Steinberg Cubase Le 8 Manual
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MIDI Processing Other MIDI functions 431 OK and Cancel Clicking OK performs the automatic delete according to the rules set up. Clicking Cancel closes the dialog without deleting notes. Delete Controllers This function removes all MIDI controllers from the selected MIDI parts. Delete Continuous Controllers This function removes all “continuous” MIDI controller events from the selected MIDI parts. Therefore, “on/off” events such as sustain pedal events are not removed. Restrict Polyphony Selecting this item opens a dialog in which you can specify how many “voices” are used (for the selected notes or parts). Restricting the polyphony this way is useful when you have an instrument with limited polyphony and want to make sure all notes will be played. The effect is achieved by shortening notes as required, so that they end before the next note starts. Thin Out Data Thins out MIDI data. Use this to ease the load on your external MIDI devices if you have recorded very dense controller curves, etc. You can also manually thin out the controller data by using the quantize function in the Key Editor.
MIDI Processing Other MIDI functions 432 Extract MIDI Automation This is an extremely useful function as it allows you to quickly and easily convert the continuous controllers of your recorded MIDI parts into MIDI track automation data, making them available for editing in the Project window. PROCEDURE 1. Select the desired MIDI part containing the continuous controller data. 2. On the MIDI menu, open the Functions submenu and select “Extract MIDI Automation”. 3. In the Project window, open the automation tracks for the respective MIDI track. You will find that an automation track has been created for each of the continuous controllers in the part. RESULT NOTE In the MIDI editors, the controller data will automatically be removed from the controller lane. This function can only be used for continuous controllers. Data such as Aftertouch, Pitchbend, or SysEx cannot be converted to MIDI track automation data. NOTE MIDI controller automation is also affected by the Automation Merge Mode. Reverse This function inverts the order of the selected events (or of all events in the selected parts) rhythmically, causing the MIDI music to play backwards. Note that the effect is different from reversing an audio recording. With MIDI, the individual notes will still play as usual in the MIDI instrument – it is only the order of playback that is changed. Technically, this function reverses the Note On message of a note within a part or selection. Mirror This function inverts the order of the selected events (or of all events in the selected parts) graphically. Technically, this function turns a Note On message into a Note Off message and vice versa which can lead to rhythmic inaccurancies if the Note Off position of a note has not been quantized.
433 MIDI Editors There are several ways to edit MIDI in Cubase. You can use the tools and functions in the Project window for large-scale editing or the functions on the MIDI menu to process MIDI parts in various ways. To manually edit your MIDI data on a graphical interface, you can use the MIDI editors. • The Key Editor is the default MIDI editor, presenting notes graphically in a piano roll-style grid. The Key Editor also allows for detailed editing of non-note events such as MIDI controllers. • The Drum Editor is similar to the Key Editor, but each key corresponds to a separate drum sound. You can use the Drum Editor to edit drum or percussion parts. • The Score Editor shows MIDI notes as a musical score and offers basic score editing and printing. RELATED LINKS Key Editor on page 443 Drum Editor on page 483 Score Editor on page 470 Opening MIDI editors PROCEDURE 1. Do one of the following: • Select one or several MIDI parts. • Select a whole MIDI track without selecting parts. 2. Do one of the following: • To open the Key Editor, select MIDI > Open Key Editor. • To open the Drum Editor, select MIDI > Open Drum Editor. • To open the Score Editor, select MIDI > Scores > Open Score Editor. • To open the default MIDI editor, double-click a part. RESULT The selected editor opens and displays the selected parts or tracks. If no parts were selected, all parts on the track are shown.
