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ATT DEFINITY Generic 3 Call Vectoring/Expert Agent Instructions Manual
ATT DEFINITY Generic 3 Call Vectoring/Expert Agent Instructions Manual
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Tracking Unexp ected Vector Events Issue 4 September 1995 D-21 220 EWT call not queued A g oto test for a call or converse data passing requested EWT for a call not in queue. In this case, the wait time was assumed to be infinite and the comparison was based on EWT > largest possible threshold. 221 EWT not sent to VRU The EWT “wait” time for the call was not sent to the VRU for a c onverse-on p assing wait vector step because the call was not queued or the splits/skills that the c all was queued to were unstaffe d. 222 System clock changeThe system c lock was changed, therefore any calculations involving time (i.e., ASA and EWT) will be inaccurate. 230 II- digits not avail - digits A g oto test requested a comparison of II- d i gits against a digit string and II-digits were not available for the call. The comparison test was considered false and the next step in the vector was executed. 231 II- di gits not avail - table A goto test requested a comparison if II- d i gits against “in-table” and II-d igits were not available for the call. The comparison test was considered false and the next step in the vector was executed. 520 Split queue is full A queue-to main sp lit, check-backup split, or messaging split command was executed, but the call d id not queue to the split because the queue (if administered) was full. To prevent this condition, use a goto step...if calls queued in split...>... before each queue-to main split or c heck- b a cku p sp lit step so that an alternative treatment may be provided for these cases. 521 Not vector-controlledThe split accessed by a queue-to main split or check-backup split command is not vector-controlled. As a result, the step is skipped. 522 AAS split cannot queue A queue to main sp lit, check backup split, or messaging split command was executed on an auto-available split (AAS), but the call did not queue to the split b e cause all the a gents were logg e d out by Redirection on No Answer (RONA). Table D-4. Summary of Vector Events Event Event Event Type Description Explanation
Troubleshooting Vectors D-22Issue 4 September 1995 540 AUDIX link down AUDIX could not be accessed via a messaging split command, b e cause the AUDIX link was d own. As a result, the step is skipped. 541 Not a mess a ging split The split administered for the messaging split command is not a messaging split (that is, it d oes not have a messaging type administered). As a result, the ste p is skip ped. 550 ASA - No staffed agents A check-backup or goto test requested a comparison of ASA for a s plit/skill that has no staffed agents. The comp arison was based on ASA > largest possible threshold. 560 EWT no history for split A g oto test requested EWT for a split/skill that has not yet acquired history. The wait time in this case is assumed to be the default value. 561 EWT no split queue A g oto test requested EWT for a split/skill that has no queue. The wait time is assumed to be infinite. The comparison was based on EWT > largest p ossible threshold. 562 EWT split queue full A g oto test requested EWT for a split/skill whose queue is currently full. The wait time is assumed to be infinite. The comparison was based on EWT > largest possible threshold. Table D-4. Summary of Vector Events Event Event Event Type Description Explanation
Tracking Unexp ected Vector Events Issue 4 September 1995 D-23 563 EWT split no working ag ents A g oto test requested EWT for a split/skill that has no agents logged in or all lo g ged in agents are in the AUX work mode. The wait time in this case is assumed to be infinite and the comp arison was based on EWT > largest possible threshold. 564 EWT split locked A goto test requested EWT for a split/skill that is currently locked . The wait time is assumed to be infinite. The comparison was based on EWT > largest p ossible threshold. 565 EWT call no working a gents A goto test for a call or converse data passing “wait” re quested EWT for a call that is q ueued only to splits/skills that have no agents logged in or that have all logg e d in agents in AUX work mo de. In this case, the wait time was assume d to be infinite and the comp arison was based on EWT > largest possible threshold. Table D-4. Summary of Vector Events Event Event Event Type Description Explanation
Issue 4 September 1995E-1 E Functional Differences for G2 and G3 Call Vectoring and EAS Introduction This a p pendix provides the Call Vectoring functional differences between the Generic 2 and Generic 3 switches. This information should prove helpful to system administrators who administer networks that utilize both switches. The a p pendix is organized into three sections. The first section indicates differences between the Call Vectoring commands common to both the Generic 2 and Generic 3 switches. The second section consists of a table that indicates general Generic 2 and Generic 3 differences within Call Vectoring. Finally, the third section indicates differences between the two switches in defining and/or interpreting split flows. NOTE: Call Prompting is not supported on G2. Differences in Command Function The following sections indicate the differences between the Generic 2 and Generic 3 switch versions of the Call Vectoring commands. The commands discussed include the following: nqueue-to main split ncheck-backup split ngoto step ngoto vector nroute-to number
Functional Differences for G2 and G3 Call Vectoring and EAS E-2Issue 4 September 1995 nannouncement nwait-time nbusy Queue-to Main Split and Check-Backup Split The queue-to main split command q ueues the call to the s pecified main split and assigns a queuing priority level. The check-backup split command checks the status of a split for possible termination of the call to that split. When termination is not possible, queuing at the specified priority is attempted. Termination and/or q ueuing is attempted if the split meets certain conditions that are specified as part of the command.
