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ATT DEFINITY Generic 3 Call Vectoring/Expert Agent Instructions Manual

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    							What is Call Vectoring?
    Issue  4   September 1995
    1-3
    Working together, these components direct incoming and ASAI event reports 
    and requests to the desired answering destinations, and they specify how each 
    call is to b e processed. Call Vectoring may be illustrated as follows:
    1. Voice Response Unit
    2. Dialed Number Identification Service
    3. Vector Directory Numb er
    Figure 1-2. Call Vectoring
    As Figure 1-2 illustrates, an incoming call to the DEFINITY G3 switch with Call 
    Vectoring enabled is first directed to a Vector Directory Numb er (VDN). A VDN is 
    an internal telephone numb er that, in turn, directs the call to a specific call vector. 
    The VDN represents the call type or category (for example, billing, customer 
    service, etc.), and thus, it d efines the service d esired b y the caller. Multiple VDNs 
    may p oint to the same or to different vectors, depending upon whether the 
    relevant calls are to receive the same or different treatment.
    The vector, which is the heart of Call Vectoring, is a set of commands that define 
    the processing of a call. The typ e of processing that a call receives depends 
    upon the commands included within the vector. For examp le, a call can be 
    queued and then routed to another destination.
    TRUNK GROUP 1
    TRUNK GROUP 2
    VDN3 1
    VRU1 TRANSFERVDN 2
    DNIS2 DIGITS
    VDN 3
    VDN 4
    VDN 5INTERNAL CALL
    VECTOR 1
    VECTOR 2 
    						
    							About This  Document
    1-4Issue  4   September 1995
    Here’s an example of a vector:
    Figure 1-3. Vector Example
    Each individual vector can contain up to 32 command steps or instructions. 
    Multiple vectors can be c hained together to extend processing capabilities or to 
    process calls to the same or different answering destinations. Any number of 
    calls can use the same multiple vectors and process steps independently. 
    Understanding and planning your Call Center before you begin writing vectors is 
    important. A planning guide is provided in Appendix J.
    What is Expert Agent Selection (EAS)?
    Expert Agent Selection (EAS) is a feature that allows Call Center managers to 
    provide the best  possible telephone service to the caller by matching the needs 
    of the caller with the Skills or talents of the a gents. Caller needs and agent Skills 
    are matched via Call Vectoring. All the Call Vectoring features described in this 
    guide can be used with EAS. 
    Matching the call to an agent with the a ppropriate Skills reduces transfers and 
    call-holding time. Accordingly, customer satisfaction is increased. Also, since an 
    entire agent group need not be trained at the same time for the same Skills, 
    employee satisfaction is increased.
    In a d dition to matching the Skills required for a call to an agent with one of these 
    Skills, EAS provides other capabilities, as follows:
    nLogical Agent associates hardware (voice terminal) with an agent only 
    when the agent is logg e d in. While the agent is logged in, calls to the 
    Agent LoginID are directed to the agent.
    nDirect Agent Calling allows a user to call a particular agent and have the 
    call treated as an ACD call.
    Most EAS administration can b e completed prior to enabling EAS. This minimizes 
    the down time for u pgrading to EAS. EAS is desc ribed in Chapter 10.
          1. goto step 3 if calls-queued in split 9 pri l < 20
          2. busy
          3. queue-to main split 9 pri l
    4. wait-time 12 seconds hearing ringback
    5. announcement 2921 (“-----“)
    6. wait-time 998 seconds hearing music 
    						
