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Steinberg Cubase Le 8 Manual

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    							Quantizing MIDI and Audio
    Quantize Panel
    171
    Options for Quantizing to a Groove
    Groove quantizing is intended for recreating existing rhythmic feels by matching 
    your recorded music to a timing grid generated from a MIDI part or an audio loop.
    To extract the groove from a MIDI part, from an audio loop, an audio event with 
    hitpoints, or sliced audio, select the material and drag it onto the grid display in the 
    middle of the Quantize Panel. Alternatively, you can use the “Create Groove 
    Quantize Preset” function.
    Position
    This parameter lets you determine how much the timing of the groove affects 
    the music. 0
     % means that the timing of the music remains unaffected, while 
    100
     % means that the timing is adjusted to match the groove completely.
    Velocity (MIDI Only)
    This parameter lets you determine how much the velocity values within the 
    groove affect the music. Note that not all grooves contain velocity information.
    Length (MIDI Only)
    This parameter lets you specify how much the length of the notes is affected 
    by the groove. This is done by modifying the note-off value.
    NOTE
    For drums, the Length setting is ignored as drum sounds cannot be sustained.
    Pre-Quantize
    This pop-up menu lets you quantize your audio or MIDI to a musical grid 
    before groove quantizing. This helps you to get the notes closer to their 
    groove destination.
    For example, if you apply a shuffle groove to a 16th-note pattern, you can set 
    up a Pre-Quantize value of 16 to straighten up the timing before applying the 
    groove quantizing.
    Max. Move
    Here, you can select a note value to specify a maximum distance that the 
    audio or MIDI is moved. 
    						
    							Quantizing MIDI and Audio
    Additional Quantizing Functions
    172
    Orig. Position
    If you activate this option, the starting point of the quantizing operation is not 
    the first bar of the project, but the original starting position of the audio or MIDI 
    material used to find the groove. This allows you to synchronize material that 
    does not start from bar 1 of the project.
    RELATED LINKS
    Creating Groove Quantize Presets on page 172
    Additional Quantizing Functions
    Freezing MIDI Quantizing
    The Freeze MIDI Quantize function on the Edit menu, Advanced Quantize submenu, 
    makes the start and end positions of MIDI events permanent. This is useful in 
    situations where you want to quantize a second time, based on the current 
    quantized positions rather than the original positions.
    Reset Quantize
    This command on the Edit menu reverts your audio or MIDI to its original, 
    unquantized state. This function is independent from the regular Undo History.
    NOTE
    The Reset function also resets any length changes that you performed using the 
    “Scale Length/Legato” slider.
    RELATED LINKS
    Length on page 449
    Creating Groove Quantize Presets
    You can generate a groove quantize map based on hitpoints that you have created 
    in the Sample Editor.
    PROCEDURE
    1. Open the Sample Editor for the audio event from which you want to extract 
    the timing.
    2. Create and edit hitpoints.
    3. On the Hitpoints tab, click the “Create Groove” button.
    The groove is extracted. 
    						
    							Quantizing MIDI and Audio
    Additional Quantizing Functions
    173
    RESULT 
    If you open the Quantize pop-up menu on the Project window toolbar, you will find 
    an additional item at the bottom of the list, with the same name as the file from which 
    you have extracted the groove. You can select it as a base for quantizing, just like 
    any other quantize value.
    AFTER COMPLETING THIS TASK 
    To save the groove, open the Quantize Panel and save it as a preset.
    RELATED LINKS
    Working with hitpoints and slices on page 297
    Save/Remove Preset on page 168 
    						
    							174
    Fades and crossfades
    Creating fades
    There are two types of fade ins and fade outs in audio events in Cubase: 
    event-based fades that you create by using the fade handles and clip-based fades 
    created by processing.
    RELATED LINKS
    Event-based fades on page 174
    Clip-based fades on page 176
    Event-based fades
    Selected audio events have triangular handles in the upper left and right corners. 
    These can be dragged to create a fade in or fade out, respectively.
    The fade handles are visible when you point the mouse at the event.
    The fade is automatically reflected in the shape of the event’s waveform, giving you 
    a visual feedback of the result when dragging the fade handle.
    Fades created with the handles are not applied to the audio clip as such but 
    calculated in realtime during playback. This means that several events referring to 
    the same audio clip can have different fade curves. It also means that having a large 
    number of fades may require more processing power.
    • If you select multiple events and drag the fade handles of one of them, the 
    same fade is applied to all selected events.
    • A fade can be edited in the Fade dialog, as described on the following pages.
    You open the dialog by double-clicking in the area above the fade curve, or by 
    selecting the event and selecting “Open Fade Editor(s)” from the Audio menu (note 
    that this will open two dialogs if the event has both fade in and fade out curves).
    If you adjust the shape of the fade curve in the Fade dialog, this shape will be 
    maintained when you later adjust the length of the fade. 
    						
