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Steinberg Cubase Studio 4 Operation Manual Studio Manual

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    Key commands
    Editors category
    File categoryMedia category
    MIDI category
    Navigate category
    Insert Silence [Ctrl]/[Command]+[Shift]+[E]
    Left Selection Side to Cursor [E]
    Lock [Ctrl]/[Command]+[Shift]+[L]
    Move to Cursor [Ctrl]/[Command]+[L]
    Mute [M]
    Mute Events [Shift]+[M]
    Mute/Unmute Objects [Alt]/[Option]+[M]
    Open Default Editor [Ctrl]/[Command]+[E]
    Open Score Editor [Ctrl]/[Command]+[R]
    Open/Close Editor [Return]
    Paste [Ctrl]/[Command]+[V]
    Paste at Origin [Alt]/[Option]+[V]
    Paste Time [Ctrl]/[Command]+[Shift]+[V]
    Record Enable [R]
    Redo [Ctrl]/[Command]+[Shift]+[Z]
    Repeat [Ctrl]/[Command]+[K]
    Right Selection Side to Cursor [D]
    Select All [Ctrl]/[Command]+[A]
    Select None [Ctrl]/[Command]+[Shift]+[A]
    Snap On/Off [J]
    Solo [S]
    Split At Cursor [Alt]/[Option]+[X]
    Split Range [Shift]+[X]
    Undo [Ctrl]/[Command]+[Z]
    Ungroup [Ctrl]/[Command]+[U]
    Unlock [Ctrl]/[Command]+[Shift]+[U]
    Unmute Events [Shift]+[U]
    Option Key command
    Show/Hide Infoview [Ctrl]/[Command]+[I]
    Show/Hide Inspector [Alt]/[Option]+[I]
    Show/Hide Overview [Alt]/[Option]+[O]
    Option Key command
    Close [Ctrl]/[Command]+[W]
    New [Ctrl]/[Command]+[N] Option Key commandOpen [Ctrl]/[Command]+[O]
    Quit [Ctrl]/[Command]+[Q]
    Save [Ctrl]/[Command]+[S]
    Save As [Ctrl]/[Command]+[Shift]+[S]
    Save New Version [Ctrl]/[Command]+[Alt]/[Option]+[S]
    Option Key command
    Open MediaBay  [F5]
    Open Loop Browser [F6]
    Open Sound Browser [F7]
    Option Key command
    Quantize [Q]
    Option Key command
    Add Down:
    Expand/Undo selection in the 
    Project window to the bottom/ 
    Move selected event in the 
    Key Editor down 1 octave[Shift]+[Down Arrow]
    Add Left:
    Expand/Undo selection in the 
    Project window/
    Key Editor to the left[Shift]+[Left Arrow]
    Add Right:
    Expand/Undo selection in the 
    Project window/
    Key Editor to the right[Shift]+[Right Arrow]
    Add Up:
    Expand/Undo selection in the 
    Project window to the top/
    Move selected event in the Key 
    Editor up one octave[Shift]+[Up Arrow]
    Down:
    Select next in the Project window/
    Move selected event in the 
    Key Editor one semitone down[Down Arrow]
    Left:
    Select next in the Project window/
    Key Editor[Left Arrow]
    Right: 
    Select next in the Project window/
    Key Editor[Right Arrow] Option Key command 
    						
