Steinberg Nuendo 5 Manual
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471 The Track Sheet Overview The track sheet provides a text-form “flow-chart” repre- sentation of the Project. It lists all audio (and video) tracks and their contents, and can easily be printed out. To open the Track Sheet window, select “Track Sheet” from the Project menu. The actual track sheet is displayed in the lower part of the window. It contains the following items: •The leftmost time column contains a list of time posi- tions in the display format selected in the Project Setup dialog. The time positions relate to start and end times of audio or video events or parts on the tracks. •The following columns display the tracks in the order they appear in the track list. Only audio and video tracks are shown. •The events are listed in their corresponding track col- umns in the order they appear (starting at the top). •For each event, the start and end times are shown, with a vertical line binding the two together. Viewing the pages in the track sheet If your project is large (i. e. there are many tracks and/or many events) or if you are working with a large scale factor (see below), the resulting track sheet may have more than one page. The more tracks you have, the larger the number of pages next to each other (horizontally). The more events you have, the larger the number of pages below each other. To select which page is visible in the Track Sheet window, you use the “Y Page” and “X Page” fields in the upper left part of the Track Sheet window. Think of the Track Sheet as divided into rows and columns, with “Y Page” deter - mining which row is viewed and “X Page” determining the column. The numbers in parenthesis show the total num - ber of rows and columns, respectively. •The size and proportions of the Track Sheet pages are set with the Page Setup dialog, see “Printing the track sheet” on page 472. In this case, the page in row 2 and column 3 is shown: X Y1234 1 2
472 The Track Sheet Adjusting the view The two sliders at the bottom of the Track Sheet window have the following functionality: •The slider in the lower left corner is the scale slider. Use this to adjust the actual size of the track sheet contents (including the font sizes). This will also affect the number of tracks and events shown on each page. •The slider in the lower right corner governs the display zoom. This affects how much of the track sheet is shown in the Track Sheet window – the printout is not affected. You can also adjust the width of the columns by dragging the edges of the “Timecode” and “Tracks” fields at the top of the window – this resizes the corresponding columns in the Track Sheet. Resizing the track columns. If the Timecode and Tracks fields are hidden, click the “More” button. Additional settings •The “Pen Width” determines the thickness of the verti- cal lines that bind together the start and end times for events and parts. •If the track sheet is more than one page wide, you can use the “Timecode Column” pop-up menu to determine whether the time column only appears on the first page, on each new page, or not at all. The following settings can be shown or hidden by clicking the “More/Less” button. Printing the track sheet Printing is done using the standard procedures: 1.On the File Menu, select the “Page Setup…” option. The Page Setup dialog opens. 2.Make sure that the correct page size and page orien- tation are selected. You may also want to make additional printer settings, following the stan-dard Windows/Mac procedures. 3.Select “Print...” from the File menu. Make the desired printer settings in the dialog that opens, and click OK. The track sheet is printed. SettingDescription Project By default, this is the name of the current project, but you can adjust this if you like. The project name will be shown in the top left corner of each track sheet page. EditorThe editor name you enter will be shown below the project name in the track sheet. HeadingAllows you to enter a heading (shown centered at the top of each track sheet page). Do not show end times if length is under...If this checkbox is ticked, the track sheet will not display the end times of events shorter than the time specified in the field to the right. This is useful if you have many short events, like spot effects, where only the start time is of any relevance. No leading zeroesBy default, the time positions of events will be listed in a syntax with “leading zeroes”. For example, if the display format is seconds, hours and minutes will be listed as “01”, “02” etc. If this is activated, the time column will not display the leading zeroes. Merge events if gap is less or equal...If events on a track are lined up end to end – i. e. there is no gap between them – they will be considered as a sin-gle event in the track sheet. By defining a value in this box, you can specify how large a gap between events has to be for them to be considered as separate events. If gaps between events are smaller than or equal to the value you specify, they will be listed as a single event. Otherwise they will be listed as separate events. Name FilterThis allows you to filter out certain event names of your choice so that they are not displayed in the track sheet. Click in the text field and type in the name(s) – to enter several names, separate each with a semi-colon (;). Par -tial names are OK, so if you want to filter out the event name “Crossfade”, for example, you could just write “Cross”. However, this would filter out other events start -ing with the word cross as well – e. g. “Crosstalk” would also be filtered out. Setting Description
