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Steinberg Cubase SE 3 Operation Manual

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    							CUBASE SE
    VST System Link 25 – 511
    Activating VST System Link
    After setting up the inputs and outputs, you now need to define which 
    input/output should carry the actual VST System Link information.
    The System Link networking signal is carried on only one bit of one 
    channel. This means that if you have an ADAT based system which 
    normally carries eight channels of 24-bit audio, once you activate VST 
    System Link you will have seven channels of 24-bit audio and one 
    channel of 23-bit audio (the least significant bit of this last channel is 
    what we will use for networking). In practice this makes no discernible 
    difference to the audio quality, since you will still have around 138dB 
    headroom on this channel.
    To set things up we need to open the VST System Link panel:
    1.Open the Device Setup dialog on the Devices menu.
    2.Select the VST System Link device from the VST Audiobay subpage.
    3.Use the ASIO Input and ASIO Output pop-up menus to define which 
    channel should be the networking channel (and thus become a 23-bit 
    audio channel, in our example).
    Quite often you will be able to just leave these pop-ups the way they are.   
    						
    							CUBASE SE
    25 – 512 VST System Link
    4.Click the Active checkbox at the top of the panel.
    5.Repeat the steps above for every computer on the network. 
    As the computers are made active, you should see the small T (Trans-
    mit) and R (Receive) lights flashing on each active computer, and the 
    name of each computer should appear in the list at the bottom of the 
    pane. Each computer is assigned a random number – don't worry 
    about this, it's just so the network knows internally which one is which.
    •You can double click on the name in bold (which is the name of the 
    computer you’re currently working on) and set it to whatever other 
    name you wish.
    This name will appear in the System Link window of every computer on the network.
    • If you don't see the name of each computer appearing once you have 
    made it active, you may have to check your settings. 
    Go through the procedure above again and make sure that all ASIO cards are listening 
    to the digital clock signals correctly, and that each computer has the correct inputs 
    and outputs assigned to the System Link network.
    Putting the network online
    After each computer's name you will see whether it is online or not. 
    When a computer is online, it will receive transport and timecode 
    signals, and its sequencer application can be started and stopped by 
    remote control. If it is off-line it can only be started from its own key-
    board – it is effectively an independent machine, although it is still on 
    the network.
    • Note that any computer can control any and all of the others – VST Sys-
    tem Link is a peer to peer network and there is no absolute “master” 
    computer.
    However, most users do like to think of one machine as the master (in a one person/
    two computer network, this would be the machine you actually sit behind most of the 
    time).  
    						
    							CUBASE SE
    VST System Link 25 – 513
    For now, let's put all computers online:
    1.Activate the Online checkbox in the VST System Link panel for all 
    computers. 
    2.Check that the system is working by pressing Play on one computer – 
    all computers should start almost instantly and play perfectly in time, 
    with sample accurate precision.
    •The Offset setting to the right allows you to adjust whether one ma-
    chine will play back slightly ahead or behind the rest.
    This is normally not needed, but occasionally with some hardware you may find that the 
    lock is a few samples out. In that case you can adjust the lock with the Offset value. For 
    now, leave it set to 0 – it will most likely be what you want.
    VST System Link sends and understands all transport commands, so 
    you can play, stop, fast forward, rewind etc. the entire network from 
    one computer without a problem – try it! If you jump to a locator point 
    on one machine, all other machines will also instantly jump to that lo-
    cator point.
    Don't forget to make sure that all computers have their tempos set to the 
    same value, otherwise your synchronization will be seriously skewed. 
    						
    							CUBASE SE
    25 – 514 VST System Link
    Using MIDI
    As well as supplying transport and sync control, VST System Link also 
    supplies up to 16 MIDI ports, each with 16 channels. You set this up 
    as follows:
    1.Use the MIDI Ins and Outs value boxes to specify the number of MIDI 
    ports you need.
    The default value is 0 MIDI In and 0 MIDI Out ports.
    2.Create a MIDI track in the Project window and open the Inspector 
    (top section).
    3.If you now pull down the “in” or “out” pop-ups, you will find the spec-
    ified System Link ports added to the list of MIDI Inputs and Outputs.
    This allows you to route MIDI tracks to VST instruments running on 
    another computer, as described in the application examples (see 
    page 518).   
    						
