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Yamaha Mo 8 Manual

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    							Voice mode Performance
    mode Song mode Utility mode File mode Master modePattern mode Mixing Voice
    mode
    Reference
    Voice Play mode
    151Owner’s Manual
    Reference
    Voice mode
    The Voice Play mode lets you perform a variety of general editing operations on the selected Voice. For more detailed and comprehensive 
    editing operations, use the Voice Edit mode. Edited parameters with the exception of some parameters are stored to internal Flash ROM as 
    a User Voice.
    nIn the Voice Play mode and Voice Edit mode, you can set the parameters for each Voice. The parameters for all the Voices such as Master EQ and 
    Master Effect can be set from the [UTILITY] → [F3] VOICE display in the Utility mode.
    nThe parameters that have the same name in the Voice Play mode and in the Voice Edit mode have the same functions and settings.
    Voice Play mode[VOICE] ➞ Voice selection
    [F1] PLAY
    TCH (Transmit Channel)Indicates the Keyboard MIDI transmit channel. You can change the Keyboard MIDI transmit channel by 
    pressing the [TRACK SELECT] button so that its indicator lights and pressing any of the Number [1] – [16] 
    buttons. The Keyboard MIDI transmit channel can be changed also with the following operation: [UTILITY] → 
    [F5] MIDI → [SF1] CH → KBDTransCh.
    OCT (Octave)Indicates the Keyboard Octave setting. This can be changed with the following operation: [UTILITY] → [F1] 
    GENERAL → [SF2] KBD → Octave.
    ASA (ASSIGN A), 
    ASB (ASSIGN B)Indicates the functions assigned to the respective Knobs (printed “ASSIGN A” and “ASSIGN B”) when the 
    lamps of both the [PAN/SEND] and [TONE] buttons are turned on. The functions are assigned with the 
    following operation: [UTILITY] → [F4] CTL ASN → [SF2] ASSIGN. 
    nTCH (Transmit Channel), OCT (Octave), ASA (ASSIGN A), and ASB (ASSIGN B) settings do not belong to each Voice. Because of this, these are not stored as an 
    individual Voice in the Voice Store mode (page 168).
    AS1 (ASSIGN 1), 
    AS2 (ASSIGN 2)Indicates the functions assigned to the respective Knobs (printed “ASSIGN 1” and “ASSIGN 2”) when the 
    lamps of both the [PAN/SEND] and [TONE] buttons are turned on. The functions are assigned by setting the 
    Voice Edit common parameters with the following operation: [VOICE] → [EDIT] → [COMMON] → [F4] CTL SET. 
    [SF1] ARP1 (Arpeggio 1) – 
    [SF5] ARP5 (Arpeggio 5)You can register the desired Arpeggio types to these buttons and call them up any time during your keyboard 
    performance. For details, see page 48.
    [F3] EFFECT
    Pressing the [F3] EFFECT button in the Voice Play mode calls up the same EFFECT display in the Voice Edit mode ([VOICE] → [EDIT] → [COMMON] → [F6] 
    EFFECT). From this display, you can set the effect related parameters for the current Voice. For details, see page 158.
    [F4] PORTA (Portamento)
    From this display you can select monophonic or polyphonic playback and set the Portamento parameters. Portamento is used to create a smooth transition 
    in pitch from the first note played on the keyboard to the next.
    Mono/PolyDetermines whether the Voice is played back monophonically (single notes only) or polyphonically (multiple 
    simultaneous notes).
    Settings:mono, poly
    nWhen pressing the second note while holding the first note with the PortaSw set to on and the Mono/Poly set to on, the 
    second note sound starts succeeding the transition of the first note, or the second note starts not from the EG (AEG/
    PEG/FEG) start point but from the EG (AEG/PEG/FEG) point the first note reaches. This realizes the legato performance. 
    This legato degree can be set with the following operation: [VOICE] → [EDIT] → [COMMON] → [F1] GENERAL → [SF4] 
    PORTA → LegatoSlope (page 153).
    PortaSw (Portamento Switch)Determines whether Portamento is applied to the current Voice or not.
    Settings:off, on
    PortaTime (Portamento Time)Determines the pitch transition time. Higher values result in longer transition times.
    Settings:0 – 127
    PortaMode (Portamento Mode)Determines the Portamento mode. The behavior of the Portamento varies depending on whether Mono/Poly is 
    set to “mono” or “poly.”
    Settings:fingered, fulltime
    fingered ........... Portamento is only applied when you play legato (playing the next note before releasing the previous one).
    fulltime ............. Portamento is always applied.  
    						
    							Voice modePerformance
    modeSong mode Utility mode File mode Master modePattern modeMixing Voice
    mode
    Reference
    Voice Play mode        
    152Owner’s Manual
    [F5] EG (Envelope Generator)
    This display contains the basic EG settings, both volume and filter, for the Voice, as well as the filter’s cutoff frequency and resonance settings. The settings 
    made here are applied as offsets to the AEG and FEG settings in the Voice Edit mode.
    The full names of the available parameters are shown in the chart below, as they appear in the display.
    Settings:-64 – 0 – +63 (except --- above)
    [F6] ARP (Arpeggio)
    This display contains the basic settings for Arpeggio playback, including Type and Tempo. About the [SF1] – [SF5] buttons, see the explanation of the [F1] 
    PLAY display.
    Bank, 
    Ctgr (Category), 
    TypeThese three parameters determine the Arpeggio Type. The three-letter prefix number before the Type name 
    indicates the number within the selected Category.
