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Steinberg Cubase 7 User Manual

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    Using markersThe Marker window
    The Type pop-up menu
    •By selecting an entry from the Type pop-up menu, you specify which markers 
    (position markers, cycle markers, or all) are shown in the marker list.
    Adding, moving, and removing markers 
    •To select a marker, click on it in the Marker window. 
    •To edit a selected marker, click on it. 
    Select multiple markers by [Shift]-clicking or [Ctrl]/[Command]-clicking them.
    •To add a position marker, open the Functions pop-up menu and select the “Insert 
    Marker” option.
    A position marker is added at the current project cursor position on the marker 
    track. 
    •To add a cycle marker, open the Functions pop-up menu and select the “Insert 
    Cycle Marker” option.
    This adds a cycle marker between the left and right locators on the marker track. 
    •To move one or more markers to a specific position, set the project cursor to this 
    position, select the markers, and select “Move Markers to Cursor” from the 
    Functions pop-up menu.
    You can also move markers by entering the new position numerically in the 
    Position column. If a cycle marker is selected, the Move operation affects the cycle 
    marker start position.
    •To remove a marker, select it and select the “Remove Marker” option from the 
    Functions pop-up menu.
    Auto-Scroll with Project Cursor
    This option helps you to keep track of the locate arrow, even if your project contains a 
    large number of markers. When this option is activated, the Marker window is 
    automatically scrolled to keep the locate arrow visible.
    Navigating in the marker list
    You can navigate in the marker list using your computer keyboard and select entries 
    by pressing [Enter]. This is a quick and easy way to jump to markers during playback 
    or recording:
    •To move to the previous/next marker in the list, press [Up Arrow]/[Down Arrow]. 
    •To jump to the first/last marker, press [PageUp]/[PageDown].
    Marker attributes
    The following marker attributes are shown in the marker list of the Marker window: 
    ColumnDescription
    Locate 
    (leftmost
     column)
    An arrow indicates which marker is at the project cursor position (or 
    closest to the project cursor). If you click in this column, the project 
    cursor is moved to the corresponding marker position. This column 
    cannot be hidden.
    IDThis column shows the marker ID numbers, see “About marker IDs” 
    on page 173.
    PositionIn this column you can view and edit the markers’ time positions (or 
    start positions for cycle markers). This column cannot be hidden.
    EndIn this column you can view and edit the end positions of cycle 
    markers, see 
    “Cycle markers” on page 169. 
    						
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    Using markersThe Marker window
    Editing attributes
    •To edit a marker attribute, select the corresponding marker, click in the desired 
    attribute column, and make your settings.
    •To change the attributes of several markers, select the markers and click the 
    checkbox for the desired attribute. 
    All selected markers will change their attributes accordingly. Note that this does 
    not work when clicking on a timecode value or a text field.
    ÖTo navigate in the list of marker attributes, you can also use the [Tab] key and the 
    arrow keys.
    Sorting and reordering columns
    You can customize the display of the marker attributes in the marker list by sorting or 
    reordering the columns. Proceed as follows:
    •To sort the marker list by a specific attribute, click on the corresponding column 
    header.
    •To reorder the marker attributes, drag and drop the corresponding column 
    headers.
    •To adjust the width of a column, place the mouse pointer between two column 
    headers and drag left or right.
    The pointer changes to a divider when you place it between two column headers.
    ÖNo matter by which attribute you sort, the second sort criterion will always be the 
    position attribute.
    Marker preferences
    You can access the marker preferences by clicking the corresponding button in the 
    bottom left corner of the Marker window.
    The following marker preferences are available:
    Length In this column you can view and edit the length of cycle markers, see 
    “Cycle markers” on page 169.
    DescriptionHere you can enter names or descriptions for markers.
    Column Description
    ColumnDescription
    Cycle follows 
    when locating to 
    MarkersThis sets the left and right locators automatically to a position or cycle 
    marker, when locating to this marker. This is useful if you need to set 
    the locators on the fly, e.
     g. during recording for Punch In/Punch Out. 
    Show marker IDs 
    on marker trackWhen this option is activated, the marker IDs are shown on the 
    marker track.
    Sync SelectionWhen this option is activated, the Marker window selection is linked 
    to the selection in the Project window.  
    						
