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Steinberg Cubase 7 User Manual

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    The Logical Editor, Transformer, and Input TransformerSpecifying actions
    Extract (Logical Editor only)
    This works like Copy, but will cut the found events instead. Or in other words, Extract 
    will transform all found events and move them to a new part on a new MIDI track.
    Select (Logical Editor only)
    This will simply select all found events, highlighting them for further work in the regular 
    MIDI editors.
    Specifying actions
    The lower list in the Logical Editor window is the action list. This is where you specify 
    any changes that are made to the found events (relevant for all function types except 
    Delete and Select).
    The handling of the action list is similar to the filter condition list, but without the 
    brackets and booleans. You simply add lines by clicking the “+” button below the list, 
    and fill out the columns as required. To remove a superfluous action line, select it and 
    click the “-” button.
    Action Target
    This is where you select the property that is changed in the events:
    OptionDescription
    Position (Logical 
    Editor only)Adjusting this value will move the events.
    Length (Logical 
    Editor only)Lets you resize the events (notes only).
    Value 1This adjusts value 1 in the events. As described in the section 
    “Searching for Value 1 or Value 2” on page 584, what is displayed for 
    value 1 depends on the event type. For notes, value 1 is the pitch.
    Value 2This adjusts value 2 in the events. As described in the section 
    “Searching for Value 1 or Value 2” on page 584, what is displayed for 
    value 2 depends on the event type. For notes, value 2 is the velocity 
    value.
    ChannelAllows you to change the MIDI channel setting, see “Searching for MIDI 
    channels” on page 586.
    TypeAllows you to change the event type, e. g. transform aftertouch events to 
    modulation events, or pitchbend events to VST
     3 Tuning events.
    Value 3This adjusts value 3 in the events, which is used for handling of Note-off 
    velocity when searching for properties, see 
    “Searching for properties” 
    on page 587.
    NoteExp 
    Operation 
    (Logical Editor 
    only)Cubase only: Allows you to specify a Note Expression operation in the 
    Operation column.
    VST3 Value 
    Operation 
    (Logical Editor 
    only)Allows you to perform common operations within the VST3 value range 
    (0.0 to 1.0) instead of the standard MIDI value range (0-127), for finer 
    adjustments. 
    						
    							592
    The Logical Editor, Transformer, and Input TransformerSpecifying actions
    ÖThe Position and Length parameters are interpreted via the time base setting in the 
    Bar Range/Time Base column, with the exception of the Random setting, which uses 
    the time base of the affected events.
    Operation
    This setting determines what to do with the Action Target. The options on this pop-up 
    menu are different depending on the selected Action Target. Below, all available 
    operations are listed:
    Add
    Adds the value specified in the Parameter 1 column to the Action Target.
    Subtract
    Subtracts the value specified in the Parameter 1 column from the Action Target.
    Multiply by
    Multiplies the Action Target value with the value specified in the Parameter 1 column.
    Divide by
    Divides the Action Target value by the value specified in the Parameter 1 column.
    Cubase only: VST3 Value Operation – Invert (Logical Editor only)
    Inverts Note Expression data containing the specified VST 3 event parameter.
    Round by
    This “rounds” the Action Target value using the value specified in the Parameter 1 
    column. In other words, the Action Target value is changed to the closest value that 
    can be divided by the Parameter 1 value.
    For example, if the Action Target value is 17 and Parameter 1 is 5, the result of 
    rounding will be 15 (the closest value that can be divided by 5). Another word for this 
    type of operation would be “quantizing”, and it is actually possible to use it for this, by 
    setting the Action Target to “Position” and specifying a quantize value with Parameter
     1 
    (in ticks, with 480 ticks per quarter note).
    Set Random Values between
    This will set the Action Target value to a random value within the range specified with 
    Parameter 1 and 2.
    Set to fixed value
    This sets the Action Target to the value specified in the Parameter 1 column.
    Set Relative Random Values between
    This will add a random value to the current Action Target value. The added random 
    value will be within the range specified with Parameter 1 and 2. Note that these can 
    be set to negative values.
    For example, if you set Parameter 1 to -20 and Parameter 2 to +20, the original Action 
    Target value will get a random variation, never exceeding ±20.
    Add Length (Logical Editor only)
    This is only available when Action Target is set to Position. Furthermore, it is only valid 
    if the found events are notes (and thus have a length). When Add Length is selected, 
    the length of each note event will be added to the Position value. This can be used for 
    creating new events (using the Insert function) positioned relative to the end positions 
    of the original notes. 
    						
