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Steinberg Cubase SX/SL 3 Operation Manual

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    							CUBASE SX/SLRemote controlling the mixer 15 – 351
    7.Use the lower table to specify which Cubase SX/SL parameters you 
    want to control.
    Each row in the table is associated to the controller in the corresponding row in the 
    upper table (as indicated by the Control Name column). The other columns have the 
    following functionality:
    8.If needed, select another bank and make settings for this.
    Note that you only need to make settings in the lower table for this – the upper table is 
    already set up according to the MIDI remote device.
    Column Description
    Device Clicking in this column pulls down a pop-up menu, used for determining 
    which device in Cubase SX/SL should be controlled. The special option 
    “Command” allows you to perform certain command actions by remote 
    control. One example of this is the selection of remote banks.
    If you have a Yamaha DSP Factory card installed (Windows version 
    only), this will also appear as an option on the Device pop-up menu.
    Channel/
    CategoryThis is where you select the channel to be controlled or, if the “Com-
    mand” Device option is selected, the Command category.
    Value/Action Clicking in this column pulls down a pop-up menu, allowing you to select 
    the parameter of the channel to be controlled (typically, if the “VST Mixer” 
    Device option is selected you can choose between volume, pan, send 
    levels, EQ, etc.).
    If the “Command” Device option is selected, this is where you specify 
    the “Action” of the category.
    Flags Clicking in this column pulls down a pop-up menu, allowing you to acti-
    vate or deactivate three flags:
    • Push Button – When activated, the parameter is only changed if the 
    received MIDI message shows a value unequal to 0.
    • Toggle – When activated, the parameter value is switched between 
    minimum and maximum value each time a MIDI message is received. 
    The combination of Push Button and Toggle is useful for remote con-
    trols which do not latch the state of a button. One example is control-
    ling mute status with a device on which pressing the Mute button 
    turns it on, and releasing the Mute button turns it off. If Push Button 
    and Toggle are activated, the Mute status will change between on 
    and off whenever the button is pressed on the console.
    • Not Automated – When activated, the parameter will not be automated.  
    						
    							CUBASE SX/SL15 – 352 Remote controlling the mixer
    •If you need, you can add banks by clicking the Add button below the 
    Bank pop-up.
    Clicking the Rename button allows you to assign a new name to the currently selected 
    bank, and you can remove an unneeded bank by selecting it and clicking the Delete 
    button.
    9.When you are finished, close the Generic Remote Setup window.
    Now, you can control the specified Cubase SX/SL parameters from the MIDI remote 
    device. To select another bank, use the pop-up menu in the Remote Status window (or 
    use a control on the MIDI remote device, if you have assigned one for this).
    Importing and Exporting Remote Setups
    The Export button in the upper right corner of the Generic Remote 
    Setup window allows you to export the current setup, including the 
    Control configuration (the upper table) and all banks. The setup is 
    saved as a file (with the Windows file extension “.xml”). Clicking the 
    Import button allows you to import saved Remote Setup files.
    •The last imported or exported Remote Setup will automatically be 
    loaded when the program starts or the Generic Remote control is 
    added in the Device Setup dialog. 
    						
    							16
    Audio processing and functions 
    						
    							CUBASE SX/SL16 – 354 Audio processing and functions
    Background
    Audio processing in Cubase SX/SL can be called “non-destructive”, 
    in the sense that you can always undo changes or revert to the original 
    versions. This is possible because processing affects audio clips 
    rather than the actual audio files, and because audio clips can refer to 
    more than one audio file. This is how it works:
    1.If you process an event or a selection range, a new audio file is created 
    in the Edits folder, within your project folder. 
    This new file contains the processed audio, while the original file is unaffected. 
    2.The processed section of the audio clip (the section corresponding to 
    the event or selection range) is then made to refer to the new, pro-
    cessed audio file.
    The other sections of the clip will still refer to the original file.
    •Since all edits are available as separate files, it is possible to undo any 
    processing, at any point and in any order!
    This is done in the Offline Process History dialog, as described on page 377.
    •Furthermore, the original, unprocessed audio file can still be used by 
    other clips in the project, by other projects or by other applications.
    ...the clip will refer both to the original file and a 
    new file, containing the processed section only.This event plays a section of this clip...
    ...which refers to this audio file.
    After processing the event... 
    						
    							CUBASE SX/SLAudio processing and functions 16 – 355
    Audio processing
    Basically, you apply processing by making a selection and selecting a 
    function from the Process submenu on the Audio menu. Processing is 
    applied according to the following rules:
    • Selecting events in the Project window or the Audio Part Editor will apply pro-
    cessing to the selected events only.
    Processing will only affect the clip sections that are referenced by the events.
    • Selecting an audio clip in the Pool will apply processing to the whole clip.
    • Making a selection range will apply processing to the selected range only.
    Other sections of the clip are not affected.
    If you attempt to process an event that is a shared copy (i.e. the event 
    refers to a clip that is used by other events in the project), you are 
    asked whether you want to create a new version of the clip or not.
    Select “New Version” if you want the processing to affect the selected event only. 
    Select “Continue” if you want the processing to affect all shared copies. 
    • If you activate the “Do not show this message again” option, any and all 
    further processing you do will conform to the selected method (“Con-
    tinue” or ”New Version”). 
    You can change this setting at any time by using the “On Processing Shared Clips” 
    pop-up menu in the Preferences dialog (Audio page). 
    						
