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ATT DEFINITY Generic 3 Call Vectoring/Expert Agent Instructions Manual

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    							Call Vectoring Commands
    A-24Issue  4  September 1995 
    Busy Command
    busy
    Purpose
    Gives the caller a busy signal and causes termination of vector processing.
    Syntax
    busy
    Requirements
    Basic Call Vectoring software must be installed.
    Operation
    The command takes effect on non-CO trunk calls whether or not answer 
    supervision has been sent.  However, if the call is on a CO trunk and answer 
    supervision has not been sent, the busy is not passed back by the CO, and the 
    caller continues to hear rin g back from the CO. Calls are drop ped a p proximately 
    45 seconds after the busy tone is ap p lied.
    If ISDN-PRI is involved, the a pplication of the busy tone is enabled via D-channel 
    mess a ging. The network switching office returns the busy tone to the caller. The 
    facility to the PBX/ACD is dropped, thus making it immediately available for 
    another call.
    Answer Supervision Considerations
    After the 45 second timeout, an unanswered CO trunk call is answered and then 
    dropped.  All other unanswered calls after this timeout are dropped without being 
    answered. For an ISDN call that has not yet queued or been answered, no 
    timeout occurs, and answer supervision is not sent.  Instead, a message 
    requesting a b usy tone is sent to the network and, subsequently, the trunk is 
    released.
    Feature Interactions
    For Look-Ahead Interflow, the command is considered a call denial vector 
    command in all cases. 
    						
    							busy
    Issue  4  September 1995
    A-25
    CMS Interactions
    R3 CMS:
    B USYT IM E,  O THE RTI M E,  a n d  INTIME for splits and vectors are trac ked 
    according to when the b usy tone starts.   BUSYTIME, OTHER TI M E and INTIME 
    for VDNs are tracked according to when the trunk idles.
    R2 CMS: Calls given forced busy are tracked in the FBUSYCALLS and 
    FBUSYTIME d atabase items.  These calls are not shown in standard reports.  
    FBUSYTIME is tracked according to when the busy tone starts. VECTI M E is 
    recorded for the vector, and it is reported as ‘‘Avg  Time in Vector.’’
    BCMS Interactions
    A call that is forc ed busy d ue to the c ommand is tracked as ‘‘OTHE R’ ’ i n the VDN 
    Report.Busy Command
    Database Item Report Heading
    BUSYC ALL S/ BUS YT IM ECalls Forced Busy
    Calls Busy/Disc
    OTHE RCAL LS/ OTHE RTIM E I n bound Other Calls
    INTIME Avg  Time In  Vector 
    						
    							Call Vectoring Commands
    A-26Issue  4  September 1995 
    Check-Backup Command
    check-backup split (skill)
    Purpose
    Checks the status of a sp lit (skill) for possible termination of the call to that split 
    (skill). 
    Syntax
    check-backup split < s plit #> pri < p riority level>  if  [  
    < threshold> ]  
    check-backup skill  pri < priority level>  if  [< comparator> 
    < threshold> ]  
    Valid Entries
    split #:  1 through 99 (G3i), 1 through 255 (G3r), 1 through 24 (G3s, G3vs)
    skill #:  
    1 through 99 (G3i), 1 through 255 (G3r), 1 through 24 (G3s, G3vs); 1st, 
    2nd, 3rd
     (VDN)
    priority level:  
    l (low), m (medium), h (high), t (top).
    condition: comparator: threshold:
    unconditionallyN/A N/A
    rolling-asa< 2-998 (even numbers only)
    available-agents>
    0-199 (G3i), 0-998 (G3r)
    0-149 (G3s, G3vs)
    calls-queued<
    1-200 (G3i, G3s, G3vs), 1-999 
    (G3r)
    expected-wait< 1-9999
    oldest-call-wait<
    2-998 (even numbers only)
    staffed-agents>
    0-199 (G3i), 0-998 (G3r)
    0-149 (G3s, G3vs) 
    						
