Home > Yamaha > Musical Instruments & Equipment > Yamaha Mo 8 Manual

Yamaha Mo 8 Manual

    Download as PDF Print this page Share this page

    Have a look at the manual Yamaha Mo 8 Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 255 Yamaha manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.

    							Voice mode Performance
    mode Song mode Utility mode File mode Master modePattern mode Mixing Voice
    mode
    Reference
    Performance Play mode
    171Owner’s Manual
    Performance mode
    The Performance Play mode lets you perform a variety of general editing operations on the selected Performance. For more detailed and 
    comprehensive editing operations, use the Performance Edit mode. Edited parameters with the exception of some parameters are stored to 
    internal Flash ROM as a User Performance.
    nThe parameters that have the same name in the Performance Play mode and in the Performance Edit mode have the same functions and settings.
    Performance Play mode[PERFORM] ➞ Performance selection
    [F1] PLAY
    TCH (Transmit Channel)Same as in Voice Play mode. These parameters are available both in the Voice mode and the Performance 
    mode regardless of the selected Voice or Performance.
    OCT (Octave)
    ASA (ASSIGN A), 
    ASB (ASSIGN B)
    nTCH (Transmit Channel), OCT (Octave), ASA (ASSIGN A), and ASB (ASSIGN B) settings do not belong to each Performance. Because of this, these are not stored 
    as an individual Performance in the Performance Store mode (page 177).
    AS1 (ASSIGN 1), 
    AS2 (ASSIGN 2)Indicates the values obtained by controlling the respective Knobs (printed “ASSIGN 1” and “ASSIGN 2”). 
    The functions assigned to these Knobs depend on the setting of the Voice assigned to each Part of the 
    Performance.
    [SF1] ARP1 (Arpeggio 1) – 
    [SF5] ARP5 (Arpeggio 5)You can register the desired Arpeggio types to these buttons and call them up any time during your keyboard 
    performance. Refer to page 48 in the Quick Guide section.
    [F2] VOICE
    From this display you can select a Voice for each Part and determine the note range it can be played from.
    [SF1] ADDPress this button to assign a Voice to the selected Part.
    [SF3] DELETEPressing this button deletes the Voice assignment for the selected Part, leaving the Part blank.
    [SF4] LIMIT L (Note Limit Low)This sets the lowest note of the range over which the voice of the selected part sounds. Simultaneously hold 
    down this button and press the desired key on the keyboard to set the note.
    [SF5] LIMIT H (Note Limit High)This sets the highest note of the range over which the voice of the selected part sounds. Simultaneously hold 
    down this button and press the desired key on the keyboard to set the note.
    [F3] EFFECT
    Pressing the [F3] EFFECT button in the Performance Play mode calls up the same EFFECT display in the Performance Edit mode ([PERFORM] → [EDIT] → 
    [COMMON] → [F6] EFFECT). From this display, you can set the effect related parameters for the current Performance.
    [F4] PORTA (Portamento)
    From this display you can set the Portamento parameters for each part. Portamento is used to create a smooth transition in pitch from the first note played on 
    the keyboard to the next.
    PortaSw (Portamento Switch)Determines whether Portamento is on or off for all Parts.
    Settings:off, on
    PortaTime (Portamento Time)Determines the pitch transition time. This parameter offsets the same parameter in the part edit (page 174). 
    Higher values result in longer transition times.
    Settings:-64 – 0 – +63
    PartSwitchDetermines whether Portamento is on or off for each individual Part. This is available only when the PortaSw 
    (above) is set to on.
    [F5] EG (Envelope Generator)
    This display contains the basic EG settings, both volume and filter. The settings made here are applied as offsets to the AEG and FEG settings in the 
    Performance Edit mode (page 176).
    The parameters are the same as in the Voice Play mode. See page 152. 
    [F6] ARP (Arpeggio)
    This display contains the basic settings for Arpeggio playback, including Type and Tempo. Note that the Performance mode lets you independently enable 
    or disable Arpeggio playback for each Part.
    The parameters are the same as in the Voice Play mode (page 152) except for PartSw below.
    PartSwDetermines whether Arpeggio is on or off for the selected Part. The Parts for which boxes are checkmarked are 
    enabled for Arpeggio play. 
    						
