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Steinberg Cubase 7 User Manual

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    							Part I:
    Getting into the details 
    						
    							12
    Setting up your system
    Setting up audio
    Connecting audio
    Exactly how to set up your system depends on many different factors, e. g. the kind of 
    project you wish to create, the external equipment you want to use, or the computer 
    hardware available to you. Therefore, the following sections can only serve as 
    examples.
    How you connect your equipment, i. e. whether you use digital or analog connections, 
    also depends on your individual setup.
    Stereo input and output – the simplest connection
    If you only use a stereo input and output from Cubase, you can connect your audio 
    hardware, e.
     g. the inputs of your audio card or your audio interface, directly to the 
    input source and the outputs to a power amplifier and speaker.
    Simple stereo 
    audio setup
    This is probably the simplest of all setups – once you have set up the internal input 
    and output busses, you can connect your audio source, e.
     g. a microphone, to your 
    audio interface and start recording.
    !Make sure that all equipment is turned off before making any connections! 
    						
    							13
    Setting up your systemSetting up audio
    Multi-channel input and output
    Most likely however, you will have other audio equipment that you want to integrate 
    with Cubase, using several input and output channels. Depending on the equipment 
    available to you, there are two ways to go: either mixing using an external mixing desk, 
    or mixing using the MixConsole inside Cubase.
    •External mixing means having a hardware mixing device with a group or bus system 
    that can be used for feeding inputs on your audio hardware.
    In the example below, four busses are used for feeding signals to the audio 
    hardware’s inputs. The four outputs are connected back to the mixer for monitoring 
    and playback. Remaining mixer inputs can be used for connecting audio sources 
    like microphones, instruments, etc.
    Multi-channel 
    audio setup 
    using an 
    external mixer
    ÖWhen connecting an input source (like a mixer) to the audio hardware, you should use 
    output busses, sends or similar that are separate from the mixer’s master output, to 
    avoid recording what you are playing back. You may also have mixing hardware that 
    can be connected via FireWire.
    •When using the MixConsole inside Cubase, you can use the inputs on your audio 
    hardware to connect microphones and/or external devices. Use the outputs to 
    connect your monitoring equipment.
    Cubase only: You can create very complex setups using external instruments and 
    external effects, and integrate Cubase seamlessly with all your external equipment 
    using the Control Room feature (see the chapters 
    “VST Connections” on page 26 
    and “The Control Room (Cubase only)” on page 211).
    Mixing inside 
    Cubase 
    						
    							14
    Setting up your systemSetting up audio
    Connecting for surround sound (Cubase only)
    If you plan to mix for surround sound, you can connect the audio outputs to a multi-
    channel power amplifier, driving a set of surround channels.
    Surround 
    sound 
    playback 
    configuration
    Cubase supports a number of surround formats. 
    Recording from a CD player
    Most computers come with a CD-ROM drive that can also be used as a regular CD 
    player. In some cases the CD player is internally connected to the audio hardware so 
    that you can record the output of the CD player directly into Cubase (consult the 
    audio hardware documentation if you are uncertain).
    •All routing and level adjustments for recording from a CD (if available) are done in 
    the audio hardware setup application (see below).
    •You can also grab audio tracks directly from a CD in Cubase (see the chapter “File 
    handling” on page 684).
    Word clock connections
    If you are using a digital audio connection, you may also need a word clock 
    connection between the audio hardware and external devices. Please refer to the 
    documentation that came with the audio hardware for details.
    About recording levels and inputs
    When you connect your equipment, you should make sure that the impedance and 
    levels of the audio sources and inputs are matched. Typically, different inputs may be 
    designed for use with microphones, consumer line level (-10
     dBV) or professional line 
    level (+4
     dBV), or you may be able to adjust input characteristics on the audio 
    interface or in its control panel. Please check the audio hardware documentation for 
    details.
    Using the correct types of input is important to avoid distortion or noisy recordings.
    !It is very important that word clock synchronization is set up correctly, or you may 
    experience clicks and crackles in your recordings.
    !Cubase does not provide any input level adjustments for the signals coming in to your 
    audio hardware, since these are handled differently for each card. Adjusting input 
    levels is either done in a special application included with the hardware or from its 
    control panel (see below).  
    						
