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Steinberg Nuendo 5 Manual

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    The Sample Editor
    5.Audition the slices by pointing and clicking in any slice 
    area.
    The pointer changes to a speaker icon and the corresponding slice is 
    played back from the beginning to the end.
    •If you hear a single sound split into two slices you can 
    disable an individual slice by clicking on the handle of the 
    corresponding hitpoint.
    The hitpoint handle gets smaller and its line disappears to indicate that it 
    is disabled. To reactivate a disabled hitpoint, click on the hitpoint handle 
    again.
    •If you hear “double hits” (e. g. a snare hit being followed 
    by a hi-hat hit within the same slice), you can add further 
    hitpoints manually, or you can move the Sensitivity slider 
    to the right until the hitpoint appears and lock the hitpoint 
    by holding down [Ctrl]/[Command] or [Shift] and clicking 
    on its handle. 
    Locked hitpoints are displayed in a darker color. After locking the hitpoint 
    you can drag the sensitivity slider to the original setting and the locked 
    hitpoint will remain shown. You can unlock a locked hitpoint by clicking 
    on its handle.
    •If you want to delete a hitpoint, hold down [Ctrl]/[Com-
    mand] and click on it. If you want to delete several hit-
    points, hold down [Ctrl]/[Command] and drag a selection 
    rectangle.
    You can also hold down [Shift] and click to delete hitpoints.
    Creating groove quantize maps
    You can generate groove quantize maps based on the 
    hitpoints that you have created in the Sample Editor. 
    Groove quantizing is not meant for correcting errors, but for 
    creating rhythmic feels. This is done by comparing your re
    -
    corded music with a “groove” (a timing grid generated from 
    the file) and moving the appropriate notes so that their tim
    -
    ing matches the one of the groove. In other words, you can 
    extract the timing from an audio loop and use it for quantiz
    -
    ing MIDI parts (or other audio loops, after slicing them).
    Proceed as follows:
    1.Check the audio tempo and define the audio grid.
    2.Create and edit hitpoints as described above.
    Try to get approximately one slice per eighth note, sixteenth note, or 
    whatever the loop requires. It can be helpful to use one of the note value-
    based options on the Use pop-up menu (see 
    “Calculating hitpoints and 
    slicing a loop” on page 299).
    ÖYou do not have to create slices – just set up the hit-
    points.
    3.When you have finished setting the hitpoints, click the 
    Create Groove button on the Hitpoints tab or select “Cre
    -
    ate Groove Quantize from Hitpoints” from the Hitpoints 
    submenu of the Audio menu.
    The groove is extracted.
    4.If you now pull down the Quantize Type pop-up menu 
    in the Project window you find an additional item at the 
    bottom of the list, with the same name as the file from 
    which you have extracted the groove.
    This groove can now be selected as a base for quantizing, just like any 
    other quantize value, see “The quantizing functions” on page 392.
    5.If you want to save the groove, open the Quantize 
    Setup dialog and store it as a preset.
    ÖYou can also create grooves from a MIDI part by se-
    lecting the part and dragging it on the grid display in the 
    middle of the Quantize Setup dialog or by selecting “Part 
    to Groove” from the Advanced Quantize submenu of the 
    MIDI menu.
    Other hitpoint functions
    On the Hitpoints tab of the Sample Editor Inspector and 
    on the various submenus of the Audio menu, you will also 
    find the following functions:
    Create Markers
    If an audio event contains calculated hitpoints, you can 
    click the Create Markers button on the Hitpoints tab to 
    add a marker on the active marker track for each hitpoint. If 
    your project has no marker track, it will be added and acti
    -
    vated automatically (see “Using markers” on page 136). 
    Markers can be useful to snap to hitpoints, e. g. for locat-
    ing hitpoints and for using the Time Warp tool (see “The 
    Time Warp tool” on page 459).
    Create Regions
    If your audio event contains calculated hitpoints, you can 
    click the Create Regions button on the Hitpoints tab to 
    automatically create regions from hitpoints. This can be 
    useful to isolate recorded sounds.