    							Call Vectoring Features
    Issue  4   September 1995
    1-5
    Call Vectoring Features
    Call Vectoring provides the following features:
    nBasic Call Vectoring allows you to “ program” the type of processing that 
    is given to a telephone call. You program by arranging a set of vector 
    commands in the desired sequence. Depending upon the command, you 
    can do the following: 
    — Place the call in q ueue until an agent is available to answer the call.
    — Provide a record ed information or delay announcement to the 
    caller.
    — Allow the caller to leave a recorded message.
    — Access a Voice Response Unit (VRU) so that a script can be 
    starte d.
    nCall Prompting allows you to collect digits and give some call control to 
    the caller. Specifically, this feature allows the caller using a touch-tone or 
    an internal rotary phone to enter digits that are subsequently processed 
    by the vector. Among other tasks, Call Promp ting allows the caller to d o 
    the following:
    — Select one or more options from a menu in order to access 
    recorded information p rovided by the call center or be routed to the 
    correct split or agent.
    — Enter an extension to which a call can be route d.
    — Provide the call center with caller entered data (such as a credit 
    card number) that the center can use to process the call. This data 
    also can be disp layed on the agent’s voice terminal.
    nAdvanced Vector Routing allows you to route calls based on three 
    a d ditional conditions:
    — Rolling Average Speed of Answer for a split, skill, or VDN.
    — Expected Wait Time for a split (skill) or for a call.
    — The number of calls that are active in a specified VDN
    nANI/II Digits Routing allows you to route calls based on:
    — The caller identity (ANI) or,
    — The type of line where the call was originated (II-d igits).
    nLook-Ahead Interflow allows the call center to intelligently off-load some 
    or all calls to another ACD switch. When this feature is enabled, a call 
    arriving at a vector that is unable to handle the call (due to preset limits) 
    can interflow to a switch in a remote location whenever the latter switch is 
    able to receive the call. By using this feature, you can establish a “load 
    balancing” of calls among multiple locations. 
    						
    							About This  Document
    1-6Issue  4   September 1995
    To use Look-Ahead Interflow, Basic Call Vectoring  and Integrated 
    Services Digital Network-Primary Rate Interface (ISDN-PRI) must b e 
    enabled. Private Network Access (PNA) software may also b e required.
    nAdjunct Routing p rovides you with a means of evaluating calls b efore the 
    calls are processed. Sp ecifically, this feature allows a DEFI NIT Y PB X to  
    request instructions from an associated adjunct, which is a processor that 
    performs one or more tasks for another processor (the switch, in this 
    case). The a djunct makes a routing decision according to agent 
    availability and/or caller information sent by the switch, and it returns the 
    routing response to the switch. By using this feature, the call center 
    ensures that each call is delivered to the appropriate destination.
    To use Adjunct Routing,  Adjunct Switch  Ap plications Interface (ASAI) 
    capabilities and Basic Call Vectoring must  be enabled. Adjunct Routing 
    can also be used in conjunction with Call Promp ting and Look-Ahead 
    Interflow.
    Contents and Organization of the 
    Guide
    The DEFI NI TY Generic 3 Call Vectoring/Expert Agent Selection (EAS) Guid e, 
    555-230-520 d iscusses all facets of Call Vectoring and EAS.
    The guide is organized as follows:
    nOverview (Chapter 1)
    nTutorial (Chapter 2)
    nReference (Chapters 3 through 11, Appendices A through N)
    nGlossary
    nIndex
    The guide first concentrates on illustrating Call Vectoring p rinciples (Chapters 1 
    through 9). Chapter 10 presents a thorough discussion of EAS, which builds on 
    Call Vectoring. Chapter 11 presents several Call Vectoring and EAS applications. 
    Finally, the appendices, Glossary, and Index provide information and references 
    to b oth Call Vectoring and EAS topics.
    Intended Audience and Use of the 
    Guide
    The guide is intended primarily for personnel who opt to use Call Vectoring 
    and/or EAS. You should use this g uide as an information source for implementing 
    Call Vectoring and/or EAS. A knowledge of Automatic Call Distribution (ACD) is 
    assumed. 
    						
