Yamaha Mo 8 Manual
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Voice mode Performance mode Song mode Utility mode File mode Master modePattern mode Mixing Voice mode Reference Performance Play mode 171Owner’s Manual Performance mode The Performance Play mode lets you perform a variety of general editing operations on the selected Performance. For more detailed and comprehensive editing operations, use the Performance Edit mode. Edited parameters with the exception of some parameters are stored to internal Flash ROM as a User Performance. nThe parameters that have the same name in the Performance Play mode and in the Performance Edit mode have the same functions and settings. Performance Play mode[PERFORM] ➞ Performance selection [F1] PLAY TCH (Transmit Channel)Same as in Voice Play mode. These parameters are available both in the Voice mode and the Performance mode regardless of the selected Voice or Performance. OCT (Octave) ASA (ASSIGN A), ASB (ASSIGN B) nTCH (Transmit Channel), OCT (Octave), ASA (ASSIGN A), and ASB (ASSIGN B) settings do not belong to each Performance. Because of this, these are not stored as an individual Performance in the Performance Store mode (page 177). AS1 (ASSIGN 1), AS2 (ASSIGN 2)Indicates the values obtained by controlling the respective Knobs (printed “ASSIGN 1” and “ASSIGN 2”). The functions assigned to these Knobs depend on the setting of the Voice assigned to each Part of the Performance. [SF1] ARP1 (Arpeggio 1) – [SF5] ARP5 (Arpeggio 5)You can register the desired Arpeggio types to these buttons and call them up any time during your keyboard performance. Refer to page 48 in the Quick Guide section. [F2] VOICE From this display you can select a Voice for each Part and determine the note range it can be played from. [SF1] ADDPress this button to assign a Voice to the selected Part. [SF3] DELETEPressing this button deletes the Voice assignment for the selected Part, leaving the Part blank. [SF4] LIMIT L (Note Limit Low)This sets the lowest note of the range over which the voice of the selected part sounds. Simultaneously hold down this button and press the desired key on the keyboard to set the note. [SF5] LIMIT H (Note Limit High)This sets the highest note of the range over which the voice of the selected part sounds. Simultaneously hold down this button and press the desired key on the keyboard to set the note. [F3] EFFECT Pressing the [F3] EFFECT button in the Performance Play mode calls up the same EFFECT display in the Performance Edit mode ([PERFORM] → [EDIT] → [COMMON] → [F6] EFFECT). From this display, you can set the effect related parameters for the current Performance. [F4] PORTA (Portamento) From this display you can set the Portamento parameters for each part. Portamento is used to create a smooth transition in pitch from the first note played on the keyboard to the next. PortaSw (Portamento Switch)Determines whether Portamento is on or off for all Parts. Settings:off, on PortaTime (Portamento Time)Determines the pitch transition time. This parameter offsets the same parameter in the part edit (page 174). Higher values result in longer transition times. Settings:-64 – 0 – +63 PartSwitchDetermines whether Portamento is on or off for each individual Part. This is available only when the PortaSw (above) is set to on. [F5] EG (Envelope Generator) This display contains the basic EG settings, both volume and filter. The settings made here are applied as offsets to the AEG and FEG settings in the Performance Edit mode (page 176). The parameters are the same as in the Voice Play mode. See page 152. [F6] ARP (Arpeggio) This display contains the basic settings for Arpeggio playback, including Type and Tempo. Note that the Performance mode lets you independently enable or disable Arpeggio playback for each Part. The parameters are the same as in the Voice Play mode (page 152) except for PartSw below. PartSwDetermines whether Arpeggio is on or off for the selected Part. The Parts for which boxes are checkmarked are enabled for Arpeggio play.
