Yamaha Mo 8 Manual
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Voice mode Performance mode Song mode Utility mode File mode Master modePattern mode Mixing Voice mode Reference Song Mixing Edit mode Part Edit 191Owner’s Manual These parameters are for editing the individual Parts that make up a Song Mixing. [F4] CTL ASN (Controller Assign) From this display, you can assign Control Change numbers to the hardware controllers of the instrument (such as the Knobs), for each Song. The parameters are the same as in Performance Common Edit. See page 173. [F6] EFFECT nFor information on the effect connections in the Song mode, see page 144. [SF1] CONNECTFor more information on parameters, refer to page 144. [SF2] INS SW (Insertion Switch)The Insertion Effects can be applied to up to three parts. This display lets you set to which parts the Insertion Effects are applied. [SF4] REVERBThe number of parameters and values available differs depending on the currently selected effect type. For more information, see the Effect Type List in the separate Data List booklet. [SF5] CHORUS Part Edit[SONG] ➞ Song selection ➞ [MIXING] ➞ [EDIT] ➞ Part selection [F1] VOICE [SF1] VOICE Determines the Voice for each Part. For details, see page 76. nWhen the cursor is located on the Bank, you can select a Voice (with the exception of Mixing Voices) via the method explained in the Quick Guide on page 40. [SF2] MODE Mono/PolyDetermines the playback method of the Voice for each Part—monophonic (single notes only) or polyphonic (multiple notes). Settings:mono, poly nThis parameter is not available for the part to which a Drum Voice is assigned. ArpSwitch (Arpeggio Switch)Determines whether Arpeggio is on or off for the currently selected Part. Settings:on, off nOnly Parts having the same receive channel can be applied simultaneously. ReceiveCh (Receive Channel)Determines the MIDI receive channel for the selected Part. Since MIDI data may be coming from many channels at once, you should set this to match the particular channel over which the desired controlling data is being sent. Settings:01 – 16, off [SF3] LIMITFrom this display you can determine the note range and velocity range for each Part. The parameters are the same as in Performance Part Edit. See page 174. [SF4] PORTA (Portamento)Determines the Portamento parameters for each Part. The parameters are the same as in Performance Part Edit. See page 174. [SF5] OTHERSame as in Performance Part Edit. See page 174. [F2] OUTPUT [SF1] VOL/PAN (Volume/Pan) Same as in Performance Part Edit. See page 175. [SF2] EF SEND (Effect Send)Same as in Performance Part Edit. See page 175. [SF3] SELECT (Output Select)Same as in Performance Part Edit. See page 175. [F3] EQ (Equalizer) From this display you can set parameters related to the Part EQ. The parameters are the same as in Performance Part Edit. See page 175. [F4] TONE [SF1] TUNE Same as in Performance Part Edit. See page 176. [SF2] FILTERSame as in Performance Part Edit. See page 176. [SF3] FEG (Filter Envelope Generator)From this display you can set the FEG (Filter Envelope Generator) parameters for each Part. The parameters offset the same parameters of the assigned Voice set in the Voice (Element) Edit mode (page 161). The parameters are the same as in Performance Part Edit. See page 176. nThe FEG setting is not available for Parts to which Drum Voices have been assigned. [SF4] AEG (Amplitude Envelope Generator)From this display you can set the AEG (Amplitude Envelope Generator) parameters for each Part. The parameters offset the same parameters of the assigned Voice set in the Voice (Element) Edit mode (page 162). The parameters are the same as in Performance Part Edit. See page 176. nSustain and Release settings are not available for Parts to which Drum Voices have been assigned.
