Steinberg Cubase Le 8 Manual
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Project Window Cross-Hair Cursor 41 Shuffle Shuffle is useful when you want to change the order of adjacent events. If you have two adjacent events and drag the first one to the right, past the second event, the two events will change places. The same principle works when changing the order of more than two events: Dragging event 2 past event 4… …changes the order of events 2, 3, and 4. Magnetic Cursor This grid type lets the project cursor become magnetic. Dragging an event near the cursor causes the event to be aligned with the cursor position. Grid + Cursor This is a combination of Grid and Magnetic Cursor. Events + Cursor This is a combination of Events and Magnetic Cursor. Events + Grid + Cursor This is a combination of Events, Grid, and Magnetic Cursor. Cross-Hair Cursor The cross-hair cursor is displayed when working in the Project window and in the editors, facilitating navigation and editing, especially when arranging large projects. • To set up the cross-hair cursor, select File > Preferences > Editing > Tools. You can set up the colors for the line and the mask of the cross-hair cursor, and define its width. 12345 13425
Project Window Edit History Dialog 42 The cross-hair cursor works as follows: • When the Object Selection tool or one of its subtools is selected, the cross-hair cursor appears when you start moving/copying a part/event, or when using the event trim handles. Cross-hair cursor when moving an event. • When the Object Selection tool, the Cut tool, or any other tool that makes use of this function is selected, the cross-hair cursor appears as soon as you move the mouse over the event display. • The cross-hair cursor is only available for tools where such a function is of any use. The Mute tool, for example, does not use a cross-hair cursor, as you have to click directly on an event to mute it. Edit History Dialog In the Edit History dialog, you can undo all actions in the Project window as well as in the editors. You can also undo audio processes or applied plug-in effects. The dialog contains a list of all your edits, with the most recent action at the bottom of the list. • To open the Edit History dialog, select Edit > History. The Action column displays the name of the action while the Time column tells you when this action was performed. In the Details column further details are shown. Here you can enter new text by double-clicking in the column. • To undo your actions, move the horizontal, colored line upwards to the desired position. You can only undo your actions in reverse order, for example, the last performed action is the first action to be undone. • To redo an action that was undone previously, move the line down the list again.
Project Window Edit History Dialog 43 Setting the Number of Maximum Undo Steps You can limit the number of maximum undo steps. This is useful if you run out of hard disk space, for example. PROCEDURE 1. Select File > Preferences > General. 2. Set the number in the Maximum Undo Steps field.
44 Project Handling Creating New Projects You can create empty projects or projects that are based on a template. PROCEDURE 1. Select File > New Project. Depending on your settings, either the Steinberg Hub or the Project Assistant dialog opens. 2. In the location options section, select where to store the new project. • To use the default location, select Use default location. • To choose another location, select Prompt for project location, click Create, and set the location in the dialog that opens. 3. Do one of the following: • To create an empty new project, click Create Empty. • To create a new project from a template, select a template and click Create. RESULT A new, untitled project is created. If you selected a template, the new project is based on this template and includes the corresponding tracks, events, and settings.
Project Handling Steinberg Hub 45 Steinberg Hub When you start Cubase or create new projects using the File menu, Steinberg Hub opens. Steinberg Hub keeps you up to date with the latest information and assists you with organizing your projects. It consists of the News and Tutorials section and the Projects section. News and Tutorials section The News and Tutorials section displays Steinberg news, tutorial videos as well as links to the user forum, downloads, and Knowledge Base. NOTE Ensure that you have an active internet connection to access this material. Projects section The Projects section lets you create new projects, which can either be empty or based on a template. It lets you specify where to save the projects. It also allows you to access recently opened projects or projects that are stored in other locations. This section offers the same functionality as the Project Assistant dialog. Category bar In this section, the available factory templates are sorted into the predefined categories Recording, Scoring, Production, and Mastering. The Recent category contains a list of the recently opened projects. The More category contains the default project template and all templates that are not assigned to any of the other categories.
Project Handling Project Assistant 46 Template list When you click on one of the category items, the list below the category bar shows the available templates for this category. Any new templates that you create are added at the top of the corresponding list. Location options This section allows you to specify where the project is stored. Open other This button allows you to open any project file on your system. This is identical to using the Open command on the File menu. RELATED LINKS Project Assistant on page 46 Deactivating Steinberg Hub To start Cubase or to create new projects without Steinberg Hub, you can deactivate it. PROCEDURE •Select File > Preferences > General and deactivate Use Steinberg Hub. RESULT Cubase starts without opening a project and opens the Project Assistant dialog when you create a new project using the File menu. However, you can still open Steinberg Hub through the Steinberg Hub menu. Project Assistant When you deactivate Steinberg Hub and create new projects, the Project Assistant dialog opens. This dialog offers the same functions as the Projects section in Steinberg Hub. Category bar In this section, the available factory templates are sorted into the predefined categories Recording, Production, Scoring, and Mastering. The Recent category contains a list of the recently opened projects. The More category contains the default project template and all templates that are not assigned to any of the other categories.
