Steinberg Cubase Le 8 Manual
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Parts and Events Folder Parts 111 Folder Parts A folder part is a graphic representation of events and parts on the tracks in the folder. Folder parts indicate the position and length of the events and parts, as well as on which track they are (their vertical position). If part colors are used, these are also shown in the folder part. Editing Folder Parts Any editing that you perform in the Project window to a folder part affects all the events and parts it contains. You can select several folder parts and edit them at the same time. The editing you can perform includes: • Moving a folder part. This moves its contained events and parts, possibly resulting in other folder parts, depending on how the parts overlap. • Using cut, copy, and paste. • Deleting a folder part. This will delete its contained events and parts. • Splitting a folder part with the Cut tool. • Gluing folder parts together with the Glue tool. This will only work if the adjacent folder parts contain events or parts on the same track. • Resizing a folder part resizes the contained events and parts according to the selected resizing method. • Muting a folder part. This will mute its contained events and parts. Tracks inside a folder can be edited as one entity by performing the editing directly on the folder part containing the tracks. You can also edit individual tracks within the folder by showing the contained tracks, selecting parts and opening editors as usual. • To open the editor for the track classes that are present in a folder part, double-click the folder part. All MIDI parts that are located on the tracks within the folder are displayed as if they were on the same track, just like when opening the Key Editor with several MIDI parts selected. To be able to discern the different tracks in the editor, give each track a different color in the Project window and use the Part Colors option in the editor. If the folder contains tracks with audio events and/or audio parts, the Sample and/or Audio Part Editors are opened with each audio event and audio part in a separate window. RELATED LINKS Coloring Notes and Events on page 436
Parts and Events Editing Parts and Events 112 Editing Parts and Events This section describes techniques for editing in the Project window. If not explicitly stated, all descriptions apply to both events and parts, even though we use the term “event” for convenience. When you are using the tools for editing, you can in many cases get additional functions by pressing modifier keys (e. g. pressing [Alt]/[Option] and dragging with the Object Selection tool creates a copy of the dragged event). NOTE You can customize the default modifier keys in the Preferences dialog. RELATED LINKS Editing - Tool Modifiers on page 655 Selecting Events You can select events using any of the following methods: •Use the Object Selection tool. •Use the Select submenu on the Edit menu. • Right-click on a track and select Select All Events from the context menu. • To select ranges, regardless of the event and track boundaries, use the Range Selection tool. • Use the arrow keys on the computer keyboard. •If the Auto Select Events under Cursor option (File > Preferences > Editing) is activated, all events on the selected tracks that are touched by the project cursor are automatically selected. This is helpful when rearranging your project, because it allows you to select whole sections on all tracks by selecting all tracks and moving the project cursor. RELATED LINKS Selecting with the Object Selection Tool on page 112 Select Submenu on page 113 Range Editing on page 124 Selecting with the Object Selection Tool PROCEDURE 1. On the Project window toolbar, click Object Selection. 2. In the event display, click the events or parts that you want to select. The standard techniques apply.
Parts and Events Editing Parts and Events 113 Select Submenu • To open the Select submenu, select Edit > Select. The following options are available, when the Object Selection tool is selected: All Selects all events in the Project window. None Deselects all events. Invert Inverts the selection – all selected events are deselected and all events that were not selected are selected instead. In Loop Selects all events that are partly or wholly between the left and right locator. From Start to Cursor Selects all events that begin to the left of the project cursor. From Cursor to End Selects all events that end to the right of the project cursor. Equal Pitch These are available in the MIDI editors and the Sample Editor. Select Controllers in Note Range This is available in the MIDI editors. All on Selected Tracks Selects all events on the selected track. Events under Cursor Automatically selects all events on the selected track(s) that are touched by the project cursor. Select Event This is available in the Sample Editor. Left/Right Selection Side to Cursor These two functions are only used for range selection editing. NOTE When Range Selection tool is selected, the Select submenu features other functions. RELATED LINKS Selection Range Options on page 124
Parts and Events Editing Parts and Events 114 Removing Events To remove an event from the Project window, do one of the following: • Click on the event with the Erase tool. • To delete all following events, but not the event that you clicked and all events before it, press [Alt]/[Option] and click on an event. • Select the events and press [Backspace], or select Edit > Delete. Moving Events You can move events using any of the following methods: •Use the Object Selection tool. •Use the Move to submenu on the Edit menu. • Select the event and edit the start position in the info line. •Use the Nudge buttons on the toolbar. RELATED LINKS Moving with the Object Selection Tool on page 114 “Move to” Submenu on page 115 Moving via the Info Line on page 115 Moving with the Nudge Buttons on page 115 Moving with the Object Selection Tool PROCEDURE 1. In the Project window toolbar, click Object Selection. 2. In the event display, click the events or parts you want to move, and drag to a new position. NOTE You can only drag events to tracks of the same type. 3. Optional: Hold down [Ctrl]/[Command] while dragging to restrict movement either horizontally or vertically. RESULT All selected events are moved, maintaining their relative positions. If Snap is activated, this determines to which positions you can move the events.
