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Steinberg Cubase Ai 5 Manual

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    							21
    The Project window
    Getting on-the-fly info with the Arrow tool
    If the option “Select Tool: Show Extra Info” is activated in 
    the Preferences (Editing–Tools page), a tooltip will be 
    shown for the Arrow tool, displaying information depending 
    on where you point it. For example, in the Project window 
    event display, the tool will show the current pointer position 
    and the name of the track and event you’re pointing at.
    The ruler
    The ruler at the top of the event display shows the timeline. 
    Initially, the Project window ruler uses the display format 
    specified in the Project Setup dialog (see “The Project 
    Setup dialog” on page 22), as do all other rulers and posi-
    tion displays in the project. However, you can select an in-
    dependent display format for the ruler by clicking the arrow 
    button to the right of it and selecting an option from the 
    pop-up menu (you can also bring up this pop-up menu by 
    right-clicking anywhere in the ruler).
    The selection you make here affects the ruler, the info 
    line and tooltip position values (which appear when you 
    drag an event in the Project window).
    You can also select independent formats for other rulers and position 
    displays. 
    To set the display format globally (for all windows), use 
    the primary display format pop-up on the Transport panel, 
    or hold down [Ctrl]/[Command] and select a display for-
    mat in any ruler.
    If you use the “Timecode” option and the option “Show 
    Timecode Subframes” is activated in the Preferences 
    (Transport page), the frames will also display subframes.
    There are 80 subframes per frame.
    Operations
    Creating a new project
    You create a new project in the following way:
    1.Select “New Project…” from the File menu.
    The Project Assistant dialog appears, listing a number of recently 
    opened projects as well as the available templates. For detailed informa-
    tion about this dialog, see “New Project” on page 254. 
    To create the project based on an existing template (in-
    cluding the corresponding tracks, events and settings), 
    select a template from the desired category.
    To create an empty project, select the Empty template 
    from the More category.
    An emtpy project is also created if no template is selected in the cur-
    rently shown category.
    2.Select a location for saving the project.
    To create the project in the default location, select the 
    corresponding option. You can also enter a name for the 
    project folder in the “Project folder” field.
    If you do not enter a name here, the project will reside in a folder named 
    “Untitled”. Naming is recommended at this stage, since having many fold-
    ers titled “Untitled1”, “Untitled2”, etc. can be very confusing.
    To save your project in a different location, activate the 
    “Prompt for project location” button.
    Click Continue to specify a location and set a project folder before creating 
    the project. New projects created like this are always untitled to begin with.
    3.Depending on your choice above, click Create or 
    Continue.
    If you selected the “Prompt for project location” option, a file dialog opens, 
    otherwise the new project is directly opened in the Project window. 
    Option Positions and lengths displayed as
    Bars+Beats Bars, beats, sixteenth notes and ticks. By default there 
    are 120 ticks per sixteenth note.
    Seconds Hours, minutes, seconds and milliseconds.
    Timecode This format displays hours, minutes, seconds and frames. 
    The number of frames per second (fps) is set in the 
    Project Setup dialog (see “The Project Setup dialog” on 
    page 22). You can choose between 24, 25, 29.97 and 
    30 fps or 29.97 and 30 dfps (“drop frame”).
    Samples Samples.
    Time Linear When this is selected, the ruler will be linear relative to 
    time. This means that if there are tempo changes on the 
    tempo track, the distance between the bars will vary in 
    Bars+Beats mode.
    Bars+Beats 
    LinearWhen this is selected, the ruler will be linear relative to 
    the meter position – bars and beats. This means that if 
    there are tempo changes on the tempo track, there still 
    will be the same distance between bars in Bars+Beats 
    mode. If the ruler is set to a time-based mode, the dis-
    tance between seconds will vary depending on the 
    tempo changes. 
    						
    							22
    The Project window
    The Project Setup dialog
    General settings for the project are made in the Project 
    Setup dialog. This is opened by selecting “Project 
    Setup…” from the Project menu.
    ÖIf the “Run Setup on Create New Project” option is ac-
    tivated in the Preferences dialog (General page), the Pro-
    ject Setup dialog will open automatically when you create 
    a new project. 