    							593
    The Logical Editor, Transformer, and Input TransformerSpecifying actions
    Transpose to Scale
    This is only available when Action Target is set to Value 1, and when the filter 
    conditions are specifically set up to find notes (a “Type = Note” filter condition line 
    has been added). When “Transpose to Scale” is selected, you can specify a musical 
    scale using the Parameter 1 and 2 columns. Parameter 1 is the key (C, C#, D, etc.) 
    while Parameter 2 is the type of scale (major, melodic or harmonic minor, etc.).
    Each note will be transposed to the closest note in the selected scale.
    Use Value 2
    This is only available when Action Target is set to Value 1. If this option is selected, the 
    Value 2 setting in each event will be copied to the Value 1 setting.
    This is useful, for example, if you are transforming all Modulation controllers to 
    Aftertouch events (since controllers use Value 2 for their amount, while Aftertouch 
    uses Value 1 – see 
    “Searching for Value 1 or Value 2” on page 584).
    Use Value 1
    This is only available when Action Target is set to Value 2. If this option is selected, the 
    Value 1 setting in each event will be copied to the Value 2 setting.
    Mirror
    This is only available when Action Target is set to Value 1 or Value 2. When this option 
    is selected, the values will be “mirrored” around the value set in the Parameter 1 
    column.
    In the case of notes, this will invert the scale, with the key set in the Parameter 1 
    column as “center point”.
    Linear Change in Loop Range (Logical Editor only)
    This will affect events within the loop range (between the left and right locators) only. 
    It will create a linear “ramp” of values (replacing the original values) starting at the 
    value in the Parameter 1 column and ending at the Parameter 2 value.
    This can be used for creating linear controller sweeps, velocity ramps, etc.
    Relative Change in Loop Range (Logical Editor only)
    As with the previous option, this will create a ramp of values, affecting events in the 
    loop range only (i.
     e. between the locators). However, here the changes are “relative”, 
    meaning that values will be added to the existing values.
    In other words, you set up a value ramp starting at Parameter 1 and ending at 
    Parameter 2 (note that the Parameter values can be negative). The resulting value 
    ramp is then added to the existing values for the events within the loop range.
    For example, if you apply this to note velocities with Parameter 1 set to 0 and 
    Parameter 2 set to -100, you create a velocity fade-out, keeping the original velocity 
    relations:
    Cubase only: NoteExp Operation – Remove Note Expression (Logical Editor only)
    This option is only available for notes. It allows you to remove all Note Expression data 
    from a note. 
    						
    							594
    The Logical Editor, Transformer, and Input TransformerApplying the defined actions
    Cubase only: NoteExp Operation – Create One-Shot (Logical Editor only)
    This option is only available for notes. It allows you to add Note Expression data for 
    notes in “One Shot” mode, meaning that you add a parameter as Note Expression 
    data. After having added the one-shot parameter, you have to set it to the desired 
    value in a second go.
    Cubase only: NoteExp Operation – Reverse (Logical Editor only)
    Reverses the Note Expression data.
    Applying the defined actions
    Once you have set up filter conditions, selected a function and set the required 
    actions (or loaded a preset), you apply the actions defined with the Logical Editor by 
    clicking the Apply button.
    Logical Editor operations can be undone just like any other editing.
    Working with presets
    The Presets pop-up menu at the top of the window allows you to load, save, and 
    manage Logical Editor presets.
    •To load a preset, select it from the Presets pop-up menu. If available, an 
    explanatory text appears to the right of the menu. When setting up your own 
    presets, you can click in this area and enter a description.
    •You can also select Logical Presets directly from the MIDI menu.
    This allows you to apply a preset to the selected MIDI part, without having to open 
    the Logical Editor.
    •It is also possible to select and apply Logical Presets from within the List Editor 
    (from the Mask menu).
    •It is also possible to set up a key command for a preset. That way you can 
    conveniently apply the same operation to several selected events in one go (for 
    further information about setting up key commands, see the chapter 
    “Key 
    commands” on page 711).
    Storing your own settings as a preset
    If you have made Logical Editor settings that you want to use again, you can save 
    them as a preset:
    1.Click on the Store Preset button on the right of the Preset menu.
    A dialog for specifying a name for the new preset is displayed.
    2.Enter a name for the preset and click OK.
    The preset is stored.
    ÖTo remove a preset, load it and click on the Remove Preset button.
    !In the Logical Editor, processing is not performed until you click the Apply button. 
    When using the Transformer MIDI effect, there is no Apply button – the current 
    settings are automatically applied in realtime during playback or live playing. 
    						