    							CUBASE SE
    VST System Link 25 – 515
    The “Active ASIO Ports for Data only” setting
    If you are sending huge amounts of MIDI data at once, there is a small 
    possibility that you might run out of bandwidth on your VST System 
    Link network. This will manifest itself by notes “choking” or timing be-
    coming erratic.
    If this happens, you can devote more bandwidth to MIDI by selecting 
    Active ASIO Ports for Data only in the VST System Link Setup panel. 
    When this is active, the VST System Link information will be sent on 
    the entire channel instead of just one bit, more than enough for all the 
    MIDI you could ever hope to use. The downside is that you can no 
    longer use this ASIO channel for audio transfer (do not connect it to a 
    speaker!), thus leaving you only 7 channels of audio in our ADAT ca-
    ble example. Depending on how you work this might be a reasonable 
    compromise.
    Hearing the network audio
    If you are using an external mixing desk, hearing your audio really isn't 
    an issue – just plug the outputs of each computer into the desired 
    channels on the external mixing desk, press Play on one of the com-
    puters, and you're good to go.
    However, many people prefer to mix internally inside the computer and 
    just use a desk for monitoring (or maybe not use any external mixer at 
    all). In this case you'll need to select one computer to be your “main mix 
    computer” and send the audio from your other computers into this.
    In the following example, we assume you are using two computers, 
    with Computer 1 as your main mix computer and Computer 2 running 
    two additional stereo audio tracks, an FX channel track with a reverb 
    plug-in and a VST instrument plug-in with stereo outputs.
    1.First you want to set things up so that you can listen to the audio play-
    back from Computer 1.
    In other words, you need an unused set of outputs, e.g. an analog stereo output, con-
    nected to your monitoring equipment.
    2.Go to Computer 2 and route each of the two audio tracks to a sepa-
    rate output bus.
    These should be busses connected to the digital outputs – let’s call them Bus 1 and 2.
    3.Route the FX channel track to another VST System Link bus (Bus 3). 
    						
    							CUBASE SE
    25 – 516 VST System Link
    4.Route the VST instrument channel to yet another bus (Bus 4).
    5.Go back to Computer 1 and add four new stereo audio tracks and 
    route these to the output bus you use for listening, e.g. to the analog 
    stereo outputs.
    6.For each of the audio tracks, select one of the four input busses.
    Now, each Computer 2 bus is routed to a separate audio channel on Computer 1.
    7.Activate monitoring for the four tracks.
    If you now start playback, the audio from Computer 2 will be sent 
    “live” to the new tracks on Computer 1, allowing you to hear them to-
    gether with any tracks you play back on Computer 1.
    Adding more tracks
    OK, but if you have more audio tracks than you have VST System Link 
    busses (physical outputs)? Then you just use the Computer 2 mixer 
    as a submixer: Route several audio channels to the same output bus 
    and adjust the output bus level if needed.
    Note also that if your audio cards have multiple sets of input and out-
    put connections you can link up e.g. multiple ADAT cables and send 
    audio via any of the busses on any of the cables.
    Internal mixing and latency
    One problem with mixing inside the computer is the latency issue we 
    mentioned earlier. The VST engine always compensates for record la-
    tencies, but if you are monitoring through Computer 1 you will hear a 
    processing delay while you listen to signals coming from your other 
    computers (not on your recording!). If your audio card in Computer 1 
    supports ASIO Direct Monitoring you should definitely turn this on – 
    you'll find the setting in the VST Audiobay Device Setup panel (see 
    page 45). Most modern ASIO cards support this function. If yours 
    doesn't you may want to change the Offset value in the VST System 
    Link Setup panel to compensate for any latency issues. 
    						
    							CUBASE SE
    VST System Link 25 – 517
    Setting up a larger network
    This is not much more difficult than a two computer network. The main 
    thing to remember is that VST System Link is a daisy chain system. In 
    other words, the output of Computer 1 goes to the input of Computer 
    2, the output of Computer 2 goes to the input of Computer 3, and so 
    on around the chain. The output of the last computer in the chain must 
    always go back into the input of Computer 1, to complete the ring.
    Once you've done this, the transmission of all the transport, sync, and 
    MIDI information to the whole network is handled pretty much automat-
    ically. However, where you may run into confusion in a large network is 
    in the transmission of audio signals back to a central mix computer.
    If you have lots of hardware inputs and outputs on your ASIO cards you 
    don't need to send audio via the chain at all, but can transmit it directly 
    to the master mix computer via one or more of its other hardware Inputs. 
    For example, if you have a Nuendo Digiset interface or 9652 card on 
    Computer 1 you could use ADAT cable 1 for networking, ADAT cable 2 
    as a direct audio input from Computer 2, and ADAT cable 3 as a direct 
    audio input from Computer 3.
    You can also transmit audio via the ring system if you don't have enough 
    hardware I/Os for direct audio transmission. For example, in a four com-
    puter scenario you could send audio from Computer 2 into a channel in 
    the mixer in Computer 3, and from there to a channel in the mixer in 
    Computer 4, and from there back to the master mixer in Computer 1. 
    This can certainly be tricky to set up, so generally it is recommended 
    that if you want to set up a complex network, you should make sure to 
    use ASIO cards with at least three separate digital I/Os.  
    						