Voice modePerformance modeSong modeUtility mode File mode Master mode Pattern modeMixing Voice mode Reference Song Mixing Job mode 192Owner’s Manual The Song Mixing Job mode features several basic operations, such as Initialize and Copy. After setting parameters as required from the selected display, press the [ENTER] button to execute the Job. This function lets you store your edited Song Mixing program to User memory (DRAM). For details, refer to page 98 in the Quick Guide section. [F5] RCV SW (Receive Switch) From this display you can set how each individual Part responds to various MIDI data, such as Control Change and Program Change messages. When the relevant parameter is set to “on,” the corresponding Part responds to the appropriate MIDI data. Note that two different display types listed below are provided and you can switch between them by pressing the [SF5] button. Each display type features the same settings in a different format; use the type you feel most comfortable with. • Display showing four Parts This display type shows the Receive Switch status for four Parts at a time. Set the desired Part on or off, for the corresponding MIDI data type. To view and edit another set of four Parts, press the appropriate Number button, [1] to [16]. Keep in mind that since all the available parameters cannot be simultaneously displayed, you will need to use the cursor controls to scroll the display in order to see and set the other parameters. • Display showing all parameters for one Part This display type shows all of the Receive Switch settings for a single selected Part. Set the desired MIDI data type on or off for the selected Part. To select other Parts, use the Number [1] – [16] buttons (making sure that the [TRACK SELECT] button is on). Song Mixing Job mode[SONG] ➞ Song selection ➞ [MIXING] ➞ [JOB] [F1] INIT (Initialize) This function lets you reset (initialize) all Song Mixing parameters to their default settings. It also allows you to selectively initialize certain parameters, such as Common settings, settings for each Part, and so on—very useful when creating a completely new Song Mixing program from scratch. Type of parameter to be initialized: GM, All, Common (Common parameter settings for the selected Song Mixing), Part 1 – 16 [F2] RECALL (Edit Recall) If you are editing a Song Mixing program and select a different program without storing your edited one, all the edits you’ve made will be erased. If this happens, you can use Edit Recall to restore the Song Mixing program with your latest edits intact. [F3] COPY From this display you can copy Part parameter settings from any Song Mixing program including the currently edited (but not yet stored) one to a particular Part of the Song Mixing program you are editing. This would come in handy when you want to use some settings from another program. The procedure is basically the same as in the [F3] COPY display in the Performance Job mode. Refer to page 177. [F4] BULK (Bulk Dump) This function lets you send all your edited parameter settings for the currently selected Song Mixing program to a computer or another MIDI instrument for data archiving. nIn order to execute Bulk Dump, you’ll need to set the correct MIDI Device Number. For details, see page 209. [F5] PF COPY (Performance Copy) This convenient operation lets you copy certain settings of the four Parts in a performance to the Song Mixing program currently being edited. The display is similar to the [F6] TEMPLATE → [SF2] PERFORM display in the Song Mixing mode. However, the following points differ. • You can select the desired parameters. • The MIDI receive channel settings are set to match the basic channel settings (page 209). When the basic channel is set to “omni,” the receive channel here is set to 1. Song Mixing Store mode[SONG] ➞ Song selection ➞ [STORE] Source song and part Destination song (current song) and part