    							595
    The Logical Editor, Transformer, and Input TransformerThe Input Transformer
    Organizing and sharing presets
    The Logical Editor presets are stored within the application folder in the 
    Presets\Logical Edit subfolder. While these files cannot be edited “manually”, you can 
    reorganize them (e.
     g. putting them in subfolders) like any files.
    This also makes it easy to share presets with other Cubase users, by transferring the 
    individual preset files.
    ÖThe list of presets is read each time the Logical Editor is opened.
    The Input Transformer
    This function allows you to filter out and change MIDI data coming to a MIDI track 
    before it is recorded. The Input Transformer is very similar to the Transformer MIDI 
    effect, but contains four independent “modules”, for which you can set up different 
    filtering and actions. You can activate any or all of these four modules.
    Here are some of the things the Input Transformer allows you to do:
    - Set up split keyboard combinations for recording left and right hands separately.
    - Turn a controller like a foot pedal into MIDI notes (for playing bass drum the right 
    way).
    - Filter out one specific type of MIDI data on one MIDI channel only.
    - Turn aftertouch into any controller (and vice versa).
    - Invert velocity or pitch.
    Again: four of these things can be done at the same time.
    Opening the Input Transformer
    To open the Input Transformer for a MIDI track, select the track and click the Input 
    Transformer button in the Inspector to open the pop-up menu.
    •Select Global to make Input Transformer settings that affect all MIDI inputs (and 
    thereby all MIDI tracks).
    •Select Local to make Input Transformer settings for this track only.
    In both cases, the button lights up and the Input Transformer opens. 
    						
    							596
    The Logical Editor, Transformer, and Input TransformerThe Input Transformer
    Handling the four modules
    The Input Transformer is really four separate transformers, or modules.
    •You select which module to view and make settings for by clicking the 
    corresponding Module tab.
    Module 1 selected for viewing and editing.
    •The On/Off buttons next to the Module names determine which module(s) are 
    active.
    Here, Module 1 is inactive and Module 2 is active.
    The Function pop-up menu
    The Function pop-up menu contains two options: Filter and Transform.
    •In Filter mode, only the filter conditions (the upper list) are taken into account. All 
    events matching the conditions set up will be filtered out (excluded from the 
    recording).
    •In Transform mode, events matching the filter conditions will be transformed 
    according to the settings in the action list (the lower list).
    Setting up filtering and actions
    This is done just like in the Logical Editor. Here is a brief rundown:
    •Click the “+” button to add lines to the filter condition list or action list.
    To remove a line, click it to select it and click the “-” button below the lists.
    •Clicking the columns in the filter condition list opens pop-up menus allowing you 
    to specify the conditions to match.
    •Clicking the columns in the action list opens pop-up menus allowing you to specify 
    how the found events are transformed (when Transform mode is selected).
    For detailed descriptions of the filter conditions and action columns, see “General 
    procedure” on page 581.
    •The Input Transformer has no Apply button – the settings are active as soon as you 
    activate the On/Off button of a module.
    The settings made in the active modules will affect all MIDI data you record on the 
    track.
    ÖClosing the Input Transformer window does not turn it off – you need to deactivate the 
    On/Off buttons of all modules for this! A lit Input Transformer button in the Inspector 
    indicates that one or more modules are active. 
    						
