Yamaha Mo 8 Manual
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Creating a Pattern 81Owner’s Manual Quick Guide Creating a Song on the MO Next, let’s use the Pattern Copy function and record our User Phrases to Section B. Copying Patterns and Creating a Pattern with User Phrases In the following steps, you’ll assign the same phrases as the drum and bass guitar parts of Section A to the drum and bass parts of Section B, and create a guitar part playing the guitar and bass in unison. Copying a Pattern In order to assign the drum and bass phrases of section A to section B, we’ll copy the performance of Section A to section B. Select “01: Copy Pattern” and press the [ENTER] button. Select the Pattern number you created earlier and Section A for the source. Select the same Pattern number and Section B for the destination. Section B is selected. Press the [F] (Play) button to play back and confirm the copied Pattern. Creating a Pattern with User Phrases Have the guitar and bass play together by using the user phrase of the bass recorded in Section A. Set the Phrase Voice parameter in Track 3 (Guitar) to off. You can use only MIDI sequence data in the User Phrase. nIf you leave the Phrase Voice setting at “on,” the Voice will change when using the user phrase for the guitar part in step 8. Select the phrase number of Part 3 and set it to the same phrase number of the bass phrase of Part 2. Adjust the octave and velocity of the guitar phrase as desired from the [F2] NOTE screen of the Pattern Job mode. The same User Phrases can be assigned to different Sections within a pattern. Keep in mind, however, that the Section data will automatically be changed if another Section sharing the same User Phrase is changed. MIDI data recorded in the Pattern mode is stored as a User Phrase. You can store up to 256 User Phrases to a single Pattern. 1 Press the [PATTERN] button to enter the Pattern Play mode, then press the [JOB] button to enter the Pattern Job Mode. 2Copy the Pattern in the [F6] PATTERN display. 3Select the Pattern Numbers and Sections for both the source and destination. 4Press the [ENTER] button, then press the [INC/ YES] button to execute the Copy operation. 5Press the [EXIT] button several times to go back to the Pattern Play mode. 6Turn the [SECTION] button on, then press the [B] button. Source Destination 7 Press the [F3] TRACK button, then press the [SF3] TR VCE button to call up the Phrase Voice display. 8Press the [F4] PATCH button to call up the Patch display. 9Set the Pattern so that the user phrase of the bass of Track (Part) 2 will be used for Part 3. 10Press the [F] (PLAY) button to play back Section B. CAUTION
Quick Guide Creating a Song on the MO Creating a Pattern 82Owner’s Manual Next, record Section C by using realtime recording or step recording. Creating a Pattern with the Realtime and Step Recording methods For Section C, set the drums, bass and guitar to the same as section A, and then add a piano part using Realtime recording, and enter a strings part by using Step recording. Here we’ll also adjust the rhythmic feel of the phrase by using the Groove function. Creating a Pattern with Realtime recording Press the [TRACK SELECT] button so that its lamp lights, and select the track for the piano part by pressing the Number [4] button. Set the parameters related to recording in the [F1] SETUP display. Set Type to “overdub” and Loop to “on.” These settings let you repeat the Pattern recording in a “loop” and record additional note events without deleting already-recorded data. For the other parameters, see page 198. Press the [F] (Play) button to hear your newly recorded Pattern. Copying a User Phrase from another Pattern to the current Pattern The User Phrases that can be assigned with the Patch function are limited to the ones contained in the currently selected Pattern. To copy Phrases from other Patterns for use in the current one, follow the instructions below. 1In the [F4] PATCH display, press the [SF5] COPY button to call up the Copy Phrase display. 2First, specify the source Pattern number and Phrase number as well as the destination (current Pattern) Phrase number and track number. Then, press the [ENTER] button to execute the Copy operation. 3Press the [EXIT] button to return to the [F4] PATCH display, then check the assigned Phrase by pressing the [F] (Play) button to play the Pattern. TIP Source Destination 1 Copy Section A to Section C, following the instructions in the section “Copying a Pattern” on page 81. 2Select the track to which the piano part is to be assigned. 3Press the [REC] button to enter the Pattern Record mode. 4Press the [F] (Play) button to start recording. 5When the recording is finished, press the [J] (Stop) button to stop recording.