Supplementary infomation 193 Voice mode Performance mode Song mode Utility mode File mode Master modePattern mode Mixing Voice mode Reference Owner’s Manual ■ Supplementary information Song Track Loop—setting example In the example below, a 40-measure song has been recorded and Track 1 is set to play back normally over the 40 measures. Track 2 has been set to loop, and will repeat until the [J] (Stop) button is pressed. When Track Loop has been set to on, you can specify the range to be looped. (Only the end point can be set; the start point of looped playback is fixed to the beginning of the song.) Please note that changing the Track Loop from off to on will delete the data of the area that is not looped. 1Press [F1] to call up the Song Play display. Here, change the change the current measure—this will be used for the last measure of the loop. 2Call up the [F3] TRACK → [SF3] TR LOOP display and move the cursor to the track to be looped. 3Set the selected track to on by using the [INC/YES] and [DEC/NO] buttons or the data dial. (The display prompts you for confirmation.) 4Press the [INC/YES] button. The Loop is set to on and the data after the loop end is deleted. If you want to restore the deleted data and return the selected track to off, press the [SF5] UNDO button. The Undo function can only be used on the last Track Loop opera- tion. If you’ve set other tracks to loop, the data of those previous tracks cannot be recovered. Step Recording — examples This section explains how to step-record notes, using three specific examples. nThe explanations here using the Song mode display apply also to the Pattern mode. • Example 1 1Set the parameters as illustrated below. Press the Record button to call up the display below. Here, well set the Step Time to (480) so that quarter notes will be entered, and set the GateTime to 100% to have the notes play in legato. 2Play the keys C, D, E, F, G, A, B and C in order. Each time you press a key and release it, the pointer moves forward by one step and the played note is recorded. 3Move the pointer to the top (beginning) of the song and press the [F] (Play) button to hear the note data you just recorded in steps 1 and 2. [SONG] ➞ [F3] TRACK ➞ [SF3] TR LOOP (Track Loop) page 179 Playback The four-measure data is repeated ten times Tr a ck1 (40 measures of data) Tr a ck2 (40 measures of data) CAUTION In this example, set to “004.” CAUTION [SONG] or [PATTERN] ➞ [REC] ➞ [F1] SETUP ➞ Type = step page 179 LOCATEREC12 SEQ TRANSPORT
Supplementary infomation 194 Voice modePerformance modeSong modeUtility mode File mode Master mode Pattern modeMixing Voice mode Reference Owner’s Manual • Example 2 (Using the Tie function) 1Set the parameters as illustrated below. Since the first note is a half note, set the StepTime to the half- note icon (a value of 960), and set the GateTime to 80%, since you dont want the notes to play in legato. 2Enter the first note F. 3Enter the next 8th notes. Keep the display settings unchanged for the remaining notes in the measure, and press/release each key one by one as shown below. 4Follow the instructions below to enter the next dotted half note. 5Enter the last quarter note by pressing and releasing F. 6Move the pointer to the top (beginning) of the song and press the [F] (Play) button to hear the note data you just recorded in steps 1 – 5. 1 Press and release F. 2 Change this to an eighth note (240). 3 Press the [F4] button to tie the two F notes (half note and 8th note). 1 Change this to a quarter note (480). 2 Press and release A. 3 Press the [F4] button twice to expand the quarter note to a dotted half note. LOCATEREC12 SEQ TRANSPORT
Supplementary infomation 195 Voice mode Performance mode Song mode Utility mode File mode Master modePattern mode Mixing Voice mode Reference Owner’s Manual • Example 3 (Using the Rest function) 1Set the parameters as illustrated below. Set the StepTime to a quarter note (480) and the Gate Time to 80%. 2Enter the first note, F. 3Enter the next 8th rest as shown below. 4Enter the next 8th note A. 5Enter the next 4th note C as shown below. 6Enter the next 8th rest as you did in step 3 above. 7Enter the last 8th note, F. 8Move the pointer to the top (beginning) of the song and press the [F] (Play) button to hear the note data you just recorded in steps 1 – 7. Press and release F. 1 Change this to an eighth note (240), since we’ll be entering an eighth-note rest. 2 Enter the selected rest value (eighth note) by pressing the [F3] button Press and release A. Entering a chord In Step recording, you can also enter chords. Press and hold down each note of the chord in succession, then release them all together to record them as a chord. Keep in mind that notes are not actually recorded to a track until they are released. 1 Change this value to 480, since the rest value is a quarter note. 2 Press and release C. Press and release F. LOCATEREC12 SEQ TRANSPORT TIP