    							Voice modePerformance
    modeSong mode Utility mode File mode Master modePattern modeMixing Voice
    mode
    Reference
    Performance Edit mode    Common Edit
    172Owner’s Manual
    Voice Edit parameters are divided into Common Edit (parameters common to all four Parts), and Part Edit (parameters of individual Parts).
    These parameters are for making global (or common) edits to all four Parts of the selected Performance.
    Performance Edit mode[PERFORM] ➞ Performance selection ➞ [EDIT] 
    Common Edit
    [PERFORM] ➞ Performance selection ➞ [EDIT] ➞ [COMMON]
    [F1] GENERAL
    [SF1] NAME
    From this display you can assign the category (sub and main) of the selected Performance, and create a name 
    for the Performance. The Performance name can contain up to 10 characters. For specific instructions on 
    naming, see Basic Operation on page 38.
    [SF3] MEQ OFS 
    (Master EQ Offset)Determines the offset values of the Master EQ in the [F2] OUT/MEF → [SF2] MEQ display. The level of each of 
    the four bands (with the exception of “MID”) can be adjusted. Moreover, you can also tweak these settings 
    directly from the four Knobs on the front panel when the [EQ] button is turned on.
    [SF4] PORTA (Portamento)This display allows you to set the Portamento related parameters. The parameters are the same as in the 
    Performance Play mode. See page 171.
    [SF5] OTHERFrom this display you can set the control functions for the Knobs and related parameters. With the exception of 
    Pitch Bend, which cannot be set here, these parameters are the same as in the Voice Edit mode (page 154).
    [F2] OUT/MEF (Output/Master Effect)
    [SF1] OUT (Output)
    VolumeDetermines the output level of the selected Performance. You can adjust the overall volume, keeping the 
    balance between all Parts.
    Settings:0 – 127
    PanDetermines the stereo pan position of the selected Performance. This parameter offsets the same parameter in 
    the part edit setting. When the [PAN/SEND] button is turned on, you can also adjust this parameter using the 
    Knob.
    Settings:L63 (far left) – C (center) – R63 (far right)
    nA setting of “C” (center) maintains the individual Pan settings of each Part. 
    RevSend (Reverb send)Determines the Send level of the signal sent from Insertion Effect A/B (or the bypassed signal) to the Reverb 
    effect. When the [PAN/SEND] button is turned on, you can also adjust this parameter using the Knob.
    Settings:0 – 127
    ChoSend (Chorus send)Determines the Send level of the signal sent from Insertion Effect A/B (or the bypassed signal) to the Chorus 
    effect. When the [PAN/SEND] button is turned on, you can also adjust this parameter using the Knob.
    Settings:0 –127
    nFor details on the Effect connections in the Performance mode, see page 143.
    [SF2] MEQ (Master EQ)From this display you can apply five-band equalization to all Parts of the selected Performance. You can raise 
    or lower the signal level at the Frequency of each band (LOW, LOWMID, MID, HIGHMID, HIGH).
    SHAPEDetermines whether the equalizer type used is Shelving or Peaking. The Peaking type attenuates/boosts the 
    signal at the specified Frequency setting, whereas the Shelving type attenuates/boosts the signal at 
    frequencies above or below the specified Frequency setting. This parameter is available only for the LOW and 
    HIGH frequency bands.
    Settings:shelv (Shelving type), peak (Peaking type)
    FREQ (Frequency)Determines the center frequency. Frequencies around this point are attenuated/boosted by the Gain setting.
    Settings:LOW: Shelving 32Hz – 2.0kHz, Peaking 63Hz – 2.0kHz
    LOWMID, MID, HIGHMID: 100Hz – 10.0kHz
    HIGH: 500Hz – 16.0kHz
    GAINDetermines the level gain for the Frequency (set above), or the amount the selected frequency band is 
    attenuated or boosted.
    Settings:-12dB – 0dB – +12dB
    Q (Frequency Characteristic)This varies the signal level at the Frequency setting to create various frequency curve characteristics.
    Settings:0.1 – 12.0
    nFor details on the EQ, see page 141.
    [SF3] MEF (Master Effect)From this display you can set the Master Effect related parameters.
    SwitchDetermines whether Master Effect is applied or not to the selected Performance.
    Settings:off, on
    TypeDetermines the Master Effect type.
    Settings:Refer to the Effect Types list in the separate Data List booklet.
    nThe available parameters except for the above two differ depending on the currently selected effect type. Refer to the separate Data List booklet for details. 
    						