    							busy
    Issue  4  September 1995
    A-27
    Requirements
    Basic Call Vectoring software must b e installed, and the sp lit (skill) involved must 
    be vector-controlled. Also, skills replace sp lits only if Expert Ag ent Selection 
    (EAS) is optioned. The conditions “rolling-asa” and “exp ected-wait” are only 
    available if the “Vectoring (G3V4 Ad vanced Routing)”  customer option is 
    enabled.
    Examples
    check-backup sp lit 22 pri h if unconditionally
    check-backup sp lit 
    11 pri l if available-agents > 5
    check-backup sp lit 11 pri t if calls-queued < 5
    check-backup skill 2nd pri m if staffed-agents > 5
    check-backup skill 25 pri l if oldest-call-wait < 60
    check-backup skill 12 pri l if rolling-asa < 50
    check-backup skill 10 pri m if expected-wait < 20
    Operation
    The check-backup split (skill) command checks the status of a sp lit (skill) for 
    possible termination of the call to that split (skill). When termination is not 
    possible, queuing at the specified priority is attempted. Termination and/or 
    queuing are attempte d if the split (skill) meets certain conditions specified as 
    part of the command.
    The command is customized to  check for and/or respond to sp ecific conditions.  
    For example, the command c an q ueue/terminate unconditionally.  The command 
    can also queue/terminate if any of the following is true:
    nNumber of available agents is greater than the threshold value.
    nNumber of staffed agents is g reater than the threshold value.
    nNumber of calls queued for a specified priority level or higher is less than 
    the threshold value.
    nOldest call waiting in queue at the specified priority level or higher has 
    been waiting 
    less than the threshold value, which is expressed in 
    seconds.
    nRolling average sp eed of answer is less than the threshold value, which is 
    expressed in seconds. 
    						
    							Call Vectoring Commands
    A-28Issue  4  September 1995 
    nExpected wait time is less than the threshold value, which is expressed in 
    seconds.
    A call may be queued to up to three splits (skills) simultaneously. A call remains 
    queued either until vector processing terminates (via a successful 
    disconnect, 
    busy
    , or route-to c ommand, or via an a bandoned call) or until the call reaches an 
    agent. When an agent becomes available in any split (skill) to which the call is 
    queued, the following actions take place:
    nCall b egins alerting the agent.
    nCall is removed from any other queues.
    nVector processing terminates.
    If the desired backup split (skills) is one of the splits (skills) to which the call is 
    already queued, the call is requeued at the new priority level, provided that the 
    command conditions are met. The step is skipped, and vector processing 
    continues at the next step if any of the following conditions are true:
    nCommand conditions are not met.
    nDesired split’s (skill’s) queue is full.
    nDesired split (skill) has no queue and also no available agents.
    nDesired split (skill) is not vector-controlled.
    nCall is already queued to this split (skill) at the specified p riority level.
    nCall has been previously queued to three different splits (skills).
    NOTE:
    A route-to to another VDN can b e used to remove the call from the s plits it is 
    queued to if necessary. The ste ps in the routed-to vector then can be used 
    to queue to other sp lits.
    Answer Supervision Considerations
    No answer supervision is returned.
    Feature Interactions
    The check-backup split (skill) command can access a AUDIX/Message 
    Center/Server split (skill) in cases where a VDN is assigned as a coverage point. 
    To enable this function, the sp lit (skill) must  be assigned as a vector-controlled 
    hunt group.
    For Look-Ahead Interflow, the command can be considered either a call 
    acceptance vector command or a neutral vector command. 
    						
    							busy
    Issue  4  September 1995
    A-29
    The command is considered a call acceptance vector command whenever one 
    of the following is true:
    nCall terminates to an agent.
    nCall q ueues to a sp lit (skill).
    The call is considered a neutral vector command when the call neither terminates 
    nor queues.
    No COR checking is carried out when a 
    check-backup step places a call to a 
    split or skill.
    CMS Interactions
    Calls answered via the check-backup command are indicated as answered by 
    backup in CMS.
    R3 CMS: Calls queued via a 
    check-backup split (skill) command are tracked as 
    CALLSOFFER RED  a n d  L OW C A LLS / MEDCALLS/HIGHCALLS/TOPCALLS. 
    The presence of the command in a vector enables the calls serviced by the 
    vector to be vector-directed. When such a call is answered by an agent, the call 
    is tracked as ACDCALLS/ANSTIME, and it is reported as “ACD Calls,” “Split ACD 
    Calls,” and “Avg Speed Ans.” If the call is also queued to other splits (skills), 
    OUTFLOWCALLS/OUTFLOWTIME is tracked in the first sp lit (skill) to which the 
    call queues, and “Flow Out” is reported (unless the sp lit (skill) turns out to be the 
    answering split (skill)). DEQUECALLS/DEQUETIME is tracked in the second and 
    third sp lits (skills) if these splits (skills) are not the answering split (skill), and the 
    call is reported as “Dequeued Calls” and ‘‘Dequeued Avg Queue Time.’’ 
    However, if the second or third split (skill) is the answering split (skill), 
    INFLOWCALLS is tracked in the split (skill), and the call is reported as ‘‘Flow In.’’
    Whenever the call is answered in a split (skill) accessed by the 
    check-backup 
    split
     command, the BACKUPCALLS data base item is incremented, and the call 
    is reported as ‘‘Calls Ans in Backup’’ and ‘‘Calls Handled/Backup.’’ The ‘‘Calls 
    Ans in Main’’ report item is calculated by using the algorithm ACDCALLS - 
    BACKUPCALLS. 
    If the call abandons after the command queues the call to a split (skill), 
    ABNCALLS/ABNTIME is tracked for the vector, the VDN, and the first split (skill) 
    to which the call is queued. The call is reported as ‘‘Aban Call’’ and ‘‘Avg Ab an 
    Time.’’ If the call is also queued to other splits (skills), 
    DEQUECALLS/DEQUETIME is tracked in these splits (skills), and the call is 
    reported as ‘‘Dequeued Calls’’ and ‘‘Dequeued Avg Queue Time.’’ R2 CMS:   An 
    ACD call that is directed via the command and that is subsequently answered is 
    tracked as ANSWERED/ANSDE LA Y a n d  ACDCALLS. The c all is reported as ‘‘No. 
    ACD Calls,’’ ‘‘No. Calls Ans,’’ and ‘‘Avg Speed Ans.’’ If the call is also q ueued to 
    oth e r  s p l it s (s ki lls), O U TFLOW  is tracked in these splits (skills), and the call is  
    						