Voice modePerformance modeSong mode Utility mode File mode Master modePattern modeMixing Voice mode Reference Pattern Play mode 196Owner’s Manual Pattern mode ■ Creating Patterns—basic procedure Patterns consist of the following three types of data: • MIDI sequence data (created in the Pattern Record mode, Pattern Edit mode, and Pattern Job mode) • Setup data (created in the Pattern Play mode) • Mixing data (created in the Pattern Mixing mode/Mixing Edit mode and stored in the Pattern Mixing Store mode) After creating the data in these modes described above, store the Mixing settings in the Pattern Mixing Store mode to archive it as Pattern data and save the entire Pattern to the USB storage device in the File mode. nNon-note MIDI events (such as Voice number, volume, pan, and effect send level) which are necessary at the start of a Pattern are not recorded as MIDI sequence data, but are stored instead as Mixing data. Because Pattern data (MIDI sequence data, Setup data, and Mixing data) is recorded to DRAM (page 150), it will be lost when turning the power off. Make sure to save any Pattern data created via the Record, Edit, Job, and Mixing setting to the USB storage device in the File mode before turning the power off. For details on saving Pattern data, see page 98. Pattern Play mode[PATTERN] ➞ Pattern selection [F1] PLAY Trans (Transpose)Determines the key transpose setting for the Pattern, and can be adjusted in semitones. Settings:-36 – +36 nIf the Pattern includes a track that you do not want to transpose, set the Not Shift parameter for each Part ([PATTERN] → [MIXING] → [EDIT] → Part selection → [F4] TONE → [SF1] TUNE → NoteShift). MEAS (Measure)Indicates the current measure number and beat for the current Pattern. During playback, this indication changes automatically according to the Pattern playback. You can input the desired measure number directly by using the Number Input window called up via the [INFORMATION] button. [SF1] ARP1 (Arpeggio 1) – [SF5] ARP5 (Arpeggio 5)You can register the desired Arpeggio types to these buttons and call them up any time during your keyboard performance. [F2] GROOVE (Grid Groove) Same as in the Song Play mode. See page 178. [F3] TRACK [SF1] CHANNEL Same as in the Song Play mode. See page 178. [SF2] OUT SW (Output Switch)Same as in the Song Play mode. See page 179. [SF3] TR VCE (Track Voice)Determines whether the program change data contained in the phrase data is effective or not. For most purposes, this should be set to “off.” For example, if a phrase has embedded Voice changes (program change messages) but you don’t want the Voice to change in the middle of the phrase, set this to “off.” Tracks that are set to “off” here automatically play back with the Voice number assigned to the Part set in the Mixing mode. nThe Phrase Voice embedded in the Phrase can be specified from the Voice display in the Pattern Record mode (page 198). [F4] PATCHRefer to page 78 in the Quick Guide section. From this display, you can assign a Preset phrase or a User phrase (recorded in the Pattern Record mode) to each track and create a Pattern that contains up to 16 tracks. nThe Patch function allows you to use only User phrases recorded to a track of the currently selected Pattern. If you wish to use User phrases recorded to tracks of other Patterns, use the Phrase Data Copy function, selected with [SF5] button. SectionShows the current edited section. For details about how to change sections, see page 75. MeasShows Measure: Beat for current playback location. [SF4] CLEARThis clears the Phrase assignment to the currently selected track and leaves the track empty. [SF5] COPYThe User phrases that can be assigned with the Patch function are limited to the ones contained in the currently selected Pattern. This function lets you copy phrases in another Pattern to the selected one. Press the [SF5] button to call up the display shown at left. After setting the parameters as needed, press the [ENTER] button to copy the phrase data. The copy operation overwrites any data previously existing in the destination phrase. CAUTION Source Pattern number, phrase number Destination phrase and track of the current edited PatternAfter setting, press the [ENTER] button to copy the phrase. CAUTION