Differences in Command Function Issue 4 Septemb er 1995 E-3 Table E-1. G2/G3 Differences for Queuing Commands GENERIC 3 GENERIC 2 The call is simultaneously queued to a maximum of three different splits. The indicated split is checked only once, and if the specified condition is met, an attemp t to terminate or queue the call is made. Multiple checking of a backup split requires repeating the check-backup split command multiple times and/or unconditional g oto ste p looping. After the call is queued to three sp lits, subsequent queue commands in the vector for a d ditional splits fail and are skip ped (unless these commands specify a different priority).The call is q ueued to one split at a time. Successful queue commands that occur after the call is already queued cause the call to be dequeued from the first split and queued to a new split. Each check backup step executed by vector processing is rechecked in the b ackground every two seconds while the steps that follow are processed. This process continues until the specified conditions are met. The periodic threshold checking of the check backup split commands is implemented to simulate multiple split queuing. Calls can be q ueued to vector-controlled splits via Call Vectoring or to ACD splits/hunt g roups directly via hunt group/split extensions when vectoring/prompting is active. Vector- controlled splits can be directly accessed via sp lit extensions or via route-to commands to the extension ACD splits/hunt g roups can also be accessed via route-to commands to the extension.When Call Vectoring is active, calls can be q ueued to ACD sp lits only via the q ueue to main split and check backup split Call Vectoring commands. Calls cannot be queued to splits that already hold the numb er of queued calls defined by the split queue size on the hunt group screen. Therefore, every queuing command should be preceded by a check step to determine if the queue is full. Also, queue limits should be set as high as possible to ensure the call queues. In G3i, a maximum of 1,000 queue slots can be preassigned to all the splits and hunt groups in a system; in G3r, a maximum of 10,500 such slots can be preassigned; in G3s PBP and G3vs PBP, a maximum of 200 such slots can be preassigned. In G3i, G3s PBP, or G3vs PBP, a maximum of 200 queue slots can be assigned to any one split or hunt group; in G3r, a maximum of 999 of such slots can be assigned.No split queuing capacity limits are in effect, and the commands are never skipped. The check-backup split command can test a maximum threshold of 199 calls in G3i, G3s PBP, or G3vs PBP, and 999 calls in G3r.The command can test a maximum threshold of only 99 calls.