    							Call Vectoring Commands
    A-30Issue  4  September 1995 
    reported as ‘‘Flow Out.’’ Calls directed via the command are tracked as 
    ANSBACK, and they are reported as ‘‘No. Calls Ans in Backup.’’ 
    If the call abandons after the command queues the call to a split (skill), 
    ABNCALLS/ABNTIME is tracked for the vector, the VDN, and the first split (skill) 
    to which the call is currently queued. The call is reported as ‘‘No. Aban Calls’’ 
    and ‘‘Avg Aban Time.’’ If the call is also queued to other splits (skills), 
    OUTFLOWCALLS/OUTFLOWTIME is tracked in these sp lits (skills), and the call is 
    reported as ‘‘Flow Out.’’
    BCMS Interactions
    The total numb er of calls to the VDN that are queued via the command and then 
    answered by an agent within a s pecified time period is tracked as ‘‘NUM ANS’’ in 
    the VDN Re port. The average time that calls spend in a vector before being 
    connected via the c ommand as an ACD call to an agent is tracked as ‘‘AVG TIME 
    TO CONNECT’’ in the same report. 
    						
    							collect digits
    Issue  4  September 1995
    A-31
    Collect Digits Command
    collect digits
    Purpose
    Allows the user to enter up to 16 digits from a touch-tone phone.
    Syntax
    collect  d i gits after announcement 
    Valid Entries
    # of digits: 1 through 16.
    extension: 
    none or valid announcement extension.
    Requirements
    Call Promp ting  software must be installed. Also, at least one TN744 Call 
    Classifier circuit pack must b e in the system unless the c ommand is used only to 
    collect digits returned by a VRU that is accessed by the command and never to 
    collect digits from a caller.
    Example
    collect 12 digits after announcement 2982
    Operation
    This command, which is part of the Call Promp ting  feature, allows the caller to 
    enter d igits from a touch-tone or an internal rotary phone. An optional 
    announcement may be used to request the caller to enter these d igits. The 
    announcement can instruct the user to enter an asterisk (*) if incorrect data is 
    entered. When  the  caller  enters an asterisk, the d i gits collected for the current 
    collect digits command are deleted, di git collection is restarted, and the 
    announcement is not replayed.
    In using this command, the 
    maximum number of digits requested of the caller 
    must be specified in the a dministration of the command. If the caller can enter 
    fewer digits than the maximum specified, the announcement should instruct the 
    caller to terminate the entry with a pound sign (#) digit as an end-of-d ialing 
    indicator. If all the digits strings for all the variations of a specific 
    c ollect digits 
    command are terminate d with ‘‘#,’’ the ‘‘#’’ must be counted as one of the d i gits. 
    Therefore, the number of digits c ollected should include any “#” that needs to be  
    						