474 Export Audio Mixdown Introduction The Export Audio Mixdown function in Nuendo allows you to mix down audio from the program to files on your hard disk in a number of formats. In the Channel Selection sec - tion, you can choose which channels (or busses) to ex- port. By activating the “Channel Batch Export” option you can choose to mix down several channels in one go. For each channel, an individual file will be created. The following channel types are available: •Output channels For example, if you have set up a stereo mix with tracks routed to a stereo output bus, mixing down that output bus will give you a mixdown file con - taining the whole mix. Similarly, you can mix down a complete surround bus, either to a single multi-channel file or to one file per surround chan- nel (by activating the Split Channels option). •Audio track channels This will mix down the channels for the tracks, complete with insert ef- fects, EQ, etc. This can be useful for turning a number of events into a single file, or to convert tracks with insert effects into audio files (that are less CPU-intensive). Simply export the track and re-import the file into the project. •Any kind of audio-related Mixer channel This includes VST instrument channels, instrument tracks, effect return channels (FX channel tracks), group channels, and ReWire channels. There are many uses for this – for example, you can mix down an effect return track or turn individual ReWire channels into audio files. Please note the following: •The Export Audio Mixdown function mixes down the area between the left and right locators or ranges defined by cycle markers. •When you mix down, you get what you hear – mutes, Mixer settings, record enable, and insert effects are taken into account. Note though that you will only include the sound of the channels you se- lect for mixdown. •MIDI tracks are not included in the mixdown! To make a complete mixdown containing both MIDI and audio, you first need to record all your MIDI music onto audio tracks (by connecting the outputs of your MIDI instruments to your audio inputs and recording, as with any other sound source). Mixing down to audio files 1.Set up the left and right locators to encompass the section you want to mix down. You can also set up a cycle marker accordingly. 2.Set up your tracks so that they play back the way you want. This includes muting unwanted tracks or parts, making manual Mixer set- tings and/or activating the R (Read) automation buttons for some or all Mixer channels. 3.Pull down the File menu and select “Audio Mixdown…” from the Export submenu. The Export Audio Mixdown dialog opens. 4.In the Channel Selection section to the left, select the channels you want to mix down. The list contains all output and audio-related channels available in the project (see “About the Channel Selection section” on page 475). Activate the Channel Batch Export option if you want to mixdown several channels at once. 5.If you want to export a cycle marker range instead of the area between the left and right locators, activate the Export Cycle Marker(s) option and select the correspond - ing marker(s). Only the cycle markers of the active track can be selected. On export, you get one audio file for each section defined by a cycle marker. Please keep in mind that working with channel batch export and cycle markers might lead to a high file number. For example, exporting five tracks and three cycle markers leads to 15 new audio files.
475 Export Audio Mixdown 6.In the File Location section at the top you can set up the naming scheme for the exported files and select a path for the mixdown files. For details about the naming options, see “About the File Location sec-tion” on page 476. 7.Select an entry from the File Format pop-up menu and make additional settings for the file to be created. This includes codec settings, meta data, sample rate, bit depth, etc. The available options depend on the selected file format, see “The available file formats” on page 478. 8.In the Audio Engine Output section, specify whether you want to export all subchannels of a multi-channel bus as separate mono files (Split Channels), downmix all sub - channels to one mono file (Mono Downmix), or export only the left and right channels of a multi-channel bus to a ste - reo file (L/R Channels). For details about the settings relating to the audio engine, see “About the Audio Engine Output section” on page 477. 9.Activate Realtime Export if you want the export to hap- pen in realtime (see “About the Audio Engine Output sec- tion” on page 477). 10.If you want to automatically import the resulting audio files back into Nuendo, activate any of the checkboxes in the “Import into Project” section. For details about the available options, see “About the Import into Project section” on page 478. 11.If you activate Update Display, the meters will be up- dated during the export process. This allows you to check for clipping, for example. 