Yamaha Mo 8 Manual
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Voice Play mode 41Owner’s Manual Quick Guide Playing the MO Select one of the Banks from Preset 1 – 4, User 1 – 2, and GM.Voices in each Bank are divided into Groups [A] – [H]. Press one of the Number [1] – [16] buttons. Selecting a Drum Voice While holding the [DRUM KITS] button, press one of the following buttons: [PRE 1] (Preset Drum), [USER 1] (User Drum), or [GM] (GM Drum). This operation is basically the same as in selecting a Normal Voice. The numbers of Groups that you can select depends on the Bank you’ve selected in step 2.This is the same as in selecting a Normal Voice. nFor details about the instrument assignments for each key, refer to the separate Data List. 2Select a Normal Voice Bank. About the User Banks The User Banks contain various factory default Voices. User Bank 1 (USR1): This Bank contain original Voices for the User Bank. The same Voices are not included in the Preset Banks. User Bank 2 (USR1): This Bank contains recommended Voices copied from the Preset Banks. If a Voice in a User Bank (User Voice) is overwritten or replaced, that User Voice will be lost. When you save an edited Voice, be careful not to overwrite any impor- tant User Voices. PRE 1 PRE 2 PRE 3 PRE 4 USER 1 USER 2 GM– Group Voice 3Select a Normal Voice Group. 4Select a Normal Voice Number. 5Play the keyboard. SYN LEAD ABC DE F GH SYN PAD/ CHOIRSYN COMP CHROMATICPERCUSSIONDRUM /PERCUSSIONSEMUSICAL FXCOMBI ELEMENT/PERF. PART/ZONE 8 7 6 5 4 3 2 1 16 15 14 12 13 11 10 9 1Press the [VOICE] button to enter the Voice Play mode. 2Select a Drum Voice Bank. 3Select a Drum Voice Group. PRE 1 A. PIANOFAVO R ITESPRE 2KEYBOARD PRE 3 ORGAN PRE 4 USER 1 BASS USER 2 STRINGS GM BRASS –DRUM KITS GUITAR PLUCKED REED PIPE 4Select a Drum Voice Number. 5Play the keyboard and check which instrument is assigned to each key. Using the [INC/YES], [DEC/NO] buttons and data dial In steps 3 and 4 above, you can select a Voice Number by using the [INC/YES], [DEC/NO] buttons and data dial. DEC/NO INC / YESIncreases number Decreases number Increases number Decreases number
Quick Guide Playing the MO Voice Play mode 42Owner’s Manual Using the Category Search function You’ll probably have a lot of fun and inspiration going through the Voices one-by-one, listening to each in order—but it will take you a long time to get through all of them, since the MO has so many. This is where the Category Search function comes in handy. It’s a powerful and easy-to-use way to quickly find the Voices you want. Let’s try out the feature below, searching for a Voice in the Pipe Organ category. nPress the [CATEGORY SEARCH] button again to turn this function off. Press the [PRE 3] ORGAN button of the Bank buttons and Group buttons. The Voices in the Organ Category are displayed in a list.The Sub Category names are shown at the bottom of the Category Search display. All Categories are divided into two or three Sub Categories for further ease in selection. Here, press the [F2] PIPE button. nAn alternate way of selecting categories is to use the Cursor buttons to select and highlight the Category name in the display, then use the [INC/YES] and [DEC/NO] buttons or the data dial to select the Category. nSome Voices such as User Voices may not be registered to any Category. You can search for these Voices by setting the Category to “--------.” Step through the available Voices by using the data dial. You can also use the [INC/YES] and [DEC/NO] buttons, or use the Cursor [ ][ ] buttons. nYou can also use the [CATEGORY SEARCH] button and [EXIT] button to select the Voice. 1Turn the Category Search function on by pressing the [CATEGORY SEARCH] button. 2Select the Organ Category. PRE 1 A. PIANO PRE 2 KEYBOARD PRE 3 ORGAN PRE 4 USER 1 BASS USER 2 STRINGS GM BRASS – GUITAR PLUCKEDREED PIPE ABCDE FGH CATEGORY SEARCH SYN LEAD SYN COMP SE MUSICAL FXDRUM PERCUSSIONSYN PAD CHOIRCOMBICHROMATICPERCUSSION PRE 1 A. PIANO PRE 2 KEYBOARD PRE 3 ORGAN PRE 4 USER 1 BASS USER 2 STRINGS GM BRASS – GUITAR PLUCKEDREED PIPE ABCDE FGH CATEGORY SEARCH SYN LEAD SYN COMP SE MUSICAL FXDRUM PERCUSSIONSYN PAD CHOIRCOMBICHROMATICPERCUSSION Voice List Category Sub CategoryCategory names 3Select the ‘Pipe Organ’ Sub Category. 4Select the desired Voice from the ‘Pipe Organ’ Voice list. 5Press the [ENTER] button to actually select the Voice. SF 1SF 2SF 3 F1 F2 F3 SF 1SF 2SF 3 F1 F2 F3 EXIT ENTER EXECUTE DEC/NO INC / YES
