Steinberg Cubase Le 8 Manual
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Markers Markers Window 201 Length In this column you can view and edit the length of cycle markers. Description Here you can enter names or descriptions for markers. RELATED LINKS Marker IDs on page 202 Cycle Markers on page 196 Editing Attributes • To edit a marker attribute, select the corresponding marker, click in the desired attribute column, and make your settings. • To change the attributes of several markers, select the markers and click the checkbox for the desired attribute. All selected markers will change their attributes accordingly. Note that this does not work when clicking on a timecode value or a text field. NOTE To navigate in the list of marker attributes, you can also use the [Tab] key and the arrow keys. Sorting and Reordering Columns You can customize the display of the marker attributes in the marker list by sorting or reordering the columns. • To sort the marker list by a specific attribute, click on the corresponding column header. NOTE No matter by which attribute you sort, the second sort criterion will always be the position attribute. • To reorder the marker attributes, drag and drop the corresponding column headers. • To adjust the width of a column, place the mouse pointer between two column headers and drag left or right.
Markers Marker Track 202 Marker IDs Each time you add a marker, it is automatically and sequentially assigned an ID number, starting from 1. IDs for cycle markers are shown in brackets and start from [1]. ID numbers can be changed at any time – this allows you to assign specific markers to key commands. NOTE I f y o u m o v e a m a r k e r fr o m o n e m ar k e r t r ac k to a n o t h e r b y d r ag & d r o p i n th e Project window and the marker ID is already used on this track, the inserted marker automatically gets a new ID. Reassigning Marker IDs Sometimes, especially when setting markers on the fly, you may forget or miss to set a marker. When added later, this marker’s ID will not correspond to its position on the marker track. Therefore, it is possible to reassign the IDs for all markers on a track. PROCEDURE 1. Open the Markers window. 2. Open the Functions pop-up menu and select either Reassign Position Marker IDs or Reassign Cycle Marker IDs. RESULT The marker IDs of the selected type are reassigned to match the order of markers on the marker track. Marker Track The marker track is used for adding and editing markers. 1)Add Marker Adds a position marker at the cursor position. 2)Add Cycle Marker Adds a cycle marker at the cursor position.
Markers Marker Track203 3)Locate pop-up menu If you select a position or a cycle marker in this pop-up menu, the corr esponding marker in the event display or in the Markers window is selected. 4) Cy cle pop-up menu If you select a cycle marker in this pop-up menu, the left and right locators are se t to the corresponding cycle marker. 5) Zoom p op-up menu If you select a cycle marker in this pop-up menu, the view zooms to the corr esponding cycle marker. 6) Marke r event (inactive) Shows an inactive marker event. 7) Marke r event (active) Shows an active marker event. 8) Cycle marker event (inactive) Shows an inactive cycle marker event. 9) Cycle marker event (active) Shows an active cycle marker event. Adding, Moving, and Removing the Marker Track • To add the marker track to the project, select Project > Add Track > Marker. • To move the marker track to another position in the track list, click and drag it up or dow n. • To remove the marker track, right-click it in the track list and select Remo ve Selected Tracks . • To remove an empty ma rker trac k, select Project > Remove Empty Tracks . This also removes any other tracks that are empty. Editing Markers on the Marker Track • To add a position marker, click Add Marker or use the Draw tool. • To add a cycle marker, click Add Cy cle Marker or use the Draw tool. • To select a marker, use the standard techniques. • To resize a cycle marker, select it and drag the handles. You can also do this n umerically on the info line.