    							Fades and crossfades
    Creating fades
    175
    • You can make the fade longer or shorter at any time, by dragging the handle.
    You can do this without selecting the event first, i. e. without visible handles. 
    Just move the mouse pointer along the fade curve until the cursor turns into a 
    bidirectional arrow, then click and drag.
    • If the “Show Event Volume Curves Always” option is activated in the 
    Preferences dialog (Event Display–Audio page), fade curves are shown in all 
    events, regardless of whether they are selected or not.
    If the option is deactivated, the fade curves are shown in selected events only.
    • If the “Use Mouse Wheel for Event volume and Fades” option is activated in 
    the Preferences dialog (Editing–Audio page), moving the mouse wheel 
    moves the volume curve up or down.
    When you press [Shift] while moving the mouse wheel, and position the 
    mouse pointer somewhere in the left half of the event, the fade in end point is 
    moved. When the mouse pointer is in the right half of the event, the fade out 
    start point is moved.
    NOTE
    In the Key Commands dialog (Audio category) you can set up key commands for 
    changing the event volume curve and any fade curves.
    RELATED LINKS
    Key Commands on page 602
    Creating and adjusting fades with the Range Selection tool
    Event-based fades can also be created and adjusted with the Range Selection tool.
    PROCEDURE
    1. Select a section of the audio event with the Range Selection tool.
    2. Open the Audio menu and select “Adjust Fades to Range”.
    The result depends on your selection:
    • If you select a range from the beginning of the event, a fade in is created within 
    the range.
    • If you select a range that reaches the end of an event, a fade out is created in 
    the range.
    • If you select a range encompassing a middle section of the event, but not 
    reaching neither the start nor the end, a fade in is created from the beginning 
    of the event to the beginning of the selected range, and a fade out is created 
    from the end of the selected range to the end of the event.
    IMPORTANT
    You can select multiple audio events on separate tracks with the Range Selection 
    tool, and apply the fade to all of them simultaneously. 
    						
    							Fades and crossfades
    Creating fades
    176
    About the volume handle
    A selected audio event also has a square handle in the top middle: the volume 
    handle. It provides a quick way of changing the volume of an event in the Project 
    window. Note that dragging the volume handle also changes the value on the info 
    line.
    The volume change is displayed numerically on the info line.
    The event waveform reflects the volume change.
    • Drag the Volume handle up or down to change the volume of the event.
    Removing fades
    • To remove the fades for an event, select the event and select “Remove Fades” 
    from the Audio menu.
    • If you want to remove the fades in a specific range only, select the fade area 
    with the Range Selection tool and select “Remove Fades” from the Audio 
    menu.
    Clip-based fades
    If you have selected an audio event or a section of an audio event (using the Range 
    Selection tool), you can apply a fade in or fade out to the selection by using the 
    “Fade In” or “Fade Out” function on the Process submenu of the Audio menu. These 
    functions open the corresponding Fade dialog, allowing you to specify a fade curve. 
    Fades created this way are applied to the audio clip rather than to the event.
    IMPORTANTIMPORTANTIMPORTANTIMPORTANT
    The length of the fade area is determined by your selection. In other words, you 
    specify the length of the fade before you open the Fade dialog. You can select 
    multiple events and apply the same processing to all of them simultaneously.
    
    						
    							Fades and crossfades
    The Fade dialogs
    177
    • You can also activate the “Please, don’t ask again” option. Regardless of 
    whether you then choose “Continue” or “New Version”, any further 
    processing will conform to the option you select.
    You can change this setting at any time in the Preferences dialog 
    (Editing–Audio page), under “On Processing Shared Clips”.
    The Fade dialogs
    The Fade dialogs appear when you edit an existing fade or use the Fade In/Fade 
    Out functions on the Process submenu of the Audio menu. The picture below 
    shows the Fade In dialog; the Fade Out dialog has identical settings and features.
    If you open the Fade dialog(s) with several events selected, you can adjust the fade 
    curves for all these events at the same time. This is useful if you want to apply the 
    same type of fade in to more than one event, etc.
    The available options are:
    Curve Kind
    These buttons determine whether the fade curve consists of spline curve 
    segments (left button), damped spline segments (middle button), or linear 
    segments (right button).
    Fade display
    This shows the shape of the fade curve. The resulting waveform shape is 
    shown in dark gray, with the current waveform shape in light gray.
    Click on the curve to add points, and click and drag existing points to change 
    the shape. To remove a point from the curve, drag it outside the display.
    Curve shape buttons
    These buttons give you quick access to some common curve shapes.
    Restore button
    This button is only available when editing fades made by dragging the fade 
    handles. Click this to cancel any changes you have made since opening the 
    dialog. 
    						