Voice mode Performance mode Song mode Utility mode File mode Master modePattern mode Mixing Voice mode Reference Pattern Play mode 197Owner’s Manual [F5] REMIX This function gives you a variety of semi-random presets for dividing the MIDI sequence data and altering the note lengths, letting you create completely new variations of a Pattern. Set the parameters below, then press the [ENTER] button to execute the Remix operation. You can press the Play button at this point to hear the results of the Remix. If you’re not satisfied with the results, try another Type/Variation and press [ENTER]. If you want to keep the changes, press [SF5] OK. (Undo cannot be used with Remix.) To return to the original display without altering the data, press the [SF4] CANCEL button. nSince the remixed data is stored as a new phrase and assigned to the current track, the original phrase data remains as an unassigned phrase. TypeDetermines how the data in a measure will be divided and rearranged. The division and rearrangement rules are different for each remix type. The type is also shown graphically in the display. Settings:1 – 16 VariationDetermines how the original MIDI sequence data will be modified. Settings:Normal 1 – 16, Roll 1 – 16, Break 1 – 16, Fill 1 – 48 Normal 1 –1 6 ....... The original data is only divided and rearranged. 16 variations are provided. Roll 1 – 16............. In addition to division and rearrangement, some portions of the data may be played with a roll effect. 16 variations are provided. Break 1 – 16 ......... In addition to division and rearrangement, some portions of the data may be deleted to create breaks. 16 variations are provided. Fill 1 – 48 .............. In addition to division and rearrangement, some portions of the data may be played with a roll effect. 48 variations are provided. IntervalDetermines the measure(s) to which Remix is applied. Settings:1 – 8 For example, when set to 1, Remix is applied to all measures. When set to 2, Remix is applied to measures 2, 4, 6, etc. (every other measure). When set to 3, Remix is applied to measures 3, 6, 9, etc. (every third measure). [F6] CHAINRefer to page 84 in the Quick Guide section. Pattern Chain Play mode[PATTERN] ➞ [F6] This mode lets you play the programmed section chain sequence created in the Pattern Record mode and Pattern Edit mode. The parameters are the same as in the [F1] PLAY display. Pattern Chain Record mode[PATTERN] ➞ [F6] ➞ [REC] Recording Standby mode You can select one of the following tracks for recording. • patt (Pattern): Records section changes during playback • tempo: Records tempo change information during playback • scene: Records track mute settings during playback During Recording [PATTERN] ➞ [F6] ➞ [REC] ➞ [F] (Play) When recording the tempo track, you can change the tempo value. When recording the scene track, you can change the track mute setting. When recording the Pattern track, you can change the section. Pattern Chain Edit mode[PATTERN] ➞ [F6] ➞ [EDIT] [F1] CHANGEThe Pattern Chain Edit mode makes it possible to edit the order of the sections in a chain, as well as insert tempo, and scene/mute event data. Call up the desired track display by pressing the [F4] TR SEL button to edit the selected track. Pattern Track EditFrom this display, you can edit the section changes for each measure. Move the cursor to the “Section” column for the desired measure, and enter the desired section. To set the end of the chain, enter an END mark at the appropriate measure. To clear the event at the currently selected location, press the [F6] CLEAR button. Scene Track EditYou can edit the track mute change in beats. Use the [F5] INSERT and [F6] DELETE button to insert/delete the event. Tempo Track EditYou can edit the tempo change in beats. Use the [F5] INSERT and [F6] DELETE button to insert/delete the event. [F2] COPYThis display lets you copy all Pattern chain events from a specified range of measures (source) to a destination location. After specifying the source range in measures, the top measure of the destination location, and NumberOfTimes (number of times the data is copied), press the [ENTER] button to execute the Copy operation. This operation overwrites any events already existing at the destination. [F3] SONGThis function converts the Pattern chain data to Song data (standard MIDI format) and places the results in the normal Song tracks. After specifying the desired destination Song and measure number to which the converted data is to be copied, then press the [ENTER] button to execute. This operation overwrites any data already existing at the destination range. Recording track Source range Top measure of destination CAUTION CAUTION