    Settings:Refer to the separate Data List.
    TempoDetermines the Arpeggio Tempo. When MIDI Sync ([UTILITY] → [F5] MIDI → [SF3] SYNC → MIDI Sync) is set 
    to “MIDI,” “MIDI” is displayed here and cannot be set.
    Settings:1 – 300
    VelLimit (Velocity Limit)Determines the lowest and highest velocity which can trigger the Arpeggio playback. The Arpeggio plays 
    when you play notes at velocities within in this range.
    Settings:1 – 127
    nKeys played outside the set limit sound normally without any Arpeggio.
    SwitchDetermines whether Arpeggio playback is on or off. You can also turn this on or off from the front panel with the 
    [ARPEGGIO ON/OFF] button.
    Settings:off, on
    HoldDetermines whether the Arpeggio playback is “held” or not. When this is set to “on,” the Arpeggio cycles 
    automatically, even if you release your fingers from the keys, and it continues to cycle until the next key is 
    pressed.
    Settings:sync-off (see below), off, on
    sync-off ............When set to “sync-off,” the Arpeggio playback continues to run silently, even when you release the keys. Pressing 
    any key turns the Arpeggio playback on again. In other words, you can use the key to “un-mute” or “mute” (not 
    start or stop) the Arpeggio playback by, respectively, holding it down or releasing it.
    ATKDCY SUS REL DEPTH CUTOFF RESO
    AEG
    Attack time Decay timeSustain level
    Release time--- --- ---
    FEG--- Depth Cutoff frequency Resonance 
    						
    							Voice mode Performance
    mode Song mode Utility mode File mode Master modePattern mode Mixing Voice
    mode
    Reference
    Voice Edit mode    Normal Voice Edit    Common Edit
    153Owner’s Manual
    There are two kinds of Voices: Normal Voices and Drum Voices. The following section shows how to edit the different types of Voices and 
    explains the parameters available. Note that the parameters available for editing differ depending on the Voice types (Normal Voice, Drum 
    Voice).
    Normal Voice  Edit
    When a Normal Voice is selected, the Voice Edit parameters are divided into Common Edit (parameters common to all four Elements), and 
    Element Edit (parameters of individual Elements).
    These parameters are for making global (or common) edits to all four Elements of the selected Normal Voice.
    Voice Edit mode[VOICE] ➞ Voice selection ➞ [EDIT] 
    Common Edit
    [VOICE] ➞ Normal Voice selection ➞ [EDIT] ➞ [COMMON]
    [F1] GENERAL
    [SF1] NAME
    From this display you can assign the category (sub and main) of the selected Voice, and create a name for the 
    Voice. The Voice name can contain up to 10 characters. For specific instructions on naming, see Basic 
    Operation on page 38.
    [SF2] PLY MODE (Play mode)From this display you can make various settings for the tone generator of this synthesizer, and assign different 
    Micro Tuning settings.
    Mono/PolyDetermines whether the Voice is played back monophonically (single notes only) or polyphonically (multiple 
    simultaneous notes).
    Settings:mono, poly
    KeyAsgnMode 
    (Key Assign Mode)When this is set to “single,” double playback of the same note is prevented. This is useful when two or more 
    instances of the same note are received nearly simultaneously, or without a corresponding note off message. 
    To allow playback of each instance of the same note, set this to “multi.”
    Settings:single, multi
    M. TuningNo. 
    (Micro Tuning  Number)Determines the tuning system for the Voice. Normally, this should be set to 00 (Equal temperament); however 
    additional tuning systems are available for a variety of tuning applications and effects.
    Settings:See the Micro Tuning List on page 169.
    M. TuningRoot 
    (Micro Tuning  Root)Determines the root note of the Micro Tuning set above.
    Settings:C – B
    [SF3] MEQ OFS 
    (Master EQ Offset)From this display you can adjust the master (global) EQ settings for the entire Voice. The settings made here 
    are applied as offsets to the EQ settings (with the exception of “MID”) in the Utility mode, with the following 
    operation: [VOICE] → [UTILITY] → [F3] VOICE → [SF1] MEQ. Moreover, you can also tweak these settings 
    directly from the four Knobs on the front panel when the [EQ] button is turned on.
    Settings:-64 – 0 – +63
    [SF4] PORTA (Portamento)From this display you can set the Portamento parameters for all parts of the selected performance. Portamento 
    is used to create a smooth transition in pitch from the first note played on the keyboard to the next.
    SwitchDetermines whether Portamento is applied to your keyboard performance using the current Voice or not.
    Settings:off, on
    TimeDetermines the pitch transition time. Higher values result in a longer pitch change time.
    Settings:0 – 127
    ModeDetermines how the Portamento is applied to your keyboard performance.
    Settings:fingered, fulltime 
    fingered ........... Portamento is only applied when you play legato (playing the next note before releasing the previous one).
    fulltime ............. Portamento is always applied.
    TimeModeDetermines how the Time parameter above affects the Portamento effect.
    Settings:rate1, time1, rate2, time2
    rate1 ................ Pitch changes at the specified rate. 
    time1................ Pitch changes in the specified time. 
    rate2 ................ Pitch changes at the specified rate within an octave.
    time2................ Pitch changes at the specified rate within an octave.
    LegatoSlopeDetermines the speed of the attack of legato notes, when Switch above is set to on and Mono/Poly is set to 
    mono. (Legato notes “overlap” each other, the next being played before the previous is released.) The higher 
    the value, the slower the attack rate.