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    Using markersThe marker track
    About marker IDs
    Each time you add a marker, it is automatically and sequentially assigned an ID 
    number, starting from 1. IDs for cycle markers are shown in brackets and start from 
    [1]. ID numbers can be changed at any time – this allows you to assign specific 
    markers to key commands.
    ÖIf you move a marker from one marker track to another by drag & drop in the Project 
    window and the marker ID is already used on this track, the inserted marker 
    automatically gets a new ID.
    Reassigning marker IDs
    Sometimes, especially when setting markers on the fly, you may forget or miss to set 
    a marker. When added later, this marker’s ID will not correspond to its position on the 
    marker track. Therefore, it is possible to reassign the IDs for all markers on a track.
    Proceed as follows:
    1.Open the Marker window.
    2.Open the Functions pop-up menu and select either “Reassign Position Marker 
    IDs” or “Reassign Cycle Marker IDs”.
    The marker IDs of the selected type are reassigned to match the order of markers 
    on the marker track.
    The marker track 
    The marker track is used for adding and editing markers. 
    In the track list area for the marker track you can find three pop-up menus, which help 
    you to select or zoom to the markers that you select:
    ÖMarkers shown on the marker track are exactly the same as shown in the Marker 
    window, and any changes made on the marker track are reflected in the Marker 
    window and vice versa. 
    Adding, moving, and removing the marker track 
    •To add the marker track to the project, select Marker from the Add Track submenu 
    of the Project menu.
    •To move the marker track to another position in the track list, click and drag it up or 
    down.
    •To remove the marker track, right-click it in the track list and select “Remove 
    Selected Tracks” from the context menu.
    OptionDescription
    Locate pop-up 
    menuIf you select a position or a cycle marker in this pop-up menu, the 
    corresponding marker in the event display or in the Marker window is 
    selected.
    Cycle pop-up 
    menuIf you select a cycle marker in this pop-up menu, the left and right 
    locators are set to the corresponding cycle marker.
    Zoom pop-up 
    menuIf you select a cycle marker in this pop-up menu, the view zooms to 
    the corresponding cycle marker.
    Position markerCycle marker
    Cycle pop-up menu
    Zoom pop-up menu Locate pop-up menu 
    						
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    Using markersThe marker track
    •An empty marker track can also be removed by selecting “Remove Empty Tracks” 
    from the Project menu. Note that Remove Empty Tracks also removes any other 
    tracks that are empty.
    Editing markers on the marker track 
    The following editing functions can be performed directly on the marker track:
    •Adding position markers “on the fly”.
    Use the [Insert] key (Win) or the “Add Marker” button in the track list for the marker 
    track to add position markers at the current cursor position during playback. 
    •Adding a cycle marker.
    Clicking the “Add Cycle Marker” button in the track list for the marker track adds a 
    cycle marker spanning the area between the left and right locator. 
    •Selecting markers.
    You can use standard selection techniques like a selection rectangle, or use 
    [Shift]-clicking to select separate markers. When selecting markers on the marker 
    track, they are also selected in the Marker window. 
    •Drawing in position markers.
    By using the Draw tool (or pressing [Alt]/[Option] and using the Object Selection 
    tool), you can create position marker events at any position on the track. If Snap is 
    activated on the toolbar, this determines at which positions you can draw markers.
    •Drawing in cycle markers.
    To draw a cycle marker range, press [Ctrl]/[Command] and use the Draw tool or 
    the Object Selection tool. If Snap is activated on the toolbar, this determines at 
    which positions you can draw markers. 
    •Resizing cycle markers.
    Select a cycle marker by clicking on it. Two handles appear at the bottom of the 
    start and end events. If you click and hold one of the handles you can drag the 
    event left or right to resize the cycle marker. This can also be done numerically on 
    the info line.
    •Moving markers.
    Click and drag to move the selected markers. You can also edit marker positions 
    on the info line. As usual, Snap is taken into account.  
    •Removing markers.
    This is done exactly the same way as for other events, i.e. by selecting them and 
    pressing [Delete], using the Erase tool, etc.
    Add Marker/Add Cycle Marker buttons 
    						
    							175
    Using markersExporting and importing markers
    Using markers to make range selections in the Project window
    Besides enabling you to quickly move the project cursor and the locators, markers can 
    be used in conjunction with the Range Selection tool to make range selections in the 
    Project window. This is useful if you quickly want to make a selection that spans all 
    tracks in the project.
    Moving and copying sections
    To quickly move or copy complete sections of the project (on all tracks), proceed as 
    follows:
    1.Set markers at the start and end of the section that you want to move or copy.
    2.Select the Range Selection tool and double-click on the marker track between the 
    markers.
    Everything in the project within the marker boundaries is selected. Any functions or 
    processing you perform now affect the selection only.
    3.Click on the marker track in the selected range and drag the range to a new 
    position. 
    •If you hold down [Alt]/[Option] while you drag the range, the selection in the 
    Project window is copied instead.
    Exporting and importing markers
    In Cubase, markers and marker tracks can be imported and exported in the following 
    ways: 
    - You can import/export markers contained in MIDI files. 
    - You can import/export track archives that contain marker tracks (Cubase only). 
    Importing markers via MIDI
    You can import position markers by importing MIDI files containing markers. This is 
    useful if you want to use your marker tracks in other projects or if you want to share 
    them with other Cubase users. Any markers you have added are included in the MIDI 
    file as standard MIDI file marker events. Make sure that the “Import Markers” option is 
    activated in the Preferences dialog (MIDI–MIDI File page).
    The following settings are imported:
    - The start position of position markers and cycle markers
    For a description of how to import MIDI files, see “Importing MIDI files” on page 694.
    Exporting markers via MIDI
    You can export your markers as part of a MIDI file. If you activate “Export Markers” in 
    the Export Options dialog, any markers are included in the MIDI file. 
    The following settings are exported:
    - The start position of position markers and cycle markers
    ÖTo be able to export markers via MIDI export, your project must contain a marker track.
    For a description of how to export MIDI files, see “Exporting MIDI files” on page 692. 
    						
