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Steinberg Cubase Studio 4 Operation Manual Studio Manual
Steinberg Cubase Studio 4 Operation Manual Studio Manual
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422 Synchronization Background What is synchronization? Synchronization is said to exist when you make two pieces of equipment agree on time or tempo and position info. You can establish synchronization between Cubase and a number of other types of devices, including tape recorders and video decks, but also MIDI devices that “play back”, such as other sequencers, drum machines, “workstation sequencers” etc. When you set up a synchronization system, you must de- cide which unit is the master. All other devices are then slaved to this unit, which means they will adjust their play- back speed to the master’s. Cubase as slave When a synchronization signal is coming in to Cubase, from another device, this device is the master and Cubase is the slave. Cubase will adjust its playback to the other de- vice. Cubase as master When you set up Cubase to transmit synchronization in- formation to other devices, Cubase is the master and the other devices are the slaves; they will adjust their playback to Cubase. Cubase – both master and slave Cubase is a very capable synchronization device. It can operate as both a master and a slave at the same time. For example, Cubase might be slaved to a tape recorder trans- mitting timecode, while at the same time transmitting MIDI Clock to a drum machine, acting as a master for that. Synchronization signals Basically there are three types of synchronization signals for audio: timecode, MIDI clock and word clock. Timecode (SMPTE, EBU, MTC, VITC etc.) Timecode appears in a number of guises. No matter which “format” it has, it always supplies a “clock on the wall” type of synchronization, that is, a synchronization related to hours, minutes, seconds and two smaller units called “frames” and “subframes”. LTC (SMPTE, EBU) is the audio version of timecode. This means that it can be recorded on the audio track of an audio or video recorder. VITC is the video format timecode, i.e. it is stored in the actual video image. MTC is the MIDI version of timecode, transmitted via MIDI ca- bles. ADAT sync (Alesis) is only used with the ASIO Positioning Protocol, see “About the ASIO Positioning Protocol (APP)” on page 427. For the ASIO Positioning Protocol, other high precision timecode formats may also be supported. Format recommendations for timecode – without ASIO Positioning Protocol When synchronizing your system to external timecode, via a synchronizer, the most common timecode format is MTC. Contrary to some reports you might have heard, MTC delivers good precision for external sync. This is due to the fact that the operating system can “time stamp” incoming MIDI mes- sages, which increases precision. Format recommendations for timecode – with ASIO Positioning Protocol LTC and VITC are the formats with the highest precision and are recommended when available. MTC is the next best option and probably the most common choice, since few audio hardware solutions have built-in LTC or VITC readers. However, LTC and VITC offer even higher precision when available. !For a description of the VST System Link feature (with which you can synchronize separate computers running Cubase or Nuendo for example), see “Wor- king with VST System Link” on page 431.
423 Synchronization MIDI Clock MIDI Clock is a tempo-based type of synchronization sig- nals, i.e. it is related to the number of “beats per minute”. MIDI Clock signals are suitable for synchronizing two de- vices that agree on tempo, such as for example Cubase and a drum machine. Word Clock Word clock is basically a replacement for the sample rate clock in for example an audio card. Word clock hence runs at the same rate as the sample rate in the audio, 44.1kHz, 48kHz etc. Word clock does not contain any position information, it is only a “simple” signal for clocking the audio at its sample rate. Word clock comes in many formats, analog on coaxial ca- ble, digital as part of an S/PDIF, AES/EBU or ADAT audio signal, etc. Synchronizing the transport vs. synchronizing audio How timing is handled in a non-synchronized system Let’s first look at the situation where Cubase is not syn- chronized to any external source: Any digital playback system has an internal clock that ulti- mately affects the playback speed and stability, and PC audio hardware is no exception. This clock is extremely stable. When Cubase is playing back with no external synchroni- zation, all playback is internally synchronized to the inter- nal digital audio clock. Synchronizing Cubase’s playback Let’s assume now that we use external timecode synchro- nization with Cubase. For example, we might synchronize playback to a tape recorder. Timecode coming from an analog tape recorder will al- ways vary slightly in speed. Different timecode generators and different tape recorders will also supply timecode with slight differences in speed. In addition, the shuttling of tape mechanisms due to overdubs and re-recordings can cause the physical tape to wear and stretch, which affects the speed of the timecode. If you use a synchronizer that generates word clock and set up Cubase to sync to incoming timecode, it will vary its overall playback speed to compensate for such fluctuations in the speed of the timecode – that’s the whole purpose of synchronization. What happens with the digital audio? The fact that Cubase’s playback is synchronized to the timecode does not affect the playback of the digital audio. It still relies on the perfectly stable, built-in clock in the au- dio hardware. As might be expected, problems will appear when the per- fectly stable digital audio gets related to the slightly vary- ing speed of a system synchronized to timecode. The playback timing of each event will not be in total ac- cordance with the tape or the MIDI playback, since the playback speed of the audio is determined by the digital audio hardware’s built-in clock. Resolving to word clock The solution to this problem is to use one external clock for all components in the system. One master clock is used to derive whatever type of clock signal each compo- nent in the system needs. For example, something called a house clock can be used to generate sample rate clocks for the digital audio hardware and timecode for Cubase. This ensures that all components in the system use the same reference source for their timing. Synchronizing digital audio to external clocks running at sample rate is often called “resolving” or “synchronizing to word clock”. !MIDI Clock is not suitable as a master sync source for an application like Cubase. Therefore Cubase will transmit MIDI Clock signals to other devices, but it will not receive MIDI Clock.
