Yamaha Dtxpress 3 User Manual
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21 KIT ´´´´´´´´´´ 1 Acoustic Kit 7. Change the Click Voice When the click voice resembles voices that are found in the song it might be hard to hear. In this case it is a good idea to change the click voice. Press the [UTIL] button four times (not too quickly) until the display shown below appears. Use the [VALUE–]/[VALUE+] buttons to select the sound set that you want to use for the click sound. Press the [SOUND] button to return to the original display (song select display). When you select “User Voice” as the click sound, you can select the three individual sounds used for the click sound (voice), and set volume, tuning, etc. ( m Utility Mode [4. CLK (Click) Group] P.34) 8. Change the Drum Kit When you want to use a different drum kit with a particular song, press the [DRUMKIT] button to enter the Drum Kit se- lect display, then select the drum kit you want to use. Play Along with a Song Drum Kit NameDrum Kit Number Produces sound UT TG MASTER MuteK=mS=®C=®M=® Mute (Does not produce sound) UT CLK VOICESET =Metronom Sound set name used for click sound 9. Change the Song but Not the Drum Kit Normally, when the song is switched the drum kit will be au- tomatically switched to the kit that is set in the song. However, if the Rhythm Mute Function ([SHIFT]+[PAGEs]) is used, the drum kit will not change when the song is switched. * Also, in the Utility mode’s [3-2. Channel 10 Program Change/ Receive Channel Event] (Reference Guide : P. 32) set the Channel 10 Program Change to not receive program changes and then only the song will change. 10. Mute Individual Drums You can mute individual drums like the [Bass Drum], [Snare Drum], [Cymbal], [Other Drum Instruments]. This function is convenient when you want to practice indi- vidual drum parts. Press the [UTIL] button, then press the [PAGEt] button to enter this display. Use the [SEL] buttons to select the drum instru- ment (K: Bass Drum, S: Snare Drum, C: Cymbal, M: others) you want to mute, then press the [VALUE+] button to change the speaker icon (®) to the mute icon (m). To cancel the Mute Function, press the [VALUE–] button to return to the speaker icon (®).
22 Next, let’s try recording your performance to the DTXPRESS III’s sequencer. With song data you record you can switch drum kits, change the tempo and playback in the same way as preset songs. * When there is data in the other track, the number of mea- sures in that track will determine the length of the song. 2-2. Select the Record Mode Select the method for recording from the following record modes. Overwrite (Ovr): The record operation will be in a repeat mode. When the song reaches the end of the last mea- sure, it will automatically start again from the beginning and new data will be added to the track’s previous data. Replace (Rpl): When the song reaches the end of the as- signed measure or the [>/] button is pressed, record- ing will stop (will not repeat). 2-3. Set the Track For Recording Select either track 1 or 2 for recording. 2-4. Set the Metronome’s Tempo and Beat Set the tempo and beat that will be used by the Metronome when recording. 2-5. Set the Quantize Function The Quantize function is used to align the timing of your per- formance with that of the nearest specified beat. The accuracy of quantization is assigned with a note value. The quantize function can be used when recording. * If this function is set to “no”, the quantize function will not operate. * You can use the Quantize function after recording is com- plete. (Reference Guide : P. 26) Record Your Performance Recording System • Recording can be done in any of the user songs (No. 96-127) that supplied for recording. You cannot record to preset songs (No. 1-95). • User songs contain 2 tracks that can be recorded to. Record- ing can be done one track at a time. • The song records (memory) data that precisely relates to when and how each pad was hit, and stores that information. This is called sequence data. MIDI data from the MIDI IN/TO HOST jacks can be recorded simultaneously. • Sequence data can be freely used to