Steinberg Cubase SE 3 Operation Manual
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CUBASE SE 3 – 22 Playback and the Transport panel Background This chapter describes the various methods available for controlling Playback and Transport functions in Cubase SE. The Transport panel Below you can find a brief description of each Transport panel item. • You can customize the look of the Transport panel, hiding unneeded controls and moving controls as desired – see page 559. The pictures below show the Transport panel with all controls visible and in their default position. The Transport panel is divided into sections, from left to right. Activates Auto Quantize Record mode pop-up Cycle Record mode pop-up CPU load and Disk Cache metersPreroll setting and on/off switch Postroll setting and on/off switch Left locator: record start point, punch in point and beginning of Cycle Right locator: punch out point and end of Cycle Primary Time Display and format pop-up Position slider Record Play Fast forward Rewind Stop Go to next marker or project end Nudge position right/left Go to previous marker or project start Secondary Time Display and format pop-up Exchange time formats Cycle on/off
CUBASE SE Playback and the Transport panel 3 – 23 •The main Transport functions (Cycle/Stop/Play/Record) can also be shown on the toolbar. In addition, various play options are available on the Transport menu. Hiding and showing The Transport panel is shown by default when you launch a new project. To hide or show it, select the “Transport Panel” item from the Transport menu (or use a key command – by default [F2]). About Preroll and Postroll These items are described in the chapter “Recording” – see page 62. Tempo track on/off Synchronization on/off The tempo and time signature display Metronome click on/offShow Markers (opens Marker window) Jump to Marker Precount on/off MIDI In (left meter)/ MIDI Out activity Level Control (Output bus 1) Audio activity (Output bus 1) Audio input activity (Input bus 1)
CUBASE SE 3 – 24 Playback and the Transport panel Customizing the Transport panel You can customize the appearance of the Transport panel by right- clicking (Win) or [Ctrl]-clicking (Mac) anywhere on the panel and making selections on the pop-up menu that appears. • On the upper half of the pop-up menu you can hide or show elements on the panel by activating or deactivating the corresponding menu items. • Selecting the Show All item displays all sections of the Transport panel. • Selecting Default shows all sections in their default positions on the panel. • The items in the lower half of the pop-up menu are preset configurations for the Transport panel. You will find all your own stored presets here, for quick selection. • Selecting Setup brings up a dialog where you can set show/hide status for the separate sections, configure where the sections should be placed on the panel and store different Transport panel layouts as presets for instant recall. For more about customizing the Transport panel, see page 559.
CUBASE SE Playback and the Transport panel 3 – 25 The numeric keypad In the default Key Command settings, the numeric keypad on the computer keyboard is assigned various Transport panel operations: Numeric Key Function [Enter] Play [+] Fast Forward [–] Rewind [*] Record [÷] (Win) or [/] (Mac) Cycle On/Off [,] Return to Zero [0] Stop [1] Go to Left Locator [2] Go to Right Locator [3 - 9] Go to marker 3 to 9
CUBASE SE 3 – 26 Playback and the Transport panel Operations Setting the project cursor position There are several ways to move the project cursor position: • By using Fast Forward and Rewind. • By dragging the project cursor in the lower part of the ruler. • By clicking in the ruler. Double clicking in the ruler moves the cursor and starts/stops playback. • If the option “Locate when Clicked in Empty Space” is activated in the Prefer- ences dialog (Transport page) you can click anywhere in an empty section of the Project window to move the cursor position. • By changing the value in any of the position displays. • By using the position slider above the transport buttons. The range of the slider relates to the Length setting in the Project Setup dialog. Hence, moving the slider all the way to the right will take you to the end of the project. • By using markers (see page 128). • By using playback options (see page 30). • By using functions on the Transport menu. The following functions are available: • If Snap is activated when dragging the project cursor, the Snap value is taken into account. This is helpful for finding exact positions quickly. Function Description Locate Selection / Locate Selection EndMoves the project cursor to the beginning or end of the cur- rent selection. For this to be available, you must have selected one or more events or parts, or made a selection range. Locate Next/Previous MarkerThis moves the project cursor to the closest marker to the right or left (see page 128). Locate Next/Previous EventThis moves the project cursor forwards or backwards respec- tively, to the closest beginning or end of any event on the se- lected track(s).