12.Click Export. A dialog with a progress bar is displayed while the audio file or files are being created. To cancel the operation, you can click the Abort button. •During the realtime export of a single channel, the Audi- tion Volume fader is displayed in the progress dialog (see “About the Audio Engine Output section” on page 477). It allows you to adjust the Control Room volume. Note that this fader is only available if the Control Room is activated. •If the “Close Window after Export” option is activated, the dialog will be closed automatically. •If you have activated any of the options in the “Import into Project” section, the mixdown file(s) will be imported back into the same or a new project. When playing back the reimported file in the same Nuendo project, mute the original tracks so that you only hear the mixdown. The Export Audio Mixdown dialog Below you will find detailed descriptions of the different sections of the dialog and the corresponding functions. About the Channel Selection section The Channel Selection section shows all output and au- dio-related channels available in the project. These chan- nels are organized in a hierarchical structure that allows you to easily identify and select the channels you want to export. The different channel types are listed below each other, with channels of the same type being grouped in a node (e. g. instrument tracks). •You can activate/deactivate channels by clicking on the checkboxes in front of the channel names. •If Channel Batch Export is activated, you can also acti- vate/deactivate all channels of the same type by clicking on the checkbox in front of the channel type entry. •If Channel Batch Export is activated, you can select/de- select several channels in one go using the [Shift] and/or [Ctrl]/[Command] modifiers and then clicking on any of the checkboxes for the highlighted channels. Note that this toggles the activation status of a channel, i. e. all selected channels that were previously activated will be deactivated and viceversa. •If your project contains a large number of channels, it might get difficult to find the desired channels in the Channel Selection section. To simplify the process of se - lecting several channels, you can filter the display. Simply type in the desired text (e. g. “voc” to show all tracks con- taining vocals) in the Filter field below the tree view. !If you set the export range in such a way that the ef- fects applied to a preceding event (e. g. reverb) reach into the next, these will be heard in the mixdown (even though the event itself is not included). If you do not want this, you need to mute the first event before ex - porting.
476 Export Audio Mixdown About the Cycle Marker Selection section If you have already setup cycle markers to organize your project (see “Cycle markers” on page 137), or if you want to export different subsections of a project in one go, it might be useful to define the export range based on cycle markers. This is done in the Cycle Marker Selection sec - tion at the bottom left of the window. •To select the export range, activate the “Export Cycle Marker(s)” option and select the desired marker(s) from the list. A checkmark in front of the marker ID indicates that a cycle marker is se- lected. •If you have selected several cycle markers and click the Export button, the ranges defined by these markers are exported one after the other, starting with the topmost marker in the list. ÖIf “Export Cycle Marker(s) is activated, the Naming Scheme pop-up menu (see below) contains two more elements: Cycle Marker Name and Cycle Marker ID. About the File Location section In the File Location section you can specify a name and a path for the exported files. Furthermore, you can define the naming scheme for the exported files. At the right of the Name and the Path fields there are two pop-up menus with a number of options: Naming Options •Select “Set to Project Name” to set the Name field to the project name. •Activate the “Auto Update Name” option to add a num- ber to the specified file name every time you click the Ex- port button. Path Options •Select “Choose…” to open a dialog in which you can browse for a path and enter a file name. The file name will automatically be shown in the Name field. •Select an entry from the Recent Paths section to reuse a path specified for a previous export. This section is only shown after an export has been completed. With the “Clear Recent Paths” option you can delete all entries from the Recent Paths section. •Activate the “Use Project Audio Folder” option to save the mixdown file in the project’s Audio folder. Naming Scheme Clicking the “Naming Scheme…” button opens a separate pop-up window. Here you can choose a number of ele - ments that will be combined to form the file name. Depend- ing on the settings in the Channel Selection and Marker Selection sections, the following elements are available: Name, Project Name, Mixer Index, Channel Type, Channel Name, and Counter, as well as Cycle Marker Name and Cy - cle Marker ID. The elements are defined as follows: !When using multiple marker tracks, this section al- ways shows the cycle markers from the track that has the focus. ElementDescription NameThe name that you entered in the Name field (in the File Location section). Mixer IndexThe number of the Mixer channel. Channel TypeThe type of audio-related channel that is being exported. Channel NameThe name of the exported channel. Project NameThe name of the Nuendo project. CounterThis is only available for batch export. Use this to include an incrementing number in the generated files names in order to create unique file names. Cycle Marker NameThis is only available for cycle marker exports. This is the name as shown in the Marker window or the info line in the Project window. Cycle Marker IDThis is only available for cycle marker exports. This is the ID as shown in the Project window and the Marker sec-tion of the Export Audio Mixdown dialog.
