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Steinberg Cubase Le 8 Manual

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    MIDI Clock Destinations
    Some MIDI devices like drum machines can match their tempo and location to 
    incoming MIDI clock. Select any MIDI ports that you wish to output MIDI clock.
    MIDI Clock Follows Project Position
    Activate this option to ensure that the MIDI clock device follows Cubase when 
    looping, locating, or jumping while playing.
    NOTE
    Some older MIDI devices might not respond well to these positioning 
    messages and could take some time synchronizing to the new location.
    Always Send Start Message
    MIDI clock transport commands include Start, Stop, and Continue. However, 
    some MIDI devices do not recognize the Continue command. By activating 
    the “Always Send Start Message” option, you can avoid this problem with 
    specific MIDI devices.
    Send MIDI Clock in Stop Mode
    Activate this option if you are working with a device that needs MIDI clock to 
    run continuously in order to operate arpeggiators and loop generators.
    Synchronized operation
    Once you have connected all the devices that will be synchronized, it is important 
    to understand how Cubase operates in Sync mode. Sync mode is enabled by 
    activating the Sync button on the Transport panel. 
    						
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    Sync mode
    When you activate the Sync button, the following happens:
    • Cubase awaits incoming timecode from the chosen timecode source defined 
    in the Project Synchronization Setup dialog in order to play.
    Cubase will detect incoming timecode, locate to its current position, and start 
    playback in sync with the incoming timecode.
    Working with VST System Link
    VST System Link is a network system for digital audio that allows you to have 
    several computers working together in one large system. Unlike conventional 
    networks it does not require Ethernet cards, hubs, or CAT-5 cables; instead it uses 
    the kind of digital audio hardware and cables you probably already possess in your 
    studio.
    VST System Link has been designed to be simple to set up and operate, yet give 
    enormous flexibility and performance gains in use. It is capable of linking computers 
    in a “ring” network (the System Link signal is passed from one machine to the next, 
    and eventually returns to the first machine). VST System Link can send its 
    networking signal over any type of digital audio cable, including S/PDIF, ADAT, 
    TDIF, or AES, as long as each computer in the system is equipped with a suitable 
    ASIO compatible audio interface.
    Linking up two or more computers gives you vast possibilities:
    • Dedicate one computer to running VST instruments while recording audio 
    tracks on another (not in Cubase LE).
    • If you need lots of audio tracks, you may simply add tracks on another 
    computer.
    • You could have one computer serve as a “virtual effect rack”, running 
    CPU-intensive send effect plug-ins only.
    • Since you can use VST System Link to connect different VST System Link 
    applications on different platforms, you can take advantage of effect plug-ins 
    and VST instruments that are specific to certain programs or platforms.
    Requirements
    The following equipment is required for VST System Link operation:
    • Two or more computers.
    These can be of the same type or use different operating systems – it does 
    not matter. For example, you can link an Intel-based PC to an Apple 
    Macintosh without problems.
    • Each computer must have audio hardware with specific ASIO drivers. 
    						
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    • The audio hardware must have digital inputs and outputs.
    To be able to connect the computers, the digital connections must be 
    compatible (i.
     e. the same digital formats and connection types must be 
    available).
    • At least one digital audio cable must be available for each computer in the 
    network.
    • A VST System Link host application must be installed on each computer.
    Any VST System Link application can connect to another.
    Additionally, use of a KVM switchbox is recommended.
    Using a KVM switchbox
    Whether you want to set up a multi-computer network or a small network in a limited 
    space, it is a good idea to invest in a KVM (Keyboard, Video, Mouse) switchbox. 
    With one of these you can use the same keyboard, monitor, and mouse to control 
    each computer in the system, and you can switch between computers very rapidly. 
    If you decide not to go this route, the network will function just the same, but you 
    may end up doing a lot of jumping from one machine to the other while setting up!
    Making connections
    Below, we assume that you are connecting two computers. Should you have more 
    than two computers, it is still best to start with two and add the others one by one 
    once the system is working – this makes troubleshooting easier if you run into 
    problems. For two computers, you will need two digital audio cables, one in each 
    direction:
    PROCEDURE
    1. Use the first digital audio cable to connect the digital output of computer 1 to 
    the digital input of computer 2.
    2. Use the other cable to connect the digital output of computer 2 to the digital 
    input of computer 1.
    If a card has more than one set of inputs and outputs, choose whichever one that suits 
    you – for simplicity usually the first set is best.
    Synchronization
    Before you proceed, you need to make sure that the clock signals on your ASIO 
    cards are synchronized correctly. This is essential when cabling any kind of digital 
    audio system, not just VST System Link. 
    						
