Steinberg Cubase SX/SL 3 Operation Manual
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CUBASE SX/SLWorking with the Tempo track 25 – 631 The Time Warp tool The Time Warp tool lets you adjust the Tempo track so that “musical time based” material (positions related to the tempo) matches “linear time based” material (positions in time). Some typical applications: • When you have recorded music (audio or MIDI) without tempo reference or metronome click – the Time Warp tool can be used for creating a tempo map that fits the recording (allowing you to rearrange or add sequenced material). • When you are creating music for a movie and want to match certain positions in the video with certain positions in the music. The Time Warp tool makes use of the fact that tracks can be based on time positions (linear time base) or positions related to tempo (musical time base) – see page 120 for a description of these modes. Basic procedure You use the Time Warp tool to drag a musical position (a position in bars+beats format) to a certain position in time. This can be done in the Project window or in editor windows, as described below. Here is the general procedure: 1.Make sure Tempo track mode is selected. You cannot use the Time Warp tool in Fixed tempo mode. 2.Select the Time Warp tool. Bars+Beats format is automatically selected for the ruler in the active window and the ruler is shown in dark red. 3.Click in the window at a musical position and drag it so that it matches a position in the material you are editing – e.g. the start of an event, a certain “hit” within an audio event, a frame in a video clip, etc. When you click with the Time Warp tool it snaps to the grid in the window.
CUBASE SX/SL25 – 632 Working with the Tempo track Dragging the start of bar 9 to the start of the audio event. While you are dragging, the track(s) you are editing are temporarily switched to linear time base – this means that the contents of the tracks remain at the same time positions regardless of the tempo (there is an exception to this in the Project window – see below). 4.When you release the mouse button the musical position you clicked on matches the time position you dragged it to. This is because the Time Warp tool changed the last tempo event on the Tempo track (and/or added new ones, depending on window and usage), thereby scaling the tempo track to fit. Rules •When you use the Time Warp tool, the tempo value of the last tempo event (before the click position) is adjusted. •If later tempo events exist, a new tempo event will be created at the click position. This way, the later tempo event(s) will not be moved. •If you press [Shift] and use the Time Warp tool, a new tempo event is created at the click position. [Shift] is the default modifier for this – you can adjust this in the Preferences dialog (Editing-Tool Modifiers page, under the Warp Tool category). •If you use the Time Warp tool in an editor, a tempo event will be cre- ated at the start of the edited part or event. Only the track being ed- ited will be affected – but note that events after the edited events or parts (on the edited track) will be affected as well. •If you have made a selection range (in the Project window, Audio Part Editor or Sample Editor) and use the Time Warp tool within that range, the tempo changes will be confined to that range. This means tempo events will be inserted at the start and end of the selection range, if needed – useful if you need to adjust the tempo within a certain area but want all ma- terial outside that range to stay in place.
CUBASE SX/SLWorking with the Tempo track 25 – 633 •When you click with the Time Warp tool, it snaps to the tempo grid in the window. •When you drag the tempo grid to a new position, it can be magnetic to events in the window. In the Project window, this requires that Snap is activated and “Events” is selected on the Snap pop-up menu – the grid will then snap to the start and end of events or parts, and to markers. In the Sample Editor, this requires that Snap to Zero Crossings is ac- tivated – the grid will then snap to hitpoints (if any). In the MIDI editors, this requires that Snap is activated – the grid will then snap to the start and end of notes. •The function will create tempo values up to 300 bpm. Viewing and adjusting tempo events When you select the Time Warp tool, the ruler of the active window is shown in dark red. Existing tempo events are shown in the ruler as “flags” with the tempo values displayed. This helps you see what’s going on, but you can also use this for edit- ing the tempo track: •If you press the create/erase modifier key (by default [Shift]) and click on a tempo event in the ruler, it is deleted. •You can click on a tempo event in the ruler and drag to move it. This automatically edits the tempo value in the event so that elements to the right keep their positions. •If you press [Alt]/[Option] and move (or delete) a tempo event in the ruler, the tempo value is not adjusted – this means elements to the right will be moved. This is the default modifier key for this – you can adjust this in the Preferences dialog (Editing-Tool Modifiers page, under the Warp Tool category).