    							597
    The Project Logical Editor (Cubase only)
    Introduction
    On the Edit menu you will find the function “Project Logical Editor…”. This opens a 
    Project Logical Editor for the entire project. It works similar to the Logical Editor on the 
    MIDI menu, see the chapter 
    “The Logical Editor, Transformer, and Input Transformer” 
    on page 580. The most important difference is that the Logical Editor for MIDI works 
    at the event level, whereas the Project Logical Editor works at the project level and is 
    therefore a very powerful tool for “search and replace” functions in your entire project.
    ÖThe MIDI events in the MIDI parts will not be affected by the Project Logical Editor 
    operations. If you want to change MIDI notes or controller data, you have to use the 
    Logical Editor.
    With the Project Logical Editor, you can combine filter conditions with actions to 
    create complex procedures, e.
     g. for special track type operations on tracks that are 
    named identically. You can use its functions to delete all muted MIDI parts or to toggle 
    the open state of all folder tracks in your project, etc. 
    Included with the Project Logical Editor are a number of presets that give you an 
    impression of the great possibilities that this feature offers, see 
    “Working with 
    presets” on page 608. Many of them can also be used as starting points when you set 
    up your own editing operations. 
    The principle for the Project Logical Editor is this:
    •You set up filter conditions to find certain elements.
    This can be elements of a certain type, with certain attributes or values or on 
    certain positions, in any combination. You can combine any number of filter 
    conditions and make composite conditions using AND/OR operators.
    •You select the basic function to be performed.
    The options are Transform (changing properties of the found elements), Delete 
    (removing the elements) and Select (selecting the found elements).
    •You set up a list of actions, which specify exactly what is done.
    This is not necessary for all functions. For example, the Delete function does not 
    require any additional action specifications – it simply removes all found elements. 
    •In the Macro pop-up menu you can choose an additional macro that will be 
    executed after the actions you defined.
    Use this to extend the possibilities offered by combining the filter conditions and 
    actions specified in the Project Logical Editor even further.
    By combining filter conditions, functions, the specific actions, and additional macros, 
    you can perform very powerful processing.
    !The Project Logical Editor allows all kinds of settings that may not always make sense. 
    Experiment a bit before applying your edits to important projects. You can undo the 
    operations by using the Undo command on the Edit menu. 
    						
    							598
    The Project Logical Editor (Cubase only)Opening the Project Logical Editor
    Opening the Project Logical Editor
    1.Open the desired project.
    All elements in the project will be affected, you do not have to make any selection.
    2.Select “Project Logical Editor…” from the Edit menu.
    Window overview
    To understand the Project Logical Editor, it might be a good idea to start by exploring 
    the included presets. These are found on the Presets pop-up menu at the top of the 
    window. For information on how to create and handle your own presets, see 
    “Working 
    with presets” on page 608.
    Setting up filter conditions
    General procedure
    The upper list is where you set up the filter conditions, determining which elements to 
    find. The list contains one or several conditions, each on a separate line.
    •To add a new condition, click the “+” button below the list.
    The new line is added at the bottom of the list. If there are many lines, you may 
    need to use the scrollbar to the right to view them.
    •To remove a condition, select it and click the Delete button (-) below the list.
    ÖIf you have already defined filter conditions and/or applied a preset, but want to start 
    again from scratch, you can initialize the settings by selecting the Init option from the 
    Presets pop-up menu.
    You set up a filter condition line by clicking in the columns and selecting options from 
    the pop-up menus that appear. Here is a brief description of the columns:
    Function and Macro pop-up menus List of filter 
    conditions
    Action List
    Apply button
    ColumnDescription
    Left bracketThis is used for “bracketing” several lines together when creating 
    conditions with multiple lines and the boolean operators And/Or, see 
    “Combining multiple condition lines” on page 604. 
    						
