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Steinberg Cubase SE 3 Operation Manual

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    							CUBASE SE
    Audio processing and functions 14 – 271
    Stereo Flip
    This function works with stereo audio selections only. It allows you to 
    manipulate the left and right channel in various ways. The dialog con-
    tains the following parameters:
    Mode
    This pop-up menu determines what the function does:
    Option Description
    Flip Left-Right Swaps the left and right channel.
    Left to Stereo Copies the left channel sound to the right channel.
    Right to Stereo Copies the right channel sound to the left channel.
    Merge Merges both channels on each side, for mono sound.
    Subtract Subtracts the left channel information from the right and vice 
    versa. This is typically used as a “Karaoke effect”, for removing 
    centered mono material from a stereo signal. 
    						
    							CUBASE SE
    14 – 272 Audio processing and functions
    Time Stretch
    This function allows you to change the length and “tempo” of the se-
    lected audio, without affecting the pitch. The dialog contains the fol-
    lowing parameters:
    Input section
    This section contains information and settings regarding the “input”, 
    the audio selected for processing:
    Parameter Description
    Length in Samples The length of the selected audio, in samples.
    Length in Seconds The length of the selected audio, in seconds.
    Tempo in BPM If you are processing music, and know the actual tempo of the 
    audio, you can enter it here as beats per minute. This makes it 
    possible to time stretch the audio to another tempo, without hav-
    ing to compute the actual time stretch amount.
    Bars If you use the tempo setting, you need to specify the length of 
    the selected audio here, as bars, beats, 1/16-notes and ticks 
    (with 120 ticks per 1/16-note).
    Time Signature If you use the tempo setting, you specify the time signature here.  
    						
    							CUBASE SE
    Audio processing and functions 14 – 273
    Output section
    These settings are used if you want to stretch the audio to fit within a 
    specific time span or tempo. The values will change automatically if 
    you adjust the Timestretch amount (see below).
    Timestretch
    The Timestretch parameter determines the amount of timestretch, as 
    a percentage of the original length. If you use the settings in the Out-
    put section to specify the amount of timestretch, this value will change 
    automatically. The possible timestretch range depends on the “Effect” 
    option:
    •If the “Effect” checkbox is deactivated, the range is 75-125%.
    This is the preferred mode if you want to preserve the character of the sound.
    •If the “Effect” checkbox is activated, you can specify values between 
    10 and 1000%. 
    This mode is mainly useful for special effects, etc.
    Algorithm
    Allows you to select a time stretch algorithm: Standard or Drum mode. 
    Standard is quicker and gives lower audio quality. Drum mode is a spe-
    cial algorithm, optimized for processing rhythmic material. 
    Parameter Description
    Samples The desired length in samples.
    Seconds The desired length in seconds.
    BPM The desired tempo (beats per minute). For this to work, you have to 
    know the actual tempo of the audio, and specify this (along with time 
    signature and length in bars) in the Input section to the left.
    Range Allows you to specify the desired length as a range between two 
    time positions.
    Set to Locators 
    RangeClicking this button sets the Range values to the length of the Cycle. 
    						
    							CUBASE SE
    14 – 274 Audio processing and functions
    Freeze Edits
    The Freeze Edits function on the Audio menu allows you to make all 
    processing permanent for a clip:
    1.Select the clip in the Pool or one of its events in the Project window.
    2.Select “Freeze Edits…” from the Audio menu.
    •If there is only one edit version of the clip (no other clips refer to the 
    same audio file), the following dialog will appear:
    If you select “Replace”, all edits will be applied to the original audio file (the one listed 
    in the clip’s Path column in the Pool). If you select “New File”, the Freeze Edits opera-
    tion will create a new file in the Audio folder within the project folder (leaving the origi-
    nal audio file unaffected).
    •If the selected clip (or the clip played by the selected event) has sev-
    eral edit versions (i.e. there are other clips referring to the same audio 
    file), the following alert will appear:
    As you can see, you don’t have the option to Replace the original audio file in this case. 
    This is because that audio file is used by other clips. Select “New File” to have a new 
    file created in the Audio folder within the project folder.   
    						
    							15
    The Sample Editor 
    						
    							CUBASE SE
    15 – 276 The Sample Editor
    Background
    The Sample Editor allows you to view and manipulate audio at the au-
    dio clip level, by cutting and pasting, removing or drawing audio data 
    or applying effects. 
    Opening the Sample Editor
    You open the Sample Editor by double clicking an audio event in the 
    Project window or the Audio Part Editor, or by double clicking an au-
    dio clip in the Pool. You can have more than one Sample Editor open 
    at the same time.
    •Note that double clicking on an audio part in the Project window will 
    open the Audio Part Editor, even if the part only contains a single au-
    dio event.
    See page 294. 
    						
    							CUBASE SE
    The Sample Editor 15 – 277
    Window overview
    The Elements menu
    If you right-click (Win) or [Ctrl]-click (Mac) in the Sample Editor to 
    bring up the Quick menu, you will find a sub menu called “Elements”. 
    By activating or deactivating options on this submenu, you can decide 
    what you want shown in the editor window. Some of these options are 
    also available as icons on the toolbar.  
    						
    							CUBASE SE
    15 – 278 The Sample Editor
    The toolbar
    The toolbar contains tools and various settings:
    • You can customize the toolbar by right-clicking it (Win) or [Ctrl]-clicking 
    it (Mac) and using the pop-up menu to hide or show items.
    Selecting Setup from the pop-up menu allows you to reorder sections 
    on the toolbar, store presets, etc. See page 561.
    The Sample Editor toolsAudition, Loop & 
    Volume controlsAutoscroll
    Show EventShow info line
    Snap to Zero CrossingLength of the current selection rangeStart and end of current selection range
    Hitpoint modeHitpoint controls
    Musical controls    
    						
    							CUBASE SE
    The Sample Editor 15 – 279
    The thumbnail display
    The thumbnail display provides an overview of the whole clip. The sec-
    tion currently shown in the Sample Editor’s main waveform display is in-
    dicated by a blue rectangle in the thumbnail, while the current selection 
    range is shown in blue.
    •You can move the blue rectangle in the thumbnail to view other sections 
    of the clip.
    Click in the lower half of the rectangle and drag it to the left or right to move it.
    •You can resize the blue rectangle (by dragging its left or right edge) to 
    zoom in or out, horizontally.
    •You can define a new viewing area by clicking in the upper half of the 
    overview and dragging a rectangle with the pointer.
    The ruler
    The Sample Editor ruler is located between the thumbnail and the 
    waveform display. It shows the timeline in the display format specified in 
    the Project Setup dialog (see page 81). If you like, you can select an in-
    dependent display format for the ruler by clicking on the arrow button to 
    the right of it and selecting an option from the pop-up menu that ap-
    pears (this affects the values in the info line too). For a list of the display 
    format options, see page 79. 
    						
    							CUBASE SE
    15 – 280 The Sample Editor
    The waveform display and the level scale
    The waveform display shows the waveform image of the edited audio 
    clip – in the style selected in the Preferences dialog (Event Display–Au-
    dio page), see page 87. To the left of it, a level scale can be shown, in-
    dicating the amplitude of the audio.
    •When the level scale is shown, you can select whether the level 
    should be shown as a percentage or in dB.
    This is done by right-clicking the level scale and selecting an option from the pop-up 
    menu that appears. This also allows you to hide the level scale. 
    						
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