Creating a Pattern 83Owner’s Manual Quick Guide Creating a Song on the MO Creating a Pattern with Step recording Next, we’ll add a strings part by using the Step recording method. Press the [TRACK SELECT] button so that its lamp lights, and select the track for the strings part by pressing the Number [5] button. For details about Step Recording, see page 193. Press the [F] (Play) button to hear your newly recorded Pattern. The created Song and Pattern data resides temporarily in DRAM (page 150). Because data contained in DRAM is lost when the power is turned off, you should always store any data residing in DRAM to a USB storage device before turning off the power. Using the Groove function The Groove function makes it possible to adjust the pitch, timing, length, and velocity of notes in a specified track via a 1-measure 16th-note grid to create interesting, unique “grooves” that would not be possible with precise sequencer-like programming. nThe Groove settings are applied to all measures of the current Pattern. Keep in mind that you cannot apply different Groove settings to each measure. nThe Grid Groove function affects Pattern playback without actually changing the MIDI sequence data (created via the Recording, File Loading, and Patch functions). The Groove settings are handled separately from MIDI sequence data. See page 137. 6Select the track to which the strings part is to be assigned. 7Press the [REC] button to enter the Pattern Record mode. 8Set the Type parameter to “step” in the [F1] SETUP display. 9Press the [F] (Play) button to start the recording. 10Press the [J] (Stop) button to stop the recording. CAUTION Rehearsing parts before recording To temporarily disengage the record mode and enter the “Rehearsal” mode, simply press the [REC] button during realtime recording—the [REC] indicator will flash and playback will continue uninterrupted but no data will be recorded. This convenient Rehearsal mode lets you easily and temporarily disable recording, in order to practice a part or try out various ideas (while listening to the other tracks) without actually recording. To return to the record mode press the [REC] button again—the [REC] indicator will light continuously. Editing the recorded Pattern The Pattern Edit mode and Pattern Job mode can be used to edit or change the data of the already recorded Pattern. The Pattern Edit mode lets you change the recorded data and insert new data if needed. This includes note data as well as non-note data, such as program (Voice) changes and MIDI control change messages. The Pattern Job mode on the other hand provides a comprehensive variety of tools you can use to transform the recorded data—such as cleaning up the timing (Quantize), transposing, changing the velocity of notes, modifying the length of notes, and other useful operations for altering the sound. It also includes a variety of convenient operations, such as copying or erasing data. Most of these operations can be performed on either an entire track or a selected range of measures in the track. The procedure is basically the same as in the Song mode. See page 90. TIP LOCATEREC12 SEQ TRANSPORT LOCATEREC12 SEQ TRANSPORT RecordingRehearsal mode (playback continues) TIP 1In the Pattern Play mode, select a Pattern and Section for which the Groove is to be applied. 2Press the [F2] GROOVE button to call up the Groove setting display.