Voice modePerformance modeSong mode Utility mode File mode Master modePattern modeMixing Voice mode Reference Performance Edit mode Common Edit 172Owner’s Manual Voice Edit parameters are divided into Common Edit (parameters common to all four Parts), and Part Edit (parameters of individual Parts). These parameters are for making global (or common) edits to all four Parts of the selected Performance. Performance Edit mode[PERFORM] ➞ Performance selection ➞ [EDIT] Common Edit [PERFORM] ➞ Performance selection ➞ [EDIT] ➞ [COMMON] [F1] GENERAL [SF1] NAME From this display you can assign the category (sub and main) of the selected Performance, and create a name for the Performance. The Performance name can contain up to 10 characters. For specific instructions on naming, see Basic Operation on page 38. [SF3] MEQ OFS (Master EQ Offset)Determines the offset values of the Master EQ in the [F2] OUT/MEF → [SF2] MEQ display. The level of each of the four bands (with the exception of “MID”) can be adjusted. Moreover, you can also tweak these settings directly from the four Knobs on the front panel when the [EQ] button is turned on. [SF4] PORTA (Portamento)This display allows you to set the Portamento related parameters. The parameters are the same as in the Performance Play mode. See page 171. [SF5] OTHERFrom this display you can set the control functions for the Knobs and related parameters. With the exception of Pitch Bend, which cannot be set here, these parameters are the same as in the Voice Edit mode (page 154). [F2] OUT/MEF (Output/Master Effect) [SF1] OUT (Output) VolumeDetermines the output level of the selected Performance. You can adjust the overall volume, keeping the balance between all Parts. Settings:0 – 127 PanDetermines the stereo pan position of the selected Performance. This parameter offsets the same parameter in the part edit setting. When the [PAN/SEND] button is turned on, you can also adjust this parameter using the Knob. Settings:L63 (far left) – C (center) – R63 (far right) nA setting of “C” (center) maintains the individual Pan settings of each Part. RevSend (Reverb send)Determines the Send level of the signal sent from Insertion Effect A/B (or the bypassed signal) to the Reverb effect. When the [PAN/SEND] button is turned on, you can also adjust this parameter using the Knob. Settings:0 – 127 ChoSend (Chorus send)Determines the Send level of the signal sent from Insertion Effect A/B (or the bypassed signal) to the Chorus effect. When the [PAN/SEND] button is turned on, you can also adjust this parameter using the Knob. Settings:0 –127 nFor details on the Effect connections in the Performance mode, see page 143. [SF2] MEQ (Master EQ)From this display you can apply five-band equalization to all Parts of the selected Performance. You can raise or lower the signal level at the Frequency of each band (LOW, LOWMID, MID, HIGHMID, HIGH). SHAPEDetermines whether the equalizer type used is Shelving or Peaking. The Peaking type attenuates/boosts the signal at the specified Frequency setting, whereas the Shelving type attenuates/boosts the signal at frequencies above or below the specified Frequency setting. This parameter is available only for the LOW and HIGH frequency bands. Settings:shelv (Shelving type), peak (Peaking type) FREQ (Frequency)Determines the center frequency. Frequencies around this point are attenuated/boosted by the Gain setting. Settings:LOW: Shelving 32Hz – 2.0kHz, Peaking 63Hz – 2.0kHz LOWMID, MID, HIGHMID: 100Hz – 10.0kHz HIGH: 500Hz – 16.0kHz GAINDetermines the level gain for the Frequency (set above), or the amount the selected frequency band is attenuated or boosted. Settings:-12dB – 0dB – +12dB Q (Frequency Characteristic)This varies the signal level at the Frequency setting to create various frequency curve characteristics. Settings:0.1 – 12.0 nFor details on the EQ, see page 141. [SF3] MEF (Master Effect)From this display you can set the Master Effect related parameters. SwitchDetermines whether Master Effect is applied or not to the selected Performance. Settings:off, on TypeDetermines the Master Effect type. Settings:Refer to the Effect Types list in the separate Data List booklet. nThe available parameters except for the above two differ depending on the currently selected effect type. Refer to the separate Data List booklet for details.