    							15
    Setting up your systemSetting up audio
    Making settings for the audio hardware
    Most audio cards come with one or more small applications that allow you to 
    configure the inputs of the hardware to your liking. This includes:
    - Selecting which inputs/outputs are active.
    - Setting up word clock synchronization (if available).
    - Turning monitoring via the hardware on/off (see “About monitoring” on page 18).
    - Setting levels for each input. This is very important!
    - Setting levels for the outputs, so that they match the equipment you use for 
    monitoring.
    - Selecting digital input and output formats.
    - Making settings for the audio buffers.
    In many cases all available settings for the audio hardware are gathered in a control 
    panel, which can be opened from within Cubase as described below (or opened 
    separately, when Cubase isn’t running). In some cases, there may be several different 
    applications and panels – please refer to the audio hardware documentation for 
    details.
    Plug and Play support for ASIO devices
    The Steinberg UR824 hardware series supports Plug and Play in Cubase. These 
    devices can be plugged in and switched on while the application is running. Cubase 
    will automatically use the driver of the UR824 series and will re-map the VST 
    connections accordingly.
    Steinberg cannot guarantee that this will work with other hardware. If you are unsure 
    of whether your device supports plug and play, please consult its documentation.
    Selecting a driver and making audio settings in Cubase
    The first thing you need to do is select the correct driver in Cubase to make sure that 
    the program can communicate with the audio hardware:
    1.Launch Cubase and select Device Setup from the Devices menu.
    2.In the Devices list to the left, click on “VST Audio System”.
    The VST Audio System page is shown.
    !If a device that does not support Plug and Play is connected/disconnected while the 
    computer is running, it may get damaged. 
    						
    							16
    Setting up your systemSetting up audio
    3.On the ASIO Driver menu, select your audio hardware driver.
    There may be several options here that all refer to the same audio hardware. When 
    you have selected a driver, it is added to the Devices list.
    4.Select the driver in the Devices list to open the driver settings for your audio 
    hardware.
    5.Bring up the control panel for the audio hardware and adjust the settings as 
    recommended by the audio hardware manufacturer.
    •Under Windows, you open the control panel by clicking the Control Panel button.
    The control panel that opens when you click this button is provided by the audio 
    hardware manufacturer – not Cubase (unless you use DirectX, see below). Hence 
    it will be different for each audio card brand and model.
     
    The control panels for the ASIO DirectX driver and the Generic Low Latency ASIO 
    Driver (Windows only) are exceptions, in that they are provided by Steinberg and 
    described in the dialog help, opened by clicking the Help button in the dialog. See 
    also the notes on DirectX below.
    •Under Mac OS X, the control panel for your audio hardware is opened by clicking 
    the “Open Config App” button on the settings page for your audio device in the 
    Device Setup dialog.
    Note that this button is available only for some hardware products. If “Open Config 
    App” is not available in your setup, refer to the documentation that came with your 
    audio hardware for information on where to make hardware settings.
    6.If you plan to use several audio applications simultaneously, you may want to 
    activate the “Release Driver when Application is in Background” option on the VST 
    Audio System page. This will allow another application to play back via your audio 
    hardware even though Cubase is running.
    The application that is currently active (i. e. the “top window” on the desktop) gets 
    access to the audio hardware. Make sure that any other audio application 
    accessing the audio hardware is also set to release the ASIO (or Mac OS X) driver 
    so Cubase can use it when it becomes the active application again.
    7.If your audio hardware receives clock signals from an external sample clock 
    source, you may want to activate the “Externally Clocked” option on the page for 
    the driver.
    This is described in detail in the section “If your hardware setup is based on an 
    external clock source” on page 17.
    8.If your audio hardware and its driver support ASIO Direct Monitoring, you may 
    want to activate the Direct Monitoring checkbox on the page for the driver.
    Read more about monitoring later in this chapter and in the chapter “Recording” 
    on page 110.
    9.Click Apply and then OK to close the dialog.
    !Under Windows, we strongly recommend that you access your hardware via an ASIO 
    driver written specifically for the hardware. If no ASIO driver is installed, we 
    recommend that you check with your audio hardware manufacturer if they have an 
    ASIO driver available, for example, for download via the Internet. You can use the 
    Generic Low Latency ASIO driver if no specific ASIO driver is available. 
    						