    Create Events
    When you wish to create separate events according to 
    the hitpoints for a file, you can click the Create Events but
    -
    ton on the Hitpoints tab and use any method you like to 
    set hitpoints. 
    						
    							302
    The Sample Editor
    ÖThe created slices are shown as separate events in 
    the Project window.
    Close Gaps
    This function from the Advanced submenu of the Audio 
    menu is useful if you have sliced a loop for tempo changes 
    and you change the project tempo. Lowering the project 
    tempo below the loop’s original tempo creates gaps be
    -
    tween the slices – the slower the tempo, the wider the 
    gaps. Increasing the project tempo over the loop’s original 
    tempo compresses the slices using the time stretch func
    -
    tion and creates overlaps. In both cases, you can use the 
    Close Gaps function.
    Proceed as follows:
    1.Set the desired tempo.
    2.In the Project window select the part containing the 
    slices.
    3.From the Advanced submenu of the Audio menu se-
    lect “Close Gaps”.
    Time stretch is applied to each slice to close the gaps. Depending on the 
    length of the part and the algorithm set in the Preferences dialog (Edit
    -ing–Audio page), this can take a while.
    4.The waveform is redrawn and the gaps are closed!
    If you open the Pool, you will see that new clips were created, one for 
    each slice.
    If you decide to change the tempo again after using the 
    Close Gaps function, undo the Close Gaps operation or 
    start over again, using the original, unstretched file. 
    ÖIn the Audio Part Editor or Project window you can 
    also use Close Gaps on audio events. This will stretch the 
    audio event to the start position of the next event.
    VariAudio
    With the AudioWarp features, editing audio in the time 
    domain has become significantly easier. However, editing 
    pitch was limited to having just one single numeric “trans
    -
    pose” value per event or part.
    VariAudio offers completely integrated vocal editing and 
    pitch alteration of individual notes in monophonic vocal re
    -
    cordings and can solve intonation and timing problems 
    with only a few mouse clicks. It was developed and opti
    -
    mized specifically to be used with monophonic vocal re-
    cordings. Though the detection and stretching of notes of other monophonic audio recordings, such as those of a 
    saxophone, may work well, the quality of the end result de
    -
    pends greatly on the generic condition and structure of 
    the recording’s texture. 
    And how does it work? First, the vocal line is analyzed and 
    split into segments shown as graphic representation of 
    the notes sung. After the detection process is complete, 
    the recognized notes can be modified entirely “non-de
    -
    structively” so that any modifications to the audio material 
    can be undone.
    VariAudio allows you to change your audio on the vertical 
    axis (see 
    “Changing the pitch” on page 306) and on the 
    horizontal axis (see “Warping segments” on page 309).
    Understanding the waveform display in 
    VariAudio
    When you open monophonic vocal recordings in the Sam-
    ple Editor and activate the Segments or the Pitch & Warp 
    tool on the VariAudio tab, your audio is analyzed and seg
    -
    mented to display the tonal portions, i. e. the notes sung or 
    played. This process is called segmentation. The segmen
    -
    tation allows you to easily associate the audio with your lyr-
    ics and to introduce pitch and timing changes.  
    						
    							303
    The Sample Editor
    In between the different segments you may find gaps 
    where non-tonal portions have been detected. Such gaps 
    can be caused by non-tonal portions of the audio, e.
     g. 
    breath sounds.
    At the beginning of the waveform, you can see a gap where no segment 
    is shown. 
    ÖThe audio waveform displayed on the VariAudio tab is 
    always shown as mono, even if you have opened a stereo 
    or multi-channel file.
    The vertical position of a segment indicates its average 
    pitch. If the Pitch & Warp tool is active and you move the 
    mouse pointer over a segment, a piano keyboard is dis
    -
    played, showing the found pitches.
    Furthermore, if you move the mouse pointer over a seg-
    ment and the zoom factor is high enough, the average 
    pitch – note name and fine tuning in cent steps (100ths of 
    a semitone) – is shown on top of the segment. When you 
    select a segment, this is also shown in the info line.