Parts and Events Editing Parts and Events 115 NOTE To avoid accidentally moving events when you click on them in the Project window the response when you move an event by dragging is slightly delayed. You can adjust this delay with the Drag Delay setting (File > Preferences > Editing). “Move to” Submenu • To open the Move to submenu, select Edit > Move to. The following options are available: Cursor Moves the selected event to the project cursor position. If there are several selected events on the same track, the first event will start at the cursor, and the following will be lined up end-to-start after the first one. Origin Moves the selected events to their original positions, i. e. the positions at which they were originally recorded. Front/Back This function does not actually change the position of the events, but moves the selected events to the front or back, respectively. This is useful if you have overlapping events and want to see one that is partially obscured. For audio events, this is an extra important feature, because only the visible sections of events will be played back. Moving an obscured audio event to front (or moving the obscuring event to back) will allow you to hear the whole event on playback. Moving via the Info Line PROCEDURE 1. In the event display, select the event or part that you want to move. 2. In the info line, double-click the Start field and enter a new value for the event start. The event is moved accordingly. Moving with the Nudge Buttons PROCEDURE 1. Right-click the Project window toolbar and activate Nudge Palette. The nudge buttons become available in the toolbar.
Parts and Events Editing Parts and Events 116 2. In the event display, select the events or parts that you want to move, and use the Move Left/Move Right nudge buttons. The selected events or parts are moved to the left or right. Renaming Events By default, audio events show the name of their clip, but you can enter a separate descriptive name for events. • To rename an event, select the event and type in a new name in the Name field on the info line. • To give all events on a track the same name as the track, change the track name, hold down a modifier key, and press [Return]. Resizing Events Resizing events means to move their start or end positions individually. The following resizing modes are available: • To select one of the resizing modes, select the Object Selection tool and then click again on the Object Selection tool icon on the toolbar. This opens a pop-up menu from which you can select one of the options. The toolbar icon indicates the resizing mode IMPORTANTIMPORTANTIMPORTANTIMPORTANT When resizing events, any automation data not taken into account. Normal Sizing The contents of the event stay fixed, and the start or end point of the event is moved to
Parts and Events Editing Parts and Events 117 To resize events, do one of the following: • Click and drag the lower left or right corner of the event. If Snap is activated, the Snap value determines the resulting length. If several events are selected, all will be resized in the same way. Normal sizing Sizing moves contents •Use the Trim buttons (Nudge palette) on the toolbar. This will move the start or end position of the selected events by the amount set on the Grid Type pop-up menu. The sizing type currently selected applies to this method too, with the exception of Sizing Applies Time Stretch which is not possible with this method. •Use the Scrub tool. •Apply time stretch. RELATED LINKS Snap Function on page 39 Resizing Events Using Time Stretch on page 117 Resizing Events Using Time Stretch Time stretching allows you to resize a part and make its contents fit the new size. PROCEDURE 1. Click the Object Selection tool on the toolbar and click again to select the Sizing Applies Time Stretch option from the pop-up menu. 2. Point close to the end point of the part you want to stretch. 3. Click and drag left or right. When you move the mouse, a tooltip shows the current mouse position and length of the part. Snap is taken into account. 4. Release the mouse button.