    The following settings are available in the Project Setup 
    dialog:
    Zoom and view options
    Zooming in the Project window is done according to the 
    standard zoom techniques, with the following special notes:
    When you are using the Zoom tool (magnifying glass), 
    the result depends on the option “Zoom Tool Standard 
    Mode: Horizontal Zooming Only” in the Preferences (Edit-
    ing–Tools page).
    If this is activated and you drag a selection rectangle with the Zoom tool, 
    the window will only be zoomed horizontally (track height will not change). 
    If the option is off, the window will be zoomed both horizontally and verti-
    cally.
    When using the vertical zoom sliders, the tracks are 
    scaled relatively. 
    In other words, if you have made any individual track height adjustments 
    (see below), the relative height differences are maintained.
    You find the following options are available on the Zoom 
    submenu on the Edit menu:
    Setting Description
    Start The start time of the project. Allows you to have the project 
    start at another time than zero. Also used for setting the 
    sync start position when synchronizing Cubase AI to exter-
    nal devices (see “Setting up Cubase AI for external sync to 
    timecode” on page 237). When you change this setting 
    you will be asked whether you want to keep the project 
    content at its timecode positions. “Yes” means that all 
    events will stay at their original timecode positions – i.e. 
    they will be moved in relation to the start of the project. 
    “No” means that all events keep their position relative to 
    the project start.
    Length The length of the project.
    Frame Rate Used when synchronizing Cubase AI with external equip-
    ment. If Cubase AI is slave, this value is automatically set 
    to the frame rate of the incoming sync signal. If Cubase 
    AI is the master, this determines the frame rate of the sent 
    sync signal, see “Setting the Frame Rate” on page 235.
    Display Format This is the global display format used for all rulers and 
    position displays in the program. However, you can make 
    independent display format selections for the individual 
    rulers and displays if you like.
    For descriptions of the different display format options, 
    see “The ruler” on page 21.
    Display Offset Offsets the time positions displayed in the ruler etc., al-
    lowing you to compensate for the Start position setting. 
    Typically, if you synchronize Cubase AI to an external 
    source starting at a frame other than zero, you set the 
    Start position to this value. However, if you still want the 
    display in Cubase AI to start at zero, set the Display Off-
    set to the same value.
    Sample Rate The sample rate at which Cubase AI records and plays 
    audio.
    Record 
    Format/
    File TypeWhen you record audio in Cubase AI, the files that are 
    created will be of this resolution and file type, see “Se-
    lecting a recording file format” on page 51.
    Stereo Pan 
    LawDecides whether panning should use power compensa-
    tion or not, see “About the “Stereo Pan Law” setting (au-
    dio channels only)” on page 76.
    !While most Project Setup settings can be changed 
    at any time, you must select a sample rate once and 
    for all when starting with a new project! All audio files 
    must be of this sample rate to play back correctly.
    Option Description
    Zoom In Zooms in one step, centering on the project cursor.
    Zoom Out Zooms out one step, centering on the project cursor.
    Zoom Full Zooms out so that the whole project is visible. “The 
    whole project” means the timeline from the project 
    start to the length set in the Project Setup dialog (see 
    above).
    Zoom to
    SelectionZooms in horizontally and vertically so that the current 
    selection fills the screen. Setting Description 
    						
    							23
    The Project window
    If the option “Zoom while Locating in Time Scale” is ac-
    tivated in the Preferences (Transport page), you can also 
    zoom by clicking in the main ruler and dragging up or 
    down with the mouse button pressed.
    Drag up to zoom out; drag down to zoom in.
    You can zoom the contents of parts and events vertically, 
    using the waveform zoom slider in the top right corner of 
    the event display.
    This is useful when viewing quiet audio passages.
    If you activate the option Quick Zoom in the Prefer-
    ences (Editing page), the contents of parts and events will 
    not be continuously redrawn when you zoom manually.
    Instead, the contents are redrawn once you have stopped changing the 
    zoom – activate this if screen redraws are slow on your system.
    Resizing tracks in the Track list
    You can change the height of an individual track by 
    clicking on its lower border in the Track list and dragging 
    up or down.
    To change the height of all tracks simultaneously, hold down [Ctrl]/
    [Command] and resize one of the tracks in this way. If “Snap Track 
    Heights” is activated on the Track scale pop-up (see below), the track 
    height will change in fixed increments when you resize it.