Voice mode Performance mode Song mode Utility mode File mode Master modePattern mode Mixing Voice mode Reference Performance Edit mode Common Edit 173Owner’s Manual [F3] ARP (Arpeggio) From this display you can set the Arpeggio related parameters. [SF1] TYPESame as in Normal Voice Common Edit. See page 154. [SF2] LIMIT [SF3] PLAY FX (Play Effect) [SF4] OUT CH (Output Channel) From this display you can set a separate MIDI output channel for the Arpeggio playback data, letting you have the Arpeggio sound from an external tone generator or synthesizer. OutputSwitchWhen this is set to on, Arpeggio playback data is output via MIDI. Settings:on, off TransmitChDetermines the MIDI transmit channel for Arpeggio playback data. When set to “KbdCh,” the Arpeggio playback data is output via the MIDI Keyboard Transmit Channel ([UTILITY] → [F5] MIDI → KBDTransCh). Settings:1 – 16, KbdCh (Keyboard Channel) [F4] CTL ASN (Controller Assign) You can assign Control Change numbers to the controllers listed below, letting you use the hardware controllers on the keyboard to alter the sound of external MIDI devices, via the appropriate MIDI messages. When the MO receives Control Change data corresponding to the settings here, the internal tone generator responds as if the instruments controllers were used. BC (Breath Controller)The MO does not have a jack to connect a Breath Controller. However, the MO responds as if a Breath Controller was used when receiving Control Change messages over the Control Change number determined in this parameter. RB (Ribbon Controller)The MO does not have a Ribbon Controller. However, the MO responds as if a Ribbon Controller was used when receiving Control Change messages over the Control Change number determined in this parameter. AS1 (Assign 1), AS2 (Assign 2)Determines the Control Change number generated when you control the ASSGN 1 (Knob3) and the ASSIGN 2 (Knob4) with both the [PAN/SEND] and [TONE] lamp turned on. FC1 (Foot Controller 1)Determines the Control Change number generated when you use the Foot Controller connected to the FOOT CONTROLLER jack. FC2 (Foot Controller 2)The MO has only one jack for connection to a Foot Controller. However, the MO responds as if a 2nd Foot Controller was used when receiving Control Change messages over the Control Change number determined in this parameter. nKeep in mind that the functions of these controllers set here are not changed for the internal tone generator. The controller assignments for the MO itself depend on the settings of the Voices assigned to each Part. [F6] EFFECT This menu gives you comprehensive control over the effects. For details on the Effect connections in the Performance mode, see page 143. [SF1] CONNECT (Connection)For more information on parameters, refer to page 143. [SF2] INS SW (Insertion Switch)The Insertion Effects can be applied to up to three Parts. This display lets you set to which Parts the Insertion Effects are applied. [SF4] REVERBThe number of parameters and values available differs depending on the currently selected effect type. Refer to the separate Data List booklet. [SF5] CHORUS
Voice modePerformance modeSong mode Utility mode File mode Master modePattern modeMixing Voice mode Reference Performance Edit mode Part Edit 174Owner’s Manual These parameters are for editing the individual Parts that make up a Performance. Part Edit[PERFORM] ➞ Performance selection ➞ [EDIT] ➞ Part selection [F1] VOICE [SF1] VOICE You can select a voice for each part. PartSw (Part Switch)Set each pat to on or off. Settings:on, off BankDetermines the Voice Bank (page 40) for each Part. NumberDetermines the Voice Program number for each Part. [SF2] MODE Mono/PolyDetermines the playback method of the Voice for each Part—monophonic (single notes only) or polyphonic (multiple notes). Settings:mono, poly nThis parameter is not available for the part to which the Drum Voice is assigned. ArpSwitch (Arpeggio Switch)Determines whether Arpeggio is on or off for the currently selected Part. Settings:on, off [SF3] LIMIT NoteLimitH (Note Limit High)Determines the lowest and highest notes of the keyboard range for each Part. Each Part will only sound for notes played within its specified range. Settings:C -2 – G8 nIf you specify the highest note first and the lowest note second, for example “C5 to C4,” then the note range covered will be “C-2 to C4” and “C5 to G8.” nYou can set the note by pressing the keyboard while holding the [INFORMATION] button.NoteLimitL (Note Limit Low) VelLimitH (Velocity Limit High)Determines the minimum and maximum values of the velocity range within which each Part will respond. Each Part will only sound for notes played within its specified velocity range. Settings:1 – 127 nIf you specify the maximum value first and the minimum value second, for example “93 to 34,” then the velocity range covered will be “1 to 34” and “93 to 127.”VelLimitL (Velocity Limit Low) [SF4] PORTA (Portamento)Determines the Portamento parameters for each Part. Portamento is used to create a smooth transition in pitch from the first note played on the keyboard to the next. SwitchDetermines whether Portamento is on or off. Settings:off, on TimeDetermines the pitch transition time. Higher values result in a longer pitch change time. Settings:0 –127 ModeDetermines the Portamento mode. Settings:fingr (fingered), full (full time) fingr (fingered) ......... Portamento is only applied when you play legato (playing the next note before releasing the previous one). full (full time)............. Portamento is always applied. nThese Portamento parameters above are not available for the part to which the Drum voice is assigned. [SF5] OTHER PB (Pitch Bend) Upper, PB (Pitch Bend) LowerDetermines the amount and direction of Pitch Bend range. Details are same as that in the Common Edit parameters in Normal Voice mode (page 154). VelSensDpt (Velocity Sensitivity Depth)Determines the degree to which the resulting volume of the tone generator responds to your playing strength. The higher the value, the more the volume changes in response to your playing strength (as shown at right). Settings:0 – 127 127 0127 Depth = 127 Depth = 32 Depth = 64 Depth = 0 When Offset (below) is set to 64: Actual resulting velocity (affecting the tone generator) Velocity with which you play a note
Voice mode Performance mode Song mode Utility mode File mode Master modePattern mode Mixing Voice mode Reference Performance Edit mode Part Edit 175Owner’s Manual VelSensOfst (Velocity Sensitivity Offset)Determines the amount by which played velocities are adjusted for the actual resulting velocity effect. This lets you raise or lower all velocities by the same amount—allowing you to automatically compensate for playing too strongly or too softly. Settings:0 – 127 [F2] OUTPUT [SF1] VOL/PAN (Volume/Pan) VolumeDetermines the volume for each part, allowing you to set the optimum level balance of all the Parts. Settings:0 – 127 PanDetermines the stereo pan position for each Part. Settings:L63 (far left) – C (center) – R63 (far right) VoiceELPan (Voice Element Pan)Determines whether the individual pan settings for each Voice (made via [VOICE] → [EDIT] → Element selection → [F4] AMP → [SF1] LVL/PAN → Pan) are applied or not. When this is set to “off,” the basic pan position for the selected Part is set to center. Settings:on, off [SF2] EF SEND (Effect Send)From this display you can set the Send Level and Dry Level sent to the System Effects for each Part. For details on the Effect connections in the Performance mode, see page 143. RevSend (Reverb Send)Determines the send level for the Reverb effect of the selected Part, giving you detailed control over the Reverb balance among the Parts. Settings:0 – 127 ChoSend (Chorus Send)Determines the send level for the Chorus effect of the selected Part, giving you detailed control over the Chorus balance among the Parts. Settings:0 – 127 Dry LevelDetermines the level of the unprocessed (dry) sound of the selected Part, letting you control the overall effect balance among the Parts. Settings:0 – 127 [SF3] SELECT (Output Select) InsEF (Insertion Effect)Determines whether the Insertion effects are applied to the output signal from the rear panel or not. Settings:on, off [F3] EQ (Equalizer) From this display you can adjust the EQ settings for each Part. Note that two different display types listed below are provided and you can switch between them by pressing the [SF5] button. Each display type features the same settings in a different format; use the type you feel most comfortable with. • Display showing four Parts • Display showing all parameters for one Part Keep in mind that since all the available parameters cannot be simultaneously displayed in the four-Part display, you will need to use the cursor controls to scroll the display in order to see and set the other parameters. For details about the Effect connection including the EQ in the Performance mode, see page 143. LowFreq (Low Frequency)Determines the center frequency of the low EQ band that is attenuated/boosted. Settings:50.1 – 2.00K LowGain (Low Gain)Determines the amount of boost or attenuation applied to the low EQ band. Settings:-32 – +32 MidFreq (Middle Frequency)Determines the center frequency of the middle EQ band that is attenuated/boosted. Settings:139.7 – 10.1K MidGain (Middle Gain)Determines the amount of boost or attenuation applied to the middle EQ band. Settings:-32 – +32 MidReso (Middle Resonance)Determines the resonance applied to the center frequency of the middle EQ band. Settings:0 – 31 HighFreq (High Frequency)Determines the center frequency of the high EQ band that is attenuated/boosted. Settings:503.8 – 14.0K HighGain (High Gain)Determines the amount of boost or attenuation applied to the high EQ band. Settings:-32 – +32 127 0127 64 127 64127 64 127 0127 0 When Depth (above) = 64 and Offset = 32When Depth (above) = 64 and Offset = 64When Depth (above) = 64 and Offset = 96 Actual resulting velocity (affecting the tone generator) Velocity with which you play a note