477 Export Audio Mixdown ÖBy combining the available naming elements, you can make sure that all the files of a batch are exported with unique names. If you have set up a naming scheme that would result in identical file names, a warning message appears when you click the Export button. •To add an element, press the “+” button on the far right, and to remove an element from the naming scheme click the corresponding “-” button. You can also remove an element by dragging it out of the Elements sec- tion. •To rearrange the sequence, simply click on an element and drag it to a different position. •To choose a different element for a certain position, click on the element name and select a new entry from the pop-up menu. The elements can only be used once in a naming scheme. The pop-up menu therefore shows only those elements that are still available. Below the Elements section you will find some additional options: The field below these options shows a preview of what the resulting file names will look like. For example, if you set up the elements as follows: - - This could result in a file name such as the following: Reel2 - Dialogue - Scene15.wav ÖTo close the Naming Scheme pop-up window, simply click anywhere outside the pop-up window. The gener - ated name will now also be shown to the right of the “Naming Scheme…” button. About the File Format section In the File Format section, you can select the file format for your mixdown files and make additional settings that are different for each file type. For details, see “The available file formats” on page 478. About the Audio Engine Output section The Audio Engine Output section contains all the settings related to the output of the Nuendo audio engine. The fol - lowing options are available: OptionDescription SeparatorAllows you to enter any character sequence to be used as a separator between the naming elements (e. g. a hy-phen enclosed in spaces). Leading ZerosThis controls how many leading zeros the Counter and Mixer Index components will have. For example, if you set this to “2”, the numbers from 1 to 10 will be written as 001 to 010. Counter Start ValueHere you can enter a number that is used as the first Counter value. OptionDescription Sample Rate (uncom-pressed file formats only) This setting determines the frequency range of the ex-ported audio – the lower the sample rate, the lower the highest audible frequency in the audio. In most cases, you should select the sample rate set for the project, since a lower sample rate will degrade the audio quality (mainly reducing the high frequency content) and a higher sample rate will only increase the file size, without adding to audio quality. Also consider the future usage of the file: If you plan to import the file into another application, for example, you should select a sample rate supported by that application. If you are making a mixdown for CD burning, you should select 44.100 kHz, since this is the sample rate used on audio CDs. Bit Depth (un-compressed file formats only)Allows you to select 8, 16, 24 bit or 32 bit (float) files. If the file is an “intermediate mixdown” that you plan to re- import and continue working on in Nuendo, we recom -mend that you select the 32 bit (float) option.32 bit (float) is a very high resolution (the same resolution as used internally for audio processing in Nuendo), and the audio files will be twice the size of 16 bit files. If you are making a mixdown for CD burning, use the 16 bit option, as CD audio is always 16 bit. In this case, we recommend that you activate the UV- 22HR dithering plug-in (see the separate PDF document “Plug-in Reference” for details). This reduces the effects of quantization noise and artifacts from being introduced when converting the audio down to 16 bit. 8 bit resolution should only be used if required, since it results in limited audio quality. 8 bit audio may be suitable in some multimedia applications, etc. Mono DownmixActivate this if you want to downmix all the subchannels of a stereo or surround channel or bus to a single mono file. To avoid clipping, the following summing rules are applies: Stereo: The panning law as defined in the Project Setup dialog is applied (see “About the “Stereo Pan Law” set-ting” on page 162). Surround: The channels are summed and then divided through the number of channels used (in case of a 5.1. channel = (L+R+C+Lfe+Ls+Rs)/6). Split ChannelsActivate this if you want to export all subchannels of a multi-channel bus as separate mono files.