MIDI Editors Changing the Default MIDI Editor 434 Opening a Drum Map in the Drum Editor You can automatically open a drum map in the Drum Editor. •Select Preferences > Event Display > MIDI and activate Edit as Drums when Drum Map is assigned. RELATED LINKS Selecting a Drum Map for a Track on page 498 Changing the Default MIDI Editor When you double-click a MIDI part, the default MIDI editor opens. The Key Editor is the default MIDI editor. You can set any MIDI editor as the default MIDI editor. PROCEDURE 1. Click File > Preferences. 2. Select Event Display > MIDI. 3. From the Default Edit Action pop-up menu, select the MIDI editor that you want to use. 4. Click OK. Common MIDI Editor Functions You can use the tools and functions within the MIDI editors to process MIDI parts in various ways. Changing the Display Format for the Ruler By default, the ruler shows the timeline in the display format that is selected on the transport panel. You can change the display format for the ruler. Click the arrow button to the right of the ruler and select an option from the pop-up menu. RELATED LINKS Ruler Display Formats on page 29
MIDI Editors Common MIDI Editor Functions 435 Zooming in MIDI Editors The MIDI editors provide several zooming options: • Zoom sliders •Zoom tool •Via Edit > Zoom. When you use the Zoom tool for zooming, you can determine if you want to zoom horizontal only or horizontal and vertical at a time. • To activate/deactivate the corresponding option, select File > Preferences > Editing > Tools and activate/deactivate Zoom Tool Standard Mode: Horizontal Zooming Only. Using Cut and Paste You can use the Cut, Copy, and Paste options from the Edit menu to move or copy material within a part or between different parts. • To insert note events at the project cursor position without affecting existing notes, select Edit > Paste. • To insert note events at the project cursor position, move, and if necessary split the existing note events to make room for the pasted notes, select Edit > Range > Paste Time. 1) Data on clipboard 2) Cursor position 3) Pasted data at cursor position
MIDI Editors Common MIDI Editor Functions436 Following the Project Cursor During Playback Auto-Scroll allows the event display to scroll during playback, keeping the project cursor visible in the window. Auto-Scroll in MIDI editors is independent of the Auto-Scroll function in the Project Window . • To activate/deactivate Auto-Scroll, click Auto-Scroll . Soloing a MIDI Editor • To only hear the parts of a particular MIDI editor during playback, activate Solo Editor . Acoustic Feedback If Acoustic Feedback is activated, individual note s are automatically played back (auditioned) when you move or transpose them, or when you create new notes by drawing. This makes it easier to hear what you are doing. • To activate acoustic feedback, activate Acoustic Feedback on the toolbar. Handling Note Events Coloring Notes and Events You can select different color schemes for the note events in the MIDI editor. The following options are available on the Eve nt Colors pop-up menu on the toolbar: Velocity The note events get different colors depending on their velocity values. Pitch The note events get different colors depending on their pitch. Channel The note events get different colors depending on their MIDI channel value. Part The note events get the same color as their corresponding part in the Pr oject window. Use this option when you are wo rking with two or more tracks in an editor, to see which note events belong to which track.
MIDI Editors Common MIDI Editor Functions437 Grid MatchThe note events get different colors depending on their time position. For ex ample, this mode enables you to see if the notes of a chord start at the exact same beat. Voice The note events get different colors depending on their voice (soprano, alto, ten or, etc.). Chord Track The note events get different colors depending on whether they match the c urrent chord, scale, or both. For all of the options except Pa rt, the pop-up menu also contains a Setup option. This option opens a dialog in which you can specify the colors that are associated with velocities, pitches, or channels. Selecting Note Events The selected MIDI editor determines which of the following methods apply. Do one of the following: •Use the Object Selection tool to drag a selection rectangle around the note events that you want to select. You can also click individual events. •Select Edit > Select and select one of the options. • To select the previous or next note event, use the left or right arrow keys. • To select several notes, press [Shift] and use the arrow keys. • To select all notes of a certain pitch, press [Ctrl]/[Command] and click on a key in the keyb oard display to the left. • To select all the following note events of the same pitch/staff, press [Shift] and dou ble-click a note event. R ELATED LINKS Selecting Note Events us ing the Select Submenu on page 437 Editing on page 648 Selecting Note Events us ing the Select Submenu The Select submenu offers you several options to select note events. To open the Select su bmenu, select Edit > Select. All Selects all note events in the edited part. None Deselects all note events.