Voice modePerformance modeSong mode Utility mode File mode Master modePattern modeMixing Voice mode Reference Performance Edit mode Part Edit 176Owner’s Manual [F4] TONE You can set parameters related to the pitch and tone for each Part. Keep in mind that the settings made here are applied as offsets to the Voice Edit settings. [SF1] TUNE NoteShiftDetermines the pitch (key transpose) setting for each Part in semitones. Settings:-24 – 0 – +24 DetuneDetermines the fine tuning for each part. Settings:-12.8Hz – +12.7Hz [SF2] FILTERKeep in mind that the settings made here are applied as offsets to the filter settings in the Element Edit parameters of each Part’s Voice. CutoffDetermines the cutoff frequency for each Part. This parameter is available for the LPF when the filter used by the part is a combination type of LPF and HPF. Settings:-64 – 0 – +63 ResonanceDetermines the amount of filter resonance or emphasis of the Cutoff Frequency for each Part. Settings:-64 – 0 – +63 FEGDepthDetermines the Filter Envelope Generator depth (amount of Cutoff Frequency) for each Part. Settings:-64 – 0 – +63 nFor details about Filter, see page 133. [SF3] FEG (Filter Envelope Generator)From this display you can set the FEG (Filter Envelope Generator) parameters for each Part. Keep in mind that the settings made here are applied as offsets to the filter settings in the Element Edit parameters of each Part’s Voice. Attack (Attack Time)Determines each parameter of the FEG for each Part. For details about FEG, see page 133. Settings:-64 – 0 – +63 nThese parameters are not available for the Drum Voice Parts.Decay (Decay Time) Sustain (Sustain Level) Release (Release Level) [SF4] AEG (Amplitude Envelope Generator)From this display you can set the AEG (Amplitude Envelope Generator) parameters for each Part. Keep in mind that the settings made here are applied as offsets to the filter settings in the Element Edit parameters of each Part’s Voice. Attack (Attack Time)Determines each parameter of the AEG for each Part. For details about AEG, see page 134. Settings:-64 – 0 – +63 nThe Sustain and Release parameters are not available for the Drum Voice Parts. Decay (Decay Time) Sustain (Sustain Level) Release (Release Level) [F5] RCV SW (Receive Switch) From this display you can set how each individual Part responds to various MIDI data, such as Control Change and Program Change messages. When the relevant parameter is set to “on,” the corresponding Part responds to the appropriate MIDI data. Note that two different display types listed below are provided and you can switch between them by pressing the [SF5] button. Each display type features the same settings in a different format; use the type you feel most comfortable with. • Display showing four Parts • Display showing all parameters for one Part Keep in mind that since all the available parameters cannot be simultaneously displayed in the four-Part display, you will need to use the cursor controls to scroll the display in order to see and set the other parameters. Settings:See below. CtrlChange (Control Change)Indicates all the Control Change messages. PB (Pitch Bend)MIDI messages generated by using the Pitch Bend Wheel. MW (Modulation Wheel)MIDI messages generated by using the Modulation Wheel. RB (Ribbon Controller)MIDI messages for Ribbon Controller. ChAT (Channel Aftertouch)MIDI messages for Channel Aftertouch. FC1 (Foot Controller 1)MIDI messages generated by using the optional Foot Controller connected to the rear panel. FC2 (Foot Controller 2)MIDI messages for Foot Controller 2. Sus (Sustain)MIDI messages for Control Number 64 (Sustain). This parameter is not available for the Drum Voice Parts. FS (Footswitch)MIDI messages generated by using the optional Footswitch connected to the FOOT SWITCH jack on the rear panel. AS1 (Assign 1), AS2 (Assign 2)MIDI messages generated by using the ASSIGN 1 and ASSIGN 2 Knobs with both the [PAN/SEND] and [TONE] lamps turned on. BC (Breath Controller)MIDI messages for Breath Controller. Exp (Expression)MIDI messages (Expression) generated by using the optional Foot Controller connected to the rear panel.