    							Voice mode Performance
    mode Song mode Utility mode File mode Master modePattern mode Mixing Voice
    mode
    Reference
    Performance Edit mode    Common Edit
    173Owner’s Manual
    [F3] ARP (Arpeggio)
    From this display you can set the Arpeggio related parameters.
    [SF1] TYPESame as in Normal Voice Common Edit. See page 154.
    [SF2] LIMIT
    [SF3] PLAY FX (Play Effect)
    [SF4] OUT CH (Output Channel)
    From this display you can set a separate MIDI output channel for the Arpeggio playback data, letting you have 
    the Arpeggio sound from an external tone generator or synthesizer.
    OutputSwitchWhen this is set to on, Arpeggio playback data is output via MIDI.
    Settings:on, off
    TransmitChDetermines the MIDI transmit channel for Arpeggio playback data. When set to “KbdCh,” the Arpeggio 
    playback data is output via the MIDI Keyboard Transmit Channel ([UTILITY] → [F5] MIDI → KBDTransCh). 
    Settings:1 – 16, KbdCh (Keyboard Channel)
    [F4] CTL ASN (Controller Assign)
    You can assign Control Change numbers to the controllers listed below, letting you use the hardware controllers on the keyboard to alter the sound of 
    external MIDI devices, via the appropriate MIDI messages. When the MO receives Control Change data corresponding to the settings here, the internal tone 
    generator responds as if the instruments controllers were used.
    BC (Breath Controller)The MO does not have a jack to connect a Breath Controller. However, the MO responds as if a Breath 
    Controller was used when receiving Control Change messages over the Control Change number determined in 
    this parameter.
    RB (Ribbon Controller)The MO does not have a Ribbon Controller. However, the MO responds as if a Ribbon Controller was used 
    when receiving Control Change messages over the Control Change number determined in this parameter.
    AS1 (Assign 1), 
    AS2 (Assign 2)Determines the Control Change number generated when you control the ASSGN 1 (Knob3) and the ASSIGN 2 
    (Knob4) with both the [PAN/SEND] and [TONE] lamp turned on.
    FC1 (Foot Controller 1)Determines the Control Change number generated when you use the Foot Controller connected to the FOOT 
    CONTROLLER jack.
    FC2 (Foot Controller 2)The MO has only one jack for connection to a Foot Controller. However, the MO responds as if a 2nd Foot 
    Controller was used when receiving Control Change messages over the Control Change number determined in 
    this parameter.
    nKeep in mind that the functions of these controllers set here are not changed for the internal tone generator. The controller assignments for the MO itself depend on 
    the settings of the Voices assigned to each Part.
    [F6] EFFECT
    This menu gives you comprehensive control over the effects. For details on the Effect connections in the Performance mode, see page 143.
    [SF1] CONNECT (Connection)For more information on parameters, refer to page 143.
    [SF2] INS SW (Insertion Switch)The Insertion Effects can be applied to up to three Parts. This display lets you set to which Parts the Insertion 
    Effects are applied.
    [SF4] REVERBThe number of parameters and values available differs depending on the currently selected effect type. Refer 
    to the separate Data List booklet.
    [SF5] CHORUS 
    						
    							Voice modePerformance
    modeSong mode Utility mode File mode Master modePattern modeMixing Voice
    mode
    Reference
    Performance Edit mode    Part Edit
    174Owner’s Manual
    These parameters are for editing the individual Parts that make up a Performance.
    Part Edit[PERFORM] ➞ Performance selection ➞ [EDIT] ➞ Part selection
    [F1] VOICE
    [SF1] VOICE
    You can select a voice for each part.
    PartSw (Part Switch)Set each pat to on or off. 
    Settings:on, off
    BankDetermines the Voice Bank (page 40) for each Part. 
    NumberDetermines the Voice Program number for each Part.
    [SF2] MODE
    Mono/PolyDetermines the playback method of the Voice for each Part—monophonic (single notes only) or polyphonic 
    (multiple notes).
    Settings:mono, poly
    nThis parameter is not available for the part to which the Drum Voice is assigned.
    ArpSwitch (Arpeggio Switch)Determines whether Arpeggio is on or off for the currently selected Part.
    Settings:on, off
    [SF3] LIMIT
    NoteLimitH (Note Limit High)Determines the lowest and highest notes of the keyboard range for each Part. Each Part will only sound for 
    notes played within its specified range.
    Settings:C -2 – G8
    nIf you specify the highest note first and the lowest note second, for example “C5 to C4,” then the note range covered will 
    be “C-2 to C4” and “C5 to G8.”
    nYou can set the note by pressing the keyboard while holding the [INFORMATION] button.NoteLimitL (Note Limit Low)
    VelLimitH (Velocity Limit High)Determines the minimum and maximum values of the velocity range within which each Part will respond. Each 
    Part will only sound for notes played within its specified velocity range.
    Settings:1 – 127
    nIf you specify the maximum value first and the minimum value second, for example “93 to 34,” then the velocity range 
    covered will be “1 to 34” and “93 to 127.”VelLimitL (Velocity Limit Low)
    [SF4] PORTA (Portamento)Determines the Portamento parameters for each Part. Portamento is used to create a smooth transition in pitch 
    from the first note played on the keyboard to the next.
    SwitchDetermines whether Portamento is on or off.
    Settings:off, on
    TimeDetermines the pitch transition time. Higher values result in a longer pitch change time.
    Settings:0 –127
    ModeDetermines the Portamento mode.
    Settings:fingr (fingered), full (full time)
    fingr (fingered) ......... Portamento is only applied when you play legato (playing the next note before releasing the previous one).
    full (full time)............. Portamento is always applied.
    nThese Portamento parameters above are not available for the part to which the Drum voice is assigned.
    [SF5] OTHER
    PB (Pitch Bend) Upper, 
    PB (Pitch Bend) LowerDetermines the amount and direction of Pitch Bend range. Details are same as that in the Common Edit 
    parameters in Normal Voice mode (page 154).
    VelSensDpt 
    (Velocity Sensitivity Depth)Determines the degree to which the resulting volume 
    of the tone generator responds to your playing 
    strength. 
    The higher the value, the more the volume changes 
    in response to your playing strength (as shown at 
    right). 
    Settings:0 – 127
    127
    0127 Depth = 127
    Depth = 32 Depth = 64
    Depth = 0 When Offset (below) is set to 64:
    Actual resulting 
    velocity (affecting 
    the tone generator)
    Velocity with which you play a note 
    						