Parts and Events Editing Parts and Events 118 RESULT The part is stretched or compressed to fit the new length. • For MIDI parts, this means that the note events are stretched (moved and resized). Controller data will be stretched, too. • For audio parts, this means that the events are moved, and that the referenced audio files are time stretched to fit the new length. A dialog shows the progress of the time stretch operation. Splitting Events You can split events in the Project window in the following ways: • Click with the Cut tool on the event you want to split. If Snap is activated, this determines the exact split position. You can also split events by pressing [Alt]/[Option] and clicking with the Object Selection tool. •Select Edit > Functions > Split at Cursor. This splits the selected events at the position of the project cursor. If no events are selected, all events (on all tracks) that are intersected by the project cursor will be split. •Select Edit > Functions > Split Loop. This splits events on all tracks at the left and right locator positions. NOTE If you split a MIDI part so that the split position intersects one or several MIDI notes, the result depends on the Split MIDI Events option (File > Preferences > Editing > MIDI). If the option is activated, the intersected notes will be split (creating new notes at the beginning of the second part). If it is deactivated, the notes will remain in the first part, but stick out after the end of the part. RELATED LINKS Snap Function on page 39 Gluing Events Together No data will be kept in the clipboard. The following options are available: • To glue an event together with the next event on the track, click on an event with the Glue tool. The events do not have to touch one another. The result is a part containing the two events, with one exception: If you first split an event and then glue the two sections together again (without moving or editing them first), they become a single event again.
Parts and Events Editing Parts and Events 119 • You can select several events on the same track and click on one of them with the Glue tool. A single part is created. • To glue an event together with all following events on this track, hold down [Alt]/[Option] and click on an event with the Glue tool. Duplicating Events can be duplicated in the following ways: • Hold down [Alt]/[Option] and drag the event to a new position. If Snap is activated, this determines to which positions you can copy the events. NOTE If you hold down [Ctrl]/[Command] as well, movement direction is restricted to either horizontal or vertical. That means if you drag an event vertically it cannot be moved horizontally at the same time. •Select Edit > Functions > Duplicate to create a copy of the selected event and place it directly after the original. If several events are selected, all of these are copied “as one unit”, maintaining the relative distance between the events. NOTE When you duplicate audio events, the copies always refer to the same audio clip. Cutting, Copying, and Pasting Events You can cut or copy selected events, and paste them in again, using the functions on the Edit menu. • When you paste an audio event, it is inserted on the selected track, positioned so that its snap point is aligned with the cursor position. If the selected track is of the wrong type, the event will be inserted on its original track. • If you use the Paste at Origin function (Edit > Function), the event is pasted at the position from which you cut or copied it. • If you use the Paste Relative to Cursor function (Edit > Function), the event is pasted while keeping its relative position to the project cursor. RELATED LINKS Snap Function on page 39
Parts and Events Editing Parts and Events 120 Repeating Events can be repeated in the following ways: • Hold down [Alt]/[Option] and click the handle in the lower right corner of the last selected event and drag to the right. •Select Edit > Functions > Repeat to open a dialog, allowing you to create a number of copies (regular or shared) of the selected events. Fill Loop You can create a number of copies between the right and left locators. •Select Edit > Functions > Fill Loop to create a number of copies starting at the left locator and ending at the right locator. The last copy is automatically shortened to end at the right locator position. Creating Shared Copies You can create shared copies of audio and MIDI parts. If you edit the contents of a shared copy, all other shared copies of the same part are automatically edited in the same way. • Hold down [Alt]/[Option]-[Shift] and drag to the right. NOTE You can convert a shared copy to a real copy by selecting Edit > Functions > Convert to Real Copy. This creates a new version of the clip (that can be edited independently) and adds this to the Pool. Sliding the Contents of an Event or Part You can move the contents of an event or part without changing its position in the Project window. • To slide an event or part, press [Alt]/[Option]-[Shift], click in the event or part and drag to the left or right. IMPORTANTIMPORTANTIMPORTANTIMPORTANT When sliding the contents of an audio event, you cannot slide past the start or end of the actual audio clip. If the event plays the whole clip, you cannot slide the audio at all.