change the tempo, select the voice or drum kit during playback. m Reference Guide : P. 25 [2. Program Change, Bank Select] • Before recording, set the number of measures for the song you want to record. Recording is done in real-time. When the end of the assigned measure is reached, the record func- tion can be set to act in one of two ways. (1) The song will automatically stop (Replace) and recording will be complete. (2) The song will repeat from its beginning and further data can be added to the previously recorded data (Overwrite). OK, Let’s Start Recording 1. Select the Song You Want To Record Press the [SONG] button to display the Song select display, select a User Song number (No. 96-127). * User songs that already contain data in both tracks cannot be recorded to. * If a song is not selected when you start to record, the lowest numbered empty user song will automatically be selected to record. In the same manner, an empty user song will be se- lected if a preset song has been selected for recording. 2. Set the Recording Conditions Hold the [SHIFT] button and press the [>/] button, the fol- lowing Recording Conditions setting display will appear. Use the [SEL] buttons to select the parameter you want to set, then use the [VALUE–]/[VALUE+] buttons to set each of the following recording conditions. REC M= 32=Rp1†=1 ƒ=120 B= 4/4Q= © Quantize Beat TempoTrack Record Mode Number of Measures for Recording 2-1. Set the Number of Measures to be Recorded. Determine the number of measures you want to record and set. How Quantize Works (an example) • Recorded notes were not played in time. Just Timing 3. Start Recording Press the [>/] button, after a two-measure count recording will start. Record while listening to the metronome’s click voice. * When the track assigned for recording contains data and the [>/] button is pressed, the error message “Data not Empty” will appear and the recording operation will not be carried out. • The Quantize Function aligns the timing.
23 When the Record Mode is set to Replace (“Rpl”). The following display will appear while recording (only dis- played, cannot be changed).• To clear song data (both tracks 1 and 2). Hold the [SHIFT] button and press the [SONG] button to en- ter the Song Edit mode. Then press the [PAGEt] button 7 times to enter the Clear Song display. Record Your Performance When the end of the assigned measure number is reached, re- cording will automatically stop, and the display will return to the Song select display. * You can also stop recording by pressing the [>/] button. When the Record Mode is set to Overwrite (“Ovr”). The following display will appear while recording (only dis- played, cannot be changed). REC M= 18=Rp1†=1 Now Recording. The measure number currently being recorded. The song being recorded will continuously repeat until the [>/ ] button is pressed. When the song reaches the end of the last measure, it will automatically start again from the beginning and new data will be added to the track’s previous data. When the record mode is set to Overwrite (“Ovr”), press the [SAVE/ENT] button while recording to “undo” (do again) the record operation. The data previously recorded from the be- ginning of the song, up until the [SAVE/ENT] button was pressed, will revert to the data originally present. The measure number currently being recorded. REC M= 18=Ovr†=1 UNDO press ENT Press the [>/] button to stop recording, the display will re- turn to the Song select display. If the power is cut off during recording, all user song data may be lost. Please use caution. 