Voice Play mode 43Owner’s Manual Quick Guide Playing the MO Favorite Category The MO also lets you collect and store your favorite Voices to create your personal “Favorite” Category. By putting your most often-used Voices in the Favorite Category, you can select your favorite Voices quickly and easily. You can un-checkmark the selection by pressing the [F5] button again.You also can use the [F5] SET/CLR and [F6] CLR ALL buttons in this display to register/remove the voices to/from the Favorite Category. The settings made in steps 2 – 3 will be lost if you turn the power off without executing step 5. Never attempt to turn off the power while an “Executing...” or “Please keep power on” message is shown. Turning the power off in this state may cause the system to freeze and prevent normal startup the next time the power is turned on, as well as resulting in the loss of all user data. Keyboard MIDI transmit channel setting This function is especially convenient when recording to an external sequencer or controlling another instrument via MIDI. It lets you easily change the transmit channel with just a couple of button presses. Press the [TRACK SELECT] button (the lamp lights), then press the appropriate Number button ([1] – [16]). The transmit channel setting is shown at the top right of the display. nYou can also set the MIDI keyboard transmit channel from the Utility mode ([UTILITY] → [F5] MIDI → [SF1] CH → KBDTransCh). This parameter is available for the Voice mode/Performance mode but not for the Song mode/Pattern mode. 1Select the Voice using the Category Search function. 2 Register the Voice selected in step 1 to the Favorite Category by pressing the [F5] SET/ CLR button, checkmarking the box next to the Voice name. F1 F2 F3 F4 F5 F6 SF1 SCENE SF2 SF3 SF4 SF5 INFORMATION Checkmark on Checkmark off Pressing [F5] toggles between the two settings: To remove all the marked Voices from the Favorite Category, simply press the [F6] CLR ALL button. 3 Press the [FAVORITES] button to see the Voices you’ve set to the Favorite Category in step 2. 4Press the [FAVORITES] button again to return to the Category Search display. 5 Pressing the [CATEGORY SEARCH] button or [EXIT] button to exit from the Category Search display will automatically store the Favorite Category settings to internal memory. FAVORITES DRUM KITS CAUTION CAUTION TRACK SELECT SOLOMUTE 12345678 910111213141516 ELEMENT PERF. PART ZONE
Quick Guide Playing the MO Performance Play mode 44Owner’s Manual Performance Play mode Each Performance can contain up to four different Parts. This lets you play, for example, Flute, Violin, and Timpani Voices in a layer across the keyboard, or split the keyboard according to the bass and melody parts, then play the two different instruments and sound like a duo—even though you’re playing by yourself. Selecting a Performance 256 Performances (2 banks) are provided in internal User memory. In the Performance Play mode, you can select and play individual User Performances. In this condition, playing the keyboard sounds the Performance indicated in the display. The parameters shown in the Performance Play mode are briefly explained below. nKeep in mind that the example displays shown in this manual are for instruction purposes only, and the contents (for example, the Performance name here) may differ slightly from those on your instrument. 1Press the [PERFORM] button to enter the Performance Play mode. VOICEPERFORMMASTER USR1 : 001 (A01)Co : Prologue Indicates the Keyboard MIDI transmit channel. See page 45 for details. Indicates the Keyboard Octave setting. See page 29 for details. Number (selected via the Number [1] – [16] buttons) Bank and Performance Program numberIndicates the currently selected Performance. Category and Performance name ARP1-ARP5Use the [SF1] – [SF5] buttons to call up the Arpeggio type assigned to each button (page 48). Group (selected via the Group [A] – [H] buttons) Performance Program number (corresponding to Groups A to H and Numbers 01 to 16) Category Performance name Bank Indicates the functions assigned to the respective Knobs. See page 65.