Voice mode Performance mode Song mode Utility mode File mode Master modePattern mode Mixing Voice mode Reference Performance Job mode 177Owner’s Manual The Performance Job mode features several basic operations, such as Initialize and Copy. After setting parameters as required from the selected display, press the [ENTER] button to execute the Job. This function lets you store your edited Performance to User memory. For details, refer to page 66 in the Quick Guide section. Performance Job mode[PERFORM] ➞ Performance selection ➞ [JOB] [F1] INIT (Initialize) This function lets you reset (initialize) all Performance parameters to their default settings. It also allows you to selectively initialize certain parameters, such as Common settings, settings for each Part, and so on—very useful when creating a completely new Performance from scratch. Type of parameter to be initializedAll: All data in the Performance Common: Data in the Common Edit mode Part 1 – 4: Data of the Part Edit parameters of the corresponding internal Part nIn order to select “Common” or “Part,” the “ALL” box must be unchecked. [F2] RECALL (Edit Recall) If you are editing a Performance and select a different Performance without storing your edited one, all the edits you’ve made will be erased. If this happens, you can use Edit Recall to restore the Performance with your latest edits intact. [F3] COPY You can copy Part parameter settings from any Performance to a particular Part of the Performance you are editing. This is useful if you are creating a Performance and wish to use some parameter settings from another Performance. Data type to be copied (Type) Part 1 – 4: Data of the Part Edit parameters of the corresponding internal Part Copy procedure 1.Select the Source Performance. When “Current” is selected in the Source Performance, the Source Performance will be same as Destination Performance. If you wish to copy one Part to another Part in same Performance, select “Current.” 2. Select the type of Source Performance (data that you want to copy). 3. Select which Parts will be replaced by the copied Part in the Destination Performance parameter. If you choose Arp (Arpeggio) or Effect, the Arpeggio data or Effect settings for the Voice assigned to the Source Part will be copied. 4. Press the [ENTER] button. [F4] BULK (Bulk Dump) This function lets you send all your edited parameter settings for the currently selected Performance to a computer or another MIDI instrument for data archiving. For details, see page 148. nIn order to execute Bulk Dump, you’ll need to set the correct MIDI Device Number, with the following operation: [UTILITY] → [F5] MIDI → [SF1] CH → DeviceNo. Performance Store mode[PERFORM] ➞ Performance selection ➞ [STORE] Source Performance Destination Performance (currently selected Performance)
Voice modePerformance modeSong modeUtility mode File mode Master mode Pattern modeMixing Voice mode Reference Song Play mode 178Owner’s Manual Song mode ■ Creating Songs—basic procedure Songs consist of the following three types of data: • MIDI sequence data (created in the Song Record mode, Song Edit mode, and Song Job mode) • Setup data (created in the Song Play mode) • Mixing data (created in the Song Mixing mode/Mixing Edit mode and stored in the Song Mixing Store mode) After creating the data in these modes described above, store the Mixing settings in the Song Mixing Store mode to archive it as Song data and save the entire Song to the USB storage device in the File mode. nNon-note MIDI events (such as Voice number, volume, pan, and effect send level) which are necessary at the start of a Song are not recorded as MIDI sequence data, but are stored instead as Mixing data. Because Song data (MIDI sequence data, Setup data, and Mixing data) is recorded to DRAM (page 150), it will be lost when turning the power off. Make sure to save any Song data created via the Record, Edit, Job, and Mixing setting to the USB storage device in the File mode before turning the power off. For details on saving Song data, see page 211. Song Play mode[SONG] ➞ Song selection [F1] PLAY Loc1 (Location 1), Loc2 (Location 2)Indicates the measure number to which the Song playback can be jumped by using the Location feature (page 92). Trans (Transpose)Determines the key transpose setting for the entire Song, and can be adjusted in semitones. Settings:-36 – +36 nIf the Pattern includes a track that you do not want to transpose, set the Note Shift parameter for each Part ([SONG] → [MIXING] → [EDIT] → Part selection → [F4] TONE → [SF1] TUNE → NoteShift). MEAS (Measure)Indicates the current measure number and beat for the current Song. During playback, this indication changes automatically according to the Song playback. You can input the desired measure number directly by using the Number Input window called up via the [INFORMATION] button. [SF1] ARP1 (Arpeggio 1) – [SF5] ARP5 (Arpeggio 5)You can register the desired Arpeggio types and Song Scenes to these buttons and call them up any time during your keyboard performance. Refer to page 89 in the Quick Guide section. [F2] GROOVE (Grid Groove) The Grid Groove function makes it possible to adjust the pitch, timing, length, and velocity of notes in a specified track via a 1-measure 16th-note grid to create “grooves” that would not be possible with precise sequencer-like programming. The Grid Groove function affects Song playback without actually changing the sequence data. NOTE OFST (Note Offset)Raises or