    Settings:0 – 7 
    						
    							Voice modePerformance
    modeSong mode Utility mode File mode Master modePattern modeMixing Voice
    mode
    Reference
    Voice Edit mode    Normal Voice Edit    Common Edit
    154Owner’s Manual
    [SF5] OTHERFrom this display you can set the control functions for the Knobs, and determine the up/down range for the 
    Pitch Bend wheel.
    KnobAssignDetermines the function for the assignable Knobs (1 – 4). Pressing the Knob Control Function button on the 
    panel sets the desired function row, which is automatically stored to memory with the currently selected Voice.
    Settings:pan, tone, assign, MEQofs, MEF, arpFx
    PB Upper 
    (Pitch Bend range Upper), 
    PB Lower 
    (Pitch Bend range Lower)Sets the amount (in semitones) by which the pitch of the note is varied when you move the Pitch bend wheel 
    up/down. For example, a Lower setting of -12 would result in the pitch being lowered up to a maximum of one 
    octave (12 semitones) when the Pitch Bend wheel is moved downwards. Similarly, setting the Upper parameter 
    to +12 would result in a maximum pitch rise of one octave when the wheel is moved upwards.
    Settings:-48 – 0 – +24
    AssignA, AssignB, 
    Assign1, Assign2This parameter offsets the value of each Dest (Destination) parameter. Please note that certain Destinations of 
    Assign A/B change the absolute value.
    [F2] OUTPUT
    VolumeDetermines the output level of the Voice.
    Settings:0 – 127
    PanDetermines the stereo pan position of the Voice. Moreover, you can also tweak these settings directly from the 
    four Knobs on the front panel when the [PAN/SEND] button is turned on.
    Settings:L63 (far left) – C (center) – R63 (far right)
    nWhen a stereo Voice is selected, this parameter setting may not be effective. Voices with Elements set to opposite Pan 
    settings (set in [F4] AMP → [SF1] LVL/PAN → Pan)—i.e., one at L63 and another at R63—are considered stereo Voices. 
    RevSendDetermines the Send level of the signal sent from Insertion Effect A/B (or the bypassed signal) to the Reverb/
    Chorus effect. Moreover, you can also tweak these settings directly from the four Knobs on the front panel when 
    the [PAN/SEND] button is turned on.
    Settings:0 – 127ChoSend
    nFor details on the Effect connections in the Voice mode, see page 142.
    [F3] ARP (Arpeggio)
    [SF1] TYPE
    This display contains the basic settings for Arpeggio playback, including Type and Tempo.
    Bank, 
    Ctgr (Category), 
    TypeThese three parameters determine the Arpeggio Type. The three-letter prefix number before the Type name 
    indicates the number within the selected Category.
    Settings:Refer to the separate Data List.
    TempoDetermines the Arpeggio Tempo. When MIDI Sync ([UTILITY] → [F5] MIDI → [SF3] SYNC → MIDI Sync) is set 
    to “MIDI,” “MIDI” is displayed here and Tempo cannot be set.
    Settings:1 – 300
    ChgTiming (Change Timing)Determines the actual timing at which the Arpeggio type is switched when you select another type during 
    Arpeggio playback.
    Settings:realtime, measure
    realtime ............The Arpeggio type is switched immediately when you select another type.
    measure ...........The Arpeggio type is switched at the top of the next measure after you select another type.
    SwitchDetermines whether Arpeggio is on or off. You can also turn this on or off from the front panel with the 
    [ARPEGGIO ON/OFF] button.
    Settings:off, on
    HoldDetermines whether the Arpeggio playback is “held” or not. When this is set to “on,” the Arpeggio cycles 
    automatically, even if you release your fingers from the keys, and it continues to cycle until the next key is 
    pressed.
    Settings:sync-off (see below), off, on
    sync-off ............When set to “sync-off,” the Arpeggio playback continues to run silently, even when you release the keys. Pressing 
    any key turns the Arpeggio playback on again. In other words, you can use the key to “un-mute” or “mute” (not 
    start or stop) the Arpeggio playback by, respectively, holding it down or releasing it.
    KeyModeDetermines how the Arpeggio plays back when playing the keyboard.
    Settings:sort, thru, direct, sortdirect, thrudirect
    sort ...................When you play specific notes (for example, the notes of a chord), the same sequence plays, no matter what order 
    you play the notes.
    thru ...................When you play specific notes (for example, the notes of a chord), the resulting sequence differs depending on 
    the order of the notes.
    direct ................Note events of the Arpeggio sequence do not play; only the notes you play on the keyboard are heard. This 
    setting is for use with non-note Arpeggio data, such as Control Change or Pitch Bend. When the Arpeggio plays 
    back, these events are applied to the sound of your keyboard performance. Use this setting when the Arpeggio 
    types includes non-note data or when the Category type “Ctrl” is selected.
    sortdirect ..........The Arpeggio is played back according to the “sort” setting here, and the note pressed is also sounded.
    thrudirect..........The Arpeggio is played back according to the “thru” setting here, and the note pressed is also sounded.
    nSome Arpeggio types belonging to the “Cntr” Category may not have note events (page 146). When such an Arpeggio 
    type is selected and the KeyMode is set to “sort” or “thru,” no sound is produced even if you press the note on the 
    keyboard.
    nWith the “sort” and “thru” settings, the order in which notes are played back will depend on the Arpeggio sequence 
    data.