424 Synchronization If you aim to perform synchronization to external signals, we strongly recommend that you obtain proper synchroni- zation equipment. This encompasses: An audio card that can be slaved to external word clock. A synchronizer that can read timecode (and possibly house clock) and generate the required sync signals from that, such as the Steinberg TimeLock Pro. or... An audio system with complete built-in synchronization possi- bilities, preferably supporting the ASIO Positioning Protocol (see “About the ASIO Positioning Protocol (APP)” on page 427). Using timecode without word clock Of course, it is possible to set up a synchronization system where you lock Cubase to timecode without using word clock. However, please note that the timing of audio vs. MIDI cannot be guaranteed and that fluctuations in speed in the incoming timecode will not affect the playback of au- dio events. This means that synchronizing to timecode may work in the following situations: When the timecode was originally generated by the au- dio card itself. When the source providing the timecode is extremely stable (such as a digital video system, a digital tape re- corder or another computer). When you remain synchronized to that same stable source throughout the entire process, both while record- ing and playing back audio. Making basic settings and connections Setting the Frame Rate The frame rate is the number of frames per second in a film or on a video tape. Just as there is always sixty seconds to a minute, there is always a certain number of frames to each second. However, the frame rate used varies with the type of media (film or video), which country the video tape has been produced in, and other circumstances.In the Project Setup dialog are two settings for frame rates: The Frame Rate pop-up is automatically adjusted to the frame rate of the incoming timecode. There is an exception to this when you are synchronizing Cubase to MIDI Timecode: If you have selected 29.97 fps or 30 dfps as Frame Rate in Cubase, this selection will be kept, since these frame rates are not in- cluded in the MTC format. The following frame rates are available: The Display Format pop-up contains a number of for- mats that when selected work as the “master” setting for the display format used in the various windows’ rulers and position displays. The item “60 fps (user)” on this menu represents a user-definable frame rate. To make editing with frame accuracy correspond to the actual frame rate in an external sync source, you need to set this frame rate to the same value as the Frame Rate pop-up. Proceed as follows: 1.Open the Preferences dialog (accessed from the File menu under Windows or the Cubase menu on the Mac) and select the Transport page. 2.Enter the desired frame rate under “User Definable Framerate”. Either type in the desired value directly or use the arrow buttons to in- crease/decrease the value. You can enter any value between 2 and 200. 3.When you’re done, click OK to close the dialog and save the settings. The Frame Rate you specified will now be used in the Dis- play Format pop-up. Frame Rate Description 24 fps The traditional frame rate of 35mm film. 25 fps The frame rate used for all video and audio in Europe (EBU). 29.97 fps Straight 29.97 frames per second. 29.97 dfps “Drop frame” code running at 29.97 frames per second, most often used in the United States of America for work with color video. 30 fps Straight 30 frames per second. This is often used in the United States for audio only work. 30 dfps Very rarely used.