lowers the pitch of the note(s) on the selected grid in semitones. Settings:-99 – +99 CLOCK SFT (Clock Shift)Shifts the timing of the note(s) on the selected grid forward or back ward in clock increments. Settings:-120 – +120 GATE OFST (Gate time Offset)Lengthens or shortens the note(s) on the selected grid in clock increments. Settings:-120 – +120 VELO OFST (Velocity Offset)Increases or decreases the velocity of the note(s) on the selected grid. Settings:-127 – +127 [F3] TRACK [SF1] CHANNEL From this display you can set the MIDI output channel/port for each of the sixteen tracks of the corresponding internal/external tone generator. You can also simultaneously set multiple tracks (tracks 1 – 8 or tracks 9 – 16) to the same value as the currently selected track, by changing the parameter while holding the [SF2] 1 – 8 button or [SF3] 9 – 16 button. OUT CH (Output Channel)Sets up the MIDI output channel for each track. Tracks set to “Off” will not sound. Settings:off, 01 – 16 nIn the Song/Pattern mode, the MIDI message created by playing the keyboard/knobs/wheels is sent to the tone generator block or the external MIDI instruments via the MIDI output channel of the currently selected track. CAUTION + VELO OFST (Velocity Offset) GATE OFST (Gate Time Offset) CLOCK SFT (Clock Shift) NOTE OFST (Note Offset)0 –
Voice mode Performance mode Song mode Utility mode File mode Master modePattern mode Mixing Voice mode Reference Song Record mode Song Record Standby mode 179Owner’s Manual Song Record Standby mode PORTDetermines the MIDI transmission port for the corresponding track. Playback data of tracks set to off is output via MIDI without any Port message. The internal tone generator parts of this synthesizer can be played back only over Port 1. Settings:off, 1 – 3 nPort data can be output only through the USB terminal. No port data is transmitted through the MIDI OUT terminal, even if the corresponding track is set to a specific port number. [SF2] OUT SW (Output Switch)You can also simultaneously set multiple tracks (tracks 1 – 8 or tracks 9 – 16) to the same setting as the currently selected track, by changing the parameter while holding the [SF2] 1 – 8 button or [SF3] 9 – 16 button. INT SW (Internal Switch)Determines whether playback data is transmitted to the internal tone generator block or not. Settings:on, off EXT SW (External Switch)Determines whether playback data is output to the external MIDI tone generator via MIDI or not. Settings:on, off [SF3] TR LOOP (Track Loop)From this display you can determine whether the data in the selected track loops or not in playback. Using Loop can be an effective way to repeat short patterns and phrases throughout the Song. For details, see page 193. Settings:off, on [F5] PHRASE You can copy any of the Preset Phrases (Dr1 – Dr4) and User Phrases in the previously selected Pattern to the track of the currently selected song. [F6] CHAIN This function allows Songs to be “chained” together for automatic sequential playback. For details, refer to the Quick Guide on page 95.skip................. Skips past (ignores) the selected chain number and continues playback from the next chain number. stop................. Stops Song chain playback at that chain number. You can restart the Song chain playback from the next chain number by pressing the [F] (Play) button. end.................. Indicates the end mark of the Song chain data. Song Record mode[SONG] ➞ Song selection ➞ [REC] [F1] SETUP Type (Recording Type)Determines the recording method. For details on each method, refer to page 138 in the Basic Structure section. Settings:When the RecTrack is set to any of 1-16: replace, overdub, punch, step When the RecTrack is set to tempo: replace, punch, step When the RecTrack is set to scene: replace, punch When the RecTrack is set to multi: replace, overdub, punch nWhen “punch” is selected, “Punch-in measure: beat” and “Punch-out measure: beat” appear in the display and should be set. If you’ve set the Locate 1 and 2 points (Loc1, Loc2; see page 92), the punch-in/out points can be set with a single button press. Move the cursor to the punch-in/out value, and notice that a “COPYLOC” menu item appears. Press the [SF1] COPYLOC button, and the punch-in/out settings are automatically assigned to the existing Locate points. nWhen “step” is selected, you should specify the event type to be entered. QuantizeThis parameter is available when the Recording Type is set to something other than “step.” Record quantize aligns the timing of notes automatically, as you record. You can set this parameter also by using the Note Type selection window called up via the [INFORMATION] button. For details, see page 35. Settings:off, 60 (32nd note), 80 (16th note triplet), 120 (16th note), 160 (8th note triplet), 240 (8th note), 320 (1/4 note triplet), 480 (1/4 note) EventThis parameter is available when the Recording Type is set to “step.” This lets you specify the event type to be entered. Settings:note, p.bend (pitch bend), CC#000 – #119 (Control Change) RecTrackDetermines the track to be recorded. Pressing the [F6] button lets you switch between Single Track recording and All Track recording. Settings:tempo, scene, 1 – 16, multi Specify the source phrase from the Preset Phrases (Dr1 – Dr4) and the User Phrases in the previously selected Pattern. After completing the settings, press the [ENTER] button to execute Copy Phrase. Specify the destination track and measure of the current selected song.
