Home > Steinberg > Music Production System > Steinberg Cubase SX/SL 3 Operation Manual

Steinberg Cubase SX/SL 3 Operation Manual

    Download as PDF Print this page Share this page

    Have a look at the manual Steinberg Cubase SX/SL 3 Operation Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 523 Steinberg manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.

    Page
    of 810
    							CUBASE SX/SLAudio processing and functions 16 – 361
    Dry/Wet mix
    Allows you to specify a mix ratio between “dry” and processed sound.
    Pre- and Post-Crossfade
    See page 356.
    Normalize
    The Normalize function allows you to specify the desired maximum level 
    of the audio. It then analyzes the selected audio and finds the current 
    maximum level. Finally it subtracts the current maximum level from the 
    specified level, and raises the gain of the audio by the resulting amount 
    (if the specified maximum level is lower than the current maximum, the 
    gain will be lowered instead). A common use for Normalizing is to raise 
    the level of audio that was recorded at too low an input level. The dialog 
    contains the following settings:
    Maximum
    The desired maximum level for the audio, between -50 and 0dB. The 
    setting is also indicated below the Gain display as a percentage.
    Pre- and Post-Crossfade
    See page 356. 
    						
    							CUBASE SX/SL16 – 362 Audio processing and functions
    Phase Reverse
    Reverses the phase of the selected audio, turning the waveform “up-
    side down”. The dialog contains the following settings:
    Phase Reverse on
    When processing stereo audio, this pop-up menu allows you to spec-
    ify which channel(s) should be phase reversed.
    Pre- and Post-Crossfade
    See page 356.
    Pitch Shift
    This function allows you to change the pitch of the audio with or with-
    out affecting its length. You can also create “harmonies” by specifying 
    several pitches, or apply pitch shift based on a user specified enve-
    lope curve.  
    						
    							CUBASE SX/SLAudio processing and functions 16 – 363
    When the “Transpose” tab is selected, the dialog contains the follow-
    ing parameters:
    Keyboard display
    This offers a way to specify the transpose interval in semitones, and 
    gives a graphic overview of the transposition setting.
    •The “root note” is indicated in red.
    This has nothing to do with the actual key or pitch of the original audio, it just provides 
    a way to display transpose intervals. If you like, you can change the root note by using 
    the settings to the right below the keyboard display, or by pressing [Alt]/[Option] and 
    clicking in the keyboard display.
    •To specify a transpose interval, click on one of the keys.
    The key is indicated in blue, and the program plays test tones in the base pitch and 
    transpose pitch, to give you an audible confirmation.
    •If “Multi Shift” is activated (see below), you can click on several keys 
    to create “chords”.
    Clicking on a blue (activated) key removes it.
    Pitch Shift settings
    The “Semitones” and “Fine tune” settings allow you to specify the 
    amount of pitch shift. You can transpose the audio ±16 semitones, 
    and fine tune it by ±200 cents (hundredths of semitones).
    Volume
    Allows you to lower the volume of the pitch shifted sound.
    Multi Shift
    When this is activated, you can add more than one transpose value, 
    creating multi-part harmonies. This is done by adding intervals in the 
    keyboard display, as described above.
    •If the intervals you add make up a standard chord, this chord is dis-
    played to the right.
    Note however, that to include the base pitch (the original, untransposed sound) in the 
    processed result, you need to click the base key in the keyboard display as well, so 
    that it is displayed in blue. 
    						
    							CUBASE SX/SL16 – 364 Audio processing and functions
    Listen Key/Chord button
    Clicking this button plays a test tone, pitched according to the acti-
    vated interval key on the keyboard display. If “Multi Shift” is activated, 
    this button is called “Listen Chord”, and plays all activated intervals, as 
    a chord.
    Pitch Shift Base
    This allows you to set the root note (the red key in the keyboard dis-
    play). This has no actual relation to the pitch of the audio material, but 
    should be viewed as an aid for easily setting up intervals and chords.
    Algorithm
    Allows you to select one of two algorithms: Timebandit Standard and 
    MPEX (Cubase SX only). Timebandit Standard gives lower audio qual-
    ity but is faster while MPEX is slower and gives higher audio quality. 
    The MPEX mode has 4 quality settings, 1 to 4, which can also be set 
    using the Mono-Poly slider: 1 should be used for single voices/instru-
    ments, 2 for polyphonic material (fast), three for polyphonic material 
    (medium) and 4 for polyphonic material with highest quality results 
    (slow). 
    You cannot use the Preview function in MPEX mode, since the MPEX 
    algorithm isn’t designed for real time processing.
    Formant Mode (MPEX only)
    If you are processing vocal material, you should activate this option in 
    order to preserve the vocal characteristics of the pitch shifted audio.
    Time Correction
    When this is activated, the pitch shift process will not affect the length 
    of the audio. When this is deactivated, raising the pitch will shorten the 
    audio section and vice versa, much like changing the playback speed 
    on a tape recorder. 
    						
    							CUBASE SX/SLAudio processing and functions 16 – 365
    Using envelope based Pitch Shift
    When the “Envelope” tab is selected, you can specify an envelope 
    curve on which the pitch shift should be based. This allows you to cre-
    ate pitch bend effects, pitch shift different sections of the audio by dif-
    ferent amounts, etc.
    Envelope display
    Shows the shape of the envelope curve, over the waveform image of 
    the audio selected for processing. Envelope curve points above the 
    center line indicate positive pitch shift, while curve points below the 
    center line indicate negative pitch shift. Initially, the envelope curve will 
    be a horizontal, centered line, indicating zero pitch shift.
    •You can click on the curve to add points, and click and drag existing 
    points to change the shape. To remove a point from the curve, drag it 
    outside the display.  
    						