478 Export Audio Mixdown About the Import into Project section In this section you will find several options for importing the resulting mixdown files back into the existing or into a new project: •If you activate the Pool checkbox, the resulting audio file will automatically be imported back into the Pool as a clip. Use the Pool Folder option to specify in which Pool folder the clip will reside. •If you activate the Audio Track option as well, an audio event that plays the clip will be created and placed on a new audio track, starting at the left locator. If you activate the Audio Track, the Pool option will automatically be acti- vated as well, and deactivating the Pool option also deactivates the Au-dio Track option. •If you activate the “Create New Project” option, a new project is created that contains one audio track for each of the exported channels, as well as the signature and tempo track of the original project. Note that if this is activated, the Pool and Audio Track options are disabled. The tracks will have the corresponding mixdown file as audio event. The track names will be identical with the export channel names. Note that the new project will be the active project. ÖThe Create New Project option is only available if you have selected an uncompressed file format and the Use Project Audio Folder option is deactivated. About the Import Options dialog If you activate any of the options in the “Import into Project” section, the Import Options dialog will open for each ex - ported channel when the export is complete. For a detailed description of the options in this dialog see “About the Im- port Medium dialog” on page 329. The available file formats The following pages describe the different export file for- mats, as well as their options and settings. • AIFF files (see “AIFF files” on page 478). • AIFC files (see “AIFC files” on page 479). • Wave files (see “Wave files” on page 479). • Wave 64 files (see “Wave 64 files” on page 479). • Broadcast Wave files (see “Broadcast Wave files” on page 479). • MP3 files (see “MPEG 1 Layer 3 files” on page 479). • Ogg Vorbis files (see “Ogg Vorbis files” on page 480). • Windows Media Audio Pro files (Windows only, see “Win- dows Media Audio Pro files (Windows only)” on page 480). ÖMost of the settings described below for AIFF files are available for all file types. Where this is not the case, you will find additional information in the corresponding sec - tion. AIFF files AIFF stands for Audio Interchange File Format, a standard defined by Apple Inc. AIFF files have the extension “.aif” and are used on most computer platforms. For AIFF files the following options are available: L/R ChannelsActivate this if you want to export only the left and right subchannels of a multi-channel bus into a stereo file. Realtime ExportActivate this if you want the export to happen in realtime, in which case the process will take at least the same time as regular playback. Some VST plug-ins, external instruments and effects re-quire this in order to have enough time to update cor-rectly during the mixdown – consult the plug-in manufacturers if uncertain. When Realtime Export is activated, the exported audio will be played back via the Control Room. Depending on the CPU and disk speed of your computer, it may not be possible to export all channels simultaneously if Realtime Export is activated. If an error occurs during the realtime export, the program will automatically stop the process, reduce the number of channels and start again. After -wards the next batch of files is exported. This is repeated as often as needed to export all selected channels. Due to this splitting of the export process in “runs”, the realtime export might take longer than the actual playback would. Option Description !Note that the Wave 64 file format is the only format that allows you to export files with a resulting size of more than 2 GB. OptionDescription Insert Broad-cast Wave ChunkThis allows you to include information about the date and time of creation, a timecode position (allowing you to insert exported audio at the correct position in other projects, etc.) along with author, description and refer -ence text strings in the exported file.Some applications may not be able to handle files with embedded info – if you get problems using the file in an-other application, deactivate the option and re-export.
479 Export Audio Mixdown AIFC files AIFC stands for Audio Interchange File Format Com- pressed, a standard defined by Apple Inc. These files sup- port compression ratios as high as 6:1 and contain tags in the header. AIFC files have the extension “.aifc” and are used on most computer platforms. AIFC files support the same options as AIFF files. Wave files Wave files have the extension “.wav” and are the most common file format on the PC platform. Wave files support the same options as AIFF files and have one additional option: •Don’t Use Wave Extensible Format The Wave Extensible format contains additional metadata, such as the speaker configuration. It is an extension to the normal Wave format that some applications may not be able to handle. If you get problems using the Wave file in another application, activate this option and re-export. Wave 64 files Wave 64 is a proprietary format developed by Sonic Foundry Inc. In terms of audio quality, Wave 64 files are identical to standard Wave files, but in the file headers Wave 64 files use 64-bit values for addressing where Wave files use 32-bit values. The consequence of this is that Wave 64 files can be considerably larger than standard Wave files. Wave 64 is therefore a good file format choice for really long recordings (file sizes over 2 GB), e. g. live sur- round recordings. Wave 64 files have the extension “.w64”. Wave 64 files support the same options as AIFF files. Broadcast Wave files Concerning audio, Broadcast Wave files are the same as regular Wave or Wave 64 files, but with additional meta data. To create a Broadcast Wave file, select either Wave or Wave 64 as the file format and activate the Insert Broad - cast Wave