Voice modePerformance modeSong mode Utility mode File mode Master modePattern modeMixing Voice mode Reference Pattern Record mode Pattern Record Standby mode 198Owner’s Manual Pattern Record Standby mode Same as in the Song Edit mode. See page 182. Pattern Record mode[PATTERN] ➞ Pattern selection ➞ [REC] [F1] SETUP Type (Recording Type)Determines the recording method.For information on each method, refer to page 138 in the Basic Structure section. Settings:replace, overdub, step nUnlike in the Song Record mode, Punch recording is not available for Pattern recording. LoopTurns loop recording ON or OFF. When ON, the phrase will play repeatedly during real-time recording. This can be handy when recording drum parts (page 139), allowing you to add different instruments on each pass. When OFF recording stops after one pass through the phrase. Settings:on, off QuantizeSame as in the Song Record mode. See page 179. EventSame as in the Song Record mode. See page 179. (Tempo)Determines the Pattern tempo. Settings:001.0 – 300.0 nUnlike in Songs, Scene track and Tempo track are not available for Patterns. Meas (Measure)Determines the measure from which Pattern recording will be started. [F2] VOICE From this display you can set Voice-related parameters for the selected track. The settings made here affect the tone generator parts whose MIDI receive channels match the MIDI transmit channel of the song track. The Voice set here becomes the phrase Voice (page 79). Parameters are the same as in the Song Record mode. See page 180. [F3] ARP (Arpeggio) From this display you can set parameters related to the Arpeggio of the recording track. Parameters are the same as in the Song Record mode. See page 180. [F4] REC ARP (Record Arpeggio) From this display you can determine whether the sequence data played by Arpeggio is recorded to the Pattern track or not. Parameters are the same as in the Song Record mode. See page 180. [F5] CLICK Pressing the [F5] button lets you turn the click sound (metronome) on/off for recording. During Pattern Recording[PATTERN] ➞ Pattern selection ➞ [REC] ➞ [F] (Play) Realtime RecordingRefer to page 82 in the Quick Guide section. Step RecordingExamples of Step Recording are described on page 193. Parameters in the displays are the same as in the Song Record mode. See page 181. Pattern Edit mode[PATTERN] ➞ Pattern selection ➞ [EDIT]
Voice mode Performance mode Song mode Utility mode File mode Master modePattern mode Mixing Voice mode Reference Pattern Job mode 199Owner’s Manual The Pattern Job mode contains a comprehensive set of editing tools and functions you can use to change the sound of the Pattern. It also includes a variety of convenient operations, such as copying or erasing data. After setting parameters as required from the selected display, press the [ENTER] button to execute the Job. An “Executing...” message is shown when it takes a short amount of time to execute the Job. Never attempt to turn off the power while an “Executing...” message is shown. Turning the power off in this state results in loss of all user data. Pattern Job mode[PATTERN] ➞ Pattern selection ➞ [JOB] [F1] UNDO/REDO The Undo Job cancels the changes you made in your most recent recording session, editing session, or Job, restoring the data to its previous state. This allows you to recover from accidental data loss. Redo is available only after using Undo, and lets you restore the changes you made before undoing them. Undo/Redo does not work with Mixing Voice operations. [F2] NOTE (Note data Job) The Note data Jobs in the Pattern mode are basically same as in the Song Job mode. However, unlike in the Song Job mode, Pattern Note data Jobs are applied to the phrases (001 – 256) and a selected range in the phrase (measure : beat : clock). 01: QuantizeSame as in the Song Job mode. See page 183. 02: Modify VelocitySame as in the Song Job mode. See page 184. 03: Modify Gate TimeSame as in the Song Job mode. See page 184. 04: CrescendoSame as in the Song Job mode. See page 184. 05: TransposeSame as in the Song Job mode. See page 185. 06: GlideSame as in the Song Job mode. See page 185. 07: Create RollSame as in the Song Job mode. See page 185. 