    You can also change the width of the Track list area, by 
    dragging the border between the Track list and the event 
    display.
    By default, the controls shown for tracks in the Track list 
    will adapt to the track size. This means that when resizing 
    a track’s height or width the controls will be placed where 
    they best “fit in”.
    If you prefer to have the controls in fixed positions, you can deactivate the 
    option “Wrap Controls” in the Track Controls settings dialog (see “Cus-
    tomizing track controls” on page 263).
    You can decide for each track type which controls 
    should be shown in the Track list – see “Customizing 
    track controls” on page 263.
    You can use the Track scale pop-up (opened by clicking 
    the arrow button above the vertical zoom control) to set the 
    number of tracks to view in the current Project window.
    The track height will be adjusted to show only the number of tracks spec-
    ified on the pop-up menu. By selecting “Zoom N Tracks” from the pop-
    up you can manually set the number of tracks to fit in the current Project 
    window.
    Zoom to Selec-
    tion (Horiz)Zooms in horizontally so that the current selection fills 
    the screen.
    Zoom to Event This option is available only in the Sample Editor (see 
    “Zooming” on page 128).
    Zoom In Vertically Zooms in one step vertically.
    Zoom Out 
    VerticallyZooms out one step vertically.
    Zoom In Tracks Zooms in on the selected track(s) one step vertically.
    Zoom Out Tracks Zooms out the selected track(s) one step vertically.
    Zoom Selected 
    Tracks This zooms in vertically on the selected track(s) and 
    minimizes the height of all other tracks.
    !To get an approximate reading on the level of the au-
    dio events by viewing the waveforms, make sure this 
    slider is all the way down. Otherwise, zoomed wave-
    forms may be mistaken for clipped audio.
    Option Description
    !This behavior is different when “Enlarge Selected 
    Track” is activated on the Edit menu (see below). 
    						
    							24
    The Project window
    The Enlarge Selected Track option
    When this option is activated on the Edit menu (or in the 
    Preferences, Editing–Project & Mixer page), the selected 
    track is enlarged automatically. This is useful if you are 
    stepping through the tracks in the Track list, to check or 
    edit the settings. The tracks will revert to the size they had 
    before when they are deselected. You can adjust the size 
    directly in the Track list if the default enlargement factor 
    does not suit you. 
    While this is the program behavior you will want in most 
    cases, it may be a disadvantage when changing the track 
    height you started out with for one or more tracks (i.e. their 
    “original” height, before “Enlarge Selected Track” was ac-
    tivated). As soon as you try to resize a track, it is selected 
    and automatically enlarged. Instead of turning off “Enlarge 
    Selected Track”, resizing the desired track(s) and the acti-
    vating “Enlarge Selected Track” again, you can resize a 
    track in the Track list without selecting it.
    Proceed as follows:
    1.Move the mouse pointer over the lower border of the 
    (unselected) track you want to resize.
    The mouse pointer turns into a divider symbol.
    2.Hold down [Alt]/[Option] and drag the lower border of 
    the track until it reaches the desired height.
    Now, when you select this track, (and “Enlarge Selected Track” is acti-
    vated), it will be enlarged. It will revert to the changed size, when you se-
    lect a different track.
    Zoom presets and Cycle markers
    The pop-up menu to the left of the horizontal zoom control 
    allows you to select, create and organize zoom presets. 
    These are useful if you want to toggle between different 
    zoom settings (e.g. one where the whole project is dis-
    played in the project window and another with a high zoom 
    factor for detailed editing). With this pop-up menu, you can 
    also zoom in on the area between cycle markers in the 
    project.The upper part of the menu lists the zoom presets:
    To store the current zoom setting as a preset, select 
    Add from the pop-up menu.
    A dialog appears, allowing you to type in a name for the preset.
    To select and apply a preset, select it from the pop-up 
    menu.
    The “Zoom Full” preset is always available. Selecting 
    this option zooms out so that the whole project is visible. 
    “The whole project” means the timeline from the project 
    start to the length set in the Project Setup dialog (see 
    “The Project Setup dialog” on page 22).
    If you want to delete a preset, select “Organize…” from 
    the pop-up menu.
    In the dialog that appears, select the preset in the list and click the De-
    lete button. The preset is removed from the list.