Project Handling About Project Files 47 Template list When you click on one of the category items, the list below the category bar shows the available factory templates for this category. Any new templates that you create are added at the top of the corresponding list. Location options This section allows you to specify where the project is stored. Open other This button allows you to open any project file on your system. This is identical to using the Open command from the File menu. About Project Files A project file (extension *.cpr) is the central document in Cubase. A project file contains references to media data that can be saved in the project folder. NOTE We recommend to save files only in the project folder, even though you can save them in any other location to which you have access. The project folder contains the project file and the following folders that Cubase automatically creates when necessary: •Audio •Edits •Images • Track Pictures About Template Files Templates can be a good starting point for new projects. Templates are projects where you can save all settings that you regularly use, such as bus configurations, sample rates, record formats, basic track layouts, VSTi setups, drum map setups, etc. The following template types are available from within Steinberg Hub: • Factory templates for specific scenarios. These are listed in the Recording, Scoring, Production, or Mastering categories. • The default template. This is listed in the More category. • Any new user templates that you create and save. These are listed in the More category.
Project Handling About Template Files 48 Template projects are not saved in project folders and therefore contain no subfolders and no media files. • To open the location of a specific template, right-click a template in the template list and select Show in Explorer (Win) or Reveal in Finder (Mac). Saving a Project Template File You can save the current project as a template. When you create a new project, you can select this template as a starting point for your new project. PREREQUISITE Remove all clips from the Pool before you save the project as a template. This ensures that references to media data from the original project folder are deleted. PROCEDURE 1. Set up a project. 2. Select File > Save As Template. 3. In the New Preset section of the Save As Template dialog, enter a name for the new project template. 4. In the Attribute Inspector section, double-click the Value field of the Content Summary attribute to enter a description for the template. 5. Click the Value field of the Template Summary attribute and select a template category from the pop-up menu. If you do not select a category, the new template will be listed in Steinberg Hub in the More category. 6. Click OK to save the template.
Project Handling Project Setup Dialog 49 Renaming Templates PROCEDURE 1. In Steinberg Hub or the Project Assistant, right-click a template and select Rename. 2. In the Rename dialog, enter a new name and click OK. Project Setup Dialog You can perform general settings for your project in the Project Setup dialog. • To open the Project Setup dialog, select Project > Project Setup. • To open the Project Setup dialog automatically when you create a new project, activate the Run Setup on Create New Project option (File > Preferences > General). IMPORTANTIMPORTANTIMPORTANTIMPORTANT While most Project Setup settings can be changed at any time, you must set the sample rate directly after creating a new project. If you change the sample rate at a later stage, you must convert all audio files in the project to the new sample rate to make them play back properly.
Project Handling Project Setup Dialog 50 The following options are available: Author Allows you to specify a project author that is written into the file, when you export audio files and activate the Insert iXML chunk option. You can specify a default author in the Default Author Name field (File > Preferences > General > Personalization). Company Allows you to specify a company name that is written into the file, when you export audio files and activate the Insert iXML chunk option. You can specify a default company in the Default Company Name field (File > Preferences > General > Personalization). Start Allows you to specify the start time of the project in timecode format. This also determines the sync start position when synchronizing to external devices. Length Allows you to specify the length of the project. Frame Rate Allows you to specify the timecode standard and frame rate for the project. When synchronizing to an external device, this setting must correspond to the frame rate of any incoming timecode. Get From Video Allows you to set the project frame rate to the frame rate of an imported video file. Display Format Allows you to specify the global display format that is used for all rulers and position displays in the program, except the ruler tracks. However, you can make independent display format selections for the individual rulers and displays. Display Offset Allows you to specify an offset for the time positions that are displayed in the rulers and position displays to compensate for the Start position setting. Bar Offset This setting is only used, when you select the Bars+Beats display format. Allows you to specify an offset for the time positions that are displayed in the rulers and position displays to compensate for the Start position setting. Sample Rate Allows you to specify the sample rate at which records and plays back audio. • If your audio hardware generates the sample rate internally and you select a non-supported sample rate, this is indicated by a different color. In this case, you must set a different sample rate to make your audio files play back properly.