    VelMode (Velocity Mode)This determines the playback velocity of the Arpeggio, or how it responds to your own playing strength.
    Settings:original, thru
    original .............The Arpeggio plays back at the preset velocities included in the Arpeggio sequence data.
    thru ...................The Arpeggio plays back according to the velocity of your playing. For example, if you play the notes strongly, the 
    playback volume of the Arpeggio increases. 
    						
    							Voice mode Performance
    mode Song mode Utility mode File mode Master modePattern mode Mixing Voice
    mode
    Reference
    Voice Edit mode    Normal Voice Edit    Common Edit
    155Owner’s Manual
    [SF2] LIMIT
    NoteLimitDetermines the lowest and highest notes in the Arpeggio’s note range. Notes played in this range trigger the 
    Arpeggio.
    Settings:C -2 – G8
    nFor example, setting a Note Limit of “C5 – C4” lets you trigger the Arpeggio by playing notes in the two ranges of C -2 to 
    C4 and C5 to G8; notes played between C4 and C5 have no effect on the Arpeggio.
    nYou can also set the range directly from the keyboard, by holding down the [INFORMATION] button and pressing the 
    desired low and high keys.
    nPlease keep in mind that no sound is produced when the KeyMode is set to “sort” or “thru” and notes are played outside 
    the Note Limit setting here.
    VelocityLimitDetermines the lowest and highest velocity in the Arpeggio’s velocity range. This lets you control when the 
    Arpeggio sounds by your playing strength.
    Settings:1 – 127
    nYou can also create separate low and high trigger ranges for the Arpeggio playback, with a velocity “hole” in the middle, 
    by specifying the maximum value first. For example, setting a Velocity Limit of 93 – 34 lets you play the Arpeggio from 
    two separate velocity ranges: soft (1 – 34) and hard (93 – 127). Notes played at middle velocities between 35 and 92 do 
    not play the Arpeggio.
    [SF3] PLAY FXThese Play Effect parameters let you control the playback of the Arpeggio in useful and interesting ways. 
    By changing the timing and velocity of the notes, you can change the rhythmic “feel” of the Arpeggio.
    UnitMultiply (Unit Multiply)Adjusts the Arpeggio playback time. For example, if you set a value of 200%, the playback time will be 
    doubled and the tempo halved. On the other hand, if you set a value of 50%, the playback time will be halved 
    and the tempo doubled. Normal playback time is 100%.
    Settings:50%, 66%, 75%, 100%, 133%, 150%, 200%
    SwingDelays notes on even-numbered beats (backbeats) to produce a swing feel.
    Settings:-120 – +120
    QuntValue (Quantize Value)Determines to what beats the note data in the Arpeggio sequence data will be aligned, or determines to what 
    beats in the Arpeggio sequence data the swing is applied.
    Settings:
    QuntStrength 
    (Quantize Strength)The Strength value sets the “strength” by which note events are pulled toward the nearest quantize beats. 
    A setting of 100% produces exact timing set via the QuntValue parameter above. A setting of 0% results in no 
    quantization.
    Settings:0% – 100%
    VelocityRateDetermines how much the Velocity of the Arpeggio playback is offset from the original value. For example, a 
    setting of 100% means the original values are used. Settings below 100% will reduce the velocity of the 
    Arpeggio notes, whereas settings above 100% will increase the velocities.
    Settings:0% – 200%
    nThe Velocity cannot be decreased or increased beyond its normal range of 1 to 127; any values outside that range will 
    automatically be limited to the minimum or maximum. If it exceeds 127, it will be limited to 127. 
    GateTimeRateDetermines how much the Gate Time (length) of the Arpeggio notes is offset from the original value. This 
    determines how the original Gate Times are increased or decreased during Arpeggio playback. A setting of 
    100% means the original values are used. Settings below 100% will shorten the gate times of the Arpeggio 
    notes, whereas settings above 100% will lengthen them.
    Settings:0% – 200%
    nThe Gate Time cannot be decreased beyond its normal minimum of 1; any values outside that range will automatically 
    be limited to the minimum.
    [F4] CTL SET (Controller Set)
    [SF1] SET1/2 – [SF3] SET5/6
    Since up to six Controller Sets can be assigned to each Voice, three pages (Sets 1/2, Sets 3/4 and Sets 5/6) are 
    provided. For more information on Controller Sets, see page 70.
    ElementSwDetermines whether or not the selected controller affects each individual Element.
    Settings:Elements 1 to 4 enabled (“1” to “4”) or disabled (“-”)
    nThis parameter is disabled when the Dest (Destination) described below is set to a parameter unrelated to the Voice 
    Elements.
    SourceDetermines which panel controller is to be assigned and used for the selected Set. This controller then is used 
    to control the parameter set in Destination below.
    Settings:PB (Pitch Bend Wheel), MW (Modulation Wheel), AT (After Touch), FC1 (Foot Controller 1), FS (Footswitch), RB (Ribbon 
    Controller), BC (Breath Controller), AS1 (ASSIGN 1; Knob 3), AS2 (ASSIGN 2; Knob 4), FC2 (Foot Controller2)
    n
    Keep in mind that unlike the other contr ollers, the ASSIGN A and B Knobs can each be assigned to one common function 
    for the entire system of this synthesizer, and not to different functions for each individual Voice. Also refer to the Utility 
    mode (page 208).