    							CUBASE SX/SL16 – 356 Audio processing and functions
    Common settings and features
    If there are any settings for the selected Audio processing function, 
    these will appear when you select the function from the Process sub-
    menu. While most settings are specific for the function, some features 
    and settings work in the same way for several functions:
    The “More...” button
    If the dialog has a lot of settings, some options may be hidden when 
    the dialog appears. To reveal these, click the “More...” button.
    To hide the settings, click the button again (now labeled “Less...”).
    The Preview, Process and Cancel buttons
    These buttons have the following functionality:
    Pre/post crossfade
    Some processing functions allow you to gradually mix the effect in or 
    out. This is done with the pre and post crossfade parameters. If you 
    activate Pre-crossfade and specify a value of e.g. 1000 ms, the pro-
    cessing will be applied gradually from the start of selection, reaching 
    full effect 1000 ms after the start. Similarly, if you activate post-cross-
    fade, the processing will gradually be removed, starting at the speci-
    fied interval before the end of the selection.
    The sum of the pre- and post-crossfade times cannot be larger than the 
    length of the selection.
    Button Description
    Preview Allows you to listen to the result of the processing with the current set-
    tings. Playback will continue repeatedly until you click the button again 
    (the button is labeled “Stop” during Preview playback). You can make ad-
    justments during Preview playback, but the changes are not applied until 
    the start of the next “lap”. Some changes may automatically restart the 
    Preview playback from the beginning.
    Process Performs the processing and closes the dialog.
    Cancel Closes the dialog without processing. 
    						
    							CUBASE SX/SLAudio processing and functions 16 – 357
    Envelope
    The Envelope function allows you to apply a volume envelope to the 
    selected audio. The dialog contains the following settings:
    Curve Kind buttons
    These determine whether the envelope curve should consist of spline 
    curve segments (left button), damped spline segments (middle button) 
    or linear segments (right button).
    Fade display
    Shows the shape of the envelope curve. The resulting waveform shape 
    is shown in dark grey, with the current waveform shape in light grey. 
    You can click on the curve to add points, and click and drag existing 
    points to change the shape. To remove a point from the curve, drag it 
    outside the display.
    Presets
    If you have set up an envelope curve that you may want to apply to other 
    events or clips, you can store it as a preset by clicking the Store button. 
    •To apply a stored preset, select it from the pop-up menu. 
    •To rename the selected preset, double click on the name and type a 
    new one in the dialog that appears. 
    •To remove a stored preset, select it from the pop-up menu and click 
    Remove.  
    						
    							CUBASE SX/SL16 – 358 Audio processing and functions
    Fade In and Fade Out
    These function are described in the chapter “Fades, crossfades and 
    envelopes” (see page 180).
    Gain
    Allows you to change the gain (level) of the selected audio. The dialog 
    contains the following settings:
    Gain
    This is where you set the desired gain, between -50 and +20dB. The 
    setting is also indicated below the Gain display as a percentage.
    Clip detection text
    If you use the Preview function before applying the processing, the 
    text below the slider indicates whether the current settings result in 
    clipping (audio levels above 0 dB). If that is the case, lower the Gain 
    value and use the Preview function again.
    •If you want to increase the level of the audio as much as possible with-
    out causing clipping, you should use the Normalize function instead 
    (see page 361).
    Pre- and Post-Crossfade
    See page 356. 
    						
    							CUBASE SX/SLAudio processing and functions 16 – 359
    Merge Clipboard
    This functions mixes the audio from the clipboard into the audio 
    selected for processing, starting at the beginning of the selection.
    For this function to be available, you need to have Cut or Copied a range 
    of audio in the Sample Editor first.
    The dialog contains the following settings:
    Sources mix
    Allows you to specify a mix ratio between the Original (the audio se-
    lected for processing) and the Copy (the audio on the clipboard).
    Pre- and Post-Crossfade
    See page 356. 
    						
    							CUBASE SX/SL16 – 360 Audio processing and functions
    Noise Gate
    Scans the audio for sections weaker than a specified threshold level, 
    and replaces them with silence. The dialog contains the following 
    settings:
    Threshold
    The level below which you want audio to be silenced. Levels below 
    this value will close the gate.
    Attack Time
    The time it takes for the gate to open fully after the audio level has ex-
    ceeded the threshold level.
    Min. Opening Time
    This is the shortest time the gate will remain open. If you find that the 
    gate opens and closes too often when processing material that varies 
    rapidly in level, you should try raising this value.
    Release Time
    The time it takes for the gate to close fully after the audio level has 
    dropped below the threshold level.
    Linked Channels
    This is available for stereo audio only. When it is activated, the Noise 
    Gate is opened for both channels as soon as one or both channels 
    exceed the Threshold level. When Linked Channels is deactivated, 
    the Noise Gate works independently for the left and right channel. 
    						
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