    							CUBASE SX/SL16 – 366 Audio processing and functions
    Curve Kind
    These buttons determine whether the envelope curve should consist 
    of spline curve segments (left button), damped spline segments (mid-
    dle button) or linear segments (right button).
    Spline curve segment envelope.
    The same envelope with damped spline segments selected
    The same envelope with linear segments selected.    
    						
    							CUBASE SX/SLAudio processing and functions 16 – 367
    Range
    This parameter determines the vertical pitch range of the envelope. If 
    set to “4”, moving a curve point to the top of the display corresponds 
    to pitch shifting by + 4 semitones. The maximum range is +/- 16 
    Semitones. 
    Transpose and Fine Tune
    Allows you to adjust the value of a curve point numerically:
    1.Click on a curve point to select it.
    The selected point is shown in red.
    2.Adjust the Transpose and Fine Tune parameters to change the pitch 
    of the curve point in semitones and cents, respectively.
    Pitch Shift Mode
    These are the same parameters as on the Transpose tab.
    Example
    Let’s say that you wish to create a pitch bend effect, so that the pitch is 
    raised linearly by exactly 2 semitones in a specific part of the selected 
    audio.
    1.Remove all curve points by clicking the Reset button.
    2.Select a linear curve by clicking the right Curve Kind button.
    3.Create a point where you want the pitch bend to start by clicking on 
    the envelope line.
    Since this is the starting point for the pitch bend, you want its pitch to be zero (the en-
    velope line should still be straight). If necessary, use the Fine Tune parameter to set the 
    curve point to 0 cents, because this point governs the start point, where you want the 
    pitch transition to begin.
    4.Create a new curve point at the horizontal position where you want 
    the pitch bend to reach the full value.
    This curve point determines the rise time of the pitch bend effect, i.e. the further away 
    from the starting point the new point is positioned, the longer it will take for the pitch 
    bend to reach the full value, and vice versa.
    5.Make sure the Range parameter is set to 2 semitones or higher. 
    						
    							CUBASE SX/SL16 – 368 Audio processing and functions
    6.With the second point still selected, use the Transpose and Fine Tune 
    parameters to set the pitch to exactly 2 semitones.
    7.Create a new curve point to set the duration of the pitch bend, i.e. the 
    time the pitch should remain transposed by 2 semitones.
    8.Finally, create a point where you want the pitch bend to end.
    You don’t need to create a new point if this should be the end of the audio file being 
    processed. There is always an end point at the right side of the waveform display.
    9.If necessary, make additional settings in the Pitch Shift Mode section.
    10.Click Process.
    The pitch bend is applied according to the specified settings.
    Remove DC Offset
    This function will remove any DC offset in the audio selection. A DC 
    offset is when there is too large a DC (direct current) component in 
    the signal, sometimes visible as the signal not being visually centered 
    around the “zero level axis”. DC offsets do not affect what you actually 
    hear, but they affect zero crossing detection and certain processing, 
    and it is recommended that you remove them.
    It is recommended that this function is applied to complete audio clips, 
    since the DC offset (if any) is normally present throughout the entire re-
    cording.
    There are no parameters for this function. Note that you can check for 
    DC Offset in an audio clip using the Statistics function (see page 386). 
    						
    							CUBASE SX/SLAudio processing and functions 16 – 369
    Resample
    The Resample function can be used for changing the length, tempo 
    and pitch of an event.
    The original sample rate of the event is listed in the dialog. Resample 
    the event to a higher or lower sample rate by either specifying a sam-
    ple rate or by specifying the difference (in percentages) between the 
    original sample rate and the desired new one.
    • Resampling to a higher sample rate will make the event longer and cause the 
    audio to play back at a slower speed with a lower pitch.
    • Resampling to a lower sample rate will make the event shorter and cause the 
    audio to play back at a faster speed with a higher pitch.
    •You can audition the result of the resampling by entering the desired 
    value and clicking “Preview”.
    The event will then be played back as it will sound after the resampling.
    •When you are satisfied with the preview result, click “Process” to 
    close the dialog and apply the processing.
    Reverse
    Reverses the audio selection, as when playing a tape backwards. 
    There are no parameters for this function.
    Silence
    Replaces the selection with silence. There are no parameters for this 
    function. 
    						
    							CUBASE SX/SL16 – 370 Audio processing and functions
    Stereo Flip
    This function works with stereo audio selections only. It allows you to 
    manipulate the left and right channel in various ways. The dialog con-
    tains the following parameters:
    Mode
    This pop-up menu determines what the function does:
    Option Description
    Flip Left-Right Swaps the left and right channel.
    Left to Stereo Copies the left channel sound to the right channel.
    Right to Stereo Copies the right channel sound to the left channel.
    Merge Merges both channels on each side, for mono sound.
    Subtract Subtracts the left channel information from the right and vice 
    versa. This is typically used as a “Karaoke effect”, for removing 
    centered mono material from a stereo signal. 
    						
    All Steinberg manuals Comments (0)

    Related Manuals for Steinberg Cubase SX/SL 3 Operation Manual