Performance Play mode 45Owner’s Manual Quick Guide Playing the MO Select one of the Banks from User 1 and 2. Performances are divided into Groups [A] – [H]. Select a Group to display a list of the Performances. Press one of the Number [1] – [16] buttons. Performance Part mute/solo Each performance can contain a maximum of four Parts, each of which can be turned on or off independently. Muting and soloing of Parts is done in the same way as that of tracks in a Song/Pattern. See page 75. Using the Category Search function As in the Voice Play mode, you can use the Category Search and Favorite Category functions in the Performance Play mode. For details on how to use the function, see page 42. Keyboard MIDI transmit channel setting As in the Voice Play mode, you can change the MIDI transmit channel for the keyboard. Press the [TRACK SELECT] button (the lamp lights), then press the appropriate Number button ([1] – [16]). The transmit channel setting is shown at the top right of the display. nYou can also set the MIDI keyboard transmit channel from the Utility mode ([UTILITY] → [F5] MIDI → [SF1] CH → KBDTransCh). This parameter is available for the Voice mode/Performance mode but not for the Song mode/Pattern mode. 2Select a Performance Bank. 3Select a Performance Group. 4Select a Performance Number. 5Play the keyboard. PRE 1 A. PIANO PRE 2 KEYBOARD PRE 3 ORGAN PRE 4 USER 1 BASS USER 2 STRINGS GM BRASS – GUITAR PLUCKEDREED PIPE SYN LEAD ABC DE F GH SYN PAD/ CHOIRSYN COMP CHROMATICPERCUSSIONDRUM /PERCUSSIONSEMUSICAL FXCOMBI Group Performance ELEMENT/PERF. PART/ZONE 8 7 6 5 4 3 2 1 16 15 14 12 13 11 10 9 TRACK SELECT SOLOMUTE12345678 910111213141516 ELEMENT PERF. PART ZONE
Quick Guide Playing the MO Performance Play mode 46Owner’s Manual Creating a Performance by combining Voices Performances can be made up of a maximum of four Parts, each of which can be assigned a different Voice. In this section, we’ll create a Performance by combining two Voices. Preparing to create a Performance (Initializing the Performance) The Initialize display is shown. Check the “ALL” check box to initialize all data of the Performance. For details about the Initialize function, refer to page 168. Press the [INC/YES] button to initialize the Performance. nKeep in mind that when you execute the Store operation by pressing the [STORE] button here, the Performance at the destination will be replaced with the Initialized Performance above. nFor details about the Store operation, refer to page 66. The current Performance name will change to “Init Perf” in the display. nWhen you initialize a Performance, the Voice at Preset Bank 1, Voice number 1 is assigned to Part 1 as the default. Playing several Voices together (Layer) This calls up a list indicating which Voice is assigned to each Part of the current Performance. Since the current Performance has been initialized, the only Voice in the Performance is “PRE1: Full Grand,” set to Part 1. 6-1Move the cursor to the Voice Bank or Voice Number of Part 2. 6-2Press the [SF1] ADD INT button. This enables assignment of the selected internal Voice to Part 2. 6-3Select the Voice you’ve assigned to Part 2 as you did in steps 2 – 4 in the section “Selecting a Normal Voice” or “Selecting a Drum Voice” (page 40 or 41). You can select the desired Bank and Number directly by using the [DEC/NO], [INC/YES] buttons and data dial. You can also use the Category Search function (page 42). Here, we’ll assign a flute Voice (PRE2: SweetFlute) to Part 2. 1Select the desired Performance in the Performance Play mode. 2Press the [JOB] button, and then the [F1] button. 3Press the [ENTER] button. (The display prompts you for confirmation.) 4Press the [PERFORM] button. EDIT COMPAREJOB S TORE 5Press the [F2] VOICE button. 6Assign the desired Voice to Part 2. F1 F2 F3 F4 F5 F6 SF1 SCENE SF2 SF3 SF4 SF5 INFORMATION Voice Bank Voice Number