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    Using markersExporting and importing markers
    Importing markers as part of a track archive (Cubase only)
    You can import position markers and cycle markers by importing track archives 
    containing a marker track. 
    The following settings are imported:
    - The start and end positions of cycle markers
    - The marker IDs
    For a description of how to import track archives, see “Importing tracks from a track 
    archive” on page 696.
    Exporting markers as part of a track archive (Cubase only)
    If you want to use your marker track in other projects, for example to share it with other 
    users, you can export it as part of a track archive. Select the marker track that you 
    want to export and select “Selected Tracks…” from the Export submenu of the File 
    menu. 
    The following settings are exported:
    - The start and end positions of cycle markers
    - The marker IDs
    For a description of how to export tracks archives, see “Exporting tracks as track 
    archives” on page 696. 
    						
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    The MixConsole
    Overview
    The MixConsole provides a common environment for producing mixes in stereo or 
    surround. It allows you to control level, pan, solo/mute status, etc. for both audio and 
    MIDI channels. Furthermore, it is a convenient environment for setting up the input and 
    output routing for multiple tracks or channels at the same time.
    The MixConsole allows you to tailor your mixing workflow to suit your own personal 
    artistic and creative vision.  
    						
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    The MixConsoleOverview
    Opening the MixConsole
    To open the MixConsole you have the following options:
    •On the Devices menu, select MixConsole.
    •On the Project window toolbar, click the Open MixConsole icon.
    ÖIf this button is not visible, activate the “Media & MixConsole Windows” option on the 
    toolbar context menu.
    •Press [F3].
    The MixConsole Sections
    The fader section is the heart of the MixConsole. It is always visible and shows all 
    channels in the same order as in the track list. For further information on the different 
    track types, see 
    “About tracks” on page 40.  
    						
    							179
    The MixConsoleConfiguring the MixConsole
    •To show or hide the other MixConsole sections, click the “Set up Window Layout” 
    button on the toolbar and activate or deactivate the corresponding options.
    Configuring the MixConsole
    The MixConsole offers powerful features to configure your mixing environment exactly 
    to your needs and your individual workflow. You can set up the MixConsole for large-
    scale monitors as well as for notebook screens, focusing only on the sections and 
    channels that you really need. Furthermore, you can save and recall different 
    configurations as presets.
    ÖIf you are working with more than one monitor, you can activate full screen mode. 
    Open the context menu below the toolbar and activate one of the options. To exit full 
    screen mode, deactivate the option again.
    Section Description
    Channel  Selector In the Channel Selector, you can set up the visibility and positions of 
    channels in the fader section. For further information, see “The 
    Channel Selector” on page 180.
    Channel Overview In the Channel Overview, all channels are displayed as boxes. You 
    can use the Channel Overview for navigating to other channels and 
    for selecting them. 
    Meter Bridge The Meter Bridge allows you to monitor the levels of your channels, 
    see “Setting the Volume in the MixConsole” on page 189.
    Equalizer Curve The Equalizer Curve section allows you to draw an EQ curve. Click 
    in the curve display to open a larger view where you can edit the 
    curve points.
    Channel Racks The Channel Racks section can be configured to show additional 
    channel controls as needed. For further information, see “Displaying 
    Racks” on page 181.
    Notepad In the Notepad section, you can enter notes and comments about a 
    channel. Each channel has its own notepad. For further information, 
    see “Adding Notes” on page 210.
    Pictures Opens the Pictures section that allows you to add a picture to the 
    selected channel. Pictures can be useful in as they allow you to 
    identify your MixConsole channels quickly. For further information, 
    see “Adding Pictures” on page 209.
    Control Room/Meter 
    (Cubase only)Opens the Control Room/Meters section. For further information, 
    see “The Control Room (Cubase only)” on page 211 and “Metering 
    (Cubase only)” on page 203. 
    						
    							180
    The MixConsoleConfiguring the MixConsole
    Showing/Hiding Channels
    The MixConsole features several functions and elements that help you to show only 
    the channels that you really need to see.
    ÖEven if a channel is hidden, it is played back and it is affected by all global settings. 
    The Channel Selector
    The Channel Selector contains the Visibility tab and the Zones tab. These tabs list all 
    channels contained in your project.
    •Visibility 
    The Visibility tab allows you to determine which channels are shown in the 
    MixConsole. This is particularly helpful if you organize your tracks in folder or group 
    tracks. You can show or hide channels by activating or deactivating the dots. You 
    can collapse or expand groups and folders by clicking the group or folder name. All 
    channels in that group or folder are shown or hidden.
    •Zones 
    The Zones tab allows you to determine the position of certain channels. You can 
    lock channels on the left or the right of the fader section by activating the left or 
    right dots next to the channel names. Locked channels are excluded from scrolling 
    and are always visible. 
    Displaying Channel Types
    The Channel Types selector on the MixConsole toolbar allows you to determine which 
    channel types are shown. 
    This channel is visible
    This channel is hidden
    Collapsed folder
    Expanded group
    This channel is locked on 
    the right
    This channel is locked on 
    the left 
    						
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