4. Listen to the Song Press the [>/] button, playback of the song you just recorded will start from its beginning. You can also change the drum kit and playback the song with a different kit. m Reference Guide : P. 25 [2. Program Change, Bank Select] 5. Redo the Recording To record again, use the following procedure to clear previ- ously recorded data in the track, then try recording again. How the “Undo” Works (an example) Data recorded the first time. Data recorded the second time. Pressing the [SAVE/ENT] button here, only the data recorded the second time will be erased. Press the [SAVE/ENT] button, all of the data in the currently selected song will be cleared. * To cancel the “Clear Song” operation, press the [VALUE–] button. • To clear data from one track. Hold the [SHIFT] button and press the [SONG] button to en- ter the Song Edit mode. Then press the [PAGEt] button 5 times to enter the Clear Track display. Use the [VALUE–]/[VALUE+] buttons to set the number of the track you want to clear, then press the [SAVE/ENT] but- ton, “Are you sure ?” will appear in the display. Press the [SAVE/ENT] button again, all of the data in the currently assigned track of the selected song will be cleared. * To cancel the “Clear Song” operation, press the [VALUE–] button. 6. Record One More Track In the same manner, one more track can be used to record. However, the number of measures cannot be changed. 7. Give the Song a Name On the display, “no name” will appear for the song name. Change the name to an original name. Hold the [SHIFT] button and press the [SONG] button to en- ter the Song Edit mode. Then press the [PAGEt] button 8 times to enter the Song Name setting display. Use the [SEL] buttons to move the flashing cursor to the character you want to change, then use the [VALUE–]/ [VALUE+] buttons to select the desired character. The available characters to choose from are listed below. (in order) Space !"#$%&'()*+,-.0123456789:;?@ ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_` abcdefghijklmnopqrstuvwxyz{|}ßå A maximum of 8 characters can be used for the song name. If the power is switched off, the completed song will be stored. SONG Clear Song Are you sure ? SONG Clear Track Track=1 SONG SngName=no name
24 You can assign voices you like to each of the pads, and set the tuning (pitch), voice, decay, reverb, etc. to create your own original drum kit. 2. Try Changing the Volume Let’s change the volume of the drum voice that is delivered when the pad is hit. Adjust the volume balance between the other pads. Press the [PAGEt] button and the following display will ap- pear. Create Your Own Original Drum Kit 1. Select the Drum Voice First, select a drum voice for the kit you want to create. Let’s try assigning a snare drum voice. It doesn’t matter what drum kit you select (the drum kit that is created will be saved to a user drum kit (No. 49-80)). 1-1. Select a Snare Drum for the Input Source. Press the [VOICE] button and the display for selecting the Drum Voice will appear. Input Source Layer Number Use the [SEL] buttons to move the flashing cursor to the input source position, then use the [VALUE–]/[VALUE+] buttons to select “snare”. This means that the snare pad in- put that is connected to trigger input jack 2 SNARE is selected. The value “V=1” indicates that the layer number=1. Two voices can be delivered (2 layer) with one input source (trigger in- put). In this case, you will have to assign which voice will be used here. 1-2. Select the Drum Voice Category. Next, decide the drum voice category. Drum voice categories are divided into 13 categories each in- dicated with an alphabetic character. ([1-1. Voice] Reference Guide : P. 18) For this example, let’s select “s: Electric Snare”. Use the [SEL] buttons to move the flashing cursor to the voice category position, then use the [VALUE–]/ [VALUE+] buttons to select “s”. A “*” mark will appear between “KIT” and “IN”. This is to let you know that data in the currently selected drum kit has changed. 1-3. Select the Drum Voice. Next, let’s select a drum voice. Press the [SEL>] button to move the flashing cursor to the Voice Number position, then use the [VALUE–]/[VALUE+] buttons to assign the drum voice. For this example, let’s select “s/014 Dance01”. KIT IN=kick V=1 =K/017 BDbasc1 Voice Category Voice Number Voice Name With this, we have assigned a drum voice for the kit you want to create. Now, let’s try to edit this drum voice in several ways and create your own original snare drum voice. KIT IN=snare V=1 =s/014 Dance01 KIT*IN=snare V=- Vol= 120 Pan= C Volume Pan Use the [SEL] buttons to move the flashing cursor to the volume level position, then use the [VALUE–]/ [VALUE+] buttons to set the volume level. *“V=-“ appears when the drum voice is not a 2 layer voice. Press the [VOICE] button to monitor the voice just as if the pad were hit. 3. Try Changing the Pan Using the same display, you can change the pan setting for the drum voice. According to this setting you can move the position of the currently selected drum voice within the stereo field as fol- lows: “L64” (left side) – “C” (Center) – “R63” (right side). Press the [SEL>] button to move the flashing cursor to the pan level position, then use the [VALUE–]/[VALUE+] but- tons to set the pan value. 