    If you want to rename a preset, select “Organize…” 
    from the pop-up menu.
    In the dialog that appears, select the desired preset in the list and click 
    the Rename button. A second dialog opens, allowing you to type in a 
    new name for the preset. Click OK to close the dialogs.
    The middle part of the pop-up lists any cycle markers you 
    have added in the project:
    If you select a cycle marker from this menu, the event 
    display is zoomed in to encompass the marker area (see 
    “Markers” on page 38).
    !Zoom presets are global for all projects, i.e. they are 
    available in all projects you open or create.
    Click here…
    …to open the context 
    menu. 
    						
    							25
    The Project window
    You cannot edit the cycle markers in this pop-up menu. 
    For information on editing markers, see “Editing markers in 
    the Marker window” on page 38.
    Adjusting how parts and events are shown
    The Preferences on the File menu (the Cubase AI menu, 
    under Mac OS X) contains several settings for customiz-
    ing the display in the Project window.
    The Event Display page contains common settings for all 
    track types:
    The Event Display–Audio page contains settings for audio 
    events:The Event Display–MIDI page contains settings for MIDI 
    parts:
    The Event Display–Video page contains settings for video 
    events:
    !Only the cycle markers you create in the current 
    project are available on the menu.
    Option Description
    Colorize Event 
    BackgroundDetermines whether the backgrounds or “contents” 
    (waveforms, etc.) of parts and events will be colorized, 
    see “Handling tracks” on page 26.
    Show Event 
    NamesDetermines whether the names of parts and events 
    should be shown in the Project window.
    Transparent 
    EventsWhen this is activated, events and parts will be transpar-
    ent, showing the waveforms and MIDI events only.
    Show Data on 
    Small Track 
    HeightsIf this is activated, the contents of events and parts will be 
    shown, even if the height of a track is very small.
    Option Description
    Interpolate 
    Audio ImagesIf the option is deactivated, single sample values are 
    drawn as “steps”. If the option is activated they are inter-
    polated to form “curves”.
    Wave Image 
    StyleDetermines whether audio waveforms should be dis-
    played as solid images, frames or “inverted” images 
    (solid+frame). This selection affects all waveform images 
    in the Project window, Sample Editor and Audio Part Ed-
    itor.
    Note that the “Framed” and “Solid and Framed” styles 
    are more demanding for the computer. If the system feels 
    slower in these modes, please switch back to “Solid” 
    wave image style.
    Show Event 
    Volume Curves 
    AlwaysIf this is activated the “volume curves” created with the 
    volume and fade handles are always shown – if not, the 
    curves are only shown for selected events.
    Fade Handles 
    always on topWhen this option is activated, the fade handles stay at 
    the top of the event, and vertical help lines indicate the 
    exact end or start points of fades.
    Thick Fade 
    LinesIf this option is activated, the fade lines and volume 
    curves are thicker, increasing their visibility.
    Show 
    WaveformsDetermines whether audio waveforms should be shown 
    at all.
    Background 
    Color 
    ModulationWhen this is activated, the backgrounds of audio wave-
    forms are displayed in a different way, reflecting the 
    waveform dynamics. This is especially useful to get an 
    overview when working with small track heights.
    Option Description
    Default Edit 
    ActionDetermines which editor should be opened when you 
    double-click a MIDI part or select it and press [Ctrl]/
    [Command]-[E]: the Key, List, Drum or Score Editor. 
    Note that this setting is overridden for tracks with drum 
    maps if the option “Edit as Drums when Drum Map is as-
    signed” (see below) is activated.
    Part Data Mode Determines if and how events in MIDI parts should be 
    shown in the Project window: as score notes, as drum 
    notes or as lines. If “No Data” is selected, events will not 
    be shown at all. Note that this setting is overridden for 
    tracks with drum maps if the option “Edit as Drums when 
    Drum Map is assigned” (see below) is activated.
    Show 
    ControllersGoverns whether non-note events (controllers, etc.) 
    should be shown in MIDI parts in the Project window.
    Edit as Drums 
    when Drum 
    Map is 
    assignedIf this is activated, parts on MIDI tracks with drum maps 
    assigned will be shown with drum note symbols in the 
    Project window. Also, the parts will automatically open in 
    the Drum Editor when double-clicked (overriding the De-
    fault Edit Action setting above).