425 Synchronization Making connections The following connections are required for external sync via a synchronizer, including resolving of the audio card. For details on audio card and synchronizer settings and connections, see the manuals for these devices. Route the master clock signal (LTC, VITC, etc.) to an in- put on the synchronizer. Connect the word clock output on the synchronizer to a word clock input on the audio card. Connect the MIDI Timecode (MTC) output on the syn- chronizer to the corresponding input on the computer. Set up the synchronizer and make sure the frame rate settings are in accordance with the master clock. A typical synchronization setup. Synchronization settings In the following sections you will find a description of how to set up your system for the different timecode sources: Internal Timecode In this mode, Cubase is the master. When working with MMC (see “Machine Control” on page 429), the external device gives the start and stop signals, but is synchro- nized by Cubase. Use the “MIDI Timecode Destinations” and “MIDI Clock Destinations” sections to specify which devices should be slaved to Cubase. Synchronizing other Equipment to Cubase You may have other MIDI devices that you want to syn- chronize to Cubase. There are two types of synchroniza- tion that Cubase can transmit: MIDI Clock and MIDI Timecode. Transmitting MIDI Clock If you transmit MIDI Clock to a device supporting this type of synchronization signal, the other device will follow Cu- base’s tempo. The tempo setting in the other device is of no relevance. Instead, it plays at the same tempo as Cubase. If the device also reacts to Song Position Pointers (which Cubase transmits) it will follow when you wind, rewind and locate using the Cubase Transport panel. ÖMIDI Clock transport commands include “Start”, “Stop” and “Continue”. However, some MIDI equipment (e.g. some drum machines) do not recognize the “Continue” command. If this is the case with your equipment, activate the option “Always Send Start Message” in the Project Synchronization Setup dialog (MIDI Clock Destinations). When this is activated, only the Start command is used. Activate “MIDI Clock Follows Project Position” if you want the other device to follow when you loop, jump and locate during playback. When this is activated, the sent MIDI Clock signals will follow the se- quencer time and tempo position at all times. Transmitting MIDI Timecode If you transmit MIDI Timecode to a device supporting this type of synchronization signal, the device will synchronize time-wise to Cubase, that is, the time displays on Cubase’s Transport panel and on the other device will agree. When you wind and locate Cubase and then activate playback, the other device will follow from the same position (if it has this capability and is set up for it!). ÖIf you want to be able to loop, jump and locate during playback in Cubase and have the other device follow, ac- tivate MIDI Timecode Follows Project Time. When this is activated, the sent MIDI Timecode will follow the sequencer time position at all times. !Please note that some external devices may not react smoothly to these repositioning messages. Espe- cially when working with some older devices, it may take some time for them to synchronize accurately to the project time.
426 Synchronization Setting Up 1.Connect the desired MIDI Outputs from Cubase to the device(s) that you plan to synchronize. 2.Open the Project Synchronization Setup dialog from the Transport menu. 3.Activate the sync outputs by using the corresponding checkboxes. You can output any combination of MIDI Timecode and MIDI Clock to any combination of outputs (however, you probably don’t want to send MTC and MIDI Clock to the same output). 4.Set the other device(s) to their “external synchroniza- tion” mode (or some other mode with a similar name) and activate playback on them if necessary. 5.Activate playback in Cubase, and the other device(s) will follow. MIDI Timecode In this mode, Cubase is the slave and the timecode is sent by the MIDI Timecode Source specified in the correspond- ing section. Setting up Cubase for external sync to timecode 1.In the Project Synchronization dialog, set Timecode Source to MIDI Timecode. 2.Use the pop-up menu in the MIDI Timecode Source section to select an input for the timecode. 3.Close the Project Synchronization Setup dialog and open the Project Setup dialog from the Project menu. 4.Use the Start value to set which frame on the external device (e.g. a video tape) should correspond to the begin- ning of the project. !Some MIDI interfaces will automatically send MIDI Clock to all MIDI outputs, regardless of the MIDI Clock Port selection in Cubase. If this is the case, you should only select one MIDI Clock Port (consult the documentation of the MIDI Interface if in doubt). Timecode Source settings MMC Master settings MMC Slave settings Sync to timecode activated Outputs for MIDI Clock Outputs for MIDI Timecode Input port for MIDI Timecode Input and Output for Master MIDI Machine Control messages Set this to the time- code position where you want the project to start.