Markers Importing and Exporting Markers 204 • To move a marker, select it and drag it. You can also edit marker positions on the info line. • To remove a marker, select it and press [Delete] or use the Erase tool. Using Markers to Select Ranges Markers can be used in conjunction with the Range Selection tool to make range selections in the Project window. This is useful if you quickly want to make a selection that spans all tracks in the project. PROCEDURE 1. Set markers at the start and end of the section that you want to move or copy. 2. Select the Range Selection tool and double-click on the marker track between the markers. Everything in the project within the marker boundaries is selected. Any functions or processing you perform now affect the selection only. 3. Click on the marker track in the selected range and drag the range to a new position. If you hold down [Alt]/[Option] while you drag the range, the selection in the Project window is copied instead. Importing and Exporting Markers Markers and marker tracks can be imported and exported. The following files can contain markers: • MIDI files Importing Markers via MIDI You can import position markers by importing MIDI files containing markers. This is useful if you want to use your marker tracks in other projects or if you want to share them with other Cubase users. Any markers you have added are included in the MIDI file as standard MIDI file marker events. •Select File > Preferences > MIDI > MIDI File and make sure Import Markers is activated. The following settings are imported: • The start position of position markers and cycle markers RELATED LINKS Importing MIDI files on page 624
Markers Importing and Exporting Markers 205 Exporting Markers via MIDI You can export your markers as part of a MIDI file. • To include any markers in the MIDI file, activate Export Markers in the Export Options dialog. The following settings are exported: • The start position of position markers and cycle markers. NOTE To be able to export markers via MIDI export, your project must contain a marker track. RELATED LINKS Exporting MIDI files on page 622
206 MixConsole The MixConsole provides a common environment for producing mixes in stereo or surround. It allows you to control level, pa n, solo/mute status, etc. for audio and MIDI channels. Furthermore, it is a convenient environment for setting up the input and output routing for multiple tracks or channels at the same time. To open the Mi xConsole, you have the following options: • Press [F3]. •Select Devic es > MixConsole. • On the Project window tool bar, click Open MixConsole . This is only visible on the toolbar if the section Media & Mix Console Windows is activated.
MixConsole 207 The MixConsole is divided into several sections: 1)Channel Selector Allows you to set up the visibility of channels in the fader section. 2)Fader Section The fader section is the heart of the MixConsole. It is always visible and shows all channels in the same order as in the track list. 3)Meter Bridge Allows you to monitor the levels of your channels. 4)Equalizer Curve Allows you to draw an EQ curve. Click in the curve display to open a larger view where you can edit the curve points. 5)Channel Racks Allows you to show additional channel controls as needed.
MixConsole Setting Up the MixConsole 208 6)Pictures Opens the Pictures section that allows you to add a picture to the selected channel. Pictures can help you identify your MixConsole channels quickly. 7)Notepad In the Notepad section, you can enter notes and comments about a channel. Each channel has its own notepad. RELATED LINKS Track Pictures Browser on page 94 Setting Up the MixConsole You can show and hide the different sections of the MixConsole. This saves screen space and enables you to display only the information that you need. PROCEDURE 1. Click the Set up Window Layout button on the MixConsole toolbar. 2. Activate the checkboxes for the sections that you want to show. MixConsole Toolbar The toolbar holds tools and shortcuts for settings and functions in the MixConsole. Set up Window Layout Allows you to activate/deactivate the different sections of the MixConsole. Filter Channel Types Opens the channel filter that allows you to show/hide all channels of a certain channel type. Channel Visibility Configurations Allows you to create configurations that are useful for switching quickly between different visibility setups. Show Channel Racks Activates/Deactivates the rack selector.
MixConsole Configuring the MixConsole 209 Select Racks Opens the rack selector that allows you to show/hide specific racks. Rack Settings Opens a pop-up menu with settings for the racks. Locators Shows the left and right locator positions. Transport Buttons Shows the transport controls. Time Display Shows the time display. Markers Shows the marker buttons. State Buttons Shows the mute, solo, listen, and automation states. Here you can also bypass inserts, EQs, channel strips, and sends. Link Group Allows you to link channels. Zoom Palette Allows you to increase/reduce the channel width and the rack height. You can change the width for all channels from viewable (narrow) to editable (wide), by using the default key commands [G] and [H]. Performance Meter Shows the meters for ASIO time usage and hard disk transfer load. Functions Menu Opens the Functions Menu, that allows you to make settings in the MixConsole. Configuring the MixConsole You can configure the MixConsole exactly to your needs and to your individual workflow. Channel Selector The channel selector contains the Visibility tab that lists all channels contained in your project.
MixConsole Configuring the MixConsole 210 Visibility Tab The Visibility tab allows you to determine which channels are shown in the MixConsole. This is particularly helpful if you organize your tracks in folder or group tracks. • To show/hide channels, activate/deactivate the dots. • To collapse/expand groups and folders, click the group or folder name. Input Routing Configurations for Mono Channels • Mono input busses. • Mono output busses, or mono group output busses. These should not lead to feedback. RELATED LINKS Routing on page 221 Input Routing Configurations for Stereo Channels • Mono or stereo input busses. • Mono or stereo output busses, and mono or stereo group output busses. These should not lead to feedback. RELATED LINKS Routing on page 221