    Note pitches represent the perceived fundamental fre-
    quency of a sound. The note A4 is perceived to be of the 
    same pitch as a sine wave of 440
     Hz. The notation of 
    pitches is a logarithmic frequency scale. The table below 
    shows the relation between pitch (note name) and 
    frequency in Hz:
    The average pitch of a segment is calculated from its micro-
    pitch curve. Micro-pitch curves represent the progression 
    of the pitch for the tonal portion of the audio. 
    The horizontal position of a segment indicates the time 
    position and the length. 
    You can navigate through the segments by using the left/
    right arrow keys on your computer keyboard.
    You can zoom in on the segments that you want to edit by 
    holding down [Alt]/[Option] while drawing a selection 
    rectangle. To zoom out hold down [Alt]/[Option] and click 
    in an empty area of the waveform. If you hold down [Alt]/
    [Option] and double click in an empty area, the display will 
    be zoomed out to show all segments.
    Audio waveformSegments
    Gap
    …a piano 
    keyboard is 
    shown in the 
    waveform.
    If you move the 
    mouse over a 
    segment…
    Note name Fine tuning in cents
    C4C#4/ Db4D4D#4/
    Eb4E4F4F#4/ Gb4
    261.63277.18293.66311.13329.63349.23369.99
    G4G#4/ Ab4A4A#4/ Bb4B4C5
    392.00415.30440.00466.16493.88523.25
    Micro-pitch curves 
    						
    							304
    The Sample Editor
    Applying editing, offline processes, and 
    VariAudio
    The following offline processes and edits that affect the 
    length of the audio file may lead to the reanalysis of the 
    audio material:
    •Options on the Select Process menu, on the Process 
    tab of the Sample Editor Inspector, or in the Process sub
    -
    menu of the Audio menu that can be applied to selections.
    •Effect processing using the options on the Select Plug-
    in menu on the Process tab of the Sample Editor Inspec
    -
    tor or in the Plug-ins submenu of the Audio menu (see the 
    chapter 
    “Audio processing and functions” on page 263).
    •Cut, paste, and delete (see “Editing selection ranges” 
    on page 290), or drawing notes (see “Drawing in the 
    Sample Editor” on page 292).
    If you apply editing that affects the audio itself (like cutting 
    portions, etc.) to a file containing VariAudio data, the follow
    -
    ing warning message is displayed:
    •If you click “Proceed”, your edits are applied and you 
    will lose your VariAudio data.
    Click “Cancel” to return to your audio file without applying any changes.
    If you apply offline processing to a file containing VariAudio 
    data, the following warning message is displayed:
    •If you click “Proceed”, your edits are applied, and you 
    will lose your VariAudio data.
    Click “Cancel” to return to your audio file without applying any changes.
    •If you click “Proceed and Keep”, your edits are applied. 
    Any VariAudio data in the audio file is kept.
    Offline processes that may not affect existing VarioAudio data are Enve-
    lope, Fade In/Out, Normalize, or Silence. 
    •If you activate the “Please don’t display this warning 
    again” option in one of these warning dialogs before pro
    -
    ceeding, Nuendo will always proceed with the selected 
    option. 
    You can reactivate the warning messages by deactivating the “Inhibit 
    warning when changing the Sample Data” or “Inhibit warning when apply
    -
    ing Offline Processes” options in the Preferences dialog (VariAudio page).
    Segments mode
    If you activate Segments mode on the VariAudio tab, your 
    audio file is analyzed and split into separate segments.
    When you want to change the pitch of audio that includes 
    non-tonal portions, e.
     g. consonants or effect sounds like 
    reverberation, you may have to edit the segmentation in 
    order to include the non-tonal portions in the segments. 
    Otherwise, pitch modifications will only affect the tonal 
    portions. 
    Editing the segmentation includes changing the start and 
    end position of a segment, cutting or gluing segments, 
    and moving or deleting them. Just select the section of the 
    file that you want to change, activate Segments mode, 
    and edit the segmentation for the desired section. If you 
    are not satisfied with your changes, you can go back to 
    the original segmentation (see 
    “Reset” on page 311).