    							Voice mode Performance
    mode Song mode Utility mode File mode Master modePattern mode Mixing Voice
    mode
    Reference
    Performance Edit mode    Part Edit
    175Owner’s Manual VelSensOfst 
    (Velocity Sensitivity Offset)Determines the amount by which played velocities are adjusted for the actual resulting velocity effect. This lets 
    you raise or lower all velocities by the same amount—allowing you to automatically compensate for playing too 
    strongly or too softly.
    Settings:0 – 127
    [F2] OUTPUT
    [SF1] VOL/PAN (Volume/Pan)
    VolumeDetermines the volume for each part, allowing you to set the optimum level balance of all the Parts.
    Settings:0 – 127
    PanDetermines the stereo pan position for each Part.
    Settings:L63 (far left) – C (center) – R63 (far right)
    VoiceELPan (Voice Element Pan)Determines whether the individual pan settings for each Voice (made via [VOICE] → [EDIT] → Element 
    selection → [F4] AMP → [SF1] LVL/PAN → Pan) are applied or not. When this is set to “off,” the basic pan 
    position for the selected Part is set to center.
    Settings:on, off
    [SF2] EF SEND (Effect Send)From this display you can set the Send Level and Dry Level sent to the System Effects for each Part. For details 
    on the Effect connections in the Performance mode, see page 143.
    RevSend (Reverb Send)Determines the send level for the Reverb effect of the selected Part, giving you detailed control over the 
    Reverb balance among the Parts.
    Settings:0 – 127
    ChoSend (Chorus Send)Determines the send level for the Chorus effect of the selected Part, giving you detailed control over the 
    Chorus balance among the Parts.
    Settings:0 – 127
    Dry LevelDetermines the level of the unprocessed (dry) sound of the selected Part, letting you control the overall effect 
    balance among the Parts.
    Settings:0 – 127
    [SF3] SELECT (Output Select)
    InsEF (Insertion Effect)Determines whether the Insertion effects are applied to the output signal from the rear panel or not.
    Settings:on, off
    [F3] EQ (Equalizer)
    From this display you can adjust the EQ settings for each Part. Note that two different display types listed below are provided and you can switch between 
    them by pressing the [SF5] button. Each display type features the same settings in a different format; use the type you feel most comfortable with.
    • Display showing four Parts
    • Display showing all parameters for one Part
    Keep in mind that since all the available parameters cannot be simultaneously displayed in the four-Part display, you will need to use the cursor controls to 
    scroll the display in order to see and set the other parameters.
    For details about the Effect connection including the EQ in the Performance mode, see page 143.
    LowFreq (Low Frequency)Determines the center frequency of the low EQ band that is attenuated/boosted.
    Settings:50.1 – 2.00K
    LowGain (Low Gain)Determines the amount of boost or attenuation applied to the low EQ band.
    Settings:-32 – +32
    MidFreq (Middle Frequency)Determines the center frequency of the middle EQ band that is attenuated/boosted.
    Settings:139.7 – 10.1K
    MidGain (Middle Gain)Determines the amount of boost or attenuation applied to the middle EQ band.
    Settings:-32 – +32
    MidReso (Middle Resonance)Determines the resonance applied to the center frequency of the middle EQ band.
    Settings:0 – 31
    HighFreq (High Frequency)Determines the center frequency of the high EQ band that is attenuated/boosted.
    Settings:503.8 – 14.0K
    HighGain (High Gain)Determines the amount of boost or attenuation applied to the high EQ band.
    Settings:-32 – +32
    127
    0127 64
    127 64127 64 127
    0127
    0
    When Depth (above) = 64 and 
    Offset = 32When Depth (above) = 64 and 
    Offset = 64When Depth (above) = 64 and 
    Offset = 96
    Actual resulting 
    velocity (affecting 
    the tone generator)
    Velocity with which you play a note 
    						
