Steinberg Cubase SE 3 Operation Manual
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CUBASE SE The Project window 5 – 111 • The Trim buttons and the Nudge buttons are located in the Nudge palette, which is not visible in the toolbar by default. See page 561 for instructions on how to show and hide items in the toolbar. Making selection ranges for several non-contiguous tracks As described above, selection ranges can cover several tracks. How- ever, it is also possible to exclude tracks from a selection range: 1.Create a selection range from the first to the last desired track. 2.Press [Ctrl]/[Command] and click in the selection range on the tracks you want to exclude from the selection. 3.In the same manner, you can add a track to the selection range by [Ctrl]/[Command]-clicking in the selection range area on the track. Moving and duplicating •To move a selection range, click and drag it to a new position. This will move the contents of the selection range to the new position. If the range in- tersected events or parts, these will be split before moving, so that only the sections within the selection range are affected. •To duplicate a selection range, hold down [Alt]/[Option] and drag. You can also use the Duplicate, Repeat and Fill Loop functions, just as when duplicat- ing events (see page 99).
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CUBASE SE 5 – 112 The Project window Using Cut, Copy and Paste When working with selection ranges, you can either use Cut, Copy and Paste on the Edit menu, or use the functions “Cut Time” and “Paste Time” on the Range submenu on the Edit menu. These work differently to their related functions on the Edit menu: Deleting selection ranges Again, you can either use “regular” Delete or “Delete Time”: •If you use the Delete function on the Edit menu (or press [Backspace]), the data within the selection range is replaced by empty track space. Events to the right of the range keep their position. •If you use “Delete Time” on the Edit menu’s Range submenu, the se- lection range is removed and events to the right are moved to the left to close up the gap. Function Description Cut Cuts out the data in the selection range and moves it to the Clipboard. The selection range is replaced by empty track space in the Project window, meaning that events to the right of the range keep their positions. Copy Copies the data in the selection range to the clipboard. Paste Pastes the clipboard data at the start position and track of the current selection. Existing events are not moved to make room for the pasted data. Paste at Origin Pastes the clipboard data back at its original position. Existing events are not moved to make room for the pasted data. Cut Time Cuts out the selection range and moves it to the Clipboard. Events to the right of the removed range are moved to the left to fill out the gap. Paste Time Pastes the clipboard data at the start position and track of the current selection. Existing events are moved to make room for the pasted data. Paste Time at Origin Pastes the clipboard data back at its original position. Existing events are moved to make room for the pasted data.
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CUBASE SE The Project window 5 – 113 Other functions On the Range submenu on the Edit menu, you will find three more range editing functions: Options Snap The Snap function helps you to find exact positions when editing in the Project window. It does this by restricting horizontal movement and positioning to certain positions. Operations affected by Snap in- clude moving, copying, drawing, sizing, splitting, range selection, etc. •You turn Snap on or off by clicking the Snap icon in the toolbar. Snap activated. • When you are moving audio events with Snap activated, it isn’t neces- sarily the beginning of the event that is used as Snap position reference. Instead, each audio event has a snap point, which you can set to a rele- vant position in the audio (such as a downbeat, etc.). The snap point is preferably set in the Sample Editor since it will allow for a higher de- gree of precision (see page 284). You can however also set the snap point directly in the Project window, in the following way: Function Description Split Splits any events or parts that are intersected by the selection range, at the positions of the selection range edges. Crop All events or parts that are partially within the selection range are cropped, that is, sections outside the selection range are removed. Events that are fully inside or outside the selection range are not affected. Insert SilenceInserts empty track space from the start of the selection range. The length of the silence equals the length of the selection range. Events to the right of the selection range start are moved to the right to “make room”. Events that are intersected by the selection range start are split, and the right section is moved to the right.
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CUBASE SE 5 – 114 The Project window 1.Select an event. 2.Place the project cursor at the desired position within the selected audio event. 3.Pull down the Audio menu and select “Snap Point To Cursor”. The snap point is set at the cursor position. The snap point for an event is displayed as a blue line in the Project window. Exactly how Snap works depends on which mode is selected on the Snap mode pop-up menu. The following sections describe the different Snap modes: Grid In this mode, the Snap positions are set with the Grid pop-up menu to the right. The options depend on the display format selected for the ruler. For example, if the ruler is set to show bars and beats, the grid can be set to bars, beats or the quantize value set with the next pop-up menu to the right. If a time- or frame-based ruler format is selected, the grid pop-up menu will contain time- or frame-based grid options, etc. When seconds is selected as ruler format, the grid pop-up menu contains time- based grid options.
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CUBASE SE The Project window 5 – 115 Grid Relative When you move events and parts in this mode they will not be “mag- netic” to the grid. Rather, the grid determines the step size for moving the events. This means that a moved event will keep its original posi- tion relative to the grid. For example, if an event starts at the position 3.04.01 (one beat before bar 4), Snap is set to Grid Relative and the Grid pop-up is set to “Bar”, you can move the event in steps of one bar – to the positions 4.04.01, 5.04.01 and so on. The event will keep its relative position to the grid, i.e. stay one beat before the bar lines. •This only applies when dragging existing events or parts – when you create new events or parts this mode works like the Grid mode. Events In this mode, the start and end positions of other events and parts be- come “magnetic”. This means that if you drag an event to a position near the start or end of another event, it is automatically aligned with the start or end of the other event. For audio events, the position of the snap point is also magnetic (see page 284). •Note that this includes marker events on the marker track. This allows you to snap events to marker positions, and vice versa.
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CUBASE SE 5 – 116 The Project window Shuffle Shuffle mode is useful when you want to change the order of adjacent events. If you have two adjacent events and drag the first one to the right, past the second event, the two events will change places. The same principle works when changing the order of more than two events: Magnetic Cursor When this mode is selected, the project cursor becomes “magnetic”. Dragging an event near the cursor causes the event to be aligned with the cursor position. Grid + Cursor This is a combination of the “Grid” and “Magnetic Cursor” modes. Events + Cursor This is a combination of the “Events” and “Magnetic Cursor” modes. Events + Grid + Cursor This is a combination of the “Events”, “Grid” and “Magnetic Cursor” modes. 12345 5 2 4 3 1 Dragging event 2 past event 4... ...changes the order of events 2, 3 and 4.
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CUBASE SE The Project window 5 – 117 Snap to Zero Crossing When this option is activated in the Preferences dialog (Editing–Audio page), splitting and sizing of audio events is done at zero crossings (po- sitions in the audio where the amplitude is zero). This helps you avoid pops and clicks which might otherwise be caused by sudden amplitude changes. This setting affects all windows in all open projects – with the exception of the Sample Editor (which has its own Snap to Zero Crossing button). Autoscroll Autoscroll activated. When this option is activated, the waveform display will scroll during playback, keeping the project cursor visible in the window. •If the option “Stationary Cursor” is activated in the Preferences dialog (Transport page), the project cursor will be positioned in the middle of the screen (if possible).
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CUBASE SE 6 – 120 Folder tracks About folder tracks Just as the name implies, a folder track is a folder that contains other tracks. Moving tracks into a folder is a way to structure and organize tracks in the Project window. For example, grouping several tracks in a folder track makes it possible for you to “hide” tracks (thus giving you more working space on the screen). You can solo and mute several tracks in a quicker and easier way, and perform editing on several tracks as one entity. Folder tracks can contain any type of track including other folder tracks. A folder track Tracks in the folder