CUBASE SX/SL25 – 634 Working with the Tempo track Using the Time Warp tool in the Project window In the Project window there are two modes for the Time Warp tool: • In the default mode, all tracks are temporarily switched to linear time base when you use the tool. This means that all tracks will keep their absolute time positions when you adjust the tempo track. • In the “musical events follow” mode, no tracks are switched to linear time base. This means that all tracks (that are not set to linear time base) will follow the changes you make to the tempo track. You select the Time Warp mode by selecting the tool, clicking on the tool icon and selecting from the pop-up menu that appears. Matching a musical score to video Here’s an example of how to use the Time Warp tool in “musical events follow” mode. Let’s say you are creating the music for a film. You have a video track, an audio track with a commentary and some audio and/or MIDI tracks with your music. Now you want to match the position of a musical cue to a position in a video film. The musical cue happens in bar 33. There are no tempo changes in the project (yet). 1.Make sure tempo track mode is selected in the Transport panel. 2.Now you need to locate the position in the video. If you don’t need very high precision, you can simply locate it looking at the thumbnails on the video track – otherwise you can pinpoint the exact position and add a marker to the Marker track (that you can snap to later on). If you are using Cubase SX, you could also make a note of the exact position and add an extra ruler track set to show time code.
CUBASE SX/SLWorking with the Tempo track 25 – 635 3.Make sure the correct tracks are set to linear time base or musical time base, respectively. In our example we want the video track and the audio track with a commentary voiceover to be linear time based (as well as the marker track, if you are using one). All other tracks should be set to musical time base. You change this by clicking the time base button in the Track list or Inspector. 4.Set up the Grid Type pop-up menu as desired. When you click with the Time Warp tool, it snaps to the selected grid. In this case, the musical cue happens at the start of bar 33, so we can set the grid to “Bar”. •Note that this affects the snapping to the ruler (tempo grid) when you click! In addition, the tool can be “magnetic” to events in the Project window when you drag – for this you need to activate Snap and se- lect “Events” on the Snap pop-up menu. In our example, this would be useful if you created a marker at the desired position in the video – when you drag the grid (see below), it will snap to the marker. 5.Select the Time Warp tool and select the “musical events follow” mode. Musical time base selected. Linear time base selected.
CUBASE SX/SL25 – 636 Working with the Tempo track 6.Click in the event display at the start of bar 33 and drag to the desired position in the video. As mentioned above, this can mean dragging to a position indicated by the thumbnails on the video track, to a marker on the Marker track or to a time position on an additional ruler track (Cubase SX only). When you drag, you will see the ruler being scaled – and the music tracks will follow. 7.Release the mouse button. If you look in the ruler at the beginning of the project, you will see that the first (and only) tempo event has been adjusted. 8.Try playing back. The musical cue should now happen at the correct position in the video. OK, let’s say you need to match another cue to another position later on in the video. If you simply repeat this procedure, you will find that the first cue gets out of sync – since you are still changing the first (and only) tempo event on the Tempo track!
CUBASE SX/SLWorking with the Tempo track 25 – 637 You need to create a “lock point” – a tempo event at the first cue po- sition: 9.Press [Shift] and click with the Time Warp tool in the event display at the cue position. In our case this is bar 33. As you can see, a tempo event (with the same value as the first one) is added at that position. 10.Now match the next musical cue to the next video position, by drag- ging the musical position to the desired time position as before. The new tempo event is edited – the first tempo event is unaffected and the original cue is still matched. •If you know you are going to match several cues this way, you should make it a habit to press [Shift] each time you use the Time Warp tool to match positions. This adds a new tempo event – that way you don’t have to add tempo events after- wards as in step 9 above. About snapping If Snap is activated in the Project window and “Events” is selected on the Snap pop-up menu, the Time Warp tool will be magnetic to events when you drag the tempo grid. This makes it easier to snap a tempo position to a marker, the start or end of an audio event, etc.