427 Synchronization You can also set this with the function “Set Timecode at Cursor” on the Project menu. This is useful if you know that a certain position in your project coincides with a certain timecode position in the external device. Move the project cursor to the desired position, select “Set Timecode at Cursor” and specify the corresponding timecode position in the dialog that appears – the Start value is adjusted accordingly. 5.In the dialog that appears, you are asked if you want to keep the project content at its timecode positions. Select “No”. This will make all events and parts keep their positions relative to the project start. 6.Close the Project Setup dialog. 7.On the Transport panel, activate the Sync button (or select Use External Sync from the Transport menu). 8.Start the tape (or video, or other master device) that contains the timecode. Cubase starts playing when it re- ceives timecode with a position “higher” than, or equal to, the project Start frame. You can wind the device that sends the timecode to any position and start from there. You should also take a look at the Sync Options, see “Sync Options” on page 431. The Sync indicator On the Transport panel you can check the status of in- coming timecode by observing the sync indicator. It switches between “Offline” (not waiting for sync), “Idle” (ready for sync but no signal is coming in), and “Lock xx” (where xx indicates the frame rate of the incoming signal). ASIO Audio Device In this mode, Cubase is the slave and the synchronization signal can be received from another device connected to a digital interface of the audio hardware. About the ASIO Positioning Protocol (APP) The ASIO Positioning Protocol is a technology that ex- pands on the type of sync described above and makes sample-accurate positioning possible. When transferring audio digitally between devices, it is im- portant that synchronization using word clock and timecode is completely correlated. If not, the audio will not be re- corded at the exact intended (sample-accurate) position, which can cause various types of problems, such as inac- curately positioned audio material, clicks and pops etc. A typical situation is when transferring material from a dig- ital multi-track tape recorder to Cubase (for editing) and then back again. If you do not have sample-accurate syn- chronization set up, you cannot be sure that the material will appear in its exact original position, when transferred back to the tape recorder. In order to take advantage of the ASIO Positioning Proto- col, your audio hardware must be suitably equipped and the functionality must be included in the ASIO driver for the hardware. An example of a system for doing sample-accurate trans- fers, would be transferring audio tracks from an Alesis ADAT to Cubase. Here the ADAT will be the sync master (though it doesn’t necessarily have to be). It provides both the digital audio (with an inherent word clock) and position information (timecode) via its ADAT sync protocol. The master clock is generated by the ADAT itself. !When the master device with the timecode is stopped, you can use the Cubase transport controls as you normally do, when it is not synchronized. The Sync indicator !This option is only available if your hardware is com- patible with the ASIO Positioning Protocol. !ASIO Positioning Protocol requires audio hardware with specific ASIO drivers.
428 Synchronization Hardware and software requirements for APP Your computer audio hardware (in the example above this would be an ADAT card in your computer) must support all the functionality required for the ASIO Positioning Protocol. That is, it must be able to read the digital audio and the corre- sponding position information from the external device. There must be an ASIO 2.0 driver for the audio hardware. For resolving to external timecode, the audio hardware must have an integrated timecode reader/generator. For information about which audio hardware models currently support APP, see the Steinberg web site (www.steinberg.net). Setting up the audio card for external synchronization 1.Open the Device Setup dialog from the Devices menu and, on the VST Audio System page, select the name of your audio interface. 2.Click the Control Panel button to open the card’s pro- prietary setup dialog. If this card is accessed via a special ASIO driver (as opposed to MME or DirectX), this dialog is provided by the card, not by Cubase. Hence the settings vary with the card brand and model. 3.Adjust the settings as recommended by the card man- ufacturer, then close the dialog. The dialog may also contain various diagnostic tools that allow you to verify for example whether word clock is arriving correctly. 4.From the Clock Source pop-up, select the input to which you routed the word clock signal. This pop-up may not be used if you selected an input in the Control Panel dialog instead. You can now set up the synchronization: 1.Open the Project Synchronization Setup dialog and set the Timecode Source to “ASIO Audio Device”. 2.Make the desired settings in the dialog. For information on the different sections, click the Help button in the dia- log. 3.Close the Project Synchronization Setup dialog. 4.Open the Project Setup dialog from the Project menu and use the Start value to set which frame on the external device (e.g. a video tape) should correspond to the begin- ning of the project. !The ASIO Positioning Protocol exploits the specific advantage of having an audio card that has an inte- grated timecode reader. With such a card and the ASIO Positioning Protocol, you can achieve constant sample-accurate synchronization between the audio source and Cubase. The ASIO Audio Device is selected as Timecode Source Outputs for MIDI Clock Input and Output for MIDI Machine Control messages Set this to the time- code position where you want the project to start.