    							References
    Issue  4   September 1995
    1-7
    The level of your expertise in Call Vectoring and/or EAS should determine how 
    you use the guide. Users who are unfamiliar with Call Vectoring should read the 
    overview, then study the tutorial. Users who will be using EAS should read 
    Chapter 10. Users who want to learn more a bout Call Vectoring should review 
    Chapters 3 through 11 in order to get a good grasp of how the Call Vectoring 
    features function. Finally, advanced users of Call Vectoring and/or EAS may only 
    find it necessary to periodically reference a specific appendix or two (such as 
    Appendix A, which contains a set of Call Vectoring/EAS command “manual 
    pages”) to get the information needed.
    Users who want to set u p a Call Center (EAS and non-EAS) should read 
    Appendix J, and users who want to convert a Call Center to EAS should read 
    Appendix K.
    References
    The p u blications listed in this section should be used to supplement the 
    information presented in this g uide:
    nDEFI NI TY Com munications System Generic 3 Feature Description, 
    555-230-204
    nDEFI NI TY Com munications System Generic 3 CallVisor ASAI Technical 
    Referenc e
    , 555-230-220
    nDEFINITY Communications System Generic 3 Version 4 Implementation, 
    555-230-655 or
    DEFI NI TY Com munications System Generic 3 V2/V3 Implementation, 
    555-230-653
    nDEFI NI TY Com munications System Generic 3 Basic Call Management 
    System (BCMS)
    , 555-230-704
    nCentreVu™ Call Management System Release 3 Version 4 Ad ministration, 
    585-215-800
    CentreVu™ Call Management System Release 3 Version 4 Reports, 
    585-215-801
    (or previous version CMS d ocumentation that came with your system)
    nGBCS Products Security Handbook, 555-025-600. 
    						
    							Issue  4 September 19952-1  
    2
    Tutorial
    Introduction
    This chapter is intended to provide you with a ‘‘practical start’’ in using Call 
    Vectoring.  To this end, the chapter presents the basics you need to write a 
    representative vector and to enter it on-line. The last section of the chapter 
    summarizes the benefits of Call Vectoring, and it identifies example vectors in the 
    reference section of the guide that illustrate these benefits.
    Entering the Vector On-Line
    A vector can be entered on-line via the following two methods:
    nBasic Screen Administration (on the Manager I or G3-MA)
    nCall Management System (CMS)
    NOTE:
    All references to CMS in this manual, unless otherwise noted, refer to CMS 
    Release 2, CMS Release 3 through Version 2 or CenterVu™ CMS.
    The following section discusses the Basic Screen Administration method  for 
    entering a vector on-line at your DEFI NIT Y syst em . For complete details for 
    creating a vector with CMS, consult the 
    CentreVu™ Call Management System 
    Release 3 Version 4 Administration, 
    585-215-800, document (or earlier version 
    CMS documents that you received with your system). 
    						
    							Tutorial
    2-2Issue  4 September 1995
    Procedures for Basic Screen Administration
    Basic Screen Administration is a function of the DEFI NIT Y Com munications 
    System.  A vector is entered on-line via Basic Screen Administration by 
    completing the Call Vector Form. This form appears on three screens, as follows:
    Figure 2-1. Call Vector Form
                                                       Page 1 of 3
                               CALL VECTOR
    Number: 20         Name:________________
    Basic?y EAS?n G3V4 Enhanced?n ANI/II-Digits?n ASAI Routing?n
    Prompting?n LAI?n G3V4 Adv Route?n
    01 _______________
    02 _______________
    03 _______________
    04 _______________
    05 _______________
    06 _______________
    07 _______________
    08 _______________
    09 _______________
    10 _______________
    11 _______________ 
    						
    							Entering the Vector On-Line
    Issue  4 September 1995
    2-3
    Figure 2-2. Call Vector Form (Page 2 of 3)
    Figure 2-3. Call Vector Form (Page 3 of 3)
                                                       Page 2 of 3
                               CALL VECTOR
    12 _______________
    13 _______________
    14 _______________
    15 _______________
    16 _______________
    17 _______________
    18 _______________
    19 _______________
    20 _______________
    21 _______________
    22 _______________
                                                       Page 3 of 3
                               CALL VECTOR
    23 _______________
    24 _______________
    25 _______________
    26 _______________
    27 _______________
    28 _______________
    29 _______________
    30 _______________
    31 _______________
    32 _______________ 
    						
    							Tutorial
    2-4Issue  4 September 1995
    The following list summarizes how you can enter a vector on-line via Basic 
    Screen Administration. For complete details on this process, consult 
    DEFI NITY  
    Communications System Generic 3 Version 4 Implementation, 
    555-230-655 or 
    DEFI NI TY Com munications System Generic 3 V2/V3 Implementation,
     