Quick Guide Creating a Song on the MO Creating a Pattern 84Owner’s Manual nYou can also edit the Groove parameters in real time during playback. The created Song and Pattern data resides temporarily in DRAM (page 150). Because data contained in DRAM is lost when the power is turned off, you should always store any data residing in DRAM to a USB storage device before turning off the power. Creating a Pattern Chain Each Pattern consists of 16 Sections (A – P) which can be used as Pattern variations. Create the desired rhythm Pattern variations, or Sections, that you wish to use as accompaniment and backing for your new Song, according to the instructions in the previous sections. After you’ve created the Sections, you can string these Sections together in any order desired to assemble the backing part of the Song, over which you can record a melody line and any other parts, in the Song Record mode. nPattern Mixing, Groove, and Phrase Voice (Track Voice) on/off cannot be set independently for each Section, but apply to all Sections. The same User Phrases can be assigned to different Sections within a pattern. Keep in mind, however, that the Section data will automatically be changed if another Section sharing the same User Phrase is changed. For example, if you’ve assigned a certain User Phrase to both Section A and Section D, and you change that User Phrase for Section A, the same Phrase will be changed for Section D as well. 3Select a track, then adjust the Groove settings. Using the Groove settings to change the Pattern data Grid Groove is a playback-only feature that processes the recorded data of a Pattern without actually changing it. In other words, the original data (created via the Recording, File Loading and Patch functions) remains intact. If you want to make the Grid Groove settings permanent and change the data, use Normalize Play Effect in the Pattern Jobs ([PATTERN] → [JOB] → [F5] TRACK → 04: Normalize Play Effect). From this display, specify the track to be changed according to the Groove settings, and press the [ENTER] button to execute. LOCATEREC12 SEQ TRANSPORT TRACK SELECT SOLOMUTE 12345678 910111213141516 ELEMENT PERF. PART ZONE DEC/NO INC / YESEXIT ENTER EXECUTE DEC/NO INC / YES+0 – VELO OFST GATE OFST CLOCK SFT NOTE OFST NOTE OFST (Note Offset)Raises or lowers the pitch of the note(s) on the selected grid in semitones. CLOCK SFT (Clock Shift)Shifts the timing of the note(s) on the selected grid forwar d or backward in clock increments. GATE OFST (Gate time Offset)Lengthens or shor tens the note(s) on the selected grid in clock increments. VELO OFST (Velocity Offset)Increases or decreases the velocity of the note(s) on the selected grid. Select a track. Set each parameter. Play the Pattern to check the result of the Groove settings. Move the cursor to the desired parameter and grid point and set the offset value. Move the cursor... Set the value. Grid CAUTION TIP ........Section A Section B Section F Section H Convert Song Pattern Chain .....Enter the desired Sections for the Song CAUTION
Creating a Pattern 85Owner’s Manual Quick Guide Creating a Song on the MO Creating a Pattern Chain by changing a Section while playing a Pattern Switching of sections, track muting, scene/mute changes, and tempo changes can all be recorded in real time as a Pattern Chain. In the Pattern Chain Record Setup display, you can set the Recording track and tempo. Three Pattern Chain track types are available. The Tempo track lets you record tempo changes for the Chain, and the Scene track lets you record track on/off changes. The Pattern (“patt”) track lets you record Section changes at the desired measure points in the Song.Change the Section at the desired points, as the Pattern plays. Operation returns to the Pattern Chain display. You can also record the Tempo track and Scene track as desired. When the recording track is set to “tempo,” move the cursor to tempo value (during recording in step 4 above) and use the data dial and the [INC/YES]/[DEC/NO] buttons to change the tempo while the Chain is playing. When the recording track is set to “scene,” press the [MUTE] button (the lamp lights) and use the Number buttons [1] – [16] to turn each track on/off as desired during recording. 1In the Pattern Play mode, select a Pattern for which data has already been created. 2Press the [F6] CHAIN button to call up the Pattern Chain Play display. 