    							482
    Key commands
    Nudge category
    Project category
    Score Functions category
    Tool categoryTransport category
    Up:
    Select next in the Project window/ 
    Move selected event in the 
    Key Editor one semitone up[Up Arrow]
    Bottom
    Select bottom track in the track list[End]
    Top: 
    Select top track in the track list[Home]
    Option Key command
    End Left [Alt]/[Option]+[Shift]+[Left Arrow]
    End Right [Alt]/[Option]+[Shift]+[Right Arrow]
    Left [Ctrl]/[Command]+[Left Arrow]
    Right [Ctrl]/[Command]+[Right Arrow]
    Start Left [Alt]/[Option]+[Left Arrow]
    Start Right [Alt]/[Option]+[Right Arrow]
    Option Key command
    Open Browser [Ctrl]/[Command]+[B]
    Open Markers [Ctrl]/[Command]+[M]
    Open/Close Pool [Ctrl]/[Command]+[P]
    Open Tempo Track [Ctrl]/[Command]+[T]
    Setup [Shift]+[S]
    Show/Hide Track Colors [Shift]+[C]
    Option Key command
    Insert Voice: Next [Alt]/[Option]+Pad[+]
    Insert Voice: Previous [Alt]/[Option]+Pad[-]
    Option Key command
    Delete tool [5]
    Draw tool [8]
    Drumstick tool [0]
    Glue tool [4]
    Mute tool [7]
    Next Tool [F10] Option Key commandPlay tool [9]
    Previous Tool [F9]
    Range tool [2]
    Select tool [1]
    Split tool [3]
    Zoom tool [6]
    Option Key command
    AutoPunch In [I]
    AutoPunch Out [O]
    Cycle Pad [/]
    Exchange time formats [.]
    Fast Forward [Shift]+Pad [+]
    Fast Rewind [Shift]+Pad [-]
    Forward Pad [+]
    Input Left Locator [Shift]+[L]
    Input Position [Shift]+[P]
    Input Right Locator [Shift]+[R]
    Input Tempo [Shift]+[T]
    Insert Marker [Insert] (Win)
    Locate Next Event [N]
    Locate Next Marker [Shift]+[N]
    Locate Previous Event [B]
    Locate Previous Marker [Shift]+[B]
    Locate Selection [L]
    Locators to Selection [P]
    Loop Selection [Shift]+[G]
    Metronome On [C]
    Nudge Down [Ctrl]/[Command]+Pad [-]
    Nudge Up [Ctrl]/[Command]+Pad [+]
    Panel (Transport panel) [F2]
    Play Selection Range [Alt]/[Option]+[Space]
    Recall Cycle Marker 1 to 9 [Shift]+Pad [1] to Pad [9]
    Record Pad [*]
    Retrospective Record [Shift]+Pad [*]
    Return to Zero Pad [.] or Pad [,]
    Rewind Pad [-]
    Set Left Locator [Ctrl]/[Command]+Pad [1] Option Key command 
    						
    							483
    Key commands
    Workspace category
    Zoom category
    Set Marker 1 [Ctrl]/[Command]+[1]
    Set Marker 2 [Ctrl]/[Command]+[2]
    Set Marker 3 to 9 [Ctrl]/[Command]+Pad [3] to [9] or
    [Ctrl]/[Command]+ [3] to [9]
    Set Right Locator [Ctrl]/[Command]+Pad [2]
    Start [Enter]
    Start/Stop [Space]
    Stop Pad [0]
    To Left Locator Pad [1]
    To Marker 1 [Shift]+[1]
    To Marker 2 [Shift]+[2]
    To Marker 3 to 9 Pad [3] to [9] or [Shift]+[3] to [9]
    To Right Locator Pad [2]
    Use External Sync [T]
    Option Key command
    Lock/Unlock Active Workspace [Alt]/[Option]+Pad [0]
    New [Ctrl]/[Command]+Pad [0]
    Organize [W]
    Workspace 1-9 [Alt]/[Option]+Pad [1-9]
    Option Key command
    Zoom Full [Shift]+[F]
    Zoom In [H]
    Zoom In Tracks [Alt]/[Option]+[Down Arrow]
    Zoom Out [G]
    Zoom Out Tracks [Alt]/[Option]+[Up Arrow] or
    [Ctrl]/[Command]+[Up Arrow]
    Zoom to Event [Shift]+[E]
    Zoom to Selection [Alt]/[Option]+[S]
    Zoom Tracks Exclusive [Z] or [Ctrl]/[Command]+
    [Down Arrow] Option Key command 
    						