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    IMPORTANTIMPORTANTIMPORTANTIMPORTANT
    All digital audio cables by definition always carry a clock signal as well as audio 
    signals, so you do not have to use a special word clock input and output for this 
    (although you may find that you get a slightly more stable audio system if you do, 
    especially when using multiple computers).
    The clock mode or sync mode is set up in the ASIO control panel of the audio 
    hardware. Proceed as follows:
    PROCEDURE
    1. From the Devices menu, open the Device Setup dialog.
    2. On the VST Audio System page, select your audio interface from the ASIO 
    Driver pop-up menu.
    In the Devices list, the name of the audio interface now appears as a subentry to the 
    “VST Audio System” entry.
    3. In the Devices list, select your audio interface.
    4. Click the Control Panel button.
    The ASIO control panel appears.
    5. Open the ASIO control panel on the other computer as well.
    If you are using another VST System Link host application on that computer, check 
    its documentation for details on how to open the ASIO control panel.
    6. Now you need to make sure that one audio card is set to be the clock master 
    and all other cards are set to be clock slaves (i.
     e. they listen for the clock 
    signal coming from the clock master).
    The naming and procedure for this differs depending on the audio hardware – consult 
    its documentation if required. If you are using Steinberg Nuendo ASIO hardware, all 
    cards default to the AutoSync setting. In this case you must set one of the cards (and 
    only one) to “Master” in the Clock Mode section of the control panel.
    RESULT 
    Typically, the ASIO control panel for an audio card contains some indication of 
    whether or not the card receives a proper sync signal, including the sample rate of 
    that signal.
    This is a good indication that you have connected the cards and set up clock sync 
    properly. Check your audio hardware’s documentation for details.
    IMPORTANTIMPORTANTIMPORTANTIMPORTANT
    It is very important that only one card is the clock master, otherwise the network 
    cannot function correctly. Once you have set this up, all the other cards in the 
    network will take their clock signal from this card automatically.
    The only exception to this procedure is if you are using an external clock 
    						
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    VST System Link and latency
    T h e  g e n e r a l  d e f i n i t i o n  o f  l a t e n c y  i s  t h e  a m o u n t  o f  t i m e  i t  t a k e s  a n y  s y s t e m  t o  r e s p o n d  
    to whatever messages are sent to it. For example, if your system’s latency is high 
    and you play VST instruments in realtime, you will get a noticeable delay between 
    when you press a key and when you hear the sound of the VST instrument. 
    Nowadays, most ASIO-compatible audio cards are capable of operating with very 
    low latencies. Also, all VST applications are designed to compensate for latency 
    during playback, making the playback timing tight.
    However, the latency time of a VST System Link network is the total latency of all 
    the ASIO cards in the system added together. Therefore it is extra important to 
    minimize the latency times for each computer in the network.
    IMPORTANTIMPORTANTIMPORTANTIMPORTANT
    The latency does not affect the synchronization 
    						