    							17
    Setting up your systemSetting up audio
    If your hardware setup is based on an external clock source
    For proper audio playback and recording, it is essential that you set the project’s 
    sample rate to the sample rate of the incoming clock signals. If you load a project with 
    a sample rate that is different from your clock source, the program will try to change 
    the settings of the clock source, which may not be what you want.
    By activating the “Externally Clocked” option, you “tell” Cubase that it receives 
    external clock signals and therefore derives its speed from that source. The program 
    will not try to change the hardware sample rate any longer. The sample rate mismatch 
    is accepted and playback will therefore be faster or slower. For more information 
    about the Sample Rate setting, see 
    “The Project Setup dialog” on page 62.
    ÖWhen a sample rate mismatch occurs, the Record Format field on the status line is 
    highlighted in a different color.
    If you are using audio hardware with a DirectX driver (Windows only)
    Cubase comes with a driver called ASIO DirectX Full Duplex, available for selection 
    on the ASIO Driver pop-up menu (VST Audio System page).
    ÖTo take advantage of DirectX Full Duplex, the audio hardware must support WDM 
    (Windows Driver Model).
    When the ASIO DirectX Full Duplex driver is selected in the Device Setup dialog, you 
    can open the ASIO Control Panel and adjust the following settings (for more details, 
    click the Help button in the control panel):
    •Direct Sound Output and Input Ports
    In the list on the left in the window, all available Direct Sound output and input 
    ports are listed. In many cases, there will be only one port in each list. To activate 
    or deactivate a port in the list, click the checkbox in the left column. If the checkbox 
    is ticked, the port is activated.
    •You can edit the Buffer Size and Offset settings in this list if necessary, by double-
    clicking on the value and typing in a new value. 
    In most cases, the default settings will work fine. Audio buffers are used when 
    audio data is transferred between Cubase and the audio card. While larger buffers 
    ensure that playback will occur without glitches, the latency (the time between the 
    moment Cubase sends out the data and when it actually reaches the output) will 
    be higher.
    •Offset
    If a constant offset is audible during playback of Audio and MIDI recordings, you 
    can adjust the output or input latency time using this value.
    !A DirectX driver is the next best option to a specific ASIO driver and the Generic Low 
    Latency ASIO driver. 
    						
    							18
    Setting up your systemSetting up audio
    Setting up the input and output ports
    Once you have selected the driver and made the settings as described above, you 
    need to specify which inputs and outputs will be used and name these:
    1.In the Device Setup dialog, select your driver in the Devices list on the left to 
    display the driver settings for your audio hardware.
    All input and output ports on the audio hardware are listed.
    2.To hide a port, click in the “Visible” column for the port (deselecting the checkbox).
    Ports that are not visible cannot be selected in the VST Connections window 
    where you set up your input and output busses – see the chapter 
    “VST 
    Connections” on page 26.
    3.To rename a port, click on its name in the “Show as” column and type in a new 
    name.
    •It is a good idea to give your ports names that are related to the channel 
    configuration (rather than to the actual hardware model)! 
    For example, if you are using a 5.1 surround audio setup (Cubase only), you could 
    name the six ports Left, Right, Center, LFE, Left Surround, and Right Surround. 
    This makes it easier to transfer your projects between different computers, e.g. in 
    different studios – if the same port names are used on both computers, Cubase 
    will automatically handle the bus connections properly when you open the project 
    on the other computer.
    4.Click OK to close the Device Setup dialog and apply your changes.
    About monitoring
    In Cubase, monitoring means listening to the input signal while preparing to record or 
    while recording. There are three ways to monitor:
    External monitoring
    External monitoring (listening to the input signal before it goes into Cubase) requires 
    an external mixer for mixing the audio playback with the input signal. This can be a 
    classic mixing desk or a mixer application for your audio hardware, if this has a mode 
    in which the input audio is sent back out again (usually called “Thru”, “Direct Thru” or 
    similar).
    !If you attempt to hide a port that is already used by a bus you will be asked whether 
    this is really what you want – note that this will disable the port! 
    						