    							Voice modePerformance
    modeSong mode Utility mode File mode Master modePattern modeMixing Voice
    mode
    Reference
    Performance Edit mode    Part Edit
    176Owner’s Manual
    [F4] TONE
    You can set parameters related to the pitch and tone for each Part. Keep in mind that the settings made here are applied as offsets to the Voice Edit settings.
    [SF1] TUNE
    NoteShiftDetermines the pitch (key transpose) setting for each Part in semitones.
    Settings:-24 – 0 – +24
    DetuneDetermines the fine tuning for each part.
    Settings:-12.8Hz – +12.7Hz
    [SF2] FILTERKeep in mind that the settings made here are applied as offsets to the filter settings in the Element Edit 
    parameters of each Part’s Voice.
    CutoffDetermines the cutoff frequency for each Part. This parameter is available for the LPF when the filter used by 
    the part is a combination type of LPF and HPF.
    Settings:-64 – 0 – +63
    ResonanceDetermines the amount of filter resonance or emphasis of the Cutoff Frequency for each Part.
    Settings:-64 – 0 – +63
    FEGDepthDetermines the Filter Envelope Generator depth (amount of Cutoff Frequency) for each Part.
    Settings:-64 – 0 – +63
    nFor details about Filter, see page 133. 
    [SF3] FEG 
    (Filter Envelope Generator)From this display you can set the FEG (Filter Envelope Generator) parameters for each Part. Keep in mind that 
    the settings made here are applied as offsets to the filter settings in the Element Edit parameters of each Part’s 
    Voice.
    Attack (Attack Time)Determines each parameter of the FEG for each Part. For details about FEG, see page 133.
    Settings:-64 – 0 – +63
    nThese parameters are not available for the Drum Voice Parts.Decay (Decay Time)
    Sustain (Sustain Level)
    Release (Release Level)
    [SF4] AEG 
    (Amplitude Envelope Generator)From this display you can set the AEG (Amplitude Envelope Generator) parameters for each Part. Keep in 
    mind that the settings made here are applied as offsets to the filter settings in the Element Edit parameters of 
    each Part’s Voice.
    Attack (Attack Time)Determines each parameter of the AEG for each Part. For details about AEG, see page 134.
    Settings:-64 – 0 – +63
    nThe Sustain and Release parameters are not available for the Drum Voice Parts. Decay (Decay Time)
    Sustain (Sustain Level)
    Release (Release Level)
    [F5] RCV SW (Receive Switch)
    From this display you can set how each individual Part responds to various MIDI data, such as Control Change and Program Change messages. When the 
    relevant parameter is set to “on,” the corresponding Part responds to the appropriate MIDI data.
    Note that two different display types listed below are provided and you can switch between them by pressing the [SF5] button. Each display type features 
    the same settings in a different format; use the type you feel most comfortable with. 
    • Display showing four Parts
    • Display showing all parameters for one Part
    Keep in mind that since all the available parameters cannot be simultaneously displayed in the four-Part display, you will need to use the cursor controls to 
    scroll the display in order to see and set the other parameters.
    Settings:See below. 
    CtrlChange (Control Change)Indicates all the Control Change messages.
    PB (Pitch Bend)MIDI messages generated by using the Pitch Bend Wheel.
    MW (Modulation Wheel)MIDI messages generated by using the Modulation Wheel.
    RB (Ribbon Controller)MIDI messages for Ribbon Controller.
    ChAT (Channel Aftertouch)MIDI messages for Channel Aftertouch.
    FC1 (Foot Controller 1)MIDI messages generated by using the optional Foot Controller connected to the rear panel.
    FC2 (Foot Controller 2)MIDI messages for Foot Controller 2.
    Sus (Sustain)MIDI messages for Control Number 64 (Sustain). This parameter is not available for the Drum Voice Parts. 
    FS (Footswitch)MIDI messages generated by using the optional Footswitch connected to the FOOT SWITCH jack on the rear 
    panel.
    AS1 (Assign 1), AS2 (Assign 2)MIDI messages generated by using the ASSIGN 1 and ASSIGN 2 Knobs with both the [PAN/SEND] and 
    [TONE] lamps turned on.
    BC (Breath Controller)MIDI messages for Breath Controller.
    Exp (Expression)MIDI messages (Expression) generated by using the optional Foot Controller connected to the rear panel. 
    						