    ÖIn Segments mode, the segments are shown with a 
    hatched background. You can toggle between “Pitch & 
    Warp” and “Segments” mode (see 
    “Pitch & Warp tool” on 
    page 306) by pressing the [Tab] key.
    !Because of the reanalysis any existing VariAudio 
    data becomes invalid. Therefore, you should always 
    apply offline processing or edits before using the 
    VariAudio features.
    !Due to the data gained during this process, the au-
    dio and thus the size of your project can increase. 
    Furthermore, the analysis of long audio files might 
    take some time. 
    !Editing the segmentation always leads to a recalcu-
    lation of the segment’s pitch. Therefore, it is recom-
    mended that you edit the segmentation before 
    changing the pitch. 
    						
    							305
    The Sample Editor
    The following paragraphs list the corrections that can be 
    performed when Segments mode is activated.
    Changing the note start or end point 
    If you find that a note starts or ends too early or too late, 
    e.
     g. when the reverb of a note or a consonant is not in-
    cluded in the segment, proceed as follows:
    1.On the VariAudio tab activate Segments mode.
    2.To change the length of a segment, move the mouse 
    pointer over the start/end of the segment.
    The mouse pointer becomes a double arrow.
    3.Click and drag the segment start/end to the left or right. 
    The segment length changes accordingly. As the average pitch is recal-
    culated, the segment may jump upwards or downwards. Snap will not be 
    taken into account. 
    ÖYou can drag the segment start/end only until it reaches 
    the start/end of the next segment. Segments cannot over
    -
    lap each other.
    Cutting a segment
    If you notice that a segment includes more than one note, 
    proceed as follows:
    1.On the VariAudio tab activate Segments mode.
    2.Move the mouse pointer over the lower border of the 
    segment that you would like to cut.
    The mouse pointer becomes a scissor.
    3.Click at the desired position to cut the segment.
    The segment is cut accordingly taking Snap into account.
    ÖThere is a minimum size for a segment. Very short seg-
    ments cannot be cut.
    Gluing segments
    If you notice that a single note is spread over two seg-
    ments, proceed as follows:
    1.On the VariAudio tab activate Segments mode.
    2.Hold down [Alt]/[Option] and move the mouse pointer 
    over the segment that you want to glue to the next.
    The mouse pointer becomes a glue tube. 
    3.Click to glue the active segment to the next segment. 
    If several segments are selected, they are all glued together. Snap is not 
    taken into account.
    !If the resulting segment pitch cannot be calculated 
    because of an increase in non-tonal data, the seg
    -
    ment will be deleted.
    !When the resulting segment pitch cannot be calcu-
    lated because of an increase in non-tonal data, the 
    segment will be deleted.
    !We recommend to correct the segmentation before 
    pitching. If you glue together segments after changing 
    the pitch (this includes manual pitch modifications, 
    Quantize Pitch, and Straighten Pitch), your modifica
    -
    tions are reset and the original pitch will be heard.
    !If the resulting segment pitch cannot be calculated 
    because of an increase in non-tonal data, the seg
    -
    ment will be deleted. 
    						
    							306
    The Sample Editor
    Moving segments horizontally
    After cutting a segment it may be necessary to move seg-
    ments horizontally, for example, if you notice that a note is 
    at the wrong position. Proceed as follows:
    1.On the VariAudio tab activate Segments mode.
    2.Move the mouse pointer over the upper border of the 
    segment.
    The mouse pointer becomes a double arrow.
    3.Click and drag the whole segment to the left or right.
    The segment is moved accordingly. If several segments are selected, they 
    are all moved together. Snap is not taken into account. 
    ÖYou can only drag the segment start/end until it 
    reaches the start/end of the next segment. Segments can
    -
    not overlap each other.
    Deleting segments
    Sometimes it might be useful to delete segments. This is 
    the case in situations where you want the original audio to 
    be played back, e.
     g. for non-tonal portions or consonants.