    Note Name 
    StyleDetermines how MIDI note names (pitches) should be 
    displayed in editors, etc.
    Option Description
    Show Video 
    ThumbnailsWhen this is activated, thumbnail frames of the video 
    contents are shown on the Video track.
    Video Cache 
    SizeThis determines how much memory is available for video 
    thumbnails. If you have long video clips and/or work with 
    a large zoom factor (so that a lot of frames are shown in 
    the thumbnails), you may have to raise this value. Option Description 
    						
    							26
    The Project window
    Handling tracks
    To add a track to the project, select “Add Track” from the 
    Project menu and select a track type from the submenu 
    that appears. The new track is added below the currently 
    selected track in the Track list.
    The items on the “Add Track” submenu are also avail-
    able on the context menu.
    This is accessed by right-clicking in the Track list.
    If you select Audio, MIDI, Group Channel or Instrument 
    from the Add Track submenu, a dialog opens, allowing 
    you to insert several tracks in one go.
    Just enter the desired number of tracks in the value field.
    For audio and group channel tracks, the channel config-
    uration – mono or stereo – can be set in the Configuration 
    pop-up.
    The Browse Sounds option in the Add Track dialog is 
    described in the chapter “Working with Track Presets” on 
    page 155.
    In the Preferences (Editing–Project & Mixer page), you 
    can find the option “Auto Track Color Mode”.
    This offers you several options for automatically assigning colors to 
    tracks that are added to the project.
    Once you have created tracks, you can manipulate and re-
    arrange them in various ways:
    To rename a track, double-click in the name field and 
    type in a new name.
    If you hold down any modifier key when pressing [Return] to close the 
    name field, all events on the track will get the name you entered.
    To select a track, click on it in the Track list.
    A selected track is indicated by a light gray color in the Track list.
    It is possible to select several tracks by pressing [Ctrl]/[Command] and 
    clicking on them. [Shift]-click to select a continuous range of tracks.
    To move a track, click and drag it up or down in the list.
    To duplicate a track, complete with all contents and 
    channel settings, right-click in the Track list and select 
    “Duplicate tracks” from the context menu, or select “Dupli-
    cate tracks” from the Project menu.
    The duplicated track will appear below the original track.
    You can select a default color for a track by activating 
    “Show Track Colors” above the Track list and selecting a 
    color from the Color pop-up menu on the toolbar. This color 
    will be used for all events on the track and will also be 
    shown in the Mixer. You can override the default track color 
    for individual events and parts by using the Color tool or the 
    Color Selector pop-up menu. For more information, see 
    “Applying track and event colors” on page 265.
    The option “Colorize Event Background” in the Preferences dialog 
    (Event Display page) determines whether the backgrounds or waveforms 
    of events will be colorized.
    To remove a track, right-click on it in the Track list and 
    select “Remove Selected Tracks” from the context menu.
    You can also remove multiple selected tracks, by selecting “Remove Se-
    lected Tracks” either from the context menu or from the Project menu. 
    To change the track height of an individual track, click 
    on its lower border in the Track list and drag up or down, 
    see “Resizing tracks in the Track list” on page 23.
    ÖNote that you can also automatically enlarge the se-
    lected track, see “The Enlarge Selected Track option” on 
    page 24.
    This track is selected. 
    						
    							27
    The Project window
    Disabling audio tracks
    Audio tracks can be disabled by selecting “Disable Track” 
    from the Track list context menu. Disabling a track is simi-
    lar to muting it (see “Muting events” on page 33), since a 
    disabled track will not be played back. However, disabling 
    a track not only “zeroes” the output volume from the track, 
    but actually shuts down all disk activity for it. See “About 
    track disable/enable” on page 45 for more information.
    Adding events to a track
    There are a number of ways to add events to a track:
    By recording (see “Basic recording methods” on page 
    49).
    By dragging files and dropping them on the track at the 
    desired position.
    You can create events by dragging and dropping from the 
    following locations:
    
    
     The “Find media” dialog
     The Project window of another open project
     The Audio Part Editor of any open project
     The Sample Editor – press [Ctrl]/[Command] and drag to cre-
    ate an event of the current selection.