4. Try Changing the Tuning (Pitch) Let’s try and change the tuning (pitch) of the drum voice. Press the [PAGEt] button and the following display will appear. KIT*IN=snare V=- Tune C= 0 F= 0 Tuning in half-step increments Use the [SEL] buttons to move the flashing cursor to the “C” or “F” position, then use the [VALUE–]/[VALUE+] buttons to set the pitch of the voice. Tuning for “C=” is in increments of a half-step, tuning for “F=” is in steps of approximately 1.17 cents. 5. Try Changing the Decay (the length of time it takes for the voice to fade) Let’s try and change the voice’s decay (the length of time it takes for the voice to fade). Press the [PAGEt] button twice and the following display will appear. Finer tuning KIT*IN=snare V=- Decay=+ 8 Fc= 0 DecayFilter Cutoff Frequency
25 Use the [SEL] buttons to move the flashing cursor to the decay value position, then use the [VALUE–]/[VALUE+] buttons to set the amount of decay. A + (plus) value will produce a faster decay. 6. Try Changing the Character of the Voice (Filter Setting). Using the same display you can set the Filter Cutoff Frequency. Try to change the character of the voice (the brightness of the voice). Press the [SEL>] button to move the flashing cursor to the “Fc=” position, then use the [VALUE–]/[VALUE+] buttons to set the value. A + (plus) value will produce a brighter sound. 7. Try Adjusting the Volume Balance of the 2 Layer Voice. If the selected drum voice is made with 2 layers (1 drum voice made with 2 voice waves), the volume balance can be adjusted between the 2 waves. Press the [PAGEs] button and the following display will appear. 10. Save the Voice You Have Created Let’s save the drum voice you created to the DTXPRESS III’s memory. Drum kit numbers “49” – “80” (these are called user drum kits) are used for saving individual drum kits. Press the [SAVE/ENT] button, the following display will ap- pear. Create Your Own Original Drum Kit Use the [SEL] and [VALUE–]/[VALUE+] buttons to select the layer number. * If the assigned voice is not made of 2 layers this setting is not valid. Press the [SEL>] button to move the flashing cursor to the layer balance position, then use the [VALUE–]/[VALUE+] buttons to set the layer balance value. 8. Adjust the Amount of Reverb. Let’s try and adjust the amount of reverb effect that is applied to the voice. Use the [PAGEs]/[PAGEt] buttons to select the display shown below. KIT*IN=snare V=1 LayerBalance=+20 Layer Balance Layer Number Use the [SEL] buttons to move the flashing cursor to the reverb send level position, then use the [VALUE–]/ [VALUE+] buttons to set the value. Large values will increase the amount of reverb applied to the voice, “0” will produce no reverb. * This setting is the reverb level for each input source. The overall reverb level for the drum kit is set in [5-2. Drum Re- verb Send] (Reference Guide : P. 24) 9. Adjust the Balance Between Layer 1 and 2. If you have used a 2 layer voice in the voice you just created, adjust the balance between the voices by adjusting the volume of each voice. *You can select the conversion curve for 2 voices. m Drum Kit Edit Mode [2-1. Cross Fade] (Reference Guide : P. 20) KIT*IN=snare Reverb send= 40 Reverb send level Use the [VALUE–]/[VALUE+] buttons to set the drum kit num- ber (“49” – “80”) for saving your drum kit to. Press the [SAVE/ENT] button, “Are you sure ?” will appear on the display asking for confirmation. * To cancel the save operation, press the [VALUE–] button. Press the [SAVE/ENT] button again, the save operation will be carried out, then “Complete!” will appear. After “Com- plete!” appears, the display will return to the Drum Voice select display. 