    •You can delete segments by selecting them in Seg-
    ments mode and pressing [Backspace]. 
    Saving the segmentation
    The corrected segmentation is saved with the project, no 
    additional saving is required. 
    Pitch & Warp tool 
    If you activate the Pitch & Warp tool on the VariAudio tab, 
    you can change the pitch and the timing of your audio.
    You can edit the pitch and timing of audio segments for 
    corrective purposes but also creatively. VariAudio allows 
    you to experiment freely with note pitches in order to 
    change the melody with or without preserving a natural 
    sound. Furthermore, you can change the timing of the 
    audio. 
    ÖIn Pitch & Warp mode, the segments are shown with a 
    plain background. You can toggle between “Pitch & 
    Warp” and “Segments” mode by pressing the [Tab] key.
    ÖThere are some restrictions concerning the highest 
    and lowest possible note pitch. You cannot choose note 
    pitches above C5 and below E0.
    Changing the pitch 
    If you want to edit the pitch of a segment, proceed as 
    follows:
    1.On the VariAudio tab activate the Pitch & Warp tool.
    2.Move the mouse pointer over the segment.
    The mouse pointer becomes a hand symbol to indicate that you can 
    change the pitch of the segment. If the zoom factor is high enough, a 
    tooltip indicates the found note pitch and the segment’s deviation from 
    this pitch in percent. 
    !If the resulting segment pitch cannot be calculated 
    because of an increase in non-tonal data, the seg
    -
    ment will be deleted.
    !Before changing the pitch or timing of your segments, 
    make sure that the segments you want to change are 
    correct (see 
    “Segments mode” on page 304). 
    						
    							307
    The Sample Editor
    There are three different modes that affect the way in which 
    a note will snap to a certain pitch that can be accessed us
    -
    ing the following modifier keys:
    ÖThe default modifier key can be changed in the Prefer-
    ences dialog (Editing–Tool Modifier page).
    3.Drag the segment up or down to the desired pitch and 
    release the mouse. However, be careful: The more the 
    pitch deviates from the original pitch, the less likely it is 
    that your audio sounds natural.
    If the Solo algorithm is not turned on already, a warning appears informing 
    you that Nuendo has selected it automatically. The segment is pitched ac
    -cordingly. While dragging, the original micro-pitch curve of the segment is 
    shown in orange. If several segments are selected, they are all pitched. 
    You can also use the up/down arrow keys on your com-
    puter keyboard to edit the note pitches. 
    Proceed as follows:
    •Use the up/down arrow keys to change the pitch in 
    semitone steps.
    •Hold down [Shift] while using the up/down arrow keys 
    to change the pitch in cent steps.
    Quantize Pitch
    You can also quantize the audio pitch upwards or down-
    wards to iteratively reduce the deviation from the nearest 
    semitone position. 
    Proceed as follows:
    1.Select the segments that you want to quantize.
    2.Move the Quantize Pitch slider to the right.
    The selected segments are quantized iteratively. 
    You can set up a key command for Quantize Pitch in the 
    Sample Editor category of the Key Commands dialog (see 
    “Key commands” on page 580). When using the key com-
    mand, the segments are directly quantized to the next semi-
    tone position.
    Tilting the micro-pitch curve
    Sometimes changing the pitch of the whole note segment 
    is not enough. In these cases you will have to modify how 
    the pitch changes inside the segment. This is indicated by 
    the micro-pitch curve (see 
    “Understanding the waveform 
    display in VariAudio” on page 302). 
    Proceed as follows:
    1.On the VariAudio tab, activate the Pitch & Warp tool.
    2.To change the micro-pitch of a segment, move the 
    mouse pointer over the top left/right corner of the segment.
    The mouse pointer becomes an up/down arrow. 
    3.Drag upwards/downwards with the mouse to change 
    the micro-pitch curve.