    While you drag the clip in the Project window, its position will be indi-
    cated by a marker line and a numerical position box (see also “Using 
    drag and drop” on page 147).
    By selecting “Audio File…” or “Video File…” from the 
    Import submenu on the File menu.
    This opens a file dialog, allowing you to locate the file you wish to import. 
    When you import a file this way, a clip is created for the file and an event 
    that plays the whole clip is inserted on the selected track, at the position 
    of the project cursor.
    You can also import MIDI files by using the Import submenu, but this 
    works in a slightly different way (see “Exporting and importing standard 
    MIDI files” on page 259).
    By using Copy and Paste on the Edit menu.
    This allows you to copy all kinds of events between projects. You can 
    also copy events within the project, e. g. from the Sample Editor.
    By drawing.
    Some types of events (markers and automation events) can be drawn di-
    rectly into the Project window. For audio and MIDI tracks, you can draw 
    parts (see “Creating parts” on page 28).
    Audio file import options
    When you are importing audio files there are a number of 
    options concerning how the files should be treated by Cu-
    base AI: 
     You can choose to copy the file into the audio folder of the 
    project and have the project make reference to the copied file 
    rather than the original file. This helps you keep your project 
    “self-contained”.
     Furthermore, you may want all files in the project to have the 
    same sample rate and sample size (resolution).
    The Preferences dialog (Editing–Audio page) contains a 
    setting that lets you decide which options to use. Select 
    one of the following options on the “On Import Audio 
    Files” pop-up menu:
    Open Options Dialog
    An Options dialog appears when you import, allowing you to select 
    whether you want to copy the files to the Audio folder and/or convert them 
    to the project settings. Please note the following:
    – When importing a single file of a format other than the project settings, 
    you can specify which properties (sample rate and/or resolution) should be 
    changed.
    – When importing multiple files at the same time, you can select to convert 
    the imported files automatically if necessary, i.e. if the sample rate is differ-
    ent than the project’s or the resolution is lower than the project setting.
    Use Settings
    No Options dialog will appear when you import. Instead, you can choose 
    to make any of the options below the pop-up the standard action(s). Ac-
    tivate any number of the following options to have them performed auto-
    matically each time you import audio files:
    Option Description
    Copy Files to 
    Working 
    DirectoryIf files are not already in the project’s audio folder they are 
    copied there before being imported.
    Convert and 
    Copy to 
    Project If 
    NeededIf files are not already in the project’s audio folder they are 
    copied there before being imported. Furthermore, if the 
    files have a different sample rate or a lower resolution than 
    the project settings, they are automatically converted. 
    						
    							28
    The Project window
    Creating parts
    Parts are containers for MIDI or audio events. If you record 
    MIDI, a MIDI part is automatically created, containing the 
    recorded events. You can also create empty audio or MIDI 
    parts and later add events to them. 
    There are two ways to do this:
    Draw a part on a MIDI or audio track with the Pencil tool.
    You can also draw parts by pressing [Alt]/[Option] and using the Arrow 
    tool.
    Double-click with the Arrow tool on a MIDI or audio 
    track, between the left and right locator.
    To add events to a MIDI part, you use the tools and func-
    tions in a MIDI editor (see “The Key Editor – Overview” on 
    page 184). Adding events to audio parts is done in the 
    Audio Part Editor (see “Window overview” on page 139) 
    by pasting or by using drag and drop.
    You can also gather existing audio events into a part, by 
    using the “Events to Part” function on the Audio menu.
    This creates an audio part containing all selected audio events on the 
    same track. To remove the part and make the events appear as indepen-
    dent objects on the track again, select the part and use the “Dissolve 
    Part” function on the Audio menu.
    Auditioning audio parts and events
    Audio parts and events can be auditioned in the Project 
    window with the Play tool:
    1.Select the Play tool.
    Note that the Play tool and the Scrub tool share the same tool button. If the 
    tool icon on the toolbar doesn’t show a speaker symbol, first click on the 
    icon to select it, then click again and select “Play” from the pop-up menu.
    2.Click where you want playback to start, and keep the 
    mouse button pressed.
    Only the track on which you click is played back, starting at the click po-
    sition. 
    3.Release the mouse button to stop playback.
    Scrubbing
    The Scrub tool allows you to locate positions in the audio 
    by playing back, forwards or backwards, at any speed:
    1.Select the Scrub tool.