11. Give Your Drum Kit a Name The completed drum kit will still have the original drum kit’s name. Press the [VOICE] button to enter the Drum Kit Voice Edit mode, then press the [PAGEt] button to display the Drum Kit Name setting display shown below. With the same proce- dure you used when you made a Song, give your drum kit an original name. (P. 23) Store Drumkit =49 User Kit Now the drum kit with the original snare drum you created is complete. Use the same procedure to create drum voices for the other pads (input source) and create a complete drum kit that is all your own. The DTXPRESS III also has keyboard voices that comply with the GM System Level 1. So, not only drum voices, but piano, guitar, bass, strings, brass, reeds, effect, etc. can be delivered when the pad is struck. To use keyboard voices with the pads first, change the pad’s MIDI channel to any channel other than “10” (Reference Guide : P. 19 [1-7. Channel, Gate Time]), then select the MIDI note number of the voice you want to use in (Refer- ence Guide : P. 19 [1-6. Note Number] ) * If the [2-5. Key Off Enable] (Reference Guide : P. 21) is set to “disable”, some voices may sound continuously. In this case, press the [SHIFT] + [VOICE] buttons to stop voices sounding. KIT Common Kit=Acoustic Kit
26 There is much more to the DTXPRESS III than what we have covered so far. With a full understanding of these functions you can get the most out of the DTXPRESS III. • Switch the signals between trigger input jacks 1 and 9 CRASH2/10. m Reference Guide : P. 15 [2-3. Input Exchange] • Copy trigger setup data from one trigger input jack’s setup to another m Reference Guide : P. 14 [1-6. Trigger Setup Copy] • Temporarily prohibit reception of trigger signals from all pads connected to the DTXPRESS III. m Reference Guide : P. 30 [2-2. Trigger Bypass] Switch the trigger bypass function (above) ON/OFF from a pad. m Reference Guide : P. 21 [2-6. Function] Set the Reverb The DTXPRESS III is equipped with a digital reverb section. • Set the reverb type and reverb time for each drum kit. m Reference Guide : P. 22 [3-1. Reverb Type, Time] • The following three methods can be used to set the amount of reverb. Adjust the reverb level for the voice delivered by the pad of each input source. m Reference Guide : P. 20 [2-2 Reverb Send] Adjust the reverb send level for the entire drum kit. m Reference Guide : P. 24 [5-2. Drum Reverb Send] Adjust the DTXPRESS III’s overall reverb send level. m Reference Guide : P. 22 [3-2. Reverb Master Return] Adjust the amount of reverb for each drum kit in the user drum map. m Reference Guide : P. 38 [6-6. Reverb Send] • Bypass the reverb circuit (no reverb). m Reference Guide : P. 29 [1-5. Reverb Bypass] Settings related to the Drum Voice • Set the cross fade between voice layers 1 and 2. m Reference Guide : P. 20 [2-1. Cross Fade] • Set the rim voice to simultaneously trigger the pad voice when stereo pads are used. m Reference Guide : P. 22 [2-8. Rim to Pad] • Set the alternate group and key assign mode for voices that are delivered simultaneously. m Reference Guide : P. 20 [2-3. Alternate Group, Key Assign Mode] • Set the key ON/OFF that is transmitted when the pad is hit. m Reference Guide : P. 21 [2-4. Hold Mode] • Set whether to recognize or not key off messages. m Reference Guide : P. 21 [2-5. Key Off Enable] Getting More Out of Your DTXPRESS III Factory Set The internal settings of the DTXPRESS III will be returned to their factory preset condition. m Utility Mode [2-5. Factory Set] (Reference Guide : P. 31) If the factory set operation is carried out, data for the User Drum Kit, User Trigger Setups and User Songs will be lost. Functions related to connections and input source (pads) • Drum kits can be selected by hitting a pad. For example, with an optional Yamaha Bar Pad BP80 connected to the trigger input jack 9 CRASH2/10, you can hit the left bar pad to de- crease the value of the drum kit number by 1. Likewise, hit- ting the right bar will increase the value of the drum kit num- ber by 