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    2. Set things up so that computer 1 plays back some audio.
    For example, you could import an audio file and play it back in Cycle mode.
    3. In the Inspector or MixConsole, make sure that the channel containing the 
    audio material is routed to one of the digital output busses.
    4. On computer 2, open the MixConsole and locate the corresponding digital 
    input bus.
    The audio being played back should now “appear” in the program running on 
    computer 2. You should see the input bus level meters moving.
    5. Reverse this procedure so that computer 2 plays back and computer 1 
    “listens”.
    RESULT 
    Now you have verified that the digital connection works as it should.
    NOTE
    From this point on in this chapter, we refer to the busses connected to the digital 
    inputs and outputs as “VST System Link busses”.
    Settings for the audio hardware
    When you exchange VST System Link data between computers, it is important that 
    the digital information is not changed in any way between the programs. Therefore, 
    you should open the control panel (or additional application) for your audio 
    hardware and make sure that the following conditions are met:
    • If there are additional “format settings” for the digital ports that you use for 
    VST System Link data, make sure that these are turned off.
    For example, if you are using an S/PDIF connection for VST System Link, 
    make sure that “Professional format”, Emphasis, and Dithering are turned off.
    • If your audio hardware has a mixer application allowing you to adjust the levels 
    of digital inputs and outputs, make sure that this mixer is disabled or that the 
    levels for the VST System Link channels are set to ±0
     dB.
    • Similarly, make sure no other forms of DSP (pan, effects, etc.) are applied to 
    the VST System Link signal.
    Notes for Hammerfall DSP users
    If you are using RME Audio Hammerfall DSP audio hardware, the Totalmix function 
    allows for extremely complex signal routing and mixing in the audio hardware. This 
    can in some situations lead to “signal loops” in which case the VST System Link will 
    not work. If you want to make absolutely sure this will not cause any problems, 
    select the default or “plain” preset for the Totalmix function. 
    						
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    Activating VST System Link
    Before you proceed, you need to make sure that VST System Link is set as the 
    timecode source in the Project Synchronization Setup dialog and that the desired 
    Sync options are activated.
    After setting up the inputs and outputs, you now need to define which input/output 
    will carry the actual VST System Link information.
    The VST System Link networking signal is carried on only one bit of one channel. 
    This means that if you have an ADAT-based system which normally carries eight 
    channels of 24-bit audio, once you activate VST System Link you will have seven 
    channels of 24-bit audio and one channel of 23-bit audio (the least significant bit of 
    this last channel will be used for networking). In practice this makes no discernible 
    difference to the audio quality, since you will still have around 138 dB headroom on 
    this channel.
    To set things up, open the VST System Link panel:
    PROCEDURE
    1. From the Devices menu, open the Device Setup dialog.
    2. In the Devices list to the left, select the “VST System Link” entry.
    The VST System Link settings are shown to the right of the Devices list.
    3. Use the ASIO Input and ASIO Output pop-up menus to define which channel 
    is the networking channel.
    4. Activate the Active checkbox at the top left of the panel.
    5. Repeat the steps above for every computer in the network. 
    						
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    RESULT 
    As the computers are made active, you should see the Sending and Receiving 
    indicators flashing on each active computer, and the name of each computer should 
    appear in the list at the bottom of the pane. Each computer is assigned a random 
    number – do not worry about this, it is just so the network knows internally which 
    one is which.
    • You can double-click on the name in bold (which is the name of the computer 
    you are currently working on) and set it to whatever other name you wish.
    This name will appear in the VST System Link window of every computer on 
    the network.
    NOTE
    If you do not see the name of each computer appearing once you have made it 
    active, you need to check your settings. Go through the procedure above again and 
    make sure that all ASIO cards are listening to the digital clock signals correctly, and 
    that each computer has the correct inputs and outputs assigned to the VST System 
    Link network.
    RELATED LINKS
    Timecode Preferences on page 569
    Putting the network online
    After each computer’s name you will see whether it is online or not. When a 
    computer is online, it will receive transport and timecode signals, and its sequencer 
    application can be started and stopped by remote control. If it is off-line, it can only 
    be started from its own keyboard – it is effectively an independent machine, 
    although it is still on the network.
    NOTE
    Note that any computer can control any and all of the others – VST System Link is 
    a peer-to-peer network and there is no absolute “master” computer.
    To put all computers online, proceed as follows:
    PROCEDURE
    1. For all computers, activate the Online checkbox on the VST System Link 
    page.
    2. Start playback on one computer to check that the system is working – all 
    computers should start almost instantly and play perfectly in time, with 
    sample-accurate precision.
    • The Offset Samples setting allows you to adjust whether one machine will play 
    slightly ahead or behind the rest.
    This is normally not needed, but occasionally with some hardware you may find 
    that the lock is a few samples out. For now, leave it set to 0 – it will most likely 
    be what you want. 
    						