08: Sort ChordSame as in the Song Job mode. See page 185. 09: Separate ChordSame as in the Song Job mode. See page 185. [F3] EVENT (Event Job) The Event Jobs in the Pattern mode are basically same as in the Song Job mode. However, unlike in the Song Job mode, Pattern Event Jobs are applied to the phrases (001 – 256) and a selected range in the phrase (measure : beat : clock). 01: Shift ClockSame as in the Song Job mode. See page 186. 02: Copy EventSame as in the Song Job mode. See page 186. 03: Erase EventSame as in the Song Job mode. See page 186. nUnlike in the Song Job mode, “Tempo,” “Scene Memory,” or “Track Mute” cannot be selected as Event Types. 04: Extract EventSame as in the Song Job mode. See page 186. 05: Create Continuous DataSame as in the Song Job mode. See page 186. nUnlike in the Song Job mode, “Tempo” cannot be selected as an Event Type. 06: Thin OutSame as in the Song Job mode. See page 187. 07: Modify Control DataSame as in the Song Job mode. See page 187. nUnlike in the Song Job mode, “Tempo” cannot be selected as an Event Type. 08: Beat StretchSame as in the Song Job mode. See page 187. [F4] PHRASE (Phrase Job) 01: Copy Phrase This Job copies a selected phrase to the designated destination phrase. After specifying the source Pattern and phrase and the destination Pattern and phrase, press the [ENTER] button to execute this Job. Any previous data in the copy destination will be overwritten. 02: Exchange PhraseThis Job exchanges or “swaps” the contents of two specified phrases (“A” and “B”). CAUTION CAUTION Specify the phrase and the range (in measures/beats/clocks) over which the Job is applied. Selects the Pattern and phrase to be copied. (Preset phrase also can be selected.) Specify the destination Pattern and phrase. CAUTION
Voice modePerformance modeSong mode Utility mode File mode Master modePattern modeMixing Voice mode Reference Pattern Job mode 200Owner’s Manual 03: Mix PhraseThis Job mixes all data from two selected user phrases (“A” and “B”), and places the result in phrase B. 04: Append PhraseThis Job appends one phrase (A) to the end of another (B) to create one longer phrase (B). 05: Split PhraseThis Job splits a selected phrase (A) into two separate phrases (A and B). The data before the split point is stored to the original phrase A and the data after the split point is moved and stored to another phrase B. You can also set the Meters of the phrase A and B after the Split Phrase Job. nWhen either Pattern or Phrase is set to “off,” the split Phrase B data is erased. The Job overwrites any data already existing in destination phrase B. 06: Get Phrase From SongThis Job copies a segment of sequence-track data from a Song into the designated destination phrase. After specifying the source Song/track/range of measures to be copied and the destination phrase, press the [ENTER] button to execute this Job. The Job overwrites any data already existing in the destination phrase. 07: Put Phrase To SongThis Job copies a selected user phrase into a specified area of a selected song. After specifying the source phrase and destination Song/track/top measure, press the [ENTER] button to execute this Job. The Job overwrites any data already existing in the destination track. 08: Clear PhraseThis Job deletes all data from the selected phrase. 09: Phrase NameThis Job lets you assign a name (of up to eight characters) to the selected phrase. For instructions on naming, refer to page 38 in the Basic Operation section. [F5] TRACK (Track Job) 01: Copy Track This Job copies all data from a specified source track to the specified destination track. The types of data to be copied are the same as in the Song Job mode. See page 188. 02: Exchange TrackThis Job exchanges or “swaps” the specified type of data between two specified tracks in the current Pattern and section. The types of data to be exchanged are the same as in the Song Job mode. See page 188. Phrase APhrase B Phrase BMix Phrase Phrase A Phrase BAppend Phrase Phrase A Phrase B Phase A is divided at the Split Point Phrase A CAUTION Source Song, track, and range of measures to be copied. Destination phrase CAUTION Source phraseDestination Song, track, and top measures CAUTION Source Pattern, section, and track Types of data to be copiedDestination Pattern, section, and track Target tracks for the Exchange operation Types of data to be exchanged