429 Synchronization You can also set this with the function “Set Timecode at Cursor” on the Project menu. This is useful if you know that a certain position in your project coincides with a certain timecode position in the external device. Move the project cursor to the desired position, select “Set Timecode at Cursor” and specify the corresponding timecode position in the dialog that appears – the Start value is adjusted accordingly. 5.A message appears, asking you whether you want to keep the project content at its timecode positions. Select “No”. This will make all events and parts keep their positions relative to the project start. 6.Close the Project Setup dialog. 7.On the Transport panel, activate the Sync button (or select “Use External Sync” from the Transport menu). 8.Start the tape (or video, or other master device) that contains the timecode. Cubase starts playing when it re- ceives timecode with a position “higher” than, or equal to, the project Start frame. You can wind the device that sends the timecode to any position and start from there. You should also take a look at the Sync Options, see “Sync Options” on page 431. The Sync indicator On the Transport panel you can check the status of in- coming timecode by observing the sync indicator. It switches between “Offline” (not waiting for sync), “Idle” (ready for sync but no signal is coming in), and “Lock xx” (where xx indicates the frame rate of the incoming signal). VST System Link Machine Control Cubase can control external tape transports and similar devices via MIDI Machine Control. This allows you to op- erate an external tape transport from Cubase’s Transport panel. That is, Cubase can make the tape recorder locate to a certain position, start, stop, rewind etc. About sync and machine control Controlling tape transports is a two-way process: Cubase sends out machine control commands to the tape re- corder, asking it to locate to a certain position and activate playback etc. The tape recorder locates to the requested position, starts and delivers timecode back to Cubase, to which Cubase is synchronized. Even though it appears as if Cubase is controlling the tape recorder completely, it is important to remember that in this setup, Cubase is still being synchronized to the exter- nal tape transport, not vice versa. Also note that the two processes of sync and machine control are completely separated, in terms of protocols used. You can for example synchronize to MTC while sending out transport commands via MMC. MIDI Machine Control (MMC) This is a standard MIDI protocol for controlling tape trans- ports. There are a number of tape recorders and hard disk recording systems on the market that support this protocol. Cubase allows you to control the transport of an external MMC device and arm tracks for recording (Cubase only). Machine Control commands can be sent using MIDI Ma- chine Control (MMC): 1.Set up and test basic timecode synchronization, as de- scribed earlier in this chapter. 2.Connect a MIDI Out on your MIDI interface to a MIDI In on the tape recorder (or similar device). If you have not already done so (when setting up for MIDI Timecode), also connect a MIDI cable from the MIDI Output on the tape recorder to a MIDI In on the computer. 3.Make sure you have timecode recorded on the tape recorder, and that it is set up to use MMC. !When the master device with the timecode is stopped, you can use the Cubase transport controls as you normally do, when it is not synchronized. !For a description of the VST System Link feature (with which you can synchronize separate computers running Cubase or Nuendo for example) see “VST System Link” on page 429.
430 Synchronization 4.Open the Project Synchronization Setup dialog via the Transport menu in Cubase. 5.In the Master Machine Control Device section, acti- vate the “MC Master Active” checkbox. 6.Select the correct MMC Inputs and Outputs from the respective pop-up menus. 7.Make sure that the MMC Device ID corresponds to the ID of the controlled device. If more that one machine is connected or if you do not know the Device ID, this can be set to “All”, the “Broadcast” device ID. 8.Set the “Number of Audio Tracks” setting to the num- ber of tracks on the external tape recorder (Cubase only). 9.Open the Preferences dialog from the File menu (on the Mac, this is located on the Cubase menu), select the MIDI Filter section and make sure Sysex is activated in the Thru section. This is necessary since MMC uses two-way communication (the tape re- corder “replies” to the MMC messages it receives from Cubase). By fil- tering out Sysex Thru, you ensure that these MMC System Exclusive replies are not echoed back to the tape recorder. 10.Close the Preferences and open the Project Setup di- alog from the Project menu. 11.As when synchronizing without using transport con- trol, use the Start value to specify which frame on the tape should correspond to the beginning of the project. 12.Close the Project Setup dialog. How to proceed from here depends on whether you are using Cubase or Cubase Studio:Cubase: 13.Pull down the Devices menu and select MMC Master. The MIDI Machine Control master transport panel appears. It is now possible to control the external tape recorder in- dependently or together with Cubase: If you activate the Online button on the MMC Master panel you can use the transport buttons on the panel to control the transport of the device. You can also use the buttons to the left on the MMC Master panel to arm tape tracks for recording. The number of record arm buttons depends on the “Number of Audio Tracks” setting in the Master Machine Control Device section of the Project Synchronization Setup dialog. The “A1, A2, TC, VD” items refer to additional tracks usually found on video tape recorders. Refer to the manual of your VTR device to see if these tracks are sup- ported. If you activate the Sync button on the Transport panel, the MMC Master transport buttons (or the buttons on the main Transport panel) will control the external tape re- corder and Cubase in sync. 14.On the Transport panel, activate the Sync button. 15.Try to Stop, Fast Forward and Rewind from Cubase and activate Play from different positions in the project. The tape transport should follow. To turn off the synchronization between the tape re- corder and Cubase, simply deactivate Sync on the Trans- port panel. Cubase Studio: 16.On the Transport panel, activate the Sync button. 17.Try to Stop, Fast Forward and Rewind from Cubase Studio and activate Play from different positions in the project. The tape transport should follow. Turn off the synchronization between the tape recorder and Cubase Studio, simply deactivate Sync on the Trans- port panel. MIDI Machine Control activated