CUBASE SX/SL25 – 638 Working with the Tempo track Using the Time Warp tool in an audio editor Using the Time Warp tool in the Sample Editor or Audio Part Editor is different from using it in the Project window, in the following ways: • When you use the Time Warp tool, a tempo event is automatically inserted at the beginning of the edited event or part – this tempo event will be adjusted when you warp the tempo grid with the tool. This means that material before the edited events won’t be affected. • There is only one mode for the Time Warp tool in the audio editors: When you use the tool, the edited track is temporarily switched to linear time base. Making a tempo map for a “free” recording The following example shows how to use the Time Warp tool in the Sample Editor to create a tempo map matching freely recorded music. Let’s say you have recorded a drummer, playing without a metronome – this typically means the tempo varies ever so slightly. To be able to add sequenced material and easily rearrange the recorded audio, you want the tempo in Cubase SX/SL to match the recorded drum track: 1.If necessary, move the recorded event to its desired start position. Move it so that the first downbeat (“one”) happens on the start of the desired bar – zoom in if needed. 2.Open the drum recording in the Sample Editor and make sure Hitpoint mode isn’t selected. The Time Warp tool cannot be used in Hitpoint mode – however, if you have calculated hitpoints already these will be visible when the Time Warp tool is selected (see below). 3.Set the zoom so that you can see the individual drum hits clearly. To achieve this type of “visual” beat matching, it’s important to have a fairly clean record- ing, such as the drum track in this example. 4.Select the Time Warp tool. You have already matched the first downbeat with the start of a bar. However, if the recording starts before the first downbeat (with a fill, some silence, etc.) you want to “lock” the first downbeat so that it stays in position:
CUBASE SX/SLWorking with the Tempo track 25 – 639 5.Press [Shift] and click in the event at the position of the first downbeat (the start of the bar). When you press [Shift], the pointer turns into a pencil. Clicking adds a tempo event at the first downbeat – when you later adjust the tempo with the Time Warp tool, the first downbeat will stay in place. Note: if the event started exactly on the first downbeat (no audio before the “one”) you wouldn’t need to do this. This is because a tempo event is automatically added at the start of the edited event. 6.Now, locate the start of the next bar in the ruler. 7.Click at that position in the event display and drag the position to the downbeat of the second bar in the recording. When you click, the pointer will snap to the ruler grid. You mustn’t necessarily match the downbeats (“ones”) – in this figure beat “2” in the second bar is matched to the “two” in the recording’s second bar (simply be- cause the snare drum hits on the upbeats are easier to spot in the waveform image). When you dragged the grid you changed the tempo value in the tempo event at the first downbeat. If the drummer held a fairly consis- tent tempo, the following bars should now match pretty well too. 8.Check the following bars and locate the first position where the audio drifts from the tempo.
CUBASE SX/SL25 – 640 Working with the Tempo track Now, if you simply adjusted that beat in the tempo grid to match the beat in the recording, the tempo event at the first downbeat would be changed – this would ruin the match in the previous bars! We need to lock these by inserting a new tempo event. 9.Locate the last beat that’s in sync. This would be the beat just before the position where the audio and tempo drift apart. 10.Press [Shift] and click at that position to insert a tempo event there. This locks this matched position – the material to the left will not be affected when you make adjustments further along. 11.Now match the tempo grid to the next (unmatched) beat by clicking and dragging with the Time Warp tool. The tempo event you inserted in step 10 will be adjusted. 12.Work your way through the recording this way – when you find that the recording drifts from the tempo, repeat steps 9 to 11 above. Now the Tempo track follows the recording and you can add se- quenced material, rearrange the recording etc. Matching to hitpoints If you have calculated hitpoints for the audio event you are editing, these will be shown when the Time Warp tool is selected. • The number of hitpoints shown depends on the Hitpoint Sensitivity slider set- ting you’ve made in Hitpoint mode. • If you activate the Snap to Zero Crossing button on the toolbar, the Time Warp tool will snap to hitpoints when you drag the tempo grid. • If you use the Create Markers function on the Audio-Advanced submenu, markers will be created at the hitpoint positions. This can be useful when us- ing the Time Warp tool in the Project window, as the tool will be magnetic to markers (if Snap to Events is activated on the toolbar).