Performance Play mode 47Owner’s Manual Quick Guide Playing the MOThe Part 1 (piano Voice) and Part 2 (flute Voice) can be played in unison. Next, we’ll divide the keyboard into two sections—one for each Voice. Dividing the keyboard into separate sections—Split 8-1Move the cursor to Part 1. 8-2Press a note on the keyboard while holding down the [SF5] LIMIT H button to set the highest note for Part 1. Note that the dark bar (at “NOTE”) for Part 1 changes as the note range is changed. 9-1Move the cursor to Part 2. 9-2Press a note on the keyboard while holding the [SF5] LIMIT L button down to set the lowest note of Part 2. Note that the dark bar (at “NOTE”) for Part 2 changes as the note range is changed. Use your left hand to play piano sounds and your right hand to play flute sounds. Adjusting the Part levels and storing the Performance For details, see page 52. For details about the Store operation, see page 66. nIf you are editing a program and you select a different program without storing your edited one, all the edits you’ve made will be erased. In the section above, you learned how to assign two Voices to two different Parts. Use same procedure to assign Voices to Parts 3 and 4, and create a full orchestral sound or the sound of a 3- or 4-piece band—just by using a single MO. You can also use the preset Performances as starting points in building your own custom Voice combinations. 7Play the keyboard. 8Assign the Voice of Part 1 to the lower key range. 9Assign the Voice of Part 2 to the higher key range. F1 F2 F3 F4 F5 F6 SF1 SCENE SF2 SF3 SF4 SF5 INFORMATION Voice Bank Voice Number Assigns a Voice to the selected Part.Deletes the Voice assignment of the selected Part. Part 1: Piano Part 2: Flute 10Play the keyboard. 11Adjust the Volume settings of Parts 1 and 2 by using the Control sliders. 12Store the settings as a User Performance in the Performance Store mode. SF 5SF 4 Note limit low Note limit High Part 1: PianoPart 2: Flute
Quick Guide Playing the MO Using the Arpeggio feature 48Owner’s Manual Using the Arpeggio feature The versatile Arpeggio feature allows you to automatically play various rhythms and phrases by simply pressing a key or playing a chord. The MO contains a remarkably wide variety of Arpeggios—a total of 1,787—from conventional, popular phrases to the latest cutting-edge rhythm patterns. In addition, you can assign your favorite Arpeggios to the [SF1] – [SF5] buttons and switch between Arpeggio phrases instantly. This powerful function is an unending source of inspiration and will help you create various riffs, phrases and songs quickly and easily. Since the preset Voices and Performances already have their own Arpeggio types pre-assigned, all you need to do is select the desired Voice and turn on the Arpeggio function. nFor details about Arpeggio, see page 145. nThe Arpeggio feature is also available in the Song and Pattern modes. For details, see page 79. nDifferent Arpeggio types cannot be played back for each Part in the Performance, Song, or Pattern mode. Selecting some programs (Voices, Performances, Songs, Patterns) automatically turns this lamp on. The particular rhythm pattern or phrase that plays depends on the actual notes or chords you play, as well as on the selected Arpeggio type. For details, see page 145 in the Basic Structure section. ■ Changing the Arpeggio type during your keyboard performance A different Arpeggio type is assigned to each of the [SF1] ARP1 – [SF5] ARP5 buttons for each preset Voice. When a musical note icon appears to the right of each Arpeggio number in the display (see below), the corresponding button is assigned an Arpeggio type. The selected Arpeggio type is highlighted. Try out various Arpeggio types by pressing the [SF1] – [SF5] buttons. You can confirm the currently selected Arpeggio type in the [F6] ARP display. 1Press the [ARPEGGIO ON/OFF] button to turn Arpeggio on. 2Play a note or notes on the keyboard to trigger the Arpeggio playback. MASTER EFFECTEFFECT BYPASSARPEGGIO ON OFF BankSelects “pre” (Preset) or “usr” (User). CtgrFor details, refer to page 145. TypeFor details, refer to the separate Data List booklet. SF 1SF 2SF 3SF 4 SF 5 Arpeggio type currently selected.