    							Voice mode Performance
    mode Song mode Utility mode File mode Master modePattern mode Mixing Voice
    mode
    Reference
    Performance Job mode
    177Owner’s Manual
    The Performance Job mode features several basic operations, such as Initialize and Copy. After setting parameters as required from the 
    selected display, press the [ENTER] button to execute the Job.
    This function lets you store your edited Performance to User memory. For details, refer to page 66 in the Quick Guide section. 
    Performance Job mode[PERFORM] ➞ Performance selection ➞ [JOB]
    [F1] INIT (Initialize)
    This function lets you reset (initialize) all Performance parameters to their default settings. It also allows you to selectively initialize certain parameters, such 
    as Common settings, settings for each Part, and so on—very useful when creating a completely new Performance from scratch.
    Type of parameter to be initializedAll: All data in the Performance
    Common: Data in the Common Edit mode
    Part 1 – 4: Data of the Part Edit parameters of the corresponding internal Part
    nIn order to select “Common” or “Part,” the “ALL” box must be unchecked.
    [F2] RECALL (Edit Recall)
    If you are editing a Performance and select a different Performance without storing your edited one, all the edits you’ve made will be erased. If this happens, 
    you can use Edit Recall to restore the Performance with your latest edits intact.
    [F3] COPY
    You can copy Part parameter settings from any Performance to a particular Part of the 
    Performance you are editing. This is useful if you are creating a Performance and wish to use 
    some parameter settings from another Performance.
    Data type to be copied (Type)
    Part 1 – 4: Data of the Part Edit parameters of the corresponding internal Part
    Copy procedure
    1.Select the Source Performance.
    When “Current” is selected in the Source Performance, the Source Performance will be same 
    as Destination Performance. If you wish to copy one Part to another Part in same Performance, 
    select “Current.”
    2. Select the type of Source Performance (data that you want to copy).
    3. Select which Parts will be replaced by the copied Part in the Destination Performance 
    parameter. 
    If you choose Arp (Arpeggio) or Effect, the Arpeggio data or Effect settings for the Voice 
    assigned to the Source Part will be copied.
    4. Press the [ENTER] button.
    [F4] BULK (Bulk Dump)
    This function lets you send all your edited parameter settings for the currently selected Performance to a computer or another MIDI instrument for data 
    archiving. For details, see page 148. 
    nIn order to execute Bulk Dump, you’ll need to set the correct MIDI Device Number, with the following operation: [UTILITY] → [F5] MIDI → [SF1] CH → DeviceNo. 
    Performance Store mode[PERFORM] ➞ Performance selection ➞ [STORE]
    Source Performance
    Destination Performance 
    (currently selected Performance) 
    						
    							Voice modePerformance
    modeSong modeUtility mode File mode Master mode Pattern modeMixing Voice
    mode
    Reference
    Song Play mode        
    178Owner’s Manual
    Song mode
    ■ Creating Songs—basic procedure
    Songs consist of the following three types of data: 
    • MIDI sequence data (created in the Song Record mode, Song Edit mode, and Song Job mode)
    • Setup data (created in the Song Play mode)
    • Mixing data (created in the Song Mixing mode/Mixing Edit mode and stored in the Song Mixing Store mode)
    After creating the data in these modes described above, store the Mixing settings in the Song Mixing Store mode to archive it as Song data 
    and save the entire Song to the USB storage device in the File mode.
    nNon-note MIDI events (such as Voice number, volume, pan, and effect send level) which are necessary at the start of a Song are not recorded as MIDI 
    sequence data, but are stored instead as Mixing data.
    Because Song data (MIDI sequence data, Setup data, and Mixing data) is recorded to DRAM (page 150), it will be lost when turning the power off. Make 
    sure to save any Song data created via the Record, Edit, Job, and Mixing setting to the USB storage device in the File mode before turning the power 
    off. For details on saving Song data, see page 211.
    Song Play mode[SONG] ➞ Song selection
    [F1] PLAY
    Loc1 (Location 1),
    Loc2 (Location 2)Indicates the measure number to which the Song playback can be jumped by using the Location feature (page 
    92). 
    Trans (Transpose)Determines the key transpose setting for the entire Song, and can be adjusted in semitones.
    Settings:-36 – +36
    nIf the Pattern includes a track that you do not want to transpose, set the Note Shift parameter for each Part ([SONG] → 
    [MIXING] → [EDIT] → Part selection → [F4] TONE → [SF1] TUNE → NoteShift).
    MEAS (Measure)Indicates the current measure number and beat for the current Song. During playback, this indication changes 
    automatically according to the Song playback. You can input the desired measure number directly by using the 
    Number Input window called up via the [INFORMATION] button.
    [SF1] ARP1 (Arpeggio 1) – 
    [SF5] ARP5 (Arpeggio 5)You can register the desired Arpeggio types and Song Scenes to these buttons and call them up any time 
    during your keyboard performance. Refer to page 89 in the Quick Guide section.
    [F2] GROOVE (Grid Groove)
    The Grid Groove function makes it possible to adjust the pitch, timing, length, and velocity of 
    notes in a specified track via a 1-measure 16th-note grid to create “grooves” that would not be 
    possible with precise sequencer-like programming. The Grid Groove function affects Song 
    playback without actually changing the sequence data.
    NOTE OFST (Note Offset)Raises or lowers the pitch of the note(s) on the selected grid in semitones.
    Settings:-99 – +99
    CLOCK SFT (Clock Shift)Shifts the timing of the note(s) on the selected grid forward or back ward in clock increments.
    Settings:-120 – +120
    GATE OFST (Gate time Offset)Lengthens or shortens the note(s) on the selected grid in clock increments.
    Settings:-120 – +120
    VELO OFST (Velocity Offset)Increases or decreases the velocity of the note(s) on the selected grid.
    Settings:-127 – +127
    [F3] TRACK
    [SF1] CHANNEL
    From this display you can set the MIDI output channel/port for each of the sixteen tracks of the corresponding 
    internal/external tone generator.
    You can also simultaneously set multiple tracks (tracks 1 – 8 or tracks 9 – 16) to the same value as the currently 
    selected track, by changing the parameter while holding the [SF2] 1 – 8 button or [SF3] 9 – 16 button.
    OUT CH (Output Channel)Sets up the MIDI output channel for each track. Tracks set to “Off” will not sound.
    Settings:off, 01 – 16
    nIn the Song/Pattern mode, the MIDI message created by playing the keyboard/knobs/wheels is sent to the tone 
    generator block or the external MIDI instruments via the MIDI output channel of the currently selected track.
    CAUTION
    +
    VELO OFST (Velocity Offset) GATE OFST (Gate Time Offset)
    CLOCK SFT (Clock Shift)
    NOTE OFST (Note Offset)0
    – 
    						