    OptionDescriptionDefault modifier
    Absolute Pitch 
    SnappingPitches the segment to the 
    next semitone.None
    Relative Pitch 
    SnappingSnaps the segment in rela-tion to its current deviation in 
    cents, i. e. if the segment has 
    a pitch of C3 and a deviation 
    of 22
     %, and you move it up 
    by one semitone, it will be 
    pitched to C#3 while keep
    -ing the deviation of 22 %.
    [Ctrl]/[Command]
    No Pitch SnappingLets you edit the pitch freely.[Shift]
    !If you pitch-shift audio events with the Transpose op-
    tions (see “The transpose functions” on page 129) 
    the transposition is added to the pitch modifications 
    that you introduced with the Pitch & Warp tool, even 
    if this is not reflected in the segmentation display.
    !The micro-pitch curve displays the progression of 
    the pitch for the tonal portion of the segment. For 
    non-tonal portions of the audio, micro-pitch curves 
    cannot be shown. 
    If the pitch falls at the end of the 
    segment……activate the Pitch & Warp tool, 
    point at the top right corner and 
    drag upwards. 
    						
    							308
    The Sample Editor
    If you want to change the pitch modulation only for the 
    segment start or end, you can set an “anchor point” to 
    specify which part of the segment is affected. Proceed as 
    follows:
    1.Move the mouse pointer over the top border of the 
    segment.
    The mouse pointer becomes an I-beam symbol.
    2.Click at the position where you want to set an anchor.
    A vertical line appears at the position where you clicked. A segment can 
    only have one anchor.
    3.Move the mouse pointer over the top left/right corner 
    of the segment and drag upwards or downwards to tilt the 
    micro-pitch curve.
    The modulation curve is only changed from the segment border to the 
    anchor.
    •If you press [Alt]/[Option] while dragging up/down, the 
    tilt anchor is used as an axis around which the micro-pitch 
    curve can be rotated.
    4.Repeat the steps above to set anchors and tilt the mi-
    cro-pitch curve until you are satisfied with the result.
    •If you want to remove a tilt anchor from a segment, hold 
    down [Alt]/[Option], position the mouse pointer at the top 
    border of the segment until it turns to a glue tube, and click.
    The tilt anchor is deleted.
    Straighten Pitch
    If you want to compensate for the rise and fall of notes, i. e. 
    the deviation of the micro-pitch curve from the representa
    -
    tive pitch, you can use the Straighten Pitch slider. This cor-
    rection comes in handy when a note is played flat (pitch 
    rises) or sharp (the pitch falls) at the end. Proceed as fol
    -
    lows:
    1.Select the segments whose pitch you want to 
    straighten.
    2.Move the Straighten Pitch slider to the right.
    The pitch of the selected segments is straightened. 
    MIDI Input
    You can change the pitch on the fly by selecting the seg-
    ment you want to change and pressing a key on your MIDI 
    keyboard or using the Virtual Keyboard (Nuendo Expan
    -
    sion Kit only – see “The Virtual Keyboard (Nuendo Expan-
    sion Kit only)” on page 89). 
    Move the mouse over the top 
    border and click to set an 
    anchor……if you only want to compensate 
    for the descending pitch at the end 
    of the segment. 
    If you set a tilt anchor…
    …to indicate that you can rotate the 
    micro-pitch curve.…and press [Alt]/[Option], the mouse 
    pointer becomes a diagonal arrow…
    This micro-pitch looks a bit off. By moving the Straighten Pitch slider 
    to the right…
    …the micro-pitch curve is straightened.  
    						
    							309
    The Sample Editor
    Proceed as follows:
    1.After having corrected the segmentation, select the 
    segment for which you would like to change the pitch.
    2.Activate the Pitch & Warp tool and click the MIDI Input 
    button.
    3.Press a key on your MIDI keyboard or use the Virtual 
    Keyboard (Nuendo Expansion Kit only) to change the 
    pitch of the segment.
    The pitch of the segment changes according to the note you play. 
    The MIDI Input function has two modes: Still mode and 
    Step mode. You can switch between them by [Alt]/[Op
    -
    tion]-clicking on the MIDI Input button:
    •In Still mode you can select individual segments by click-
    ing on them and change their pitch by pressing a MIDI key. 