3 Press the [REC] button to enter the Pattern Chain Record mode, then set the basic parameters. LOCATEREC12 SEQ TRANSPORT Pattern Chain Play display Pattern Chain Record Setup display Set the recording track to “patt” and enter the Sections to the desired measures.Tempo 4Press the [F] button to start recording and play the Pattern as you like. 5Press the [J] (Stop) button to stop recording. 6Press the [F] (Play) button to hear the recorded Pattern Chain. 7 Save the created Pattern data to a USB storage device (page 98) before turning the power off. LOCATE REC 12 SEQ TRANSPORT PRE 1 A. PIANO PRE 2 KEYBOARD PRE 3 ORGAN PRE 4 USER 1 BASS USER 2 STRINGS GM BRASS –SECTION GUITAR PLUCKEDREED PIPE ABCDE FGH SYN LEAD SYN PAD CHOIRSYN COMPDRUM PERCUSSIONSE MUSICAL FXCOMBICHROMATICPERCUSSION Section I – P Section A – H
Quick Guide Creating a Song on the MO Creating a Pattern 86Owner’s Manual Editing a Pattern Chain The Pattern Chain Edit mode makes it possible to edit the order of the Sections in a chain, as well as insert tempo and scene/mute event data. Converting a Pattern Chain to Song data Once you’ve made a Pattern Chain, you can convert the data and create a Song with it. The Pattern Chain data is converted to Song data and copied to the top measure of the destination Song. This operation overwrites any data already existing at the destination Song. The created Song and Pattern data resides temporarily in DRAM (page 150). Because data contained in DRAM is lost when the power is turned off, you should always store any data residing in DRAM to a USB storage device before turning off the power. 1In the Pattern Play mode, select a Pattern for which data has already been created. 2Press the [F6] CHAIN button to call up the Pattern Chain Play display. 3 Press the [EDIT] button to enter the Pattern Chain Edit mode, then edit each track of the Pattern Chain. 4 Press the [EXIT] button to return to the Pattern Chain Play display, then press the [F] (Play) button to hear the edited Pattern Chain. 5 Save the created Pattern data to a USB storage device (page 98) before turning the power off. EDIT Press the [F6] button to clear the event at the cursor location. Press the [F5] button to insert the event to the cursor location. Press the [F6] button to delete the event at the cursor location. Pattern Track Edit Scene Track Edit Tempo Track Edit [F4] button[F4] button[F4] button Enter the desired section (A – P) or the End mark by using the [INC/YES] and [DEC/NO] buttons. 1 In the Pattern Play mode, select a Pattern for which Pattern Chain data has already been created. 2Press the [F6] CHAIN button to call up the Pattern Chain Play display. 3Press the [EDIT] button to enter the Pattern Chain Edit mode. 4 Press the [F3] SONG button to call up the “Convert to Song” display, then specify the destination Song. 5Press the [ENTER] button to execute the Convert operation. 6Save the created Song data to a USB storage device (page 98) before turning the power off. When this box is checkmarked, program change messages in the MIDI sequence data are not copied.Destination Song number and the top measure number CAUTION CAUTION
Creating a Song 87Owner’s Manual Quick Guide Creating a Song on the MO Creating a Song The following chart illustrates the basic procedure for creating a Song, using the various methods and functions described in this tutorial. Now, that you’ve assembled the backing tracks for your Song by converting the Phrases or Pattern Chain to Song data, you can now record melody parts on them. The created Song and Pattern data resides temporarily in DRAM (page 150). Because data contained in DRAM is lost when the power is turned off, you should always store any data residing in DRAM to a USB storage device before turning off the power. Creating a Song with Pattern Chain You can easily create the backing parts for your performance and/or singing by combining the Patterns you created in the Pattern mode. For details, see page 84. Song track 1 Song track 2 Song track 3 Song track 4 Song track 5 Song track 6 Song track 7 Song track 8 Song track 9 Song track 10 Song track 11 Song track 12 Song track 13 Song track 14 Song track 15 Song track 16 Record your keyboard performance to each track one by one in the Song Record mode, called up via [SONG] → [REC] Copy the Phrase to the Song in the [SONG] → [F5] PHRASE display. Convert the Pattern Chain to Song data ([PATTERN] → [F6] CHAIN → [EDIT] → [F3] SONG). Keyboard Performance Phrase Pattern Chain Song track CAUTION