    							CUBASE SE
    25 – 518 VST System Link
    Application examples
    Using one computer for VST instruments
    In this example, you are using one computer as your main record and 
    playback machine, and want to use another computer as a virtual 
    synth rack.
    1.Record a MIDI track into Computer 1.
    2.Once you have finished recording, route the MIDI output of that track 
    to System Link MIDI port 1.
    3.Now go to Computer 2, open up the VST Instrument rack and assign 
    an instrument to the first slot in the rack.
    4.Route the VST Instrument channel to the desired output bus.
    If you are using Computer 1 as your main mixing computer, this would be one of the 
    VST System Link output busses, connected to Computer 1.
    5.Create a new MIDI track in the Project window of Computer 2, and 
    assign the MIDI output of the track to the VST Instrument you created. 
    6.Assign the MIDI input of the track to be VST System Link port 1.
    Now, the MIDI track on Computer 1 is routed to the MIDI track on Computer 2, which 
    in turn is routed to the VST Instrument.
    7.Now activate monitoring for the MIDI track on Computer 2, so that it 
    will listen and respond to any MIDI commands coming in.
    In Cubase SE, you would click the monitor button in the Track list or Inspector.
    8.Press play on Computer 1.
    It will now send the MIDI information on the track to the VST Instrument loaded on 
    Computer 2.
    Even with a slow computer you should be able to stack a whole bunch 
    of extra VST Instruments this way, expanding your sound palette con-
    siderably. Don't forget that VST System Link MIDI is also sample ac-
    curate, and thus has much tighter timing than any hardware MIDI 
    interface ever invented! 
    						
    							CUBASE SE
    VST System Link 25 – 519
    Creating a virtual effect rack
    The effect sends for an audio channel in Cubase SE can either be 
    routed to an FX channel track or to any activated Group or output bus. 
    This allows you to use a separate computer as a “virtual effect rack”, 
    by setting things up in the following way:
    1.Go to Computer 2 (the machine you will use as effect rack) and add a 
    new stereo audio track.
    You cannot use an FX channel track in this case, since the track must have an audio in-
    put.
    2.Add the desired effect as an insert effect for the track.
    Let’s say you add a high-quality reverb plug-in.
    3.In the Inspector, select one of the VST System Link busses as input 
    for the audio track.
    You want to use a separate System Link bus, which will only be used for this purpose.
    4.Route the channel to the desired output bus.
    If you are using Computer 1 as your main mixing computer, this would be one of the 
    VST System Link output busses, connected to Computer 1.
    5.Activate monitoring for the track.
    6.Now, go back to Computer 1 and select a track to which you want to 
    add some reverb.
    7.Bring up the effect sends for the track, in the Inspector or the mixer.
    8.Pull down the send routing pop-up menu for one of the sends, and 
    select the VST System Link bus assigned to the reverb in step 3.
    9.Use the send slider to adjust the amount of effect as usual.
    The signal will be sent to the track on Computer 2 and processed 
    through its insert effect, without using any processor power on Com-
    puter 1.
    You can repeat the steps above to add more effects to the “virtual ef-
    fect rack”. The number of effects available this way is only limited by 
    the number of ports used in the VST System Link connection (and of 
    course by the performance of Computer 2, but given that it won’t have 
    to handle any recording or playback, you should be able to use quite a 
    lot of effects). 
    						
    							CUBASE SE
    25 – 520 VST System Link
    Getting extra audio tracks
    All computers on a VST System Link network are locked with sample 
    accuracy. Therefore, if you find that the hard drive on one computer 
    isn’t fast enough to run as many audio tracks as you need, you could 
    record new tracks on one of the other computers instead. This would 
    create a “virtual RAID system”, with several disks all operating to-
    gether. All tracks will remain locked together just as tightly as if they 
    were all running on the same machine. This means that you effectively 
    have an unlimited track count! Need another 100 tracks? Just add an-
    other computer. 
    						
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