1. When the function described above is used in any drum kit. m Reference Guide : P. 14 [2-2. Increment/Decrement] When the function described above is used in a specified drum kit. m Reference Guide : P. 21 [2-6. Function] • A hi-hat controller connected to the trigger input jack 1 KICK can be used as a KICK pedal. m Reference Guide : P. 12 [1-1. Pad Type] • Several methods are available for adjusting the sensitivity of pads and drum triggers. To automatically set suitable settings for pads and drum triggers connected to the DTXPRESS III. m Reference Guide : P. 12 [1-1. Pad Type] To greatly modify the sensitivity. m Change the INPUT ATTENUATION switch on the rear panel. (P. 10) For minor adjustments to the sensitivity. m Reference Guide : P. 12 [1-2. Gain, Minimum Velocity] • Set the sensitivity of the hi-hat controller connected to the HI HAT CONTROL jack. m Reference Guide : P. 24 [5-3. Hi-hat Sensitivity] • Set the point at which the hi-hat controller “closes” the hi-hat and the amount of time it takes to detect a foot splash. m Reference Guide : P. 14 [2-1. Hi-Hat Offset] • Eliminate cross-talk (mixed input signals between the jacks). m Reference Guide : P. 13 [1-4. Self Rejection/Rejection] m Reference Guide : P. 13 [1-5. Specified Rejection] • Eliminate double-triggers (2 sounds played at the same time). m Reference Guide : P. 13 [1-4. Self Rejection/Rejection] • Set the velocity curve that determines the relationship between the strength that the pad is hit and the volume that is produced. m Reference Guide : P. 13 [1-3. Velocity Curve]
27 Settings Related to the Tone Generator • The following settings will have an effect over the entire tone generator. Equalizer (adjust the tone quality), Tuning, Volume, Reverb Bypass. m Reference Guide : P. 29 [1. TG (Tone Generator) Group] Settings Related to the Song • Automatically switch the main song when the drum kit is switched. m Reference Guide : P. 24 [5-4. Song Select] • Control the simultaneous playback (start/stop) of up to 3 songs by hitting the pad. m Reference Guide : P. 21 [2-7. Pad Song] • Edit the following parameters in song sequencer data; Tempo, Repeat Playback, Program Change, Bank Select, Vol- ume, Pan, Song Copy, Quantize, Clear Track, Merge Track, Clear Song and Song Name m Reference Guide : P. 25 [Song Edit Mode] • Playback the song at the set tempo, even when the song is switched. m Reference Guide : P. 36 [5-4. Use Tempo] Other Functions • Along with triggering voices the pads can be used for a variety of control functions. Pad song playback/stop, metronome’s click voice ON/OFF, switch drum kits, trigger bypass ON/OFF and playback/stop of the main song. m Reference Guide : P. 21 [2-6. Function] • Assign pads (trigger input source) in the Trigger Setup Edit mode and Drum Kit Voice Edit mode simply by hitting the pad. m Reference Guide : P. 30 [2-1. Learn Mode] • Adjust the volume of the cymbal, drum and other instruments using the ACCOMP. VOL. knob and CLICK VOL. knob. m Reference Guide : P. 30 [2-3. Volume Mode] • Display the page that was previously used in the Trigger Setup Edit mode and Drum Kit Voice Edit mode. m Reference Guide : P. 30 [2-4. Jump to Recent Page] Using MIDI The DTXPRESS III is equipped with MIDI IN/OUT jacks and a TO HOST jack. These jacks are used to exchange data between an external MIDI device/computer and the DTXPRESS III. The MIDI data format is used. About MIDI MIDI (Musical Instrument Digital Interface) is a world stan- dard that provides a means to connect instruments and com- puters and allow them to transmit and receive performance and other data. This standard allows computers and instru- ments of different makers and types to communicate. Using MIDI the DTXPRESS III can perform the following opera- tions. Refer to the [Connecting a MIDI Device] section (P. 14) for more information on connecting external MIDI devices. Bulk Dump/Bulk In Data for each of the settings in the DTXPRESS III can be trans- mitted to an external MIDI device or computer (Bulk Dump). When connected to the DTXPRESS III, a device equipped with a “save” function, such as the Yamaha MDF3, etc., can be used