Quick Guide Creating a Song on the MO Creating a Song 88Owner’s Manual Recording with the keyboard to a Song track Arpeggio, Realtime Recording/Step Recording, Groove function In the Song mode, you can use the Arpeggio, Realtime Recording/Step Recording, and Groove function in the same ways as you did in the Pattern mode. The procedure is basically the same as that of the Pattern mode. Re-recording a specific part of a Song (Punch In/Out) In the Song mode, use the Punch In/Out recording method to record over only a specific portion of the track. In the example instructions below, you’ll see how to re-record measures three through five of an already recorded Song. Set the Type parameter to “punch” and specify the area to be re-recorded. Set other parameters as necessary. For details, see page 179.When Song playback reaches the Punch In point, play the keyboard. Punch In/Out recording is available only in the Song Record mode. This is not available in the Pattern Record mode. 1In the Song Play mode, select a Song to be created. 2Press the [REC] button to enter the Song Record mode. 3 Press the [TRACK SELECT] button (the lamp lights), then select the desired track with the number buttons [1] – [16]. 4Set the parameters related to recording in the [F1] SETUP display. Punch In (Recording start measure: beat)Playback of the recording track is turned off from this point, and your keyboard performance will be recorded to the track. Location setting (page 92) Punch Out (Recording end measure: beat)Recording ends at this point and normal playback of the recording track starts. Press the [SF1] COPY LOC to assign the measure numbers registered to the Locations (Loc1 and Loc2) to the Punch In and Punch Out points. 5Press the [F] (Play) button to start the recording. 6 Press the [J] (Stop) button to stop recording after the Song playback reaches the Punch Out point. 7Press the [F] (Play) button to hear your newly recorded Song. 8 Save the Song data to a USB storage device in the File mode (page 98) before turning the power off. Insert a Tempo change event to the middle of the Song You can use the following three methods to change the tempo in the middle of an already-recorded Song. ●Using the Tempo track Start recording after setting the Type parameter to “replace,” setting RecTrack to “tempo,” and moving the cursor to the tempo value in step 4. During recording, change the tempo value in real time while listening to Song playback. ●Song Edit In the Song Play mode, press the [EDIT] button to enter the Song Edit mode. Select the Tempo track (TMP) by pressing the [F4] TR SEL button once or twice, then change the existing tempo value or insert a new tempo value by using the [F5] INSERT button. For details about Song Edit, see page 90. ●Step Recording In step 4, set the Type parameter to “step” and RecTrack to “tempo” then press the [F] (Play) button to start Step recording. After moving the cursor to “Value,” move the Song pointer by using the [H] (Forward) button and change the tempo value at the desired point, then enter the value by pressing the [ENTER] button. For details about Step Recording, see page 82. LOCATEREC12 SEQ TRANSPORT Playback start When Song playback reaches the Punch In point, play the keyboard. TIP
Creating a Song 89Owner’s Manual Quick Guide Creating a Song on the MO Song Recording using a Performance If you have a favorite Performance or one that would fit the Song to be recorded, you can copy certain settings of up to four Parts of the Performance to the Song Mixing settings currently being edited. 1Enter the Song Mixing Job mode ([SONG] ➞ [MIXING] ➞ [JOB]). 2Press the [F5] PF COPY button to call up the Performance Copy display. 3Set the parameters as necessary in the [F5] PF COPY display, then press the [ENTER] button to execute the Copy operation. The destination Mixing Parts appear automatically. The displayed Part numbers differ depending on the source Performance. If the source Performance contains four Parts, “1, 2, 3, 4” appears here. The copy operation overwrites the Mixing settings previously existing in the destination. 4Press the [SONG] button to return to the Song Play mode, then select Track 1 and play the keyboard. Check whether the sound you hear is the same as that of the source Performance or not. 5Record your keyboard performance to Track 1. 