    Dest (Destination)Determines the parameter that is controlled by the Source controller (above).
    Settings:Details are given in the Controls List of the separate Data List.
    DepthDetermines the degree to which the Source controller affects the Destination parameter. For negative values, 
    the controller operation is reversed; maximum controller settings produce minimum parameter changes.
    Settings:-64 – 0 – +63
    32nd note
    16th note triplet
    16th note1/4 note 8th note triplet
    8th note
    1/4 note triplet 
    						
    							Voice modePerformance
    modeSong mode Utility mode File mode Master modePattern modeMixing Voice
    mode
    Reference
    Voice Edit mode    Normal Voice Edit    Common Edit
    156Owner’s Manual
    [F5] LFO (Low Frequency Oscillator)
    From these displays, you can make a variety of LFO related settings. As its name suggests, the LFO creates waveforms of a low frequency. These waveforms 
    can be used to vary the pitch, filter or amplitude to create effects such as vibrato, wah and tremolo.
    [SF1] WAVE
    WaveDetermines the LFO waveform used to vary the sound.
    Settings:tri, tri+, sawup, sawdwn, squ1/4, squ1/3, squ, squ2/3, squ3/4, trpzp, S/H 1, S/H 2, user
    SpeedDetermines the speed of the LFO waveform. The higher the value, the faster the speed.
    Settings:0 – 63
    TempoSyncDetermines whether or not the LFO is synchronized to the tempo of the Arpeggio or sequencer (song or 
    pattern).
    Settings:off (not synchronized), on (synchronized) 
    TempoSpeedThis parameter is available only when TempoSync above has been set to “on.” It allows you to make detailed 
    note value settings that determine how the LFO pulses in sync with the Arpeggio or sequencer.
    Settings:16th, 8th/3 (eighth-note triplets), 16th. (dotted sixteenth notes), 8th, 4th/3 (quarter-note triplets), 8th. (dotted eighth 
    notes), 4th (quarter notes), 2nd/3 (half-note triplets), 4th. (dotted quarter notes), 2nd (half notes), whole/3 (whole-note 
    triplets), 2nd. (dotted half notes), 4th x 4 (quarter-note quadruplets; four quarter notes to the beat), 4th x 5 (quarter-note 
    quintuplets; five quarter notes to the beat), 4th x 6 (quarter-note sextuplets; six quarter notes to the beat), 4th x 7 
    (quarter-note septuplets; seven quarter notes to the beat), 4th x 8 (quarter-note octuplets; eight quarter notes to the 
    beat)
    nThe actual length of the note depends on the internal or external MIDI tempo setting.
    KeyOnResetDetermines whether or not the LFO is reset each time a note is pressed. The following three settings are 
    available.
    Settings:off, each-on, 1st-on
    off .....................The LFO cycles freely with no key synchronization. Pressing a key starts the LFO wave at whatever phase the 
    LFO happens to be at that point.
    each-on ............The LFO resets with each note you play and starts a waveform at the phase specified by the Phase parameter 
    (below).
    1st-on ...............The LFO resets with every note you play and starts the waveform at the phase specified by the Phase parameter 
    (below). However, if you play a second note while the first is being held, the LFO continues cycling according to 
    the same phase as triggered by the first note. In other words, the LFO only resets if the first note is released 
    before the second is played.
    RandomSpeedDetermines the degree to which the LFO speed changes at random. A setting of “0” results in the original 
    speed. Higher values result in a larger degree of speed change.
    Settings:0 – 127
    [SF2] DELAY
    Delay (Delay Time)Determines the delay time between the moment you press note on the keyboard and the moment the LFO 
    comes into effect. A higher value results in a longer delay time.
    Settings:0 – 127
    FadeIn (Fade In Time)Determines the amount of time for the LFO effect to fade in (after the Delay time has elapsed). A higher value 
    results in a slower fade-in.
    Settings:0 – 127
    Hold (Hold Time)Determines the length of time during which the LFO is held at its maximum level. A higher value results in a 
    longer Hold time.
    Settings:0 – 127
    Time
    Key onKey on
    (second note)
    Time
    Key on
    (first note)
    Key on
    (second note)
    Time
    Key on
    (first note)
    off
    each-on
    1st-on
    FadeIn
    Max
    Time
    Key on
    FadeIn
    Delay
    Time
    Key on
    Max
    Delay
    Low FadeIn value
    Faster fade-inHigh FadeIn value
    Slower fade-in
    Hold
    Time
    Max 
    						
    							Voice mode Performance
    mode Song mode Utility mode File mode Master modePattern mode Mixing Voice
    mode
    Reference
    Voice Edit mode    Normal Voice Edit    Common Edit
    157Owner’s Manual FadeOutDetermines the amount of time for the LFO effect to fade out (after the Delay time has elapsed). A higher value 
    results in a slower fade-out.
    Settings:0 – 127
    [SF3] PHASE 
    PhaseDetermines the value for the particular step selected in the Step parameter below.
    Settings:0, 90, 120, 180, 240, 270
    Offset EL1 – EL4Determines the offset values of the Phase parameter (above) for the respective Elements.
    Settings:+0, +90, +120, +180, +240, +270
    [SF4] BOX1 – 3From this display you can select the destination parameter for the LFO (which aspect of the sound the LFO 
    controls), the Elements to be affected by the LFO, and the LFO Depth. Three pages (boxes) provided for 
    setting the destination let you assign multiple destinations.