to backup your data and create a library with. Also, the data saved in an external device can be transmitted back to the DTXPRESS III (Bulk In). Synchronized Playback with External MIDI Devices When two MIDI devices that use tempo information such as a sequencer, etc. are connected, one device must play along with the other (sync) using tempo information (clock) transmitted by the master device. Playback of an external sequencer’s data can be synchronized with the DTXPRESS III’s song and metronome click. Also, playback of the DTXPRESS III’s song can be synchronized to an external sequencer. Transmit and Receive MIDI Data • The DTXPRESS III’s tone generator can be driven by MIDI song data (sequence data) transmitted from an external MIDI device. This song data can be recorded along with your per- formance on the DTXPRESS III. • The DTXPRESS III’s drum kits can be switched and song play- back can be controlled from an external MIDI device. • Hi-hat controller information can be transmitted via MIDI. A variety of other MIDI information can also be transmitted and received. Refer to the [Drum Kit Voice Edit Mode] (P. 16), [Utility Mode] (P. 28), [MIDI Data Format], (P. 52) etc. in the “Reference Guide” for more information. Getting More Out of Your DTXPRESS III • Set the volume of the entire drum kit. m Reference Guide : P. 24 [5-1. Volume] • Create an original drum kit. m Reference Guide : P. 37 [6. MAP (Drum Map Group)]
28 Getting More Out of Your DTXPRESS III Computer Connecting Cables Mac Apple Macintosh Peripheral cable (M0197). Maximum length 2 meters. mini DIN 8-pinmini DIN 8-pin 2 (HSK i) 11 (HSK o) 25 (RxD _) 34 (GND) 43 (TxD _) 58 (RxD +) 67 (GP i) 76 (TxD +) 8 PC-1 8-pin MINI DIN to D-SUB 25-pin cable. If your PC-1 type computer has a 9-pin serial port, use the PC-2 type cable. Maximum length 1.8 meters. D-SUB 25-pin mini DIN 8-pin 5 (CTS) 14 (RTS) 23 (RxD) 37 (GND) 482 (TxD) 5 PC-2 8-pin MINI DIN to D-SUB 9-pin cable. Maximum length 1.8 meters. 8 (CTS) 17 (RTS) 22 (RxD) 35 (GND) 483 (TxD) 5 mini DIN 8-pinD-SUB 9-pin Connecting a Computer The following two methods are available for connecting the DTXPRESS III to a computer. 1. Directly connect the computer’s serial port to the DTXPRESS III’s TO HOST jack. The method used for connect and transferring signals between a computer and the DTXPRESS III is basically the same, no matter what type of computer is used. Use a cable to connect the devices and set the HOST SE- LECT SWITCH according to the type of computer serial port and clock used. Carefully read the instructions on the right side of this page and select an appropriate cable for the type of computer you are using. The input signal from the TO HOST jack will be transmitted to the DTXPRESS III’s tone generator and sequencer, and si- multaneously transmitted to the DTXPRESS III’s MIDI OUT jack. At this time, only message for the port number that is set in the Utility mode’s [3-10. Host Thru Port] (Reference Guide : P. 34) will be sent to the MIDI OUT jack. The signal from the tone generator and sequencer is merged with the signal from the MIDI IN jack and output to the TO HOST jack. 2. Connect the DTXPRESS III’s MIDI IN jack to the computer through a MIDI interface. • If you are using a computer equipped with a MIDI interface, connect the MIDI OUT jack on the computer to the MIDI IN jack on the DTXPRESS III. Set the HOST SELECT switch to the “MIDI” position. • If you are using a Macintosh series computer with an external MIDI interface, connect the MIDI interface to the computers RS-422 jack (modem or printer port), connect the MIDI OUT jack on the interface to the MIDI IN jack on the DTXPRESS III. Set the HOST SELECT switch to the “MIDI’ position. * When the HOST SELECT switch is set to the “MIDI” position, the transmission and reception via the TO HOST jack is ignored. ComputerSerial PortSerial Cable TO HOST DTXPRESS III If you are using a computer equipped with a USB port, you can connect the DTXPRESS III to your computer via a USB- MIDI interface such as the YAMAHA UX16/96/256, etc. Windows Users Before you can exchange data between the DTXPRESS III and your computer using the DTXPRESS III’s TO HOST jack and your computer’s serial port connections, you will need a suitable MIDI driver (Yamaha CBX Driver (For Windows)) installed in your computer. You can download the Yamaha CBX Driver from the XG library at the Yamaha website given below. http://www.yamaha-xg.com/