    You can also select several segments and press a MIDI key 
    to change the pitch of several segments simultaneously. 
    The pitch of the first selected segment is changed to the 
    pitch of the MIDI note you play. The pitches of the other se
    -
    lected segment are changed by the same amount.
    •In Step mode you can step through the segments by 
    selecting the first segment that you would like to change 
    and pressing a MIDI key. The next segment will automati
    -
    cally be selected afterwards. This allows you to work in a 
    more creative way, for example, to develop completely 
    new melody lines via MIDI.
    4.When you are done, deactivate the MIDI Input button.
    ÖMIDI controller data like pitchbend or modulation are 
    ignored.
    Warping segments
    Time correction, i. e. warping at segment level, is useful if 
    you want to align a musical accent to a certain position, or 
    change or quantize the timing of single segments in mono
    -
    phonic vocal recordings. When warping audio segments, 
    warp tabs will be created. These are shown on the VariAu
    -
    dio and the AudioWarp tabs of the Sample Editor Inspec-
    tor. (For information on warping complete audio files, see 
    “Free Warp” on page 297.)
    To warp a segment, proceed as follows:
    1.On the VariAudio tab activate the Pitch & Warp tool.
    2.To change the timing of a segment, move the mouse 
    pointer over the start/end of the segment.
    The mouse pointer becomes a double arrow and the warp tabs are dis-played in the ruler.
    3.Drag the start/end of the segment to the desired posi-
    tion. 
    If the Snap button is activated, the segment border will snap to the grid. 
    When you drag the segment border, warp tabs are shown not only at the 
    border but also at the adjacent segment borders to indicate which por
    -
    tions of the audio are stretched/affected.
    ÖWarping a segment will also change the timing of the 
    adjacent segments. 
    Still mode is activated for MIDI Input. 
    Step mode is activated for MIDI Input. 
    !Any correction of the segmentation must be applied 
    before warping segments. 
    						
    							310
    The Sample Editor
    ÖTiming modifications introduced this way will not 
    adapt to the project tempo. If this is what you want, use 
    Musical Mode (see 
    “AudioWarp: Tempo matching audio” 
    on page 293). 
    •You can change the insert position of a warp tab in the 
    audio by clicking and dragging the warp tab handle in the 
    ruler. This will change the warping (see 
    “Editing Warp 
    tabs” on page 310).
    •Hold down [Shift] (by default) to delete warp tabs. To 
    delete a warp tab, hold down the tool modifier so that the 
    pointer becomes an eraser and click on the warp handle. 
    •If you are not satisfied with your changes, you can revert 
    the timing of the selected segments by choosing the 
    “Warp Changes” option from the Reset pop-up menu 
    (see 
    “Reset” on page 311). 
    Editing Warp tabs 
    In some cases the beginning of the waveform does not cor-
    respond to the beginning of a segment, e. g. when the audio 
    starts with non-tonal portions like breath sounds (see 
    “Un-
    derstanding the waveform display in VariAudio” on page 
    302). But when it comes to warping, any changes you wish 
    to make must affect the waveform as a whole.
    You can of course change the segmentation to achieve 
    this, but if you want to pitch your audio afterwards, this 
    would affect also any non-tonal portions of the audio. If 
    this is not what you want, proceed as follows:
    1.Activate the Pitch & Warp tool and activate the Snap 
    button.
    In this example the beginning of the segment does not correspond to 
    the beginning of the waveform.
    2.Move the mouse pointer over the start of the segment 
    so that it becomes a double arrow and drag the segment 
    start to the beginning of the bar. 
    The segment border snaps to the grid at the exact bar position.
    Now the beginning of the segment matches the beginning 
    of the bar, but we want the beginning of the waveform to 
    match the beginning of the bar:
    3.Point at the warp handle displayed in the ruler so that 
    it turns into a double arrow and drag it to the beginning of 
    the waveform.
    The background is displayed in orange to indicate which part of the 
    waveform is affected by the change. 
    						
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