    ElemSw (Element Switch)Determines whether or not each Element is to be affected by the LFO. The Element number (1 – 4) is shown 
    when the LFO is enabled; a dash (–) indicates the LFO is disabled for that Element.
    Dest (Destination)Determines the parameters which are to be controlled (modulated) by the LFO Wave.
    Settings:amd, pmd, fmd, reso (Resonance), pan, ELFOSpd (Element LFO Speed)
    DepthDetermines the LFO Wave Depth.
    Settings:0 – 127
    DptRatio EL1 – EL4 (Depth 
    Offset Element 1 – Element 4)Determines the offset values of the Depth parameter (above) for the respective Elements.
    Settings:0 – 127
    [SF5] USERThis menu is available only when the User LFO wave is selected. You can create a custom LFO wave 
    consisting of up to sixteen steps.
    TemplateYou can select a pre-programmed template for the LFO wave. The selected template’s wave graph appears on 
    the display and you can create the LFO wave by viewing it. Each time pressing the [SF1] random button, 
    different LFO wave is appears on the display randomly.
    Settings:
    all0 ................... Values of all the steps are set to 0.
    all64 ................. Values of all the steps are set to 64.
    all127 ............... Values of all the steps are set to 127.
    saw up ............. Creates a saw shaped upward wave.
    saw down ........ Creates a saw shaped downward wave.
    even step......... Values of all even steps are set to 0, and values of all odd steps are set to 127.
    odd step .......... Values of all odd steps are set to 0, and values of all even steps are set to 127.
    SlopeDetermines the slope or ramp characteristics of the LFO wave.
    Settings:off (no slope), up, down, up&down
    ValueDetermines the value for the particular step selected in the Step parameter below.
    Settings:0 – 127
    StepNumerator: Selects the desired step.
    Settings:1 – 16 
    Denominator: Determines the maximum number of steps.
    Settings:2, 3, 4, 6, 8, 12, 16
    FadeOut
    Hold
    Max
    Time
    FadeOut
    Time
    HoldMax
    Low FadeOut value
    Faster fade-outHigh FadeOut value
    Slower fade-out
    Time
    Phase
    0°90°
    120°240° 180°270° 
    						
    							Voice modePerformance
    modeSong mode Utility mode File mode Master modePattern modeMixing Voice
    mode
    Reference
    Voice Edit mode    Normal Voice Edit    Element Edit
    158Owner’s Manual
    These parameters are for editing the individual Elements that make up a Normal Voice.
    [F6] EFFECT
    nFor details on the Effect connections in the Voice mode, see page 142. For details on the Effect Types, refer to the Effect Type list in the separate Data List booklet.
    [SF1] CONNECT This display gives you comprehensive control over the effects. For details about the parameters, see page 142.
    [SF2] INS A (Insertion A)These are for adjusting the various parameters of the Effect blocks. The number of parameters and values 
    available differs depending on the currently selected effect type. For more information, see the Effect Type List 
    in the separate Data List booklet. Note that the menu of the corresponding Effect block disappears when the 
    “thru” type is selected.
    [SF3] INS B (Insertion A)
    [SF4] REVERB
    [SF5] CHORUS
    Element Edit[VOICE] ➞ Normal Voice selection ➞ [EDIT] ➞ Element selection
    [F1] OSC (Oscillator)
    [SF1] WAVE
    From this display you can select the desired waveform or sound used for the Element.
    ElementSw (Element Switch)Determines whether the currently selected Element is on or off.
    Settings:off (inactive), on (active)
    Wave No. (Waveform Number), 
    WaveCtgry (Waveform Category)Determines the Waveform for the selected Element. See the Waveform list in the separate Data List.
    [SF2] OUTPUTFrom this display you can set certain output parameters for the selected Element.
    KeyOnDelayDetermines the time (delay) between the moment you press a note on the keyboard and the point at which the 
    sound is played. You can set different delay times for each Element.
    Settings:0 – 127
    DelayTempoSyncDetermines whether or not the KeyOnDelay is synchronized to the tempo of the Arpeggio or sequencer (song 
    or pattern).
    Settings:off (not synchronized), on (synchronized) 
    DelayTempoDetermines the timing of the KeyOnDelay when the DelayTempoSync is set to on.
    Settings:16th, 8th/3 (eighth-note triplets), 16th. (dotted sixteenth notes), 8th, 4th/3 (quarter-note triplets), 8th. (dotted eighth 
    notes), 4th (quarter notes), 2nd/3 (half-note triplets), 4th. (dotted quarter notes), 2nd (half notes), whole/3 (whole-note 
    triplets), 2nd. (dotted half notes), 4th x 4 (quarter-note quadruplets; four quarter notes to the beat), 4th x 5 (quarter-note 
    quintuplets; five quarter notes to the beat), 4th x 6 (quarter-note sextuplets; six quarter notes to the beat), 4th x 7 
    (quarter-note septuplets; seven quarter notes to the beat), 4th x 8 (quarter-note octuplets; eight quarter notes to the 
    beat)
    InsEffectOut 
    (Insertion Effect Output)Determines which Insertion effect (A or B) is used to process each individual Element. The “thru” setting lets 
    you bypass the Insertion effects for the specific key. (This parameter is the same as “EL: OUT” on the [F6] 
    EFFECT → [SF1] CONNECT display in Normal Common Edit. Making a setting here automatically changes the 
    setting of that parameter as well.)