Functional Differences for G2 and G3 Call Vectoring and EAS E-4Issue 4 September 1995 Goto Step and Goto Vector The goto step command allows conditional or unconditional movement (branching) to a preceding or subsequent ste p in the vector. The goto vector command allows conditional or unconditional movement (branching) to another vector. The oldest-call-waiting test condition within the check-backup split command has a range of 0 through 998 seconds in two-second increments.The oldest-call-waiting test condition within the command has a range of 0 through 999 seconds in one-second increments. An unconditional check-backup split command is allowed.The check backup split command is conditional only. The rolling-asa and expected-wait conditions are available with the c heck- backup split command.These c a pabilities are not provided. Table E-2. G2/G3 Differences for Goto Commands GENERIC 3 GENERIC 2 The commands can test a maximum threshold of 200 calls in G3i, G3s PB P, o r G 3 v s PB P. In G 3 r, t h e maximum threshold is 999.The commands can test a maximum threshold of only 99 calls. The oldest-call-waiting test condition within the commands contains a range of 0 through 998 seconds and is checked according to a 2-second increment.The oldest-call-waiting test condition within the commands contains a range of 0 through 999 seconds and is checked according to a 1-second increment. The rolling-asa, expected-wait, counted-calls, ani, and ii-digits conditions are available with the goto commands. Vector routing tables can be checked for the digits, ani and ii- d i gits conditions.These c a pabilities are not provided. Table E-1. G2/G3 Differences for Queuing Commands GENERIC 3 GENERIC 2
Differences in Command Function Issue 4 Septemb er 1995 E-5 Route-to Number This command routes the call to a specific number. Table E-3. G2/G3 Differences for Route-to Number Command GENERIC 3 GENERIC 2 The actual d i git string is used as the destination. The string can contain special characters that may be stored in an AD string, including ~p, ~w, ~W, ~m, and ~s ( but not * or #). (See the route-to number command in the manual pages of Ap pendix A.) Feature access codes (AAR/ARS) or trunk access codes may be used to route calls externally.The AD member number is used as the destination. None of the special characters may b e used. The special functions are handled by the AAR/ARS pattern routing. The trunk may be accessed via ARS/AAR, TAC, or UDP.AAR/ARS is required for non-DCS trunk calls. Routing to individual attendant extensions is p ermitted.The individual attendant extension feature is not available. Routing to announcement extensions is permitted.The announcement command is required for all announcement access. If the command fails, and if the command is the last step in the vector, the command is not retried. If retrying is required, an unconditional goto step can be used to loop back to the route to step.If the command is the last step in the vector, a busy destination targeted by the command is retried every two seconds. Routing to an ACD sp lit extension is allowed even if Call Vectoring is operational.This capability is not provided. Routing to a Service Observing FAC is allowedThis capability is not provided.
Functional Differences for G2 and G3 Call Vectoring and EAS E-6Issue 4 September 1995 Announcement This c ommand indicates that the caller should expect to hear an announcement. Although the announcement strategy G2 differs from that in G3, each strate gy assures that, theoretically, the entire announcement is played from the b e ginning. Table E-4. G2/G3 Differences for Announcement Command GENERIC 3 GENERIC 2 Announcement extensions are used. Announcement numbers are used. Provides integrated board internal announcements.Integrated announcement board is not supported. G3i (prior to G3V2) supports only analog line p ort-connected external announcement d evices. All G3V2 and later releases su pport auxiliary trunk- connected external announcement devices.Supports only auxiliary trunk- connected announcement devices. The maximum number of calls that can be queued and connected to an announcement is limited by preassigned queue slots. G3i has 150 such slots for analog ports and a common pool of 50 slots for an integrated b oard. G3i allows only 25 calls to be connected to an announcement. G3r has 300 slots for analog and auxiliary trunk ports and 300 slots for an integrated board. For an integrated or auxiliary trunk, G3r allows 255 calls to be connected to an announcement. For an analog trunk, G3r allows 128 calls to be connected to an announcement. G3V4 and later releases allow for multiple integrated announcement boards. G3i can have up to 5 boards, G3r can have up to 10. The queue slot and maximum connected calls capacities have been increased. See the DEFINITY Communications System Generic 3 Feature Description, 555- 230-204, for detailsLimited only by the numb er of time slots available on the module to which the announcement channel is connected. The maximum numb er of time slots is 256.
Differences in Command Function Issue 4 Septemb er 1995 E-7 Wait-time This c ommand sets a length of time for a call to wait in the q ueue. The command also specifies one of the following treatments while the call advances in the queue(s): nSilence nRinging nMusic nI-silent (G3V4 and later releases) nAlternate Audio/Music Source (G3V4 and later releases) Busy This command terminates vector processing and gives the caller a busy signal. Table E-5. G2/G3 Differences for Wait Command GENERIC 3 GENERIC 2 The system-wide music-on-hold feature must be active for music treatment on the command. With G3V4 and later releases, an alternate audio/music source can be administered for a wait-time step.A separate music option is available for Call Vectoring. Table E-6. G2/G3 Differences for Busy Command GENERIC 3 GENERIC 2 A timeout after 45 seconds is provided.A 20 second timeout is provided for both CO and non-CO trunks.