    							Part II:
    Score layout and printing 
    						
    							1
    How the Score Editor works 
    						
    							491
    How the Score Editor works
    About this chapter
    In this chapter you will learn:
     How the Score Editor and MIDI data relate.
     What display quantize is and how it works.
    Welcome!
    Welcome to scoring in Cubase! The Score Editor has 
    been created to allow you to get any possible piece of 
    music displayed as a score, complete with all the neces-
    sary symbols and formatting. It allows you to extract parts 
    out of a full orchestra score, to add lyrics and comments, 
    create lead sheets, score for drums, create tablature, etc. 
    In other words: just about any type of notation you could 
    ever desire!
    There are a few basic principles to how the Score Editor 
    works, which you have to understand to make full use of it. 
    So please bear with us during this chapter, we’ll try to be 
    as concise as possible.
    How the Score Editor operates
    The Score Editor does the following:
     Reads the MIDI notes in the MIDI parts.
     Looks at the settings you have made.
     Decides how the MIDI notes should be displayed according to 
    the settings.
    The Score Editor takes MIDI data and settings as input and produces a 
    score as output.
    The Score Editor does all this in real time. If you change 
    some of the MIDI data (for example by moving or shorten-
    ing a note) this is immediately reflected in the score. If you 
    change some of the settings (for example the time signa-
    ture or key signature) this is also immediately apparent.
    You should not think of the Score Editor as a drawing pro-
    gram, but rather as an “interpreter” of MIDI data.
    MIDI notes vs. score notes
    MIDI tracks in Cubase hold MIDI notes and other MIDI 
    data. As you may know, a MIDI note in Cubase is only de-
    fined by its position, length, pitch and velocity. This is not 
    nearly enough information to decide how the note should 
    be displayed in a score. The program needs to know more: 
    What type of instrument are we talking about, Drums? Pi-
    ano? What key is the piece in? What is the basic rhythm? 
    How should the notes be grouped under beams? etc. You 
    provide this information by making settings and working 
    with the tools available in the Score Editor.
    An example of the MIDI/score relationship
    When Cubase stores a MIDI note’s position, it makes the 
    measurement in an absolute value, called ticks. There are 
    480 ticks to a quarter note. Have a look at the example be-
    low.
    A quarter note at the end of a 4/4 measure.
    The note is on the fourth beat of the measure. Now, let’s 
    say you change the time signature to 3/4. This shortens the 
    length of a “measure” to only three quarter notes – 1440 
    ticks. Suddenly our quarter note is in the next measure:
    The same note in 3/4.
    Why? Since you are not changing the MIDI data in the 
    track/part (that would ruin your recording!) by changing 
    the time signature, the note is still at the same absolute 
    position. It’s just that now each “measure” is shorter, 
    which effectively moves the note in the score.
    What we are trying to get across here is that the Score 
    Editor is an “interpreter” of the MIDI data. It follows rules 
    that you set up by making settings in dialogs, on menus, 
    etc. And this interpretation is “dynamic”, or in other words, 
    it is constantly updated whenever the data (the MIDI 
    notes) or the rules (the score settings) change.
    MIDI data
    Score Editor Score display
    Score settings 
    						
    							492
    How the Score Editor works
    Display quantize
    Let’s say you used the Project window to record a figure 
    with some staccato eighth notes. When you open the 
    Score Editor, these notes are displayed like this:
    This doesn’t look anything like what you intended. Let’s 
    start with the timing – obviously, you were off at a couple 
    of places (the third, fourth and last note all seem to be a 
    32nd note late). You can solve this by quantizing the fig-
    ure, but this would make the passage sound too “stiff”, and 
    not fit in the musical context. To resolve this problem the 
    Score Editor employs something called “display quantize”.
    Display quantize is a setting which is used to tell the pro-
    gram two things:
    How precise the Score Editor should be when display-
    ing the note positions.
    The smallest note values (lengths) you want displayed in 
    the score.
    In the example above, the display quantize value seems to 
    be set to 32nd notes (or a smaller note value).
    Let’s say we change the display quantize value to six-
    teenth notes in the example:
    With display quantize set to sixteenth notes.
    OK, now the timing looks right, but the notes still don’t 
    look like what you intended. Maybe you can understand 
    that from a computer’s point of view, you did play sixteenth 
    notes, which is why there are a lot of pauses. But that’s 
    not how you meant it. You still want the track to play back 
    short notes, because it is a staccato part, but you want 
    something else “displayed”. Try setting the display quan-
    tize value to eighth notes instead:
    With display quantize set to eighth notes.
    Now we have eighth notes, as we wanted. All we have to 
    do now is to add staccato articulation which can be done 
    with one simple mouse click using the Pencil tool (see the 
    chapter “Working with symbols” on page 561).
    How did this work? By setting the display quantize value 
    to eighth notes, you give the program two instructions, 
    that would sound something like this in English: “Display 
    all notes as if they were on exact eighth note positions, re-
    gardless of their actual positions” and “Don’t display any 
    notes smaller than eighth notes, regardless of how short 
    they are”. Please note that we used the word “display”, 
    which leads us to one of the most important messages of 
    this chapter:
    Choose your display quantize values with care
    As explained above, the display quantize value for notes 
    puts a restriction on the “smallest” note value that can be 
    displayed. Let’s see what happens if we set it to quarter 
    notes:
    With display quantize set to quarter notes.
    Oops, this doesn’t look too good. Well of course it 
    doesn’t! We have now instructed the program that the 
    “smallest” note that occurs in the piece is a quarter note. 
    We have explicitly told it that there are no eighth notes, no 
    sixteenths, etc. So when the program draws the score on 
    screen (and on paper) it quantizes the display of all our 
    eighth notes to quarter note positions, which makes it look 
    !Setting a display quantize value does not alter the 
    MIDI notes of your recording in any way, as regular 
    quantizing does. It only affects how the notes are 
    displayed in the Score Editor (and nowhere else)! 
    						