    							Call Vectoring Commands
    A-32Issue  4  September 1995 
    collected. Otherwise, the terminating ‘‘#’’ is kept as a dial-ahead digit and is 
    processed by a subsequent 
    c ollect digits command. If fewer digits than the 
    maximum specified are entered, and if the caller does not complete the entry 
    with a p ound sign, an interdigit timeout occurs. The timeout terminates the 
    command, and any digits collected prior to the timeout are available for 
    subsequent vector processing.
    Generally, processing of the command requires that a TTR be connected. (If the 
    call originates from an internal rotary phone, no TTR is needed.) TTRs accept the 
    touch-tone digits that are entered by Call Promp ting users. TTRs are 
    automatically connected as needed by the system.
    The connection of the announcement prompt is skipped and the digit collection 
    phase begins whenever one of the following conditions is true:
    nDial-ahead digits exist.
    nNo announcement is administered for the collect digits step.
    nAnnouncement administered for the collect digits ste p does not exist.
    Otherwise, an attempt is ma de to connect the administered announcement. If the 
    announcement to be connected is busy, and if the queue for the announcement 
    is full, or if there is no queue, the calling party continues to hear the current 
    feed b ack. The system waits five seconds and then tries again to connect the call 
    to the announcement. This process continues until the call is successfully 
    queued or connected to the announcement, or until the calling party disconnects 
    from the call. If the queue for the announcement is not full, the call is queued for 
    the announcement.
    If the announcement to be connected is available (either initially or after queuing, 
    or after system retry), any previous feedback is disconnected, and the calling 
    party is connected to the announcement.
    While the announcement is playing, or while the call is being queued for an 
    announcement, the caller may enter digits at any time. This causes the 
    announcement to be disconnected or removed from the queue, as appropriate, 
    and the digit collection phase to be gin. If the caller does not enter any d i gits 
    during the announcement phases, the digit collection p hase begins when the 
    announcement comp letes.
    As soon as the digit collection phase begins, interdigit timing is started, unless 
    the TTR is already in timing mode (that is, the dial-ahead capability is active and 
    the TTR is not disc onnected).
    Digits are 
    c ollected either as digits dialed during the collect digits command or 
    as dial-ahead digits dialed since a previous 
    collect digits command but prior to 
    the current appearance of the command. Digit collection continues for the 
    current command until one of the following conditions exists:
    nNumber of digits specified is collected. 
    						
    							collect digits
    Issue  4  September 1995
    A-33
    nPound  sign (#) digit is collected (signifying end of dialing).
    nInter-digit timer expires.
    If, during the digit collection p hase, a ‘‘*’’ is encountered within a stream of dialed 
    or dial-ahead digits, all digits that are collected for the current 
    c ollect digits step 
    are discarded. If  additional dial-ahead d igits occur after the asterisk, these digits 
    continue to be processed. If there are no such digits, and if no TTR is connected, 
    vectoring continues at the next vector step. If a TTR is connected, the caller can 
    start entering d i gits a gain. In such a case, the announcement is not replayed, 
    and the interdigit timer is restarted.
    NOTE:
    If an asterisk is entered after the requested number of digits are entered, 
    the asterisk has no effect on the previously entered digits. However, in such 
    a case, the asterisk is treate d as a dial-ahead digit for the next 
    c ollect digits 
    command.
    When d i git collection is completed, and if a TTR is connected (for a touch-tone 
    phone), the interdigit timer is restarted to detect a timeout for releasing the TTR. 
    Vector processing then continues at the next vector step. However, the switch 
    continues to collect any subsequent dialed digits [(including the pound sign (#) 
    and asterisk (*) digits)] to allow for the dial-ahead capability. These  ad d itional 
    ‘‘dialed ahead’’ digits are saved for use by subsequent 
    collect digits commands, 
    and they provide the caller with a means to bypass subsequent unwante d 
    announcement prompts. A single # digit can be collected and tested by 
    subsequent 
    route-to...if digits or goto...if digits commands. Alternately, the digit 
    can be passed to a host via ASAI. Collection of dial-ahead digits continues until 
    one of the following occurs:
    nVector processing stops or is terminated.
    nThe sum of the digits collected for the current c ollect digits command and 
    the dial-ahead digits exceeds the switch storage limit of 24.   Any 
    a d ditional dialed digits are discarded until storage is freed up by a 
    subsequent 
    c ollect digits command.
    NOTE:
    Any asterisk (*) or pound sign (#) digits count towards the 24-d igit 
    limit, as do any dial-ahead digits entered after the asterisk or pound 
    sign digit.
    nThe TTR required by the touch-tone phone user to collect digits is 
    disconnected. This occurs under the following conditions:
    — Successful or unsuccessful 
    route-to number step is encountered 
    during vector processing 
    except where the numb er route d to is a 
    VDN extension.
    — Successful or unsuccessful 
    route-to d i gits step is encountered 
    during vector processing 
    except where the numb er route d to is a 
    VDN extension. 
    						
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