    Note that the Play tool and the Scrub tool share the same tool button. If the 
    tool icon on the toolbar doesn’t show a “scrub symbol”, first click on the 
    icon to select it, then click again and select “Scrub” from the pop-up menu.
    2.Click at the desired position and keep the mouse but-
    ton pressed.
    The project cursor is moved to the position at which you click.
    3.Drag to the left or right.
    The project cursor follows the mouse pointer and the audio is played back. 
    The speed and pitch of the playback depend on how fast you move the 
    pointer.
    You can adjust the responsiveness of the Scrub function 
    in the Preferences (Transport–Scrub page).
    Note that scrubbing can be quite a burden on your sys-
    tem. To avoid playback problems, you will find the “CPU 
    Saving Scrub Mode” option in the Preferences (Transport–
    Scrub page).
    When you activate this option, scrubbing will be less demanding on the 
    processor. This can be very useful when scrubbing in a large project, 
    where the “normal” scrub behavior leads to processing overloads. When 
    “CPU Saving Scrub Mode” is activated, the effects are disabled for scrub-
    bing and the resampling quality is lower.
    Editing parts and events
    This section describes techniques for editing in the Project 
    window. If not explicitly stated, all descriptions apply to both 
    events and parts, even though we use the term “event” for 
    convenience.
    ÖWhen you are using the tools for editing, you can in 
    many cases get additional functions by pressing modifier 
    keys (e.g. pressing [Alt]/[Option] and dragging with the 
    Arrow tool creates a copy of the dragged event). 
    On the following pages, the default modifier keys are described – you 
    can customize these in the Preferences (Editing–Tool Modifiers page), 
    see “Setting up tool modifier keys” on page 271.
    !When auditioning, the Main Mix bus is used. 
    						
    							29
    The Project window
    Selecting events
    Selecting events is done using any of the following 
    methods:
    Use the Arrow tool.
    The standard selection techniques apply.
    Use the Select submenu on the Edit menu.
    The options are:
    Select all events on a track by right-clicking on it in the 
    Track list and selecting “Select All Events” from the con-
    text menu.
    You can also use the arrow keys on the computer key-
    board to select the closest event to the left, right, above or 
    below.
    If you press [Shift] and use the arrow keys, the current selection will be 
    kept, allowing you to select several events.
    If the option “Auto Select Events under Cursor” is acti-
    vated in the Preferences (Editing page), all events on the 
    selected track(s) that are “touched” by the project cursor 
    are automatically selected.
    This can be helpful when rearranging your project, since it allows you to 
    select whole sections (on all tracks) by selecting all tracks and moving 
    the project cursor.
    It is also possible to select ranges, regardless of the 
    event and track boundaries.
    This is done using the Range Selection tool (see “Range editing” on 
    page 34).
    Note that in the Preferences (Editing page), you can 
    find the option “Use Up/Down Navigation Commands for 
    selecting Tracks only”.
    By default, tracks are selected with the up/down arrow keys on the com-
    puter keyboard. However, these are also used for selecting events (see 
    above) which can lead to confusing results in some cases. Since track 
    selection is a most vital operation in both editing and mixing, you have the 
    option to use the navigation controls for track selection only. The follow-
    ing applies:
     When this option is deactivated and no event/part is selected 
    in the Project window, the up/down arrow keys on the com-
    puter keyboard are used to step through the tracks in the 
    Track list – just as you would expect this to work.
     When this option is deactivated and an event/part is selected in 
    the Project window, the up/down arrow keys still step through 
    the tracks in the Track list – but on the currently selected track, 
    the first event/part will automatically be selected as well. If this is 
    not the desired behavior, you have to activate “Use Up/Down 
    Navigation Commands for selecting Tracks only”.
     When this option is activated, the up/down arrow keys are 
    only used to change the track selection – the current event/
    part selection in the Project window will not be altered.
    Also in the Preferences (Editing–Tools page), you can 
    find the Cross Hair Cursor options section.
    This allows you to display a cross hair cursor when working in the Project 
    window and editors, facilitating navigation and editing, especially when 
    arranging in large projects. You can set up the colors for the line and the 
    mask of the cross hair cursor, and define its width. The cross hair cursor 
    works as follows:
     When the Selection tool (or one of its subtools) is selected, 
    the cross hair cursor appears when you start moving/copying 
    a part/event, or when using the event trim handles.