    							493
    How the Score Editor works
    like above. But again, please note that when you hit Play, 
    the passage will still play as it originally did. The display 
    quantize setting only affects the score image of the re-
    cording. One last important note:
    Using Rests display quantize
    Above we used display quantize for notes. There is a sim-
    ilar setting called “Rests” display quantize which is used 
    to set the smallest rest to be displayed. Often, this setting 
    is very effective:
    Let’s start with the following note example:
    As you see, the first note appears one sixteenth note late. 
    If we change the display quantize value for notes to eighth 
    notes, the score will be displayed like this:
    With Notes display quantize set to eighth notes.
    Unfortunately, this moves the first note to the same posi-
    tion as the second, since sixteenth note positions aren’t 
    allowed. We can solve this by inserting extra display quan-
    tize values within the bar with the Display Quantize tool 
    (see “Inserting display quantize changes” on page 514), 
    but there is a much easier way: Change the display quan-
    tize value for notes back to sixteenths, but set the display 
    quantize value for rests to eighth notes! This tells the pro-
    gram not to display any rests smaller than eighth notes, 
    except when necessary. The result looks like this:
    With Notes display quantize set to sixteenth notes, but Rests display 
    quantize set to eighth notes.
    How did this work? Well, you instructed the program not 
    to display any rests smaller than eighth notes, except 
    when “necessary”. Since the first note appeared on the 
    second sixteenth note position, it was necessary to put a 
    sixteenth rest at the beginning of the figure. All other rests, 
    however, can be hidden by displaying the notes as eighth 
    notes, and were therefore not “necessary”.
    This leads us to the following general guidelines:
    ÖSet the Notes display quantize value according to the 
    “smallest note position” you want to be shown in the score.
    For example, if you have notes on odd sixteenth note positions, the Notes 
    display quantize value should be set to sixteenth notes.
    ÖSet the Rests display quantize value according to the 
    smallest note value (length) you want to be displayed for a 
    single note, positioned on a beat.
    A common setting would be to have Notes display quan-
    tize set to 16 (sixteenth notes) and Rests display quantize 
    set to 4 (quarter notes).
    Handling exceptions
    Unfortunately, the guidelines above won’t work perfectly in 
    every situation. You may for example have a mix of straight 
    notes and tuplets of different types, or you may wish to 
    display equally long notes with different note values de-
    pending on the context. There are several methods you 
    can try:
    Automatic display quantize
    If your score contains both straight notes and triplets, you 
    can use automatic display quantize. When this is acti-
    vated, Cubase tries to “understand” whether the notes 
    should be display quantized to straight notes or triplets. 
    See “If your music contains mixed straight notes and trip-
    lets” on page 510.
    Using the Display Quantize tool
    With the “Q” tool, you can insert new display quantize val-
    ues anywhere in the score. Inserted display quantize val-
    ues affect the staff from the insertion point onwards. See 
    “Inserting display quantize changes” on page 514.
    !Even if you manually enter notes in the score using 
    perfect note values, it is very important that you have 
    your display quantize settings right! These values are 
    not just used for MIDI recordings! If you for example 
    set the display quantize value for notes to quarter 
    notes and start clicking in eighth notes, you will get 
    eighth notes in the track (as MIDI data), but still only 
    quarter notes in the display! 
    						
    							494
    How the Score Editor works
    Permanent alteration of MIDI data
    As a last resort, you can resize, quantize or move the ac-
    tual note events. However, this would result in the music 
    not playing back like it originally did. Often it is possible to 
    get the score to look the way you want without altering any 
    MIDI data.
    Summary
    This closes our discussion on the basic concept of display 
    quantizing. There are a number of other special situations 
    which require more advanced techniques, which you will 
    find out about in the next chapters. You will also read 
    about other settings which work along the same lines as 
    display quantize but each with its own application. These 
    are called “interpretation options”.
    Entering notes by hand vs. recording 
    notes
    Sometimes you will enter and edit notes by hand (or rather 
    using the mouse and/or the computer keyboard) and at 
    other times you will record them from a MIDI keyboard. 
    Most of the time, you will do a combination of both. In the 
    chapter “Transcribing MIDI recordings” on page 507 you 
    will find out how to make a recorded score as legible as 
    possible without performing any permanent changes to 
    the MIDI data. The chapter “Entering and editing notes” 
    on page 517 shows you how to enter and edit notes using 
    the mouse. In real life, even if you have recorded the piece 
    perfectly, you will often have to do some permanent edit-
    ing to your recording before printing. Which leads to this 
    conclusion:
    !You will have to read both chapters in order to un-
    derstand how to produce legible scores! 
    						
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