    							599
    The Project Logical Editor (Cubase only)Setting up filter conditions
    Below, the different Filter Targets (and their corresponding Condition and Parameter 
    options) are described in more detail.
    Searching for Media types
    1.Select “Media Type” in the Filter Target pop-up menu.
    This allows you to find elements of certain types of media only. 
    2.Open the pop-up menu in the Parameter 1 column and select the desired option.
    When the Filter Target is set to Media Type, the pop-up menu lists the available 
    media types. The following table lists what is found:
    Filter TargetHere you select which property to look for when finding elements. 
    Your choice here affects the available options in the other columns as 
    well, see below!
    ConditionThis determines how the Project Logical Editor compares the 
    property in the Filter Target column to the values in the Parameter 
    columns. The available options depend on the Filter Target setting.
    Parameter 1Here you set which value the element properties are compared to 
    (depending on the Filter Target). 
    For example, if the Filter Target is “Position” and Condition is “Equal”, 
    the Project Logical Editor will look for all elements starting at the 
    position you specify in the Parameter 1 column.
    Parameter 2This column is only used if you have selected one of the “Range” 
    options in the Condition column. Typically, this allows you to find all 
    elements with values inside (or outside) the range between 
    Parameter 1 and Parameter 2.
    Bar Range/Time 
    BaseThis column is only used if the Filter Target is set to “Position”. If one 
    of the “Bar Range” options is selected in the Condition column, you 
    use the Bar Range/Time Base column to specify “zones” within each 
    bar (allowing you to find all elements on or around the first beat of 
    every bar, for example). If any of the other Condition options is 
    selected, you can use the Bar Range/Time Base column to specify 
    the time base (PPQ, Seconds, etc.). See 
    “Searching for elements at 
    certain positions” on page 602 for details.
    Right bracketThis is used for “bracketing” several lines together, see “Combining 
    multiple condition lines” on page 604.
    boolThis allows you to insert the boolean operators And/Or, when 
    creating conditions with multiple lines, see 
    “Combining multiple 
    condition lines” on page 604.
    Column Description
    Media TypeDescription
    AudioIf no container type is specified, this finds audio events, audio parts 
    and audio tracks.
    MIDIIf no container type is specified, this finds MIDI parts and MIDI tracks.
    AutomationIf no container type is specified, this finds automation events and 
    automation tracks.
    MarkerIf no container type is specified, this finds marker events and marker 
    tracks.
    TransposeIf no container type is specified, this finds transpose events and 
    transpose tracks.
    ArrangerIf no container type is specified, this finds arranger events and 
    arranger tracks. 
    						
    							600
    The Project Logical Editor (Cubase only)Setting up filter conditions
    3.Open the pop-up menu in the Condition column and select the desired condition. 
    For media types, the following options are available:
    For example, if you have set up the Project Logical Editor like this…
    …it will find all marker events and tracks in the project.
    Searching for Container types
    1.Select Container Type in the Filter Target pop-up menu.
    This allows you to find parts, events or tracks. 
    2.Open the pop-up menu in the Parameter 1 column and select the desired option.
    When the Filter Target is set to Container Type, the pop-up menu lists the 
    available container types. The following table lists what will be found:
    3.Open the pop-up menu in the Condition column and select the desired condition. 
    For container types, the following options are available:
    For example, if you have set up the Project Logical Editor like this…
    …it will find all Folder tracks in the project.
    TempoIf no container type is specified, this finds tempo events and tempo 
    tracks.
    SignatureIf no container type is specified, this finds signature events and 
    signature tracks.
    ChordIf no container type is specified, this finds chord events and chord 
    tracks.
    Scale EventIf no container type is specified, this finds scale events.
    ConditionDescription
    EqualThis finds the Media Type set up in the Parameter 1 column.
    All TypesThis finds all Media Types.
    Media Type Description
    Container TypeDescription
    Folder TrackThis finds all folder tracks, included FX Channel and Group 
    Channel folders.
    TrackThis finds all track types.
    PartThis finds audio, MIDI, and instrument parts. Folder parts will not 
    be found.
    EventThis finds automation points, markers, as well as audio, arranger, 
    transpose, tempo and time signature events.
    ConditionDescription
    EqualThis finds the Container Type set up in the Parameter 1 column.
    All TypesThis finds all Container Types. 
    						
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