6Store the Song Mixing in the [SONG] ➞ [MIXING] ➞ [STORE] display. The settings copied from the Performance should be stored as Song Mixing data. 7Save the Song data to a USB storage device in the File mode (page 98) before turning the power off. nThe explanations here also apply to the Pattern mode. Registering a Song Scene and Arpeggio type simultaneously to the [SF1] – [SF5] buttons Song Scenes and Arpeggio types can both be registered to the [SF1] – [SF5] buttons (when the ARP1 – ARP5 menu items are shown at the bottom of the display). These settings are stored as Song data. Song Scene is a powerful function that allows you to store five different “snapshots” of important Song related parameters—including transpose, tempo, track mute status, and the basic sound/mixing controls (all parameter settings controllable from the Knobs with the [PAN/SEND] or [TONE] lamp turned on, and the Control sliders). You can call up both the Song Scene and Arpeggio type simultaneously by simply pressing one of the [SF1] – [SF5] buttons (when ARP1 – ARP5 are shown at the bottom of the display in the Song mode). TIP Select a source Performance.Checkmark the boxes of the desired parameters. The destination Mixing Parts appear automatically. The displayed Part numbers differ depending on the source Performance. If the source Performance contains four Parts, “1, 2, 3, 4” appears here. CAUTION SF1 SCENE SF2 SF3 SF4 SF5SF1 SCENE SF2 SF3 SF4 SF5 ARPEGGIO ON OFF SCENE STORE SET LOCATESTORE+ ●Registering a Song Scene and Arpeggio type simultaneously to the [SF1] – [SF5] buttons●Recalling a Song Scene and Arpeggio type simultaneously from the [SF1] – [SF5] buttons In the Song mode, you can register the Song Scene and Arpeggio type simultaneously to the [SF1] – [SF5] buttons only when the ARP1 – ARP5 menus appear at the bottom in the display. Simultaneously hold the [STORE] button and press one of the [SF1] – [SF5] buttons.
Quick Guide Creating a Song on the MO Creating a Song 90Owner’s Manual ■ Recalling a Song Scene and Arpeggio type during recording ARP1 – ARP5 menus appear also in the [F3] ARP display in the Song Record mode as well as the [F1] PLAY display in the Song Play mode. These indicate that you can change the Song Scene and Arpeggio type simultaneously during Song recording from the [F3] ARP display. ■ Recording Song Scene changes to a Song Each Song contains a Scene track to which you can record Scene changes. When the RecTrack is set to “scene” in step 4 described on page 88, you can record Scene changes from any display (even from those in which ARP1 – ARP5 are not shown) by pressing the [SF1] – [SF5] buttons during recording. nThe explanations on Arpeggio here also apply to the Pattern mode. nAs in the Voice mode and Performance mode, Arpeggio types can only be registered to the [SF1] – [SF5] buttons when the [ARPEGGIO ON/OFF] button is turned off. nFor details on how to select an Arpeggio type in the Song mode/ Pattern mode, see page 80. Editing the recorded Song The Song Edit mode and Song Job mode can be used to edit or change the data of the already recorded Song. The Song Edit mode lets you change the recorded data and insert new data if needed. This includes note data as well as non-note data, such as program (Voice) changes and MIDI control change messages. The Song Job mode on the other hand provides a comprehensive variety of tools you can use to transform the recorded data—such as cleaning up the timing (Quantize), transposing, changing the velocity of notes, modifying the length of notes, and other useful operations for altering the sound. It also includes a variety of convenient operations, such as copying or erasing data. Most of these operations can be performed on either an entire track or a selected range of measures in the track. nThe explanations here also apply to the Pattern mode. ■ Editing the recorded Song data by MIDI event (in the Song Edit mode) Select one of the three available track types by pressing the [F4] TR SEL (Track Select) button. Each press of the button alternates among the track types. To select one of the Pattern tracks (1 – 16), make sure the 1 – 16 track edit display is selected (see below), then turn the [TRACK SELECT] button on and press any of the [1] – [16] buttons. 1Press the [SONG] button to enter the Song Play mode, then select a Song to be edited. 2 Enter the Song Edit mode by pressing the [EDIT] button (the lamp lights), then press the [F1] CHANGE button to call up the MIDI event list display. 3Select a track to be edited. EDIT 007:2-000 Song positionMIDI events Clock (480 clocks per quarter-note) Beat Measure number TRACK SELECT SOLOMUTE 12345678 910111213141516 ELEMENT PERF. PART ZONE Select a track to be edited from 1 – 16. 1 – 16 track edit display Scene track edit display Tempo track edit display [F4] button [F4] button [F4] button