Using the Arpeggio feature 49Owner’s Manual Quick Guide Playing the MO Register your favorite Arpeggio types to the [SF1] – [SF5] buttons You can change the default settings and assign any Arpeggio types you like to the [SF1] – [SF5] buttons. 1Select the desired Voice, Performance, Song, or Pattern, and then press the [ARPEGGIO] button to turn Arpeggio on. 2Select the desired Arpeggio type in the [VOICE] ➞ [F6] (or [F5]) ARP display. 3While holding the [STORE] button, press one of the [SF1] – [SF5] buttons. The currently selected Arpeggio type is assigned to the pressed button. If you execute this operation with the [ARPEGGIO] lamp off, no Arpeggio type will be assigned to the pressed button. 4Repeat steps 2 – 3 as necessary. 5Store the changes as a User Voice, Performance, Song, or Pattern (pages 60, 66, 99). Transmitting Arpeggio playback as MIDI data If you want to use the Arpeggios to trigger other MIDI tone generators or record the MIDI data of Arpeggios to a sequencer for further editing, you can have the Arpeggio playback data transmitted as MIDI data. This is done by setting the following switch parameters to “on”: ●Voice Arpeggio ●Performance Arpeggio ●Song/Pattern Arpeggio TIP Voice mode ➞ [UTILITY] ➞ [F3] VOICE ➞ [SF3] ARP CH ➞ OutputSwitch Performance mode ➞ Performance selection ➞ [EDIT] ➞ [COMMON] ➞ [F3] ARP ➞ [SF4] OUT CH ➞ OutputSwitch Song mode/Pattern mode ➞ Song/Pattern selection ➞ [MIXING] ➞ [EDIT] ➞ [COMMON] ➞ [F3] ARP ➞ [SF4] OUT CH ➞ OutputSwitch Controlling Arpeggio playback by using the Knobs. These four Knobs let you adjust the tempo and volume of Arpeggio playback. If you like the results and want to save them, you can store the changes as a User Voice, Performance, Song, or Pattern. 1Press the [ARP FX] button to turn the lamp on. 2Tweak the knobs while the Arpeggio is playing. For details on the functions controlled by the Knobs, see page 51. 3If you’re satisfied with the results, store the changes as a User Voice, Performance, Song, or Pattern (pages 60, 66, 99). ASSIGN A PA N CUTOFF SWING LOWASSIGN B REVERB RESONANCE GATE TIME LOW MIDASSIGN 1 CHORUS AT TAC K VELOCITY HIGH MIDASSIGN 2 TEMPO RELEASEUNIT MULTIPLY HIGH DAW REMOTE PAGE SELECT PA N SEND TONE ARP FX EQ ASSIGN MEF
Quick Guide Playing the MO Using the Controllers on the MO 50Owner’s Manual Using the Controllers on the MO This section shows you how to change the sounds by using the controllers on the MO. When using the external controllers, see page 69. Pitch Bend Wheel Use the Pitch Bend wheel to bend notes up (roll the wheel away from you) or down (roll the wheel toward you) while playing the keyboard. The Pitch Bend wheel is self-centering and will automatically return to normal pitch when released. Try out the Pitch Bend wheel while pressing a note on the keyboard. When playing a Performance, the Pitch Bend Range depends on the setting of the Voice assigned to each Part (made in the Voice mode). n•The Pitch Bend Range setting for each Voice can be changed in the “OTHER” display ([VOICE] → [EDIT] → [COMMON] → [F1] GENERAL → [SF5] OTHER) and stored as a User Voice in the Voice Store mode. •The Pitch Bend Range setting also allows you to set the wheel to bend notes up or down in the opposite direction (i.e., the pitch goes down when you move the wheel up). nFunctions other than Pitch Bend can be assigned to the Pitch Bend Wheel in the “CTL SET” display ([VOICE] → [EDIT] → [COMMON] → [F4] CTL SET). These assignment settings can be stored as a User Voice in the Voice Store mode. Even if a different function is assigned to this wheel, the Pitch Bend function is available and Pitch Bend messages are still generated when the wheel is used. Modulation Wheel Even though the Modulation wheel is conventionally used to apply vibrato to the sound, many of the preset Voices have other functions and effects assigned to the wheel. The more you move this wheel up, the greater the effect that is applied to the sound. Try out the Modulation wheel with various preset voices while playing the keyboard. When playing a Performance, the effect of the Modulation Wheel depends on the setting of the Voice assigned to each Part (made in the Voice mode). nTo avoid accidentally applying effects to the current Voice, make sure the Modulation Wheel is set to minimum before you start playing. nVarious functions can be assigned to the Modulation Wheel in the “CTL SET” display ([VOICE] → [EDIT] → [COMMON] → [F4] CTL SET). These assignment settings can be stored as a User Voice in the Voice Store mode. Pitch Up Pitch Down Pitch Bend Wheel Maximum Minimum Modulation Wheel