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    • The Transfer Bits setting allows you to specify whether you want to transfer 24 
    or 16 bits. This allows you to use older audio cards which do not support 
    transfer of 24 bits.
    RESULT 
    VST System Link sends and understands all transport commands (such as play, 
    stop, fast forward, rewind, etc.). This allows you to control the entire network from 
    one computer without a problem – try it! If you jump to a locator point on one 
    machine, all other machines will also instantly jump to that locator point.
    IMPORTANTIMPORTANTIMPORTANTIMPORTANT
    Make sure that all computers have their tempos set to the same value, otherwise 
    your synchronization will be seriously skewed.
    Scrubbing via VST System Link
    You can scrub on one computer and have the video and audio on another computer 
    scrub along. However, the playback on the linked systems may not be perfectly in 
    sync while scrubbing and there are some further restrictions you should bear in 
    mind when scrubbing via VST System Link:
    • Use the jog/shuttle control on the Transport panel or a remote controller for 
    scrubbing.
    Scrubbing with the Scrub tool does not work over a VST System Link 
    connection.
    • Always use the system where you started scrubbing to control the scrubbing, 
    e.
     g. change the scrub speed or stop scrubbing.
    Changing the scrub speed on a remote system will only change the speed on 
    the local system.
    • You can start playback on all systems.
    This stops scrubbing and enters playback on all systems in sync.
    Using MIDI
    As well as supplying transport and sync control, VST System Link also supplies up 
    to 16 MIDI ports, with 16 channels each.
    PROCEDURE
    1. Use the MIDI Inputs and MIDI Outputs value fields to specify the number of 
    MIDI ports you need.
    The default value is 0 MIDI In and 0 MIDI Out ports.
    2. In the Project window, create a MIDI track and open the Inspector (top 
    section). 
    						
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    3. If you now open the Input or Output Routing pop-up menu, you will find the 
    specified System Link ports added to the list of MIDI inputs or outputs.
    This allows you to route MIDI tracks to VST instruments running on another computer, 
    as described in the application examples.
    RELATED LINKS
    Using one computer for VST instruments (not in Cubase LE) on page 583
    The “Use Selected ASIO Ports for Data only” setting
    If you are sending huge amounts of MIDI data at once, there is a small possibility 
    that you might run out of bandwidth on your VST System Link network. This will 
    manifest itself by notes “choking” or timing becoming erratic.
    If this happens, you can devote more bandwidth to MIDI by activating the “Use 
    Selected ASIO Ports for Data only” option on the VST System Link page of the 
    Device Setup dialog. When this is activated, the VST System Link information will 
    be sent on the entire channel instead of just one bit, more than enough for all the 
    MIDI you could ever hope to use. The downside is that you can no longer use this 
    ASIO channel for audio transfer (do not connect it to a speaker!), thus leaving you 
    with only 7 audio channels in our ADAT cable example. Depending on how you 
    work, this might be a reasonable compromise.
    Hearing the network audio
    If you are using an external mixing desk, hearing your audio really is not an issue – 
    just plug the outputs of each computer into the desired channels on the external 
    mixing desk, start playback on one of the computers, and you are good to go.
    However, many people prefer to mix internally inside the computer and just use a 
    desk for monitoring (or maybe not use any external mixer at all). In this case you will 
    need to select one computer to be your “main mix computer” and send the audio 
    from your other computers into this. 
    						
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