    Settings:thru, insA (Insertion Effect A), insB (Insertion Effect B)
    [SF3] LIMIT
    NoteLimitDetermines the lowest and highest notes of the keyboard range for each Element. The selected Element will 
    sound only when you play notes within this range.
    Settings:C -2 – G8
    nYou can also create a lower and an upper range for the Element, with a note range “hole” in the middle, by specifying 
    the highest note first. For example, setting a Note Limit of “C5 - C4” lets you play the Element from two separate ranges: 
    C -2 to C4 and C5 to G8. Notes played between C4 and C5 do not play the selected Element.
    nYou can also set the Center Key directly from the keyboard, by holding down the [INFORMATION] button and pressing 
    the desired key.
    VelocityLimitDetermines the minimum and maximum values of the velocity range within which each Element will respond. 
    Each Element will only sound for notes played within its specified velocity range. For example, this lets you 
    have one Element sound when you play softly and have a different one sound when you play strongly.
    Settings:1 –127
    nYou can also create separate low and high ranges for the Element, with a velocity “hole” in the middle, by specifying the 
    maximum value first. For example, setting a Velocity Limit of 93 - 34 lets you play the Element from two separate velocity 
    ranges: soft (1 – 34) and hard (93 – 127). Notes played at middle velocities between 35 and 92 do not play the selected 
    Element
    VelCrossFade 
    (Velocity Cross Fade)This determines how gradually the sound of an Element decreases in volume in proportion to the distance of 
    velocity changes outside the Velocity Limit setting (above). The practical application of this parameter is to 
    create natural-sounding velocity crossfades, in which different Elements change gradually depending on how 
    strongly or softly you play. The higher the value, the more gradual the level change.
    Settings:0 – 127 
    						
    							Voice mode Performance
    mode Song mode Utility mode File mode Master modePattern mode Mixing Voice
    mode
    Reference
    Voice Edit mode    Normal Voice Edit    Element Edit
    159Owner’s Manual
    [F2] PITCH
    [SF1] TUNE
    From this display you can set various pitch-related parameters for the selected Element.
    CoarseDetermines the pitch of each Element in semitones.
    Settings:-48 – 0 – +48
    FineDetermines the fine tuning for the pitch of each Element.
    Settings:-64 – 0 – +63
    FineScalingDetermines the degree to which the notes (specifically, their position or octave range) affect the pitch in fine 
    tuning (set above) of the selected Element, regarding C3 as the basic pitch.
    A positive setting will cause the pitch of lower notes to change lower and that of higher notes to change higher. 
    Negative values will have the opposite effect.
    Settings:-64 – 0 –+63
    RandomThis lets you randomly vary the pitch of the Element for each note you play. This is effective in reproducing the 
    natural pitch variations in acoustic instruments. It is also useful for creating unusual random pitch changes. The 
    higher the value, the greater the pitch variation. A value of “0” results in no pitch change.
    Settings:0 –127
    [SF2] VEL SENS 
    (Velocity Sensitivity)From this display you can determine how the Pitch EG responds to velocity.
    EGTime, 
    SegmentDetermines the velocity sensitivity of the PEG’s Time parameters. Select the Segment first, then set its Time 
    parameter. Positive Time settings will play back the specified Segment faster in proportion to the played 
    velocity and negative values will play it back slower.
    Settings:EGTime: -64 – 0 – +63
    Settings:Segment: atk, atk+dcy, dcy, atk+rls, all
    atk (attack) ............................ EG Time Value affects Attack time.
    atk+dcy (attack + decay) ...... EG Time Value affects Attack/Decay1 time.
    dcy (decay) ........................... EG Time Value affects Decay time.
    atk+rls (attack + release) ...... EG Time Value affects Attack/Release time.
    all  .......................................... EG Time Value affects all PEG Time parameters.
    EGDepth, 
    CurveDetermines the velocity sensitivity of the PEG Level. Positive settings will cause the pitch change to rise the 
    harder you play the keyboard, and negative values will cause it to fall. The Curve parameter lets you select 
    from five different preset velocity curves (graphically indicated in the display), that determine how velocity 
    affects the Pitch EG Depth.
    Settings:EGDepth: -64 – 0 – +63
    Settings:Curve: 0 – 4
    PitchDetermines the velocity sensitivity of the Pitch. Extreme values produce greater variation in PEG Depth. For 
    positive values, the harder you play the keys, the greater the change in PEG Depth. For negative values, the 
    softer you play the keys, the greater the change in PEG Depth.
    Settings:-64 – 0 – +63
    [SF3] PEG 
    (Pitch Envelope Generator)From this display you can make all the time and level settings for the Pitch EG, which determine how the pitch 
    of the sound changes over time. These can be used to control the change in pitch from the moment a note is 
    pressed on the keyboard to the moment the sound stops. 
    The full names of the available parameters are shown in the chart below, as they appear in the display.
    Settings:TIME: 0 – 127
    LEVEL: -128 – 0 – +127
    DEPTH: -64 – 0 – +63
    nFor details on the PEG, see page 132. 
    [SF4] KEY FLW (Key Follow)From this display you can set the Key Follow effect—in other words, how the pitch of the Element and its Pitch 
    EG respond to the particular notes (or octave range) you play.
    PitchSens (Pitch Sensitivity)Determines the degree of the Key Follow effect (the pitch interval of adjacent notes). A Center Key setting is 
    used as the basic setting.