    555-230-653.
    1. Access the Call Vector Form by executing the “ c hange vector x” 
    command, where 
    x is a numb er between 1 and 256 [G3i] , 1 and 48 [G3s 
    PBP, G3vs PBP], or 1 and 512 [G3r]. Use the “change vector” command 
    either to change an existing vector, or to create a new vector.
    If you are not certain of the numb er or name of a vector, enter the “list 
    vector”  command to view a comp lete list of all vectors that have been 
    administered for your system.
    2. Assign a name to your vector by comp leting the blank next to Name. The 
    vector name can contain u p to 15 alphanumeric characters.
    NOTE:
    The vector numb er, which appears next to Number, is automatically 
    assigned by the system. 
    3. Look at the next fields and note where a 
    y (yes) a p pears.  These fields 
    indicate the Call Vectoring  features  and  corresp onding commands you 
    can use.  (The Call Vectoring features are optioned from the Customer 
    Options Screen.) On the other hand, if an 
    n a pp ears in one of these fields, 
    you cannot use the corresponding feature. A y in one of the fields 
    indicates the following.
    Basic You can use the Basic Call Vectoring commands. See Chapter 
    4, Basic Call Vectoring.
    EAS Expert Ag ent Selection is enabled. See Chapter 10, Expert 
    Agent Selection.
    G3V4 
    EnhancedYou can use the G3V4 Enhanced Vector Routing  commands 
    and features. See  Ap p endix L, V4 Feature Availability for an 
    exp lanation of which features are included with G3V4 
    Enhanced Vector Routing.
    ANI/II-Digits You can use the ANI and II-Digits Vector Routing commands. 
    See Chapter 7, ANI and II-Digits Routing. ANI/II-Digits Routing 
    requires G3V4 Enhanced Vector Routing.
    ASAI Routing You can use the Adjunct Routing  command.  See  Chapter  9, 
    Adjunct Routing.
    Promp ting You can use the Call Prompting commands. See Chapter 5, 
    Call Prompting.
    LAI Look-Ahead Interflow is enabled. See  Chapter 8, Look-Ahead 
    Interflow.
    G3V4 Ad v 
    RouteYou can use the G3V4 Advanced Vector Routing  commands. 
    See Chapter 6, Advanced Vector Routing. 
    						
    							Constructing a Vector: One Ap proach
    Issue  4 September 1995
    2-5
    4. Enter a maximum of 32 vector commands in the b lanks next to the step 
    numbers. See  Appendix A for a complete d esc ription of all Call Vectoring 
    commands.
    NOTE:
    You need not type every letter of each command that you enter. If 
    you type just the first few letters of a command and press RETURN 
    or TAB, the system spells out the entire command.
    5. Save the vector in the system by pressing ENTER.
    Enhanced Vector Editing (G3V4 and later
    releases)
    Enhanced Vector Editing allows you to insert and d elete vector steps while 
    editing a vector on the switch.
    To insert a vector step complete the following procedure:
    1. On the vector form, press F6 (edit)
    2. At the command line, type “i” followed by a space and the number of the 
    step you would like to a dd. Enter the command.
    3. Type the new vector ste p
    When a new vector step is inserted, the system automatically renumbers all 
    succeeding steps and renumb ers 
    goto step references as necessary.
    To delete a vector step complete the following procedure:
    1. On the vector form, press F6 (edit)
    2. At the command line, type “d” followed by a sp ace and the number of the 
    step you would like to d elete. Enter the command.
    When a vector step is deleted, the system automatically renumbers all 
    succeeding steps and renumb ers 
    goto step references as necessary.
    NOTE:
    After editing a vector, be certain to verify that the vector will work as you 
    intend it to. This is particularly important if you deleted a ste p that was the 
    targ et of a 
    g oto step.
    Constructing a Vector:  One Approach
    This section is intended to provide you with one logical approach to constructing 
    a vector. In so doing, the section presents a starting vector that consists of one 
    step and then builds upon this vector to produce a new vector that provides 
    a d ditional functions.  This ‘‘vector building’’ p rocess continues through several  
    						
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