29 Specifications Tone Generator16 bit AWM2 Maximum polyphony32 Voices990 drum, percussion voices and effects 128 keyboard voices (GM system level 1) Drum kits48 Preset 32 User memory locations Trigger setups7 Preset 4 User memory locations Sequencer tracks2 (TR1, TR2) Song control Main song Start/Stop, note chase Pad song 3 songs can be played at the same time, Trigger Control Other Sequencer FunctionsMIDI sync play, Quantize (while recording, in Song Edit job mode), Mute (rhythm mute, drum instrument mute), Groove Check Song95 Preset 32 User memory locations Record modesReal-time Controls LED buttons 6 (DRUMKIT, SONG, TRIG, VOICE, UTIL, CLICK) Buttons 9 (START/STOP, SAVE/ENTER, SHIFT, PAGEs/t, SELECT , VALUE–/+ Knobs MASTER VOLUME/POWER SW (push), ACCOMP. VOLUME, AUX VOLUME, CLICK VOLUME Display16 x 2 LCD display (w/Back light) Connections Front Panel Aux input (stereo mini jack) Head phone (stereo phone jack) Rear Panel MIDI input/output Foot controller (stereo phone jack) HOST SELECT SW TO HOST (mini DIN jack) Output L/MONO (mono phone jack) Output R (mono phone jack) Trigger Inputs 1 – 8 (stereo phone jackmL : trigger input, R : rim switch) Trigger Input 9/10 (stereo phone jackmL, R : trigger input) Trigger attenuation switch 1-6 (DIP SW) Power supplyDC 12V/AC adaptor Power Requirement4.8 Watt Dimensions (W x H x D)220 x 240 x 44 mm (8-11/16” x 9-3/16” x 1-5/16”) Weight1.6 kg (3 lbs 8 oz) AccessoriesOwner’s Manual (Basic, Reference) PA-3C AC power adaptor (included or optional depending on local) *Specifications and descriptions in this owner’s manual are for information purposes only. Yamaha Corp. reserves the right to change or modify products or specifications at any time without prior notice. Since specifications, equipment or options may not be the same in every locale, please check with your Yamaha dealer. %591@#&05.11.16, 2:05 PM Page 29EPCF1BHF.BLFS+11$
30 Error Messages An Error Message will appear when incorrect settings or operation are detected, or abnormal operation occurs. Check the Error Message below and make the appropriate corrections. This message appears just after the power is switched on and the device can not correctly read the data. The cause of the problem may be that the backup RAM data has been damaged or the backup battery power is low. Contact the nearest Yamaha Service Center or the dealer where you purchased the device. The internal memory backup battery power is too low. User data may be deleted. Contact the nearest Yamaha Service Center or the dealer where you purchased the device. Too much MIDI data is being received at one time and the device could not manage the data. Reduce the amount of data being sent at one time and try again. The computer connected to the device is either turned off or not correctly connected. Check cable connections and the power and try again. The check sum for the data received is incorrect. Check the check sum of the data being transmitted. An error occurred while data was being received. There may be abnormalities in the data being sent. Check the data being transmitted. This message is displayed when you try to edit preset song. Preset song cannot be edited. The operation can’t be performed while the sequencer is running. Stop the sequencer and try again. This message appears if you try to record to a track containing data. Select an empty track and try recording again. You have exceeded the memory capacity of the user song. Delete unwanted songs to make more memory available and try recording again. At this time, use the bulk dump function to move any songs you wish to keep to an external MIDI device. ERROR Data Initialized WARNING Battery Low ERROR MIDI Buffer full ERROR HOST is OffLine ERROR Check Sum Error ERROR Illegal Data CAN'T EDIT PRESET SONG ERROR SEQ is Running ERROR Data not Empty ERROR Memory Full