    At +100 (the normal setting), adjacent notes are pitched one semitone (100 cents) apart. At 0, all notes are the 
    same pitch. At +50, one octave is stretched out over twenty-four notes. For negative values, the settings are 
    reversed.
    Settings:-200 – 0 – +200
    nThis parameter is useful for creating alternate tunings, or for use with sounds that do not need to be spaced in 
    semitones, such as pitched drum sounds in a Normal Voice.
    FCenterKeyDetermines the central note or pitch for the Key Follow effect on pitch. The note number set here is the same 
    pitch as normal regardless of the Pitch Sensitivity setting. Depending on the Pitch Sensitivity parameter above, 
    the further away from the Center Key the keys are played, the greater the degree of pitch change.
    Settings:C -2 – G8
    nYou can also set the Center Key directly from the keyboard, by holding down the [INFORMATION] button and pressing 
    the desired key. 
    HOLD ATK DCY1 DCY2 REL DEPTH
    TIMEHold time Attack time Decay1 time Decay2 time Release time
    LEVELHold level Attack level Decay1 level Decay2 level Release level Depth 
    						
    							Voice modePerformance
    modeSong mode Utility mode File mode Master modePattern modeMixing Voice
    mode
    Reference
    Voice Edit mode    Normal Voice Edit    Element Edit
    160Owner’s Manual EGTimeSens 
    (EG Time  Sensitivity)Determines the degree to which the notes (specifically, their position or octave range) affect the Pitch EG times 
    of the selected Element. The Center Key (next parameter) is used as the basic pitch for this parameter. A 
    positive setting will cause the amplitude of lower notes to change slower and that of higher notes to change 
    faster. conversely, negative values will cause it to fall.
    Settings:-64 – 0 – +63
    FCenterKeyDetermines the central note or pitch for the Key Follow effect on Pitch EG. When the Center Key note is played, 
    the PEG behaves according to its actual settings. The pitch change characteristics for other notes will vary in 
    proportion to the EG Time settings.
    Settings:C -2 – G8
    nYou can also set the Center Key directly from the keyboard, by holding down the [INFORMATION] button and pressing 
    the desired key. 
    [F3] FILTER
    [SF1] TYPE
    From this display you can make comprehensive settings for the Filter unit. The available parameters differ 
    depending on which Filter type is selected here.
    TypeBasically, there are four different Filter types: an LPF (Low Pass Filter), an HPF (High Pass Filter), a BPF (Band 
    Pass Filter) and a BEF (Band Elimination Filter). Each type has a different frequency response and produces a 
    different effect on the sound. This synthesizer also features special combination Filter types, for additional 
    sonic control.
    Settings:Refer to page 170.
    GainDetermines the Gain (the amount of boost applied to the signal sent to the Filter).
    Settings:0 – 255
    CutoffDetermines the cutoff frequency for the Filter. or the central frequency around which the Filter is applied.
    Settings:0 – 255
    Resonance/WidthThis parameter’s function varies according to the selected Filter Type. If the selected filter is an LPF, HPF, BPF 
    (excluding the BPFw), or BEF, this parameter is used to set the Resonance. For the BPFw, it is used to adjust the 
    Width of the band. Resonance is used to set the amount of Resonance (harmonic emphasis) applied to the signal 
    at the cutoff frequency. This can be used in combination with the cutoff frequency parameter to add further 
    character to the sound. The Width parameter is used to adjust the width of the band of signal frequencies passed 
    by the filter with the BPFw.
    Settings:0 – 127
    DistanceDetermines the distance between the Cutoff frequencies, for the Dual Filter types (which feature two identical 
    filters combined in parallel, and the LPF12 + BPF6 type).
    Settings:0 – 255
    HPFCutoffDetermines the central frequency for the Key Follow parameter (below) of the HPF. When a filter type “LPF12” 
    or “LPF6” is selected, this parameter is available.
    Settings:0 – 255
    HPFKeyFlw (Key Follow)Determines the Key Follow setting for the HPF Cutoff frequency. This parameter varies the center frequency 
    according to the position of the notes played on the keyboard. A positive setting will raise the center frequency 
    for higher notes and lower it for lower notes. A negative setting will have the opposite effect. This parameter is 
    available only when the filter type “LPF12” or “LPF6” is selected.
    Settings:-200 ~ 0 ~ +200
    [SF2] VEL SENS 
    (Velocity Sensitivity)From this display you can determine how the Filter and the FEG respond to velocity.
    EGTime, 
    SegmentDetermines the velocity sensitivity of the FEG’s Time parameters.
    Select the Segment first, then set its Time parameter. Positive Time settings will play back the specified 
    Segment faster in proportion to the played velocity and negative values will play it back slower.
    Settings:EG Time: -64 – 0 – +63
    Settings:Segment: atk, atk+dcy, dcy, atk+rls, all
    atk (attack) .............................EG Time Value affects Attack time.
    atk+dcy (attack + decay) ......EG Time Value affects Attack/Decay1 time.
    dcy (decay)............................EG Time Value affects Decay time.
    atk+rls (attack + release) .......EG Time Value affects Attack/Release time.
    all  ..........................................EG Time Value affects all FEG Time parameters.
    Center key
    Center key Higher
    range Lower
    range
    Large
    Small
    – + Amount of 
    pitch change
    Positive value
    Higher range Lower range
    Slower speedFaster speed
    +63
    +30
    -40 Negative valueWhen Pitch Sensitivity is set to 100
    Pitch Sensitivity and Center KeyEG Time Sensitivity and Center Key 
    						
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