Voice modePerformance modeSong modeUtility mode File mode Master mode Pattern modeMixing Voice mode Reference Song Record mode Song Record Standby mode 180Owner’s Manual (Tempo)Determines the Song tempo. Settings:001.0 – 300.0 Meas (Measure)Determines the measure from which Song recording will be started. [F2] VOICE In this display you can set the voice related parameters for the recording track. The settings here affect the Part for which the receive channel (set in the Mixing mode) matches the transmit (output) channel of the recording track. VoiceDetermines the voice used in the recording track. When the cursor is located here, you can select a voice by using the Bank, Group, Number buttons and the Category Search function (page 42). VolumeDetermines the volume of the recording track. Settings:0 – 127 PanDetermines the stereo pan position of the recording track. Settings:L63 (Left) – C (Center) – R63 (Right) InsEF (Insertion Effect Part Switch)Determines whether the Insertion effects are applied to the recording track or not. Settings:on, off (Tempo)Determines the Song tempo. Settings:001.0 –300.0 Meas (Measure)Determines the measure from which Song recording will be started. [F3] ARP (Arpeggio) From this display you can set parameters related to the Arpeggio of the recording track. Bank, Ctgr (Category), TypeThese three parameters determine the Arpeggio Type. The three-letter prefix number before the Type name indicates the number within the selected Category. Settings:Refer to the separate Data List. VelLimit (Velocity Limit)Determines the lowest and highest velocity which can trigger the Arpeggio playback. The Arpeggio plays when you play notes at velocities within this range. Settings:1 – 127 HoldDetermines whether the Arpeggio playback is “held” or not. When this is set to “on,” the Arpeggio cycles automatically, even if you release your fingers from the keys, and it continues to cycle until the next key is pressed. Settings:sync-off, off, on nAbout sync-off, see page 154. PartSw (Part Switch)Determines whether Arpeggio is on or off for the tone generator Part corresponding to the recording track. Settings:off, on Meas (Measure)Determines the measure from which Song recording will be started. This parameter is same as the Meas parameter in the [F1] SETUP display. [SF1] ARP1 (Arpeggio 1) – [SF5] ARP5 (Arpeggio 5)You can register the desired Arpeggio types and Song Scenes to these buttons and call them up any time during your keyboard performance. Refer to page 89 in the Quick Guide section. [F4] RECARP (Record Arpeggio) RecArp (Record Arpeggio)Determines whether the sequence data played by Arpeggio is recorded to the Song track or not. When this is set to on, the played sequence data is recorded. Settings:off, on OutputSwitchDetermines whether the sequence data played by Arpeggio during recording is output via MIDI or not. When this is set to on, the played sequence data by Arpeggio during recording is output via MIDI. Settings:off, on TransmitCh (Transmit Channel)Determines the MIDI transmit channel of the Arpeggio playback during recording. Settings:1 – 16, KbdCh [F5] CLICK Pressing the [F5] button lets you turn the click sound (metronome) on/off for recording. [F6] ALL TR (All Track)/1TR (1 track) Pressing the [F6] button lets you switch between Single Track recording and All Track recording.