request that the current set of skills assigned 
    to an a gent b e sent from G3V2.  Both the skill number and skill type (primary or 
    secondary) is displayed and can be modified.
    NOTE:
    Any changes made are not put into effect until the next time the agent logs 
    in.
    The  ACD Ad ministration: Change VDN Skill Preferences sc reen is used to 
    request a VDN’s skill preferences and to modify the VDN’s skills.
    The CMS Vector Contents screen is used to create and modify vectors. CMS 
    supports the Call Vectoring commands that q ueue calls to the 1st, 2nd, or 3rd 
    VDN skill. 
    						
    							Issue 4 September 1995G-1 
    G
    Operation Details for the Route-to 
    Command
    Introduction
    The route-to command can be programmed with or without coverage. The ta ble 
    in this appendix summarizes the o peration of the 
    route-to command for each of 
    the destination types and conditions associated with the commands. 
    						
    							O peration Details for the Route-to Command
    G-2Issue 4 Septemb er 1995 
    Table G-1. DEFINITY G3 Route-To Command Operation
    INTERACTION
    CONDITION cov = n cov = y
    ANY STEP ANY STEP
    2
    Invalid Destination3Goes to next step, else stop Goes to next step, else 
    sto p
    VDN Extension
    - Vector Assigned
    - Vector Has No StepsGoes to new vector
    Stop
    1Goes to new vector
    Sto p1
    Station Extension Idle
    (all a p pearances idle)
    - CF-ALL Ac tive or
    -CF-DA App liesForwards if possible, else 
    next step, else sto p
    1Forwards if possible, else 
    c overage, else busy
    - Coverage
    - DA Ap plies
    - All Ap plies
    - SAC Ap plies
    - None of Ab ove Ap pliesRings idle app.
    Goes to next step, else stop
    1
    Rings idle appearance
    Rings idle appearanceCoverage on DA
    Coverage
    Coverage
    Call delivered and is 
    allowed to cover
    Station Extension Active
    (with idle 2-way a p p)
    - CF-ALL Active
     - Coverage
    - DA Ap plies
    - Ext Act Ap plies
    - All Ap plies
    - SAC Ap plies
    - None of Above AppliesForwards if possible, else 
    next step, else sto p
    1
    Rings idle app
    (no DA timing)
    Rings idle appearance
    Goes to next step, else stop
    1
    Rings idle appearance
    Rings idle appearanceForwards if possible, else 
    c overage, else busy
    Coverage on DA
    Coverage
    Coverage
    Coverage
    Call delivered and is 
    allowed to cover
    Station Extension Busy
    (no idle 2-way a p p)
    - Extension in Hunt Gr p
    (also see ACD Hunt Grp)
    - CF-ALL Active or
    -CF-DA App lies
    - Call Waiting to Analo g
    Sta Would Ap ply
    - Coverage
    - Ext Act Ap plies
    - Ext Bsy Ap plies
    - All Ap plies
    - SAC Ap plies
    - None of Above Applies
    (or hunt, fwd, or cov
    d est is unavailable)Queues if possible, else next 
    step, else sto p
    1
    Forwards if possible,
    else next step, else sto p1
    Goes to next step, else stop1
    Goes to next step, else stop1
    Goes to next step, else stop1
    Goes to next step, else stop1
    Goes to next step, else stop1
    Goes to next step, else stop1
    Queues if possible,else 
    c overage, else busy
    Forwards if possible,
    else coverage, else busy
    Call waits
    Coverage
    Coverage
    Coverage
    Coverage
    Busy tone given 
    						
    							Introduction
    Issue 4 Septemb er 1995
    G-3
    Extension with Incomp atible 
    COR Goes to next step, else stop. Goes to next step, else 
    stop.
    Terminating Extension 
    Group
    - All Members Idle
    - A Memb er Ac tive on TEG
    - No Idle Ap p on Any 
    MemberRings idle appearance
    Goes to next step, else stop
    1
    Goes to next step, else stop1
    Call delivered and is 
    allowed to cover
    Coverage, else busy
    Coverage, else busy
    Hunt Group Extension
    - Idle Agent
    - No Idle Agent
    - Call can’t queue
    - Call can queueRings idle appearance
    Goes to next step, else stop
    1
    Call is queuedCall delivered and is 
    allowed to cover
    Busy tone given
    Call is queued
    Extension on Another Node
    (Uniform Dialing Plan - UDP
    DCS or non-DCS)
    - Trunk Available
    - Trunk Not Available
    - No DCS Buffer for RoutingCall delivered
    Goes to next step, else stop
    1
    Call delivered w/o DCS ms gCall delivered
    Queues if possible,
    else reord er
    Call delivered w/o DCS 
    msg
    Trunk Ac cess Code
    (TAC) Destination
    - Trk Grp No Dial Access
    - Trunk Available
    - Trunk Not AvailableGoes to next step, else stop
    1
    Call delivered
    Goes to next step, else stop1
    Routes to local an d
    Call delivered
    Queues if possible,
    else reord er
    AAR/ARS FAC  Dest.
    (including Subnet Trkng)
    - Trk Grp No Dial Access
    - Trunk Available
    - Other Routes Avail
    - All Routes Busy
    - No Pattern Queuing
    - Queuing AssignedTries next route
    Call delivered
    Tries next route
    Goes to next step, else stop
    1
    Goes to next step, else stop1
    Routes to local attendant
    Call delivered
    Tries next route
    Reord er tone g iven
    Queues to pattern
    Attendant Queue (dial 0)
    - Idle Atnd
    - No Idle Atnd
    - Not In Night Svc
    - In Night Svc
    - Nite Dest. Assigned
    - Not AssignedRings idle appearance
    Call is queued
    Delivered to night svc.
    Call is queuedCall delivered and is 
    allowed to cover
    Call is queued
    Delivered to night svc.
    Call is queued
    Table G-1. DEFINITY G3 Route-To Command Operation
    INTERACTION
    CONDITION cov = n cov = y
    ANY STEP ANY STEP
    2 
    						