Chunk option. Click Edit if you wish to edit the chunk information, otherwise the defaults as specified in the Preferences dialog (Record–Audio–Broadcast Wave page) will be used. Broadcast Wave files have the exten - sion “.wav”. Broadcast Wave files support the same options as regular Wave files. MPEG 1 Layer 3 files MPEG 1 Layer 3 files have the extension “.mp3”. By use of advanced audio compression algorithms, MP3 files can be made very small, yet maintaining good audio quality. In the File Format section, the following options are avail- able for MPEG 1 Layer 3 files: Edit buttonBy clicking this button the “Broadcast Wave Chunk” di-alog opens where you can enter additional information that will be embedded in the exported files. Note that in the Preferences dialog (Record–Audio–Broadcast Wave page) you can enter default text strings for author, description and reference that will automatically be dis -played in the “Broadcast Wave Chunk” dialog. Insert iXML chunkThis allows you to include additional project-related metadata (e. g. project name, author and project frame rate) in the exported file. Some applications may not be able to handle files with embedded info – if you get problems using the file in an-other application, deactivate the option and re-export.Note: In the Project Setup dialog you will find the fields Author and Company that you can use to include the corresponding data in the iXML chunk. These fields are also available in the Preferences dialog (General–Per -sonalization page). Option Description OptionDescription Bit Rate faderBy moving this fader, you can select a bit rate for the MP3 file. As a rule, the higher the bit rate, the better the audio quality and the larger the file. For stereo audio, 128 kBit/s is often considered to result in “good” audio quality. Sample Rate pop-up menuOn this pop-up menu you can select a Sample Rate for the MP3 file. High Quality Mode optionWhen this is activated, the encoder will use a different resampling mode, which can give better results de-pending on your settings. In this mode, you cannot specify the Sample Rate, but only the Bit Rate for the MP3 file. Insert ID3 Tag optionThis allows you to include ID3 Tag information in the exported file. Edit ID3 Tag buttonWhen you click this, the ID3 Tag dialog opens, in which you can enter information about the file. This additional information will be embedded as text strings in the file, and can be displayed by most mp3 playback applica -tions.
480 Export Audio Mixdown Ogg Vorbis files Ogg Vorbis is an open source, patent-free audio encoding and streaming technology, offering compressed audio files (extension “.ogg”) of small size, but with compara - tively high audio quality. In the File Format section you will find only one setting: the Quality fader. The Ogg Vorbis encoder uses variable bit rate encoding, and the Quality setting determines be - tween which limits the bit rate will vary. Generally speak- ing, the higher the Quality setting, the higher the sound quality but also the larger the files. Windows Media Audio Pro files (Windows only) This is a continuation of the Windows Media Audio format developed by Microsoft Inc. Due to the advanced audio co - decs and lossless compression used, WMA Pro files can be decreased in size with no loss of audio quality. Further - more, WMA Pro features the possibility of mixing down to 5.1 surround sound. The files have the extension “.wma”. When you select “Windows Media Audio File” as the file format, you can click the “Codec Settings…” button to open the “Windows Media Audio File Settings” window. Note that the configuration options may vary, depending on the chosen output channel(s). General tab In the Input Stream section, you set the sample rate (44.1, 48 or 96 kHz) and the bit resolution (16 bit or 24 bit) of the encoded file. Set these to match the sample rate and bit resolution of the source material. If no value matches that of your source material, use the closest available value that is higher than the actual value. For example, if you’re using 20 bit source material, set the bit resolution to 24 bit rather than 16 bit. ÖThe setting in the Channels field depends on the cho- sen output and cannot be changed manually. The settings in the Encoding Scheme section are used for defining the desired output from the encoder, e. g. a stereo or a 5.1 surround file. Make settings appropriate for the in - tended use of the file. If the file will be downloaded or streamed on the Internet, you might not want too high bit rates, for example. See below for descriptions of the op - tions. •Mode The WMA Pro encoder can use either a constant bit rate or a variable bit rate for encoding to 5.1 surround, or it can use lossless encoding for encoding to stereo. The options on this menu are as follows: •Bit Rate/Quality This menu allows you to set the desired bit rate. The avail- able bit rate settings vary depending on the selected mode and/or output channels (see above). If the Variable Bitrate mode is used, the menu allows you to select from various levels of quality, with 10 being the lowest and 100 the highest. Generally, the higher the bitrate or quality you select, the larger the final file will be. The menu also shows the channel format (5.1 or stereo). ModeDescription Constant BitrateThis will encode to a 5.1 surround file with a constant bit rate (set in the Bit Rate/Channels menu, see be-low). Constant bit rate is preferably used if you want to limit the size of the final file. The size of a file encoded with a constant bit rate is always the bit rate times the duration of the file. Variable BitrateEncodes to a 5.1 surround file with a variable bit rate, according to a quality scale (the desired quality is set in the Bit Rate/Quality menu, see below). When you en -code with variable bit rates, the bit rate fluctuates de-pending on the character and intricacy of the material being encoded. The more complex passages in the source material, the higher the bit rate – and the larger the final file. LosslessEncodes to a stereo file with lossless compression.