    							Fades and crossfades
    The Fade dialogs
    178
    Fade Length Value
    This parameter is only available when editing fades made by dragging the fade 
    handles. It can be used to enter fade lengths numerically. The format of values 
    displayed here is determined by the Time Display in the Transport panel.
    • When you activate the Apply Length option, the value entered in the 
    Fade Length value field is used when clicking Apply or OK.
    • When you set the current fade as the default fade, the length value is 
    included as part of the default settings.
    Presets
    In this section you can set up presets for fade in or fade out curves that you 
    want to apply to other events or clips.
    • To apply a stored preset, select it from the pop-up menu.
    • To rename the selected preset, double-click on the name and type in a 
    new one.
    • To remove a stored preset, select it from the pop-up menu and click 
    Remove.
    As Default button
    This button is only available when editing fades made by dragging the fade 
    handles. Click this to save the current settings as the default fade, to be used 
    whenever you create new fades by dragging event handles.
    Applying a fade
    Depending on whether you are editing a fade made with the fade handles or 
    applying a fade using processing, different buttons are shown in the bottom row of 
    the Fade dialog.
    The Edit Fade dialogs have the following buttons:
    OK
    Applies the set fade curve to the event, and closes the dialog.
    Cancel
    Closes the dialog without applying any fade.
    Apply
    Applies the set fade curve to the event, without closing the dialog.
    The Process Fade dialogs have the following buttons:
    Preview
    Plays back the fade area. Playback will repeat until you click the button again 
    (the button is labeled “Stop” during playback). 
    						
    							Fades and crossfades
    Creating crossfades
    179
    Process
    Applies the set fade curve to the clip, and closes the dialog.
    Cancel
    Closes the dialog without applying any fade.
    Creating crossfades
    Overlapping audio material on the same track can be crossfaded, for smooth 
    transitions or special effects. You create a crossfade by selecting two consecutive 
    audio events and selecting the Crossfade command on the Audio menu (or by using 
    the corresponding key command, by default [X]).
    The result depends on whether the two events overlap or not:
    • If the events overlap, a crossfade is created in the overlapping area.
    The crossfade will be of the default shape (linear, symmetric), but you can 
    change this as described below.
    Crossfade area
    NOTE
    The default crossfade length and shape are set in the Crossfade dialog.
    • If the events do not overlap but are directly consecutive (lined up end-to-start, 
    with no gap) it is still possible to crossfade them – provided that their 
    respective audio clips overlap! In this case, the two events are resized so that 
    they overlap, and a crossfade of the default length and shape is applied.
    • If the events do not overlap and cannot be resized enough to overlap, a 
    crossfade cannot be created.
    • You can specify the length of the crossfade using the Range Selection tool: 
    make a selection range covering the desired crossfade area and use the 
    Crossfade command on the Audio menu.
    The crossfade is applied to the selected range (provided that the events or 
    their clips overlap, as described above).
    NOTE
    You can also make a selection range after creating the crossfade and use the 
    function “Adjust fades to Range” on the Audio menu. 
    						
    							Fades and crossfades
    The Crossfade dialog
    180
    • Once you have created a crossfade, you can edit it by selecting one or both 
    crossfaded events, and selecting “Crossfade” from the Audio menu again (or 
    by double-clicking in the crossfade zone).
    This opens the Crossfade dialog.
    RELATED LINKS
    The Crossfade dialog on page 180
    Removing crossfades
    To remove a crossfade, proceed as follows:
    • Select the corresponding events and select “Remove Fades” from the Audio menu.
    • Use the Range Selection tool to select all fades and crossfades you wish to 
    remove, and select “Remove Fades” from the Audio menu.
    • Select a crossfade by clicking, and drag it outside the track.
    The Crossfade dialog
    The Crossfade dialog contains separate, but identical, sections for the fade-in and 
    fade-out curve settings in the crossfade on the left, and common settings on the right:
    Fade curve displays
    These displays show the shape of the fade out and fade in curve, respectively. 
    Click on a curve to add points, click and drag existing points to change their 
    shape, or drag a point outside the display to remove it.
    Curve buttons
    The curve kind buttons determine whether the corresponding fade curve 
    consists of spline curve segments (left button), damped spline segments 
    (middle button) or linear segments (right button).
    The curve shape buttons give you quick access to some common curve 
    shapes. 
    						
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