CUBASE SE Playback and the Transport panel 3 – 27 • There are also numerous key commands available for moving the project cursor (in the Transport category in the Key Commands dialog). For example, you can assign key commands to the “Step Bar” and “Step Back Bar” functions, allowing you to move the project cursor in steps of one bar, backwards and forwards. About the Transport panel display formats Primary time display (left) and secondary time display (right). The time unit shown in the ruler can be independent from the time unit shown in the main time display on the Transport panel. This means that you can display timecode in the transport position display and bars and beats in the ruler, for example. In addition, there is a secondary time dis- play to the right of the primary time display which is also independent, giving you three different time units shown at the same time. The following rules apply: •If you change the time format from the primary time display on the Transport panel, this will apply to the ruler as well. This is the same as changing the display format in the Project Setup. Therefore, to have different display formats in the ruler and the main time display you should change the for- mat in the ruler. •The primary time display format is set on the pop-up menu to the right in the main position display. •The setting here also determines the time format displayed for the left and right locators. •The secondary time display is completely independent, and the display format is set on the pop-up menu to the right. •You can swap time formats between the primary and secondary time displays by clicking the double arrow symbol between them.
CUBASE SE 3 – 28 Playback and the Transport panel The left and right locators The left and right locators are a pair of position markers used for specifying punch-in and punch-out positions during recording, and as boundaries for cycle playback and recording. • When cycle mode is activated on the Transport panel, the area between the left and right locator will be repeated (cycled) on playback. However, if the right locator is positioned before the left, this will work as a “jump” or “skip mode” – when the project cursor reaches the right locator it will immediately jump to the left locator position and continue playback from there. There are several ways to set locator positions: •To set the left locator, press [Ctrl]/[Command] and click at the desired position in the ruler. Similarly, pressing [Alt]/[Option] and clicking in the ruler sets the right locator. You can also drag the locator “handles” directly in the ruler. The locators are indicated by the “flags” in the ruler. The area between the locators is highlighted in the ruler and in the Project window (see page 563). Note that if the right locator is before the left locator the area will be red in the ruler to indicate this. •Click and drag in the upper half of the ruler to “draw” a locator range. If you click on an existing locator range, you can drag to move it. •Pressing [Ctrl]/[Command] and pressing [1] or [2] on the numeric keypad sets the left or right locator to the project cursor position. Similarly, you can press [1] or [2] on the numeric keypad (without [Ctrl]/[Command]) to set the project cursor position to the left or right locator position. Note that these are default key commands – you can change these if you like. •By creating cycle markers you can store any number of left and right locator positions, which can be recalled by simply double clicking on the corresponding marker (see page 132). •The “Locators to Selection” item on the Transport menu (default key command [P]) sets the locators to encompass the current selection. This is available if you have selected one or several events or made a selection range.
CUBASE SE Playback and the Transport panel 3 – 29 •You can also adjust the locators numerically in the Transport panel. Clicking the L/R buttons in the locator section on the Transport panel will move the project cursor to the respective locator. If you press [Alt]/[Option] and click the L or R button, the corresponding locator will be set to the current project cursor position. Options and Settings The “Return to Start Position on Stop” preference This setting is found on the Transport page in the Preferences dialog (found on the File menu under Windows, on the Cubase SE menu un- der Mac OS X). •If “Return to Start Position on Stop” is activated when you stop play- back, the project cursor will automatically return to the position where recording or playback last started. •If “Return to Start Position on Stop” is deactivated, the project cursor will remain at the position where you stop playback. Pressing Stop again will return the project cursor to the position where recording or playback last started. About track disable/enable For audio tracks, the track context menu contains an item named “Dis- able Track”. This shuts down all disk activity for the track, as opposed to using Mute, which merely turns down the output volume for a track. For example, if you often record “alternative takes” you can easily build up a large number of takes on different tracks. Even though these tracks are muted, they are actually still “playing back” from the hard disk during playback. This puts an unnecessary load on your disk system, so using “Disable Track” is recommended for such situations. •Select “Disable Track” for tracks that you want to keep in the project for later use (but don’t want to play back now). Select “Enable Track” from the track context menu to re-enable disabled tracks.
CUBASE SE 3 – 30 Playback and the Transport panel Playback functions Apart from the standard transport controls on the Transport panel, you can also find a number of functions that can be used to control play- back on the Transport menu. The items have the following functionality: The functions listed above (except “Play until Next Marker”) are only avail- able if you have selected one or more events or made a selection range. About Chase Chase is basically a function that makes sure your MIDI instruments sound as they should when you locate to a new position and start playback. This is accomplished by having the program transmitting a number of MIDI messages to your instruments each time you move to a new position in the project, making sure all MIDI devices are set up correctly with regard to program change, controller messages (such as MIDI Volume) etc. For example, let’s say you have a MIDI track with a program change event inserted at the beginning. This event makes a synth switch to a piano sound. In the beginning of the first chorus you have another program change event which makes the same synth switch to a string sound. Option Description Play from Selection Start/EndActivates playback from the beginning or end of the current se- lection. Play until Selection Start/ EndActivates playback two seconds before the start or end of the current selection and stops at the selection start or end, re- spectively. Play until Next Marker This activates playback from the project cursor and stops at the next marker. Play Selection Range This activates playback from the start of the current selection and stops at the selection end. Loop Selection This activates playback from the start of the current selection and keeps starting over again when reaching the selection end.