    							Voice mode Performance
    mode Song mode Utility mode File mode Master modePattern mode Mixing Voice
    mode
    Reference
    Song Record mode    Song Record Standby mode
    179Owner’s Manual
    Song Record Standby mode
    PORTDetermines the MIDI transmission port for the corresponding track. Playback data of tracks set to off is output 
    via MIDI without any Port message.
    The internal tone generator parts of this synthesizer can be played back only over Port 1.
    Settings:off, 1 – 3
    nPort data can be output only through the USB terminal. No port data is transmitted through the MIDI OUT terminal, even 
    if the corresponding track is set to a specific port number. 
    [SF2] OUT SW (Output Switch)You can also simultaneously set multiple tracks (tracks 1 – 8 or tracks 9 – 16) to the same setting as the 
    currently selected track, by changing the parameter while holding the [SF2] 1 – 8 button or [SF3] 9 – 16 button.
    INT SW (Internal Switch)Determines whether playback data is transmitted to the internal tone generator block or not.
    Settings:on, off
    EXT SW (External Switch)Determines whether playback data is output to the external MIDI tone generator via MIDI or not.
    Settings:on, off
    [SF3] TR LOOP (Track Loop)From this display you can determine whether the data in the selected track loops or not in playback. Using 
    Loop can be an effective way to repeat short patterns and phrases throughout the Song. For details, see page 
    193.
    Settings:off, on 
    [F5] PHRASE
    You can copy any of the Preset Phrases (Dr1 – Dr4) and User Phrases in the 
    previously selected Pattern to the track of the currently selected song. 
    [F6] CHAIN
    This function allows Songs to be “chained” together for automatic sequential playback. For details, refer to the Quick Guide on page 95.skip................. Skips past (ignores) the selected chain number and continues playback from the next chain number.
    stop................. Stops Song chain playback at that chain number. You can restart the Song chain playback from the next chain number by pressing the [F] (Play) button.
    end.................. Indicates the end mark of the Song chain data.
    Song Record mode[SONG] ➞ Song selection ➞ [REC]
    [F1] SETUP
    Type (Recording Type)Determines the recording method. For details on each method, refer to page 138 in the Basic Structure 
    section.
    Settings:When the RecTrack is set to any of 1-16: replace, overdub, punch, step
    When the RecTrack is set to tempo: replace, punch, step
    When the RecTrack is set to scene: replace, punch
    When the RecTrack is set to multi: replace, overdub, punch
    nWhen “punch” is selected, “Punch-in measure: beat” and “Punch-out measure: beat” appear in the display and should 
    be set. If you’ve set the Locate 1 and 2 points (Loc1, Loc2; see page 92), the punch-in/out points can be set with a 
    single button press. Move the cursor to the punch-in/out value, and notice that a “COPYLOC” menu item appears. Press 
    the [SF1] COPYLOC button, and the punch-in/out settings are automatically assigned to the existing Locate points. 
    nWhen “step” is selected, you should specify the event type to be entered.
    QuantizeThis parameter is available when the Recording Type is set to something other than “step.” Record quantize 
    aligns the timing of notes automatically, as you record.
    You can set this parameter also by using the Note Type selection window called up via the [INFORMATION] 
    button. For details, see page 35. 
    Settings:off, 60 (32nd note), 80 (16th note triplet), 120 (16th note), 160 (8th note triplet), 240 (8th note), 320 (1/4 note triplet), 480 
    (1/4 note)
    EventThis parameter is available when the Recording Type is set to “step.” This lets you specify the event type to be 
    entered.
    Settings:note, p.bend (pitch bend), CC#000 – #119 (Control Change)
    RecTrackDetermines the track to be recorded.
    Pressing the [F6] button lets you switch between Single Track recording and All Track recording.
    Settings:tempo, scene, 1 – 16, multi
    Specify the source phrase from the Preset Phrases (Dr1 – Dr4) 
    and the User Phrases in the previously selected Pattern.
    After completing the settings, 
    press the [ENTER] button to 
    execute Copy Phrase. Specify the destination track and 
    measure of the current selected 
    song. 
    						