     When the Pencil tool, the Scissors tool or any other tool that 
    makes use of this function is selected, the cross hair cursor ap-
    pears as soon as you move the mouse over the event display.
     The cross hair cursor is only available for tools where such a 
    function is of any use. The Mute tool for example does not use 
    a cross hair cursor, as you have to click directly on an event to 
    mute it.
    Option Description
    All Selects all events in the Project window.
    None Deselects all events.
    In Loop Selects all events that are partly or wholly between 
    the left and right locator.
    From Start to 
    CursorSelects all events that begin to the left of the project 
    cursor.
    From Cursor to 
    EndSelects all events that end to the right of the project 
    cursor.
    All on Selected 
    TracksSelects all events on the selected track.
    Select Event This is available in the Sample Editor (see “Window 
    overview” on page 126).
    Left/Right Selec-
    tion Side to CursorThese two functions are only used for range selection 
    editing (see “Creating a selection range” on page 34).
    !Note that these functions work differently when the 
    Range Selection tool is selected (see “Creating a 
    selection range” on page 34). 
    						
    							30
    The Project window
    Moving events
    To move events in the Project window, use the following 
    methods:
    Click and drag to a new position.
    All selected events will be moved, maintaining their relative positions. You 
    can only drag events to tracks of the same type. If Snap is activated, this 
    determines to which positions you can move the events (see “The Snap 
    function” on page 40).
    Note also that you can restrict movement to be either horizontal or vertical 
    only, by holding down [Ctrl]/[Command] while dragging.
    Select the event and edit the Start position in the info 
    line.
    Use the “Move to” options on the Edit menu.
    The following options are available:
    Use the Nudge buttons in the toolbar.
    These move the selected events to the left or right. The amount of move-
    ment depends on the selected display format (see “The Project Setup di-
    alog” on page 22) and the value set on the Grid pop-up menu.
    ÖThe Nudge buttons are not visible in the toolbar by de-
    fault. 
    You can decide which items should be visible by right-clicking in the 
    toolbar and activating the corresponding option on the context menu. 
    See “The setup context menus” on page 262 for more information.
    Duplicating events
    Events can be duplicated in the following ways:
    Hold down [Alt]/[Option] and drag the event to a new 
    position.
    If Snap is activated, this determines to which positions you can copy the 
    events (see “The Snap function” on page 40). 
    Audio and MIDI parts can also be duplicated by press-
    ing [Alt]/[Option]-[Shift] and dragging.
    This creates a shared copy of the part. If you edit the contents of a 
    shared copy, all other shared copies of the same part are automatically 
    edited in the same way.
    Shared copies are indicated by showing the name in italic text and an 
    icon in the right corner of the part.
    !You will note that there is a slightly delayed response 
    when you move an event by dragging. This helps you 
    avoid accidentally moving events when you click on 
    them in the Project window. You can adjust this de-
    lay with the Drag Delay setting in the Preferences 
    (Editing page).
    Option Description
    Cursor Moves the selected event to the project cursor position. If 
    there are several selected events on the same track, the 
    first event will start at the cursor, and the following will be 
    lined up end-to-start after the first one.
    Origin Moves the selected events to their original positions, i.e. 
    the positions at which they were originally recorded.
    Front/Back This function doesn’t actually change the position of the 
    events, but moves the selected events to the front or 
    back, respectively. This is useful if you have overlapping 
    events, and want to see one that is partially obscured.
    For audio events, this is an extra important feature, since 
    only the visible sections of events will be played back. 
    Moving an obscured audio event to front (or moving the 
    obscuring event to back) will allow you to hear the whole 
    event on playback (see also “Overlapping events” on 
    page 140).
    Note that it is also possible to use the “To Front” function 
    on the event context menu for this.
    !When the Range Selection tool is used, the Nudge 
    buttons move the selection range (see “Moving and 
    duplicating” on page 36).
    !If you hold down [Ctrl]/[Command] as well, move-
    ment direction is restricted to either horizontal or ver-
    tical. That means if you drag an event vertically it 
    cannot be moved horizontally at the same time. 
    						
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