    							O peration Details for the Route-to Command
    G-4Issue 4 Septemb er 1995 
    Individual Attendant Access
    - Atnd Idle
    - Atnd BusyRings idle appearance
    Queues if possible else
    Goes to next step, else stop
    1
    Call delivered and is 
    allowed to cover
    Queues if possible, else
    Busy tone given
    CAS Attendant With Caller 
    on Branc h
    - RLT Available
    - All RLTs BusyRings idle appearance
    Queues if possible,
    else next step, else sto p
    1
    Call delivered and is 
    allowed to cover
    Queues if possible,
    else busy tone
    Inter-PBX Atnd Callin g
    - Trk Grp Controlled
    - Trk Available
    - Trk Not AvailableRoutes to local atnd
    Call delivered
    Goes to next step, else stop
    1
    Routes to local atnd
    Call delivered
    Reord er tone g iven
    Look Ahead Interflow (LAI)
    (feat. active & routes over
    ISDN-PRI facility)
    - B-Channel Not Avail
    - B-Channel Avail and
    - Receiving  Switch
    - Ac cepts
    - Rejects
    - Receiving  Switch w LAI
    Acting as Tandem Sees
    from Remote Receiving
    Sw .
    - Call Accepted
    - Call RejectedGoes to next step, else stop
    1
    Interflow succeeds4
    Goes to next step, else stop1
    Interflow succeeds4
    Goes to next step
    at receiving switch,
    else sending switch 
    considers call rejected after 
    2-minute timeoutQueues if possible,
    else reord er
    Call cut-through
    Call gets busy/disconnect
    Call cut-through
    Call gets busy/disconnect
    Table G-1. DEFINITY G3 Route-To Command Operation
    INTERACTION
    CONDITION cov = n cov = y
    ANY STEP ANY STEP
    2 
    						
    							Introduction
    Issue 4 Septemb er 1995
    G-5
    Notes:
    1The interaction ‘‘Stop’’ means the following: vector processing is 
    stopped, the call remains queued to a split, and the caller continues to 
    hear fee d back initiated by a previous ste p.  In the case where the 
    route-
    to
     command fails and processing stops (due to a busy station or trunk 
    group destination), retry can be im plemented in the vector.  Retrying is 
    accomplished by including an unconditional 
    goto step as the last step to 
    allow for a loop back to the 
    route to command. Use of an intermediate 
    wait-time command step with appropriate feedback and delay interval is 
    strongly recommended in order to reduce processor occupancy.
    2The call is removed from vector processing (that is, the call is taken out of 
    any sp lit queue, and any fee d back, such as music or ringback, is 
    removed) for 
    with coverage y interactions, even if the destination is not 
    available. Any 
    route-to with coverage y ste p that routes over ISDN-PRI 
    facilities cancels the Look-Ahead Interflow feature. Specifically, the call is 
    taken out of vector processing when the step is reached, regardless of 
    facility or remote switch availability. If the call is subsequently ‘‘rejected’’ 
    by the receiving switch vector, the call is g iven the treatment defined by 
    the ‘‘rejection’’ c ommand (either b usy or forced disconnect).  Finally, note 
    that a call routed via an 
    adjunct routing command is treated the same 
    way as a call that is routed via a 
    route-to with coverage y command.
    3Invalid destinations include the following: emp ty (for example, zero 
    collected digits) or invalid 
    route-to destination number, unassigned 
    extension number, incomplete number of digits for AAR/ARS pattern, 
    non-AAR/ARS feature access code (FAC), maintenance busy station 
    extension, COR of the VDN that  prevents access (for example, 
    origination restricted), FRL of a VDN that is lower than required for the 
    AAR/ARS pattern access, no routes assigned to the AAR/ARS pattern, 
    incompatible calling and destination p artitions, ACTGA trunk group 
    destination, or an off-net forwarding destination. If a TAC (trunk access 
    c o de) destination is involved, and if the TAC is for a CO/FX trunk with a 
    route-to with coverage n step, the digits entered must match a valid ARS 
    analysis string.  If not, the d estination is considered invalid. For other 
    trunk types with a 
    route-to numb er or route-to d i gits with coverage n step, 
    the step succeeds when the trunk is seized (that is, vector processing 
    stops). For a 
    route-to with coverage y step, the step succeeds if the TAC 
    is assigned.
    4On the sending switch, the call is removed from vector processing (that 
    is, the call is taken out of any sp lit queue and any feedback, such as 
    music or ringback, is removed). 
    						
    							Issue  4   September 1995H-1 
    H
    Detailed Call Flow for Converse—
    VRI Calls
    Introduction
    This a p pendix discusses the detailed call flow for calls involving a converse-on 
    vector step and Voice Response Inte gration (VRI). This call flow is segmented 
    into the following phases:
    1. Converse call placement
    2. Data passing (optional)
    3. VRU data collection (optional)
    4. Script execution
    5. Data return (optional)
    6. Script completion
    7. DEFI NI TY switch data collection (optional)
    NOTE:
    If, during any phase of this call flow, a converse-on step is executed while 
    the caller is in the split queue and an agent becomes available to service 
    the caller, the VRU port is dropped, vector processing is terminated, and 
    the calling party is immediately connected to the available agent.
    NOTE:
    If EAS is optioned, ‘‘s(S)kill’’ replaces ‘‘split.’’ 
    						
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