    							Voice modePerformance
    modeSong modeUtility mode File mode Master mode Pattern modeMixing Voice
    mode
    Reference
    Song Record mode    Song Record Standby mode    
    180Owner’s Manual
     (Tempo)Determines the Song tempo.
    Settings:001.0 – 300.0
    Meas (Measure)Determines the measure from which Song recording will be started. 
    [F2] VOICE
    In this display you can set the voice related parameters for the recording track. The settings here affect the Part for which the receive channel (set in the 
    Mixing mode) matches the transmit (output) channel of the recording track. 
    VoiceDetermines the voice used in the recording track. When the cursor is located here, you can select a voice by 
    using the Bank, Group, Number buttons and the Category Search function (page 42).
    VolumeDetermines the volume of the recording track.
    Settings:0 – 127 
    PanDetermines the stereo pan position of the recording track. 
    Settings:L63 (Left) – C (Center) – R63 (Right)
    InsEF 
    (Insertion Effect Part Switch)Determines whether the Insertion effects are applied to the recording track or not. 
    Settings:on, off
     (Tempo)Determines the Song tempo.
    Settings:001.0 –300.0
    Meas (Measure)Determines the measure from which Song recording will be started. 
    [F3] ARP (Arpeggio)
    From this display you can set parameters related to the Arpeggio of the recording track. 
    Bank, Ctgr (Category), TypeThese three parameters determine the Arpeggio Type. The three-letter prefix number before the Type name 
    indicates the number within the selected Category.
    Settings:Refer to the separate Data List. 
    VelLimit (Velocity Limit)Determines the lowest and highest velocity which can trigger the Arpeggio playback. The Arpeggio plays 
    when you play notes at velocities within this range.
    Settings:1 – 127
    HoldDetermines whether the Arpeggio playback is “held” or not. When this is set to “on,” the Arpeggio cycles 
    automatically, even if you release your fingers from the keys, and it continues to cycle until the next key is 
    pressed.
    Settings:sync-off, off, on
    nAbout sync-off, see page 154. 
    PartSw (Part Switch)Determines whether Arpeggio is on or off for the tone generator Part corresponding to the recording track. 
    Settings:off, on
    Meas (Measure)Determines the measure from which Song recording will be started. This parameter is same as the Meas 
    parameter in the [F1] SETUP display. 
    [SF1] ARP1 (Arpeggio 1) – 
    [SF5] ARP5 (Arpeggio 5)You can register the desired Arpeggio types and Song Scenes to these buttons and call them up any time 
    during your keyboard performance. Refer to page 89 in the Quick Guide section. 
    [F4] RECARP (Record Arpeggio)
    RecArp (Record Arpeggio)Determines whether the sequence data played by Arpeggio is recorded to the Song track or not. When this is 
    set to on, the played sequence data is recorded. 
    Settings:off, on
    OutputSwitchDetermines whether the sequence data played by Arpeggio during recording is output via MIDI or not. When 
    this is set to on, the played sequence data by Arpeggio during recording is output via MIDI.
    Settings:off, on
    TransmitCh (Transmit Channel)Determines the MIDI transmit channel of the Arpeggio playback during recording.
    Settings:1 – 16, KbdCh
    [F5] CLICK
    Pressing the [F5] button lets you turn the click sound (metronome) on/off for recording.
    [F6] ALL TR (All Track)/1TR (1 track)
    Pressing the [F6] button lets you switch between Single Track recording and All Track recording. 
    						
    All Yamaha manuals Comments (0)

    Related Manuals for Yamaha Mo 8 Manual