MIDI Editors Common MIDI Editor Functions 438 Invert Inverts the selection. All selected note events are deselected and all notes that were not selected are selected instead. In Loop Selects all note events that are partially or completely inside the boundaries of the left and right locators (only visible if locators are set). From Start to Cursor Selects all note evens that begin to the left of the project cursor. From Cursor to End Selects all note events that end to the right of the project cursor. Equal Pitch - all Octaves Selects all note events of the highlighted part that have the same pitch (in any octave) as the currently selected note event. NOTE This function requires that a single note event is selected. Equal Pitch - same Octave Selects all note events of the highlighted part that have the same pitch (same octave) as the currently selected note event. NOTE This function requires that a single note event is selected. Select Controllers in Note Range Selects the MIDI controller data within the range of the selected note events. RELATED LINKS Deleting Note Events on page 439 Muting Note Events You can mute individual note events in a MIDI editor. Muting individual notes allows you to exclude note events from playback. Do one of the following: • Click on a note event with the Mute tool. • Drag a rectangle with the Mute tool, enclosing all note events that you want to mute. • Select the note events and select Edit > Mute. • To unmute a note event, click it or enclose it with the Mute tool. You can also select a note event and select Edit > Unmute.
MIDI Editors Common MIDI Editor Functions439 Muted notes are dimmed in the note display. Toggle Selections • To toggle selected elements within a selection rectangle, press [Ctrl]/[Command] and enclose the same elements within a new selection rectangle. Once you release the mouse button, the prev io us selection is deselected and vice versa. Deleting Note Events • To delete note events, click on them with the Erase tool or select them and press [Backspace]. Cutting Note Events The Trim tool allows you to cut off the end or the beginning of note events. PROCEDURE 1. Select the Trim tool on the toolbar. 2. Do one of the following: • To trim the end of a single note event, click on the note event. • To trim the beginning of a single note e vent, press [Alt]/[Option] and click the note event. • To trim several note events, click and drag with the mouse across the note even ts. • To set the same start and end time for all edited note events, press [Ctrl]/[Command] and vertically drag along the note events.
MIDI Editors Common MIDI Editor Functions440 Editing Note Events on the Info Line You can move, resize, transpose, or change the velocity of note events on the info line using regular value editing. • To apply a value change to all selected note events, press [Ctrl]/[Command] and ch ange a value on the info line. • To adjust the pitch or velocity of note events via your MIDI keyboard, click in the Pi tch or Velocity fields on the info line, and play a note on your MIDI keyboard. If you have several note events select ed an d change a value, all selected events are changed by the set amount. Duplicating and Repeating Note Events You can duplicate and repeat note events in the same way as events in the Project window. • To duplicate the selected note events, hold down [Alt]/[Option] and drag the n ote events to a new position. If Snap is activated, it determines to which positions you can copy notes. • To copy the selected note events and place them directly behind the original, select Edit > Functions > Duplicate . If several note events are selected, all of them are copied as one unit, main taining the relative distance between the note events. • To create a number of copies of the selected note events, select Edit > Functions > Repeat, specify the number, and click OK. You can also press [Alt]/[Option] and dr ag th e right edge of the note events to the right to create copies of the note events. Finding Exact Positions with Snap The Snap function restricts horizontal movement and positioning to certain positions. This helps you find exact positi ons in the note display when editing note events in a MIDI editor. Affected operations include moving, duplicating, drawing, sizing, etc. • To activate/deactivate snap, click Snap . If you select the Bars+Beats display format, the snap grid is set by the quantize value on the toolbar. This makes it possible to snap to straight note values and to swing grids that have been set up in the Quantize Panel. If you select any of the other display fo r mats, positioning is restricted to the displayed grid.