    							19
    Setting up your systemSetting up MIDI
    Via Cubase
    In this case, the audio passes from the input into Cubase, possibly through Cubase 
    effects and EQ and then back to the output. You control monitoring via settings in 
    Cubase.
    This allows you to control the monitoring level from Cubase and add effects to the 
    monitored signal only. 
    ASIO Direct Monitoring
    If your audio hardware is ASIO 2.0 compatible, it may support ASIO Direct Monitoring 
    (this feature may also be available for audio hardware with Mac OS X drivers). In this 
    mode, the actual monitoring is done in the audio hardware, by sending the input signal 
    back out again. However, monitoring is controlled from Cubase. This means that the 
    audio hardware’s direct monitoring feature can be turned on or off automatically by 
    Cubase.
    Monitoring is described in detail in the chapter “Recording” on page 110. However, 
    when setting up, there is one thing to note:
    •If you want to use the external monitoring via your audio hardware, make sure that 
    the corresponding functions are activated in the card’s mixer application. 
    ÖIf you are using RME Audio Hammerfall DSP audio hardware, make sure that the pan 
    law is set to -3
     dB in the card’s preferences.
    Setting up MIDI
    This section describes how to connect and set up MIDI equipment. If you have no 
    MIDI equipment, you can skip this section. Note that this is only an example – you 
    might need or want to hook things up differently!
    Connecting the MIDI equipment
    In this example we assume that you have a MIDI keyboard and an external MIDI sound 
    module. The keyboard is used both for feeding the computer with MIDI messages for 
    recording and for playing back MIDI tracks. The sound module is used for playback 
    only. Using Cubase’s MIDI Thru feature (described later) you will be able to hear the 
    correct sound from the sound module while playing the keyboard or recording.
    A typical MIDI 
    Setup
    !Make sure that all equipment is turned off before making any connections! 
    						
    							20
    Setting up your systemSetting up MIDI
    If you want to use even more instruments for playback, simply connect MIDI Thru on 
    the sound module to MIDI In on the next instrument, and so on. In this hook-up, you 
    will always play the first keyboard when recording. But you can still use all your 
    devices for providing sounds on playback.
    Setting MIDI Thru and Local On/Off
    On the MIDI page in the Preferences dialog (located on the File menu under Windows 
    and on the Cubase menu under Mac OS X), you will find a setting called “MIDI Thru 
    Active”. This is related to a setting in your instrument called “Local On/Off” or “Local 
    Control On/Off”.
    - If you use a MIDI keyboard instrument, as described earlier in this chapter, MIDI 
    Thru should be activated and that instrument should be set to Local Off 
    (sometimes called Local Control Off – see the instrument’s operation manual for 
    details). The MIDI signal from the keyboard will be recorded in Cubase and at the 
    same time be re-routed back to the instrument so that you hear what you are 
    playing, without the keyboard “triggering” its own sounds.
    - If you use a separate MIDI keyboard – one that does not produce any sounds 
    itself
     – MIDI Thru in Cubase should also be activated, but you don’t need to look 
    for any Local On/Off setting in your instruments.
    - The only case where MIDI Thru should be deactivated is if you use Cubase with 
    only one keyboard instrument and that instrument cannot be set to Local Off 
    mode.
    - MIDI Thru will be active only for MIDI tracks that are record enabled and/or have 
    the Monitor button activated. See the chapter 
    “Recording” on page 110 for more 
    information.
    !If you plan to use more than three sound sources, we recommend that you either use 
    an interface with more than one output, or a separate MIDI Thru box instead of the 
    Thru jacks on each unit.
    When “MIDI Thru” is active in Cubase, MIDI 
    data received is immediately “echoed” back out.
    When you press a key, it is sent out via MIDI to 
    Cubase.MIDI data coming in to the instrument is 
    played by the “Synth” inside it.
    When Local Control is turned on in the 
    instrument, the keys you press will be played 
    by the “Synth” inside